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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “SPL+3” in Renewal

Page 4 of 8
God-Devouring Demonic Shield-LT

God-Devouring Demonic Shield-LT [1]

#460078 · Armor · Shield
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
No Knockback. ------------------------ MDEF +10, ASPD +2. ATK and MATK +10%. Reduces SP consumption when using skills by 15%. ------------------------ Every 3 refine levels, reduces physical damage taken from monsters of all sizes by 2%. When refined to +7 or higher, ASPD +20%. When refined to +9 or higher, reduces global cooldown by 5%. When refined to +11 or higher, increases melee/ranged physical damage by 10%, increases all properties magic damage by 10%. ------------------------ Set Bonus: God-Devouring Demonic Shield-LT [1] Mysteltainn/Ogretooth/Executioner Card Increases physical/magic damage to enemies of all sizes by 25%. ------------------------ [Grade Bonus] [Grade D] DEF +100, MDEF +20. [Grade C] POW, SPL, CON +3. [Grade B] Increases physical/magic damage to enemies of all races by 15%. [Grade A] Ignores 70% of physical/magic defense of all races (excluding player). ------------------------ Def: 100
Full item details & effects
Grace Kunai Suit

Grace Kunai Suit [1]

#450117 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Ninja uniform with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, ATK +10% If refined to 9 or higher, Long-ranged Physical damage +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring Long-ranged Physical damage +5%, ATK +2%, Kunai Splash damage +15% SET BONUS Grace Kunai Suit Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Additional Long-ranged Physical damage +5%, Additional ATK +3%, Additional Kunai Splash damage +15%
Full item details & effects
Grace of Seth

Grace of Seth [1]

#450309 · Armor · Armor
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Those who receive the grace of the foreign war god will be freed from all shackles and will gain the power of storms and thunder. ------------------------ SPL + 15, POW + 15. ------------------------ ASPD + 10%. ------------------------ Increase physical and magical damage against Formless and Demi Human race enemies by 40%. ------------------------ Increase physical and magical damage against Human/Doram Player by 40%. ------------------------ Increase physical and magical damage against Neutral and Shadow property enemies by 40%. ------------------------ For every refine level, reduce damage taken from Holy property attacks by 2%. ------------------------ When refined to +11 or higher, DEF + 300, MDEF + 30. Reduce damage taken from Human/Doram Player by 7%. ------------------------ When refined to +12 or higher, Reduce After Cast Delay by 15%. ------------------------ Def: 150
Full item details & effects
Heart Card in Mouth

Heart Card in Mouth

#19306 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A gamblers lucky ace of hearts card. Position: Lower Increases critical damage on targets by 5%. Set Bonus Gambler's Seal Heart Card in Mouth Aspd + 1 Additional Aspd + 1, if the users base Luk is 108 or higher. Additional Aspd + 2, if the users base Luk is 120 or higher. Increases critical damage on targets by 2%. Increases critical damage on targets by an additional 2%., if the users base Luk is 108 or higher. Increases critical damage on targets by an additional 4%., if the users base Luk is 120 or higher. Increases critical damage on targets by an additional 2% for every 10 base Dex. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher. Reduces damage taken from Critical Slash by 100%. Enables Splash Attacks.if the users base Luk is 120 or higher.
Full item details & effects
Helm of Faith (Archbishop)

Helm of Faith (Archbishop) [1]

#400189 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Adoramus damage by 15% per 3 refine rate. Increases neutral and holy property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Archbishop) Adulter Fides Wand increases neutral and holy property magical damage by 10%, increases Adoramus damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Archbishop) Vivatus Fides Wand increases neutral and holy property magical damage by 10%, increases Adoramus damage by 5% and Arbitrium damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Arbitrium damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith (Minstrel & Wanderer)

Helm of Faith (Minstrel & Wanderer) [1]

#400228 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Metallic Sound damage by 15% per 3 refine rate. Increases Neutral property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Minstrel&Wanderer) Adulter Fides Harp Or Adulter Fides Ribbon increases Neutral property magical damage by 10%, increases Metallic Sound damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Minstrel&Wanderer) Vivatus Fides Harp Or Vivatus Fides Ribbon increases Neutral property magical damage by 10%, increases Metallic Sound damage by 5%, Metallic Fury damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Metallic Fury damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith (Royal Guard)

