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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

All items in Renewal

Page 341 of 979
Elegant Shadow Weapon

Elegant Shadow Weapon

#24363 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
Gloves mounted on arms-bearing hands to elicit the potential abilities of the wearer. Max HP + 100 For every 2 refine levels, increases Max HP by 150. Elegant Shadow (Weapon, Earring, Pendant) 1% chance of recovering 100 HP per 1 sec for 5 secs when performing a magical attack. If the sum of the refine rate of the set is 15 or higher, the chance is increased by an additional 1%. If the sum of the refine rate of the set is 25 or higher, increases the recovered HP by an additional 150 per 1 sec.
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Elemental Booster Muffler

Elemental Booster Muffler [1]

#480001 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special muffler for your rapid growth. Specialized in elemental Magic Attack. Cannot be refined. Reduces variable cast time by 5%. For every 3 refine levels, increases MATK + 4. If refined to +7, increases Water, Wind, Earth, Fire, Neutral property Magic Damage by 5%. If refined to +9, reduces after cast delay by 10%.
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Elemental Booster Robe

Elemental Booster Robe [1]

#450002 · Armor · Armor
DEF
80
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special robe for your rapid growth. Specialized in elemental Magic Attack. Cannot be refined. MATK + 100 Variable Cast Time reduced by 5%. For every 2 refine levels, increases MATK + 1%. For every 3 refine levels, reduces Variable Cast Time by 1%. If refined to +7, increases MATK + 50. If refined to +9, reduces Variable Cast Time by 5%.
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Elemental Booster Shoes

Elemental Booster Shoes [1]

#470001 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special set of shoes for your rapid growth. Specialized in elemental Magic Attack. Cannot be refined. MATK + 20 FLEE + 20 For every 3 refine levels, increases MHP + 400. If refined to +7, increases MHP + 1800. If refined to +9, decreases fixed casting time by 0.5 seconds.
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Elemental Boots

Elemental Boots [1]

#470033 · Armor · Footgear
DEF
10
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A magic boots imbued with four elemental powers. It is said if you can collect all elemental equipment, you will master the four elements. ------------------------ Increase Fire Bolt, Cold Bot, Lightning Bolt, and Earth Spike damage by 15%. ------------------------ For every refine level, increase Fire Bolt, Cold Bot, Lightning Bolt, and Earth Spike damage by additional 2%. ------------------------ When refined to +7 or higher, MATK + 20. ------------------------ When refined to +9 or higher, there's a chance to gain INT + 70, MATK + 10% for 5 seconds when performing physical attack. ------------------------ When refined to +11 or higher, increase Fire, Water, Wind, and Earth property magical damage by 10%. ------------------------ Set Bonus: Elemental Boots [1] Elemental Sword [3] ASPD + 2, MATK + 70. When the refine level of Elemental Sword is +10 or higher, increase all property magical damage by 10%. ------------------------ Def: 10
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Elemental Cape

Elemental Cape

#20820 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
0 z
Sell value
0 z
A cape imbued with the power of nature. Required Jobs: Sorcerer Flee + 10 Additional Flee + 5 per 3 upgrade levels. Reduces damage taken from Neutral property attacks by 10%. If upgrade level is +9 or higher, Aspd + 5% Set Bonus Elemental Cape Elemental Origin Elemental Robe Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead. Adds a 100% chance of buffing the user for 1 minute when using Double Bolt; MATK + 50.
Full item details & effects
Elemental Jewel

Elemental Jewel [1]

#490453 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crystallized magical power of higher-level spirits over a long period of time. It can command any spirits and exercise their powers. ------------------------ MATK + 50, SPL + 3, MATK + 10%. ------------------------ Reduce damage taken from players by 3%. ------------------------ Reduce Varetyr Spear cooldown by 1 second. ------------------------ For every 3 Base Level, increase Varetyr Spear damage by 1%, up to Base Level 249. ------------------------ For every 10 Base Level, increase Conflagration, Diamond Storm, Lightning Land, Terra Drive, and Venom Swamp damage by 1%. ------------------------ Def : 0
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Elemental Master Stone (Garment)

Elemental Master Stone (Garment)

#1001420 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
For every level of Increase AP, increases fire and poison property magical damage by 2%. ------------------------ Set Bonus: Elemental Master Stone (Garment) Sorcerer Stone (Upper) Increase Conflagration and Terra Drive damage by 10%. ------------------------ Set Bonus: Elemental Master Stone (Garment) Sorcerer Stone (Middle) Increase Venom Swamp damage by 10%. ------------------------ Set Bonus: Elemental Master Stone (Garment) Sorcerer Stone (Lower) For every level of Spell Enchanting, increase Magic damage against all property enemies by 3%. [Lace La Zard]
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Elemental Master Stone (Garment)

Elemental Master Stone (Garment)

