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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Ghost” in Renewal

Page 5 of 6
Mars Armor-LT

Mars Armor-LT [1]

#450296 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK+150. ------------------------ Every 2 level refine, ATK+15. Every 3 level refine, increase Cross Impact/Rolling Cutter/Triangle Shot/Fatal Menance skills damage by +20%. ------------------------ When refined to +9 or higher, increase melee/range physical damage by 10%. When refined to +11 or higher, increase physical damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Mars Armor-LT Giant Whisper Card Flee+30/ATK+100. ------------------------ Set Bonus: Mars Armor-LT Kades Card Flee+50/ATK+150. Increase resistance to Holy and Ghost properties 20%. ------------------------ [Grade Bonus] [Grade D] Dark Claw skills cooldown time -5 seconds and Masquerade-Gloomy skills cooldown time -1 second. Every 3 level refine, increase physical damage to enemies of all sizes by 4%. [Grade C] Every 3 level refine, increase Savage Impact/Frenzy Shot skills damage by 5%. [Grade B] Every 2 level refine, P.ATK+1. Every 3 level refine, increase physical damage to enemies of all sizes by 5%. [Grade A] Every 3 level refine, increase Savage Impact/Frenzy Shot skills damage by 8%. When refined to +13 or higher, Dark Claw skills cooldown time -5 seconds and Masquerade-Ignorance skills cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
Master Soul Rifle

Master Soul Rifle [2]

#28255 · Rifle · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
The one who can handle all guns skillfully is a rifle with the strength of his soul. It seems to resonate with the boots of an ancient hero. MATK + 210. MATK + 10 per 2 refine rate. Reduce delay after attack by 3% per 3 refine rate. When refined to +7 or higher, ASPD + 1, MATK + 5%. When refined to +9 or higher, adds a chance to autocast Soul Strike lv10 when ranged physical attacking. When refined to +11 or higher, increases the chance to autocast Soul Strike, adds a chance to autocast Soul Expansion lv3 when ranged physical attacking. When equipped with ancient hero boots, adds a chance to INT + 20, increase damage of ghost magical damage by 10% when physical attacking.
Full item details & effects
Master Soul Rifle-LT

Master Soul Rifle-LT [2]

#810009 · Rifle · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
MATK + 250. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Soul Strike and Napalm Vulcan damage by 20%. When refined to +7 or higher, increases Soul Expansion damage by 40%, increases ghost property magic damage by 25%. When refined to +9 or higher, when performing long range physical damage, there is a 15% chance to auto cast Soul Strike level 10, Soul Expansion level 5, Napalm Vulcan level 5. When refined to +11 or higher, increases Soul Expansion damage by additional 30%, increases magic damage aginst all size enemies by 15%. ------------------------ Set Bonus: Master Soul Rifle-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases ghost property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
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Medic's Robe

Medic's Robe [1]

#2380 · Armor · Armor
DEF
25
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Designed to be used by responsible warriors who take charge of the survival of the guild or party. It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Full item details & effects
Mesarthim

Mesarthim

#460079 · Armor · Shield
DEF
170
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
400
Buy value
0 z
Sell value
0 z
A shield named after a star. It contains the sacred power of Aries. ------------------------ MDEF + 15. ------------------------ POW + 15, SPL + 15. ------------------------ Reduce damage taken from Normal and Boss enemies by 40%. ------------------------ For every refine level, MHP + 3%, MSP + 3%. ------------------------ When refined to +9 or higher, reduce damage taken from Ghost property attacks by 25%. ------------------------ When refined to +11 or higher, reduce damage taken from Poison property attacks by 15%. ------------------------ Def : 170
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Mysteltainn

Mysteltainn

#1138 · One-Handed Sword · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
40
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
A one-handed sword inspired by the legendary twig said to have killed Baldur, god of light. Property: Shadow Dex + 3 Increases physical damage on Ghost property targets by 15%. Adds a 10% chance of casting Level 3 Stone Curse on the target when performing a physical attack. Adds a 0.1% chance of inflicting Stone Curse on the target when performing a physical attack.
Full item details & effects
Novice Shield

Novice Shield [1]

#2113 · Armor · Shield
DEF
20
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
100
Buy value
5,000 z
Sell value
2,500 z
A cute shield made out of a special metal for the Novice class. Reduces damage taken from Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost, and Undead property attacks by 20%.
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One-Eye Dollocaris Card

One-Eye Dollocaris Card

#300375 · Card · Garment
Weight
1
Buy value
0 z
Sell value
0 z
Reduce damage taken from Neutral property attacks by 20%. ------------------------ If refine rate is lower than +12, Reduce Magical Damage with Shadow, Holy, Ghost and Neutral property by 25%. ------------------------ If refine rate is +12 or higher, Increases Magical Damage with Shadow, Holy, Ghost and Neutral property by 25%. ------------------------ If level equipment of Garment is 2, Increases Magical Damage with Shadow, Holy, Ghost and Neutral property by 8%. ------------------------
Full item details & effects
Patent Master Soul Rifle

Patent Master Soul Rifle [2]

