A ring that has been infused with soul rune energy.
The shape has been transformed by Varmundt's magic.
------------------------
Increase long-range physical damage by 15%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Def : 10
A crown said to have been worn by spiritualists who guide souls.
The long, flowing ribbon is mesmerizing.
------------------------
SPL + 3.
------------------------
Reduce damage taken from Human and Doram Player by 13%.
------------------------
Reduce damage taken from Normal and Boss enemies by 20%.
------------------------
MATK + 40%.
------------------------
For every 10 Base Level, increase Talisman of Blue Dragon,
Talisman of White Tiger,
Talisman of Red Phoenix,
Talisman of Black Tortoise,
Talisman of Four Bearing God,
and Circle of Directions and Elementals damage by 1%.
------------------------
For every refine level, SPL + 1.
------------------------
When refined to +10 or higher, After Cast Delay - 20%, ignore MDEF of all race enemies by 50%.
------------------------
Def : 10
Location : Upper
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a chance of auto casting level 1 Assumptio on the wearer when the wearer receives physical attack.
Item Class : Headgear Defense : 2
Head Position : Upper Weight : 30
Required Level. : 20
A ring engraved with Varmundt's soul rune magic.
The engraving is amplified with the essence of the soul.
------------------------
Increase long-range physical damage by 15%.
------------------------
Reduce Variable Casting Time by 5%.
------------------------
ASPD + 5%.
------------------------
Def : 10
A must-have sparkler when attending the fireworks festival in Comodo.
Maybe it has other purposes than a mere sparkler?
------------------------
Increase physical and magical damage against Illusion of Luanda monsters by 20%.
------------------------
Set Bonus:
Sparkling Stick
Illusion Tablet [2]
HIT + 30, ASPD + 1.
For every 3 refine level of weapon, increase Falling Stars and Flash Kick damage by 5%.
------------------------
Set Bonus:
Sparkling Stick
Illusion Hunter Bow [2]
Long ranged physical attack CRI + 30.
When weapon refined to +7 or higher,
Critical Damage + 10%.
Reduce Aimed Bolt cooldown by 1 second.
When weapon refined to +9 or higher, increase Aimed Bolt and Focused Arrow Strike damage by 35%.
When weapon refined to +11 or higher, reduce Variable Casting Time by 10%.
------------------------
Def : 0
Location : Lower
The crystallization of wisdom born from the Magician's Guild.
As its name suggests, it was created as the greatest masterpiece by a modern magician.
------------------------
Reduce damage taken from Doram and Human Player by 7%.
------------------------
For every 10 Base Level, increase Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%.
------------------------
For every refine level, increase magic damage against all sizes enemies by 7%.
------------------------
When refined to +7 or higher,
ASPD + 10%.
Reduce damage taken from Normal and Boss enemies by 5%.
------------------------
When refined to +9 or higher,
Reduce Fixed Casting Time of Crimson Arrow by 100%.
Cannot be destroyed in battle.
------------------------
When refined to +12 or higher, MATK + 100, SPL + 10.
------------------------
Def : 100
This circle of magic outlines the properties, it feels like you can use powerful magic by wearing it.
Position: Upper
MATK + 20 per 2 upgrade levels of the item.
If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%.
If upgrade level is +9 or higher, increases the damage of Neutral and Shadow property magical attacks on targets by 10%.
If upgrade level is +11 or higher, increases the damage of Water, Earth, Fire, and Wind property magical attacks on targets by 10%.
Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15.
Set Bonus
Spell Circuit [1]
Mental Stick [1]
Increases the damage of Psychic Wave by 5% per 2 upgrade levels of the weapon.
Set Bonus
Spell Circuit [1]
Kronos
Increases the damage of Hell Inferno by 10% per 2 upgrade levels of the weapon.
Set Bonus
Spell Circuit [1]
Mikatsuki [1]
Raksasa Dagger [1]
Reduces the variable casting time of skills per combined sum of upgrade levels of the weapons.
Increases the damage of Flaming Petals, Freezing Spear, and Wind Blade by 5% per 2 upgrade levels of the weapon.
An outer armor worn over regular armor, granting additional defensive effects.
It can be used alone, but the defensive effect is small.