Helm of Faith (Royal Guard) [1]

#400200 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Genesis Ray damage by 15% per 3 refine rate. Increases neutral and holy property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Royal Guard) Adulter Fides Guardian Sword increases neutral and holy property magical damage by 10%, increases Genesis Ray damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Royal Guard) Vivatus Fides Guardian Sword increases neutral and holy property magical damage by 10%, increases Genesis Ray damage by 5% and Cross Rain damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Cross Rain damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith (Sorcerer)

Helm of Faith (Sorcerer) [1]

#400218 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Poison Burst damage by 15% per 3 refine rate. Increases Fire and Poison property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Adulter Fides Poison Book increases Poison property magical damage by 10%, increases Poison Burst damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Vivatus Fides Poison Book increases Fire and Poison property magical damage by 10%, increases Poison Burst damage by 5%, Conflagration and Venom Swamp damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Conflagration and Venom Swamp damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith (Soul Reaper)

Helm of Faith (Soul Reaper) [1]

#400239 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, SPL + 2, S.MATK + 1. When base level is 230 or higher, SPL + 3, S.MATK + 2. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, Increase Eswhoo and Espa damage by 15%. ------------------------ For every 4 refine level, Increase all property magic damage by 7%. ------------------------ If refine rate is 7 or higher, Reduces variable casting time by 10%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, MATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith (Soul Reaper) [1] Adulter Fides Soul Stick [2] Increase all property magic damage by 10%, Increase Eswhoo and Espa damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith (Soul Reaper) [1] Vivatus Fides Soul Stick [2] Increase all property magic damage by 10%, Increase Eswhoo and Espa damage by 5%, Talisman of Red Phoenix and Talisman of Black Tortoise damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Talisman of Red Phoenix and Talisman of Black Tortoise damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith (Warlock)

Helm of Faith (Warlock) [1]

#400178 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Soul Expansion damage by 15% per 3 refine rate. Increases ghost property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Warlock) Adulter Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Warlock) Vivatus Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% and Soul Vulcan Strike damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Soul Vulcan Strike damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Sorcerer)

Helm of Faith II (Sorcerer) [1]

#400219 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Psychic Wave damage by 15% per 3 refine rate. Increases Neutral, Wind, and Earth property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Adulter Fides Magic Book increases Neutral property magical damage by 10%, increases Psychic Wave damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Vivatus Fides Magic Book increases Neutral, Wind, and Earth property magical damage by 10%, increases Psychic Wave damage by 5%, Lightning Land and Terra Drive damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Lightning Land and Terra Drive damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Soul Reaper)

Helm of Faith II (Soul Reaper) [1]

#400240 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, SPL + 2, S.MATK + 1. When base level is 230 or higher, SPL + 3, S.MATK + 2. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, Increase Curse Explosion damage by 15%. ------------------------ For every 4 refine level, Increase all property magic damage by 7%. ------------------------ If refine rate is 7 or higher, Increase magic damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, MATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Soul Reaper) [1] Adulter Fides Dark Wand [2] Reduces skill cooldown of Evil Soul Curse by 2 seconds, Increase Curse Explosion by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Soul Reaper) [1] Vivatus Fides Dark Wand [2] Reduces skill cooldown of Evil Soul Curse by 2 seconds, Increase Curse Explosion damage by 5% and Exorcism of Malicious Soul damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Exorcism of Malicious Soul damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Summoner)

Helm of Faith II (Summoner) [1]

#400244 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, SPL + 2, S.MATK + 1. When base level is 230 or higher, SPL + 3, S.MATK + 2. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, Increase SV Stem Spear and CN Meteor damage by 15%. ------------------------ For every 4 refine level, Increase all property magic damage by 7%. ------------------------ If refine rate is 7 or higher, Reduces variable casting time by 10%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, MATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Summoner) [1] Adulter Fides Foxtail Wand [2] Increase all property magic damage by 10%, Increase SV Stem Spear and CN Meteor damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Summoner) [1] Vivatus Fides Foxtail Wand [2] Increase all property magic damage by 10%, Increase SV Stem Spear and CN Meteor damage by 5%, Hyunrok Breeze damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Hyunrok Breeze damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Warlock)

Helm of Faith II (Warlock) [1]