#312477 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
For every level of Increase AP, increases fire and poison property magical damage by 2%. ------------------------ Set Bonus: Elemental Master Stone (Garment) Sorcerer Stone (Upper) Increase Conflagration and Terra Drive damage by 10%. ------------------------ Set Bonus: Elemental Master Stone (Garment) Sorcerer Stone (Middle) Increase Venom Swamp damage by 10%. ------------------------ Set Bonus: Elemental Master Stone (Garment) Sorcerer Stone (Lower) For every level of Spell Enchanting, increase Magic damage against all property enemies by 3%.
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Elemental Origin

Elemental Origin [2]

#28608 · Book · Weapon
ATK
120
MATK
150
Weapon Lv.
3
Required Lv.
100
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A grimoire that explains the origin of elemental magic and compiles all elemental spells. Property: Neutral Required Jobs: Sorcerer Int + 4 MATK + 150 Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 10%. If upgrade level is +7 or higher, Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by an additional 10%. If upgrade level is +9 or higher, Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by an additional 10%. Set Bonus Elemental Cape Elemental Origin Elemental Robe Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead. Adds a 100% chance of buffing the user for 1 minute when using Double Bolt; MATK + 50.
Full item details & effects
Elemental Possession

Elemental Possession [1]

#450242 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Robes made for experienced Sorcerers. It contains special enchantments favored by spirits. MHP +10%, MSP +10%. When refined to +5 or higher, INT +15. When refined to +7 or higher, Additional INT +15. When refined to +10 or higher : Armor will be indestructible. Increase neutral,fire,water,wind,earth, and poison property magical damage by 15%. ------------------------ When learned Varetyr Spear lv 10 : Reduce cooldown of Varetyr Spear by 1 sec. Reduce cooldown of Call Ventus by 25 sec. ------------------------ Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus : ASPD +1%, MATK +15. ------------------------ For every level of Spirit Sympathy learned, Increase magic damage against all races by 14%, ------------------------ Def : 100
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Elemental Potion Creation Guide

Elemental Potion Creation Guide

#7434 · Miscellaneous
Weight
1
Buy value
100,000 z
Sell value
50,000 z
You read on the cover 'Crafting! How to master the manufacturing of Elemental Proof Potions' Author: Pisrik Quve. This book made it easy to understand elemental proof potions creation methods. Crafting Materials: Coldproof Potion 3 Mermaid's Heart 1 Blue Gemstone 1 Medicine Bowl 1 Empty Potion Bottle Thunderproof Potion 3 Moth Dust 1 Blue Gemstone 1 Medicine Bowl 1 Empty Potion Bottle Earthproof Potion 2 Large Jellopy 1 Yellow Gemstone 1 Medicine Bowl 1 Empty Potion Bottle Fireproof Potion 2 Frill 1 Red Gemstone 1 Medicine Bowl 1 Empty Potion Bottle
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Elemental Ring

Elemental Ring [1]

#490570 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A legendary ring made of rare materials that are compatible with four elemental magic. It was inlaid with rare magic stones that can store large amounts of magic power. ------------------------ MATK + 30, INT + 10. ------------------------ ASPD + 20%. ------------------------ Set Bonus: Elemental Ring [1] Elemental Boots [1] MATK + 40, MATK + 3%, INT + 20. Increase Water, Wind, Earth, and Fire property magic damage by 20%. When refined to +13 or higher, there's a 5% chance to ignore magic defense by 100% for 5 seconds when performing magic attack. ------------------------ Set Bonus: Elemental Ring [1] Elemental Sword [3] MATK + 60, MATK + 5%, ASPD + 5. Increase magical damage against all size enemies by 15%. When refined to +12 or higher, there's a 30% chance to auto cast Lv.1 Summon Fire Ball, Summon Water Ball, Summon Lightning Ball, and Summon Stone when performing melee physical attack. When refined to +14 or higher, there's a 30% chance to auto cast Lv.2 Release when performing melee physical attack. ------------------------ Set Bonus: Elemental Ring [1] Elemental Boots [1] Elemental Sword [3] MATK + 120, increase magical damage against all Class enemies by 30%. When the total refine level of Weapon and Shoes is 26 or higher, MATK + 7%, SPL + 10, S.MATK + 10. When performing melee physical attack, there's a 5% chance to auto cast Lv.1 Recognized Spell. When performing melee physical attack, there's a 30% chance to auto cast Lv.10 Tetra Vortex. ------------------------ Def: 0
Full item details & effects
Elemental Robe

Elemental Robe

#15177 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
0 z
Sell value
0 z
A robe imbued with the power of nature. Property: Neutral Required Jobs: Sorcerer MATK + 5 per 2 upgrade levels of the item. Aspd + 10% If upgrade level is +9 or higher, Adds a 5% chance of casting Level 5 Thunder Storm on the target when performing a short-ranged attack, if a higher level of this skill is known, it will be cast instead. Set Bonus Elemental Cape Elemental Origin Elemental Robe Adds a 5% chance of casting Level 5 Fire Ball on the target when performing a magical attack, if a higher level of this skill is known, it will be cast instead. Adds a 100% chance of buffing the user for 1 minute when using Double Bolt; MATK + 50.
Full item details & effects
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