------------------------
MATK +3%, FLEE +10.
------------------------
For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%.
------------------------
When refined to +10 or higher, S.MATK +3.
------------------------
Set Bonus:
Spell Master Shadow Armor
Spell Master Shadow Shoes
S.MATK +2.
When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%.
When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players).
------------------------
Set Bonus:
Spell Master Shadow Armor
Spell Master Shadow Shoes
Master Shadow Shield
Increases magic damage to all size enemies by 5%, S.MATK +2.
When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players).
------------------------
Location : Armor
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%.
If refine rate is 7 or higher, All Basic Stat +3.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Neutral, Earth, and Water property magical damage by 20%.
------------------------
Set Bonus:
Biolab Aquarius Diadem
Boltgin
MATK +2%.
increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 3% per refine rate of Boltgin.
------------------------
Set Bonus:
Biolab Aquarius Diadem
Psychic Spear Rod
Increases Neutral and Wind property magical damage by 3%.
Increases Varetyr Spear damage by 3% per refine rate of Psychic Spear Rod.
------------------------
Set Bonus:
Biolab Aquarius Diadem
Dust Grave
Increases Water and Earth property magical damage by 3%.
Increases Diamond Dust damage by 3% per refine rate of Dust Grave.
------------------------
Def : 10
Location : Upper
Increase Spiral Shooting damage by 8%.
------------------------
For every 2 refine level, CRI + 1, ATK + 4.
------------------------
For every 3 refine level, increase Spiral Shooting damage by additional 2%.
------------------------
Set Bonus:
Spiral One Shadow Earring
Spiral One Shadow Pendant
ATK + 2%, P.ATK + 2,
When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
------------------------
Set Bonus:
Spiral One Shadow Earring
Spiral One Shadow Pendant
Master Shadow Weapon
CRI + 3, C.RATE + 1.
When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
------------------------
Location : Earring
Position: Upper
MaxHP + 20% , MaxSP + 20%
DEF +50 per every refine level.
If its refine level is 7 or above, Skill Delay -10%, Variable Casting Time of [Stoop], [Lope] -50%.
Physical damage from Boss monster -10%.
If its refine level is 9 or above, Skill Delay -10%, Variable Casting Time of [Stoop], [Lope] -50%.
Physical damage from Boss monster -10%.
If its refine level is 10 or above, Perfect Dodge +100 for 3 sec when using [Tuna Party].
If player learned [Spirit of Sea] 1Lv, [Pneuma] 1Lv available
If player learned [Tasty Shrimp Party] 5Lv, MaxHP + 30% , MaxSP + 30%
If player learned [Grooming] 5Lv, Gain immunity to the Confusion, Silence status..
Heal Amount +20% per every [Purring] level.
Armor with power of quickness.
ATK + 50.
Increases Aspd (Reduce delay after attack by 2%) per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Agi Boots[1] or Modified Agi Boots[1],
ASPD + 1.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
Very nimble looking armor that lets you gallop like a Peco Peco. It looks like a running shirt, while it has the function of an armor.
Vit + 1
HP Recovery + 5%
Increases the recovery rate of recovery skills and recovery items by 3%.
Set Bonus
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Max HP + 7%
Max SP + 7%
Reduces the variable casting time of skills by 3%.
Reduces the global delay of skills by 15%.
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Max HP + 3%
If Sprint Mail [1] upgrade level is +7 or higher,
Max SP + 2%
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Reduces the variable casting time of skills by 5%.
Reduces the cast delay of skills by 5%.
A squirrel hat with adorable pointed ears.
When you wear it, you'll feel like a squirrel with beautiful white fur.
------------------------
POW + 3
------------------------
Reduce damage taken from Players by 13%.
------------------------
Reduce damage taken from normal and boss monsters by 20%.
------------------------
ATK + 40%
------------------------
Every 10 Base Level, increase damage of Petitio and Effligo by 1%.
------------------------
Every refine level, POW + 1.
------------------------
Def : 10
Location : Upper
A squirrel hat with adorable pointed ears.
When you wear it, you can become like a squirrel, which is small but deadly.
------------------------
ASPD + 1.
------------------------
When performing long ranged physical attack, CRI + 5.