#810001 · Rifle · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
He can handle all firearms skillfully] [Rifle with the power of the soul used by those who reached the level of the master. With strong power, he started to show his natural power. It seems to resonate with the boots of the great hero. MATK + 250. MATK + 15 per 2 refine rates Increase damage of Napalm Vulcan and Soul Strike by 15% per 3 refine rates. When refined to +7 or higher, increase damage of Soul Expansion by 20%, Ghost type magic damage by 15%. When refined to +9 or higher, When ranged physical attack, adds 15% chance to autocast Soul Strike slv 10. When refined to +11 or higher, When ranged physical attack, adds 7% chance to autocast Napalm Vulcan, Soul expansion slv 3. When equipped with Great Hero's Boots, INT + 10, increase shadow property magic damage 5%.
Full item details & effects
Phantom Fireball

Phantom Fireball

#420199 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
70
Buy value
0 z
Sell value
0 z
A mysterious purple fire orb. It is said to be projected by the spirits of the dead. ------------------------ Reduce Variable Casting Time by 8%. ------------------------ Reduce After Delay by 5%. ------------------------ Reduce Fixed Casting Time by 0.1 second. ------------------------ Set Bonus: Ghost Fire New Wave Sunglasses [1] or Ghost Fire New Wave Sunglasses For every 18 POW, increase physical damage against all races by 7%, For every 18 STA, ATK + 60, For every 18 WIS, MATK + 60, For every 18 SPL, increase magic damage against all races by 7%, For every 18 CON, ATK + 4%, MATK + 4%, For every 18 CRT, Critical Damage + 7%, reduce Fixed Casting Time by 0.05 second. ------------------------ Def : 0 Location : Lower
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Pierrotzoist Card

Pierrotzoist Card

#300247 · Card · Headgear
Weight
1
Buy value
0 z
Sell value
0 z
Increases variable casting time by 5%. ------------------------ Reduces variable casting time by 1% per refine rate of headgear. ------------------------ If refine rate is 9 or higher, increases ghost property magical damage by 1%. ------------------------ If refine rate is 11 or higher, increases ghost property magical damage by additional 2%. ------------------------
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Poring Capsule

Poring Capsule

#23135 · Consumable
Weight
1
Buy value
0 z
Sell value
0 z
Capsule containing one of the various Poring Balloons. 10 types of Poring, so let's get your favorite type of Balloon! ------------- Poring Balloon Marin Balloon Drops Balloon Santa Poring Balloon Poporing Balloon Metalring Balloon Devilring Balloon Angelring Balloon Ghostring Balloon Arch Angelring Balloon -------------
Full item details & effects
Rabbit Pattern Shirt

Rabbit Pattern Shirt [1]

#15282 · Armor · Armor
DEF
10
Armor Lv.
2
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A precious T-shirt worn by a certain witch. The rabbit pattern is said to be her taste. ------------------------ SPL +1, S.MATK +1. MATK +5 per refine rate. S.MATK +1 per 2 refine rate. If refine rate is 7 or higher, SPL +2, S.MATK +2. If refine rate is 9 or higher, MaxHP +5%, MaxSP +5%. If refine rate is 11 or higher, increases ghost and shadow property magical damage by 35%. ------------------------ [Bonus By Grade] [Grade D] S.MATK +2. [Grade C] SPL +3, S.MATK +1. [Grade B] Increases all property magical damage by 15%. ------------------------ Armor Lv: 2 Required Lv: 200
Full item details & effects
Revelation of Aramazd

Revelation of Aramazd [1]

#450215 · Armor · Armor
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A revelation from heaven that will shake off all evil. ------------------------ MDEF +15. ------------------------ Cannot be destroyed. ------------------------ Increases ASPD by 10%. ------------------------ Increase physical and magical damage to undead and human race monsters by 40%. ------------------------ Increase physical and magical damage to players by 40%. ------------------------ Increase physical and magical damage to undead and shadow property monsters by 40%. ------------------------ For every refine level, increases ghost property resistance by 2%. ------------------------ When refined to +5 or higher, DEF +300, MDEF +30, resistance to players +7% When refined to +7 or higher, immune to knockback. ------------------------
Full item details & effects
Sacred Crown

Sacred Crown

#19469 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A crown with the sacred aura. Position: Upper Mdef + 15 Aspd + 10% Reduces the SP cost of Adoramus and Judex by 15. Increases the damage of Adoramus and Judex by 20%. Reduces the variable casting time of Adoramus and Judex by 5% per level of Oratio known. If Clearance is level 5, increases magical damage on boss monsters by 25%. Increases magical damage on Earth, Ghost, Neutral and Undead property targets by 5% per level of Lauda Agnus and Lauda Ramus known For every upgrade level of Sacred Crown, increases magical damage on Demi-Human race targets by 2%. If Sacred Crown upgrade level is +7 or higher, Aspd + 5% Increases the damage of Adoramus and Judex by an additional 30%. If upgrade level is +9 or higher, Additional Aspd + 5%. Increases the damage of Adoramus and Judex by an additional 50%. If upgrade level is +10 or higher, nullifies the number of Gemstones required for certain skills.
Full item details & effects
Sealed Gioia Card

Sealed Gioia Card

#27221 · Card · Garment
Weight
1
Buy value
0 z
Sell value
0 z
Compounds On: Garment Increases the damage of Wind and Ghost property magical attacks on targets by 50%. Increases damage taken from all property attacks by 60%. If compounded equipment is refined to +15 or above, Increases the damage of Wind and Ghost property magical attacks on targets by 75%. Increases damage taken from all property attacks by 40%.
Full item details & effects
Skin of Malach

Skin of Malach [1]

#20845 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
The skin of a dragon which has a mouth large enough to swallow an entire human. Str + 5 Luk + 5 Mdef + 10 Reduces damage taken from Formless and Angel race enemies by 5%. Reduces damage