#400179 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Comet damage by 15% per 3 refine rate. Increases Neutral and Shadow property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Warlock) Adulter Fides Two-handed Staff increases Neutral and Shadow property magical damage by 10%, increases Comet damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Warlock) Vivatus Fides Two-handed Staff increases Neutral and Shaodow property magical damage by 10%, increases Comet damage by 5% and Mystery Illusion damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Mystery Illusion damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Herosria Shotgun

Herosria Shotgun

#820012 · Shotgun · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
300
Buy value
0 z
Sell value
0 z
Shotgun of Gunslingers that can also be used in Herosria. Splash attack. Increases long ranged physical damage by 15%, reduces melee physical resistance by 7%. Reduces variable casting by 15%, HIT - 25. ------------------------ Weapon Lv : 5
Full item details & effects
Hissatsu: Falling Bloom

Hissatsu: Falling Bloom [1]

#460093 · Armor · Shield
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
'If the flying kunai were like blooming flowers, how beautiful it would be.' Under a cherry blossom, a ninja was muttering to himself as he put a mark of secret technique. ------------------------ MHP + 5%. ------------------------ Reduce After Cast Delay by 8%. ------------------------ For every 3 refine level, increase Kunai Explosion and Kunai Splash damage by 20%. ------------------------ When refined to +9 or higher, MHP + 5%, reduce physical and magic damage taken from all size enemies by 5%. ------------------------ When refined to +11 or higher, ATK + 100, long-range physical damage + 15%. ------------------------ When refined to +13 or higher, reduce Kunai Explosion cooldown by 3 seconds. When using Kunai Explosion, auto cast Lv.1 Kunai Splash (higher skill level and required material is applied). ------------------------ [Grade Bonus] [Grade D] For every 4 refine level, increase Kunai - Distortion, Rotation, Refraction, and Nightmare damage by 8%. [Grade C] When refined to +9 or higher, increase physical damage against all property enemies by 15%. [Grade B] When refined to +11 or higher, reduce After Cast Delay by 8%, enables to use Lv.5 Empty Shadow and Lv.5 Distorted Crescent. [Grade A] When refined to +13 or higher and Base Level is 200 or higher, there's a 35% chance to auto cast Lv.1 Kunai - Rotation and Lv.1 Kunai - Refraction (higher skill level and required material is applied) when using Kunai - Distortion. ------------------------ Def : 100
Full item details & effects
Ice Crystal Circle

Ice Crystal Circle [1]

#490603 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A crystal manifestation of the everlasting winter. It holds the power of absolute zero. ------------------------ Reduce After Cast Delay by 5%. ------------------------ SPL + 15. ------------------------ MATK + 100, MATK + 10%. ------------------------ Set Bonus: Ice Crystal Circle [1] Circlet of Time (Warlock) [1] Reduce After Cast Delay by 5%. For every 2 refine level of Helmet, increase Jack Frost and Chain Lightning damage by 10%. For every 3 refine level of Helmet, increase magic damage against all size enemies by 4%. When refined to +11 or higher, reduce Jack Frost cooldown by 2.5 seconds and reduce Variable Casting Time by 30%. ------------------------ Set Bonus: Ice Crystal Circle [1] Temporal Jewel (Int) lv.3 Reduce Frost Misty cooldown by 3 seconds. For every 2 refine level of Helmet, increase Jack Frost damage by 10%. ------------------------ Set Bonus: Ice Crystal Circle [1] Temporal Jewel (Agi) lv.3 Reduce After Cast Delay by 10%. ASPD + 10%. For every 2 refine level of Helmet, increase Chain Lightning damage by 10%. ------------------------ Def : 0
Full item details & effects
Ice Magic Orb (INT)

Ice Magic Orb (INT)

#311095 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
INT + 3. If refine rate is 7 or higher, additional Int + 1. If refine rate is 9 or higher, additional Int + 1. If refine rate is 11 or higher, SPL + 1, increases all property magical damage by 3%.
Full item details & effects
Ice Magic Stone (INT)

Ice Magic Stone (INT)

#1000714 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Int + 3. If refine rate is 7 or higher, additional Int + 1. If refine rate is 9 or higher, additional Int + 1. If refine rate is 11 or higher, SPL + 1, increases all property magical damage by 3%. [Enchantable equipment] Snow Flower Manteau (4th slot) Snow Flower Muffler (4th slot) Snow Flower Pendant (4th slot) Snow Flower Necklace (4th slot)
Full item details & effects
Icewind Card