------------------------
Increase critical damage by 10%.
------------------------
Ignore physical defense of all races enemies (including players) by 10%.
------------------------
When refined to +10 or higher,
Additional ASPD + 1,
When performing long ranged physical attack, additional CRI + 10,
Increase critical damage by additional 2%,
Ignore physical defense of all races enemies (including players) by additional 20%.
------------------------
When refined to +11 or higher,
Additional ASPD + 1,
When performing long ranged physical attack, additional CRI + 15,
Increase critical damage by additional 6%,
Ignore physical defense of all races enemies (including players) by additional 30%.
------------------------
When refined to +12 or higher,
Additional ASPD + 1,
When performing long ranged physical attack, additional CRI + 20,
Increase critical damage by additional 12%,
Ignore physical defense of all races enemies (including players) by additional 40%.
There's a 7% chance to increase critical damage by 100% for 5 seconds.
------------------------
Def : 10
Location : Upper
Green Ale's effects will decrease in recovery percentage to 10% on April 9, 2013.
A box containing 1 St Patrick's Hat.
This hat can also be obtained once per character by participating in the St. Patrick's Day event by speaking to the Mysterious Man in Payon.
This item is not available for refund or cancellation of purchase once opened.
This item can only be traded or stored. Once opened, the item inside is account bound.
Description:
This is an exact replica of the hat worn by O'Riley the Leprechaun.
Str +1, Int +1, Mdef +4.
If refined to +8 or higher, adds a chance of dropping Green Ales with every monster killed.
This item can only be put in storage
Location : Upper
Box Weight : 10
Compounds On: Headgear
Def + 1
Increases resistance to Silence by 20%.
Set Bonus
Shinobi Card
Stainer Card
Wanderer Card
Wickebine Tres
Wild Rose Card
Str + 6
Agi + 4
Increases the damage of Back Stab by 10%.
If Divest Armor is at maximum level,
Adds a 5% chance of casting Level 5 Divest Armor on the target when performing a physical attack.
Rogue Bonus
Reduces the SP cost of skills by 20%.
Disables the following effects of Wanderer Card, Adds a 2% chance of casting Level 1 Snatch on the target when performing a physical attack.
An eye patch containing the great power of an Orc, who became a hero.
Increases resistance to Stun by 30%.
If equipped with [Orc Hero Card] and Base LV is 99 or lower:
For every 10 base VIT, ATK +10 and MATK +10.
For every 10 base LUK, VIT +1 and LUK +1.
If equipped with [Orc Hero Card] and Base LV is 100 or higher:
For every 10 base VIT, ATK +15 and MATK +15.
For every 10 base LUK, VIT +1 and LUK +1.
Shoes modeled after the constellations of stars.
The twin constellations floating in the starry sky shine beautifully as two single stars.
------------------------
Reduce damage taken from normal and boss monsters by 5%.
------------------------
Reduce damage taken from players by 10%.
------------------------
For every refine level, Perfect Hit + 5, reduce damage taken from Holy property attack by 3%.
------------------------
When refined to +10 or higher, all basic status + 10, increase physical and magic damage against all property monsters by 15%.
------------------------
When refined to +12 or higher, ASPD + 20%, increase physical and magic damage against all property monsters by additional 25%.
------------------------
When refined to +14 or higher, MHP + 20%, reduce After Cast Dealy by 30%.
------------------------
Def : 20
A mask said to be worn by the Night Watch during their covert mission.
------------------------
CON + 3.
------------------------
Reduce damage taken from Doram and Human Player by 13%.
------------------------
Reduce damage taken from Normal and Boss enemies by 20%.
------------------------
Increase physical damage against all class enemies by 40%.
------------------------
For every 10 Base Level, increase Only One Bullet, Spiral Shooting, and Wild Fire by 1%.
------------------------
For every refine level, CON + 1.
------------------------
When refined to +10 or higher, CRI + 25, reduce After Cast Delay by 20%.
------------------------
Def : 10
Location : Upper
A luxurious ribbon made with soft silk.
Position: Upper
Reduces damage taken from Earth property attacks by 20%.
This item is indestructible in battle.
If upgrade level is +5 or higher,
Reduces damage taken from Small, Medium and Large size enemies by 2%.
If upgrade level is +7 or higher,
Reduces damage taken from Small, Medium and Large size enemies by an additional 3%.
Set Bonus
Scarlet Rose
Sting Silk Ribbon
Reduces damage taken from Small, Medium and Large size enemies by 5%.
Set Bonus
Sting Card
Sting Silk Ribbon
Reduces damage taken from Small, Medium and Large size enemies by 10%.
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small.
------------------------
Damage of Tornado Storm increased by 8%.
------------------------
For every 2 Refine Levels, MATK + 7.
------------------------
For every 3 Refine Levels, Damage of Tornado Storm additionally increased by 2%.
------------------------
Set Bonus:
Storm Hurricane Shadow Armor
Storm Hurricane Shadow Shoes
MATK + 2%, S.MATK + 2,
If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players).
------------------------
Set Bonus:
Storm Hurricane Shadow Armor
Storm Hurricane Shadow Shoes
Master Shadow Shield
Increase magical damage of all properties by 3%, S.MATK + 2.
When total refine level of set is 27 or higher,
Ignore magical resistance of all race enemies (except players) by 10%.
------------------------
Location: Armor
MaxHP + 2%
MaxSP + 2%,
------------------------
Increase resistance against Human players and Doram Players by 5%
------------------------
Increase ranged attack damage to all enemies by 2%.
------------------------
When refined to +7 or higher
MaxHP + 3%
MaxSP + 3%
Increase ranged attack damage to all enemies by 3%
------------------------
When refined to 11 or higher
MaxHP + 5%
MaxSP + 5%
increase ranged attack damage to all enemies by 5%
------------------------
When Infinite Humming Lv5, increase change to guide attack by 20%, restore 2SP when performing a hit.
------------------------
Increase ranged damage to all enemies by 4% and Severe Rainstorm damage by 2% per each skill level of Frigg's Song learned.
------------------------
When Gloomy Shyness Lv5, reduce delay after skill by 10%, reduce Severe Rainstorm's cooldown by 2 sec.
------------------------
When equipped with fire arrows, increase resistance against fire property damage by 75%.
------------------------
When equipped with crystal arrows, increase resistance against water property damage by 75%.
------------------------
When equipped with wind arrows, increase resistance against wind property damage by 75%.
------------------------
When equipped with stone arrows, increase resistance against earth property damage by 75%.
------------------------
When equipped with Bow of Storm and Gloomy Shyness Lv5, cooldown reduction of Severe Rainstorm is not activated.
------------------------
When equipped with Scaraba +7 and Elven Bow and Gloomy Shyness Lv5, cooldown reduction of Severe Rainstorm is not activated.
------------------------
DEF : 12
Increase Storm Slash damage by 8%.
------------------------
For every 2 refine level, CRI + 1, ATK + 4.
------------------------
For every 3 refine level, increase Storm Slash damage by additional 2%.
------------------------
Set Bonus:
Storm Servant Shadow Earring
Storm Servant Shadow Pendant
ATK + 2%, P.ATK + 2.
When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%.
When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%.
------------------------
Set Bonus:
Storm Servant Shadow Earring
Storm Servant Shadow Pendant
Master Shadow Weapon
CRI + 3, C.RATE + 1.
When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%.
------------------------
Location : Earring
DEF + 30.
------------------------
For every 2 refine level, RES + 3.
------------------------
When refined to +10 or higher, RES + 15.
------------------------
Set Bonus:
Stout Shadow Earring
Stamina Shadow Shield
RES + 15.
------------------------
When the total refine level of set is 18 or higher,
STA + 3, MHP + 5%.
------------------------
Location : Earring
DEF + 30.
------------------------
For every 2 refine level, RES + 3.
------------------------
When refined to +10 or higher, RES + 15.
------------------------
Set Bonus:
Stout Shadow Pendant
Stout Shadow Earring
DEF + 15, RES + 25.
------------------------
When the total refine level of set is 18 or higher,
MHP + 7%.
------------------------
Set Bonus:
Stout Shadow Pendant
Stamina Shadow Weapon
RES + 15.
------------------------
When the total refine level of set is 18 or higher,
STA + 3, MHP + 5%.
------------------------
Location : Pendant