Icewind Card

#300458 · Card · Footgear
Weight
1
Buy value
0 z
Sell value
0 z
MATK + 5%. ------------------------ Reduces Variable Casting Time by 5%. ------------------------ Increases SP consumption of skills by 7%. ------------------------ When Armor Level is 2, SPL + 3, CON + 3, reduces Variable Casting Time by 3%. ------------------------ Set Bonus: Grey Icewind Card Copo Card Increases magical damage against large size monsters by 10%. For every 2 refine levels, increases magical damage against large size monsters by additional 3%. ------------------------
Full item details & effects
Icewind Egg

Icewind Egg

#9147 · Pet Egg
Weight
0
Buy value
0 z
Sell value
0 z
An egg containing the Cute Pet Icewind. You can awaken the sleeping monster using a [Pet Incubator]. ------------------------ When Intimacy is Awkward or Shy, MATK + 1%. When Intimacy is Neutral, MATK + 2%. When Intimacy is Cordial, MATK + 2%, SPL + 1. When Intimacy is Loyal, MATK + 3%, SPL + 2. ------------------------
Full item details & effects
Illusion Gate Keeper DD

Illusion Gate Keeper DD [2]

#28244 · Shotgun · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A Gate Keeper made of oridecon. It's durable enough to deflect bullets that hit it. Splashes damage, DEX +1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6. (If user has higher level, that level will be auto-cast instead). If equipped with Illusion Passion Hairband, ATK +10%. If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2. If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%. If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
Full item details & effects
Illusion Wing Shuriken

Illusion Wing Shuriken [2]

#13338 · Huuma Shuriken · Weapon (Two-Handed)
ATK
300
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Its shape resembles a bird's wing, so it is named like this. It is famous for its weapons of the Fuuma tribe. Unbreakable, DEX + 2. Increases the damage of Kunai Splash by 9% per refine rate. If equipped with Illusion Apple of Archer, ATK + 50. If refine rate of both is 7 or higher, increases the damage of Kunai Splash by 30%. If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%. If the sum of their refine rates is 22 or higher, further increases the damage of Kunai Splash by 20%.
Full item details & effects
Imperial Kunai Suit

Imperial Kunai Suit [1]

#450083 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Ninja uniform with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, ATK +7% If refined to 9 or higher, Long-ranged Physical damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Long-ranged Physical damage +5% ATK +2% Kunai Splash damage +10% SET BONUS Imperial Kunai Suit Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional Long-ranged Physical damage +5% Additional ATK +3% Additional Kunai Splash damage +15%
Full item details & effects
Intuiabis

Intuiabis [1]

#490410 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious ring filled with dark energy. It is said that a corrupted world will drag all life into the abyss. ------------------------ SPL + 3 ------------------------ MATK + 10% ------------------------ Perfect Hit + 25% ------------------------ Reduce damage taken from Players by 3%. ------------------------ Enables to use Fire Wall Lv 10. ------------------------ Every 10 Base Level, increase damage of Abyss Square, Omega Abyss Strike, and From the Abyss by 1%. ------------------------ Def : 0
Full item details & effects
Iron Staff-LT

Iron Staff-LT [2]

#640027 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An improved version of the staff made of otherworldly materials. ------------------------ Indestructible in battle. MATK + 235, MATK + 5%. ------------------------ When character base level 210 or higher, SPL + 2, S.MATK + 1. ------------------------ For every 2 refine level, MATK + 15 For every 3 refine level, Increases Earth Strain and Gravitational Field damage by 12%. When refine level 7 or more, reduced variable casting by 15%, increased magic damage of Neutral, Earth, and Fire properties by 20%. When refine level 9 or more, reduced Earth Strain skill cooldown is 1 second, and increased Comet damage is by 30%. When refine level 11 or more, increases magic damage to enemies of all sizes by 20% and Crimson Rock damage by 30%. ------------------------ Set Bonus Iron Staff-LT [2] Hero Boots-LT [1] MATK + 10%, S.MATK + 2. ------------------------ [Bonus By Grade] [Grade D] MATK + 3%. [Grade C] Increases Neutral, Earth, and Fire magic damage by 15%, S.MATK + 1. [Grade B] SPL + 3, S.MATK + 2. ------------------------ Weapon Lv : 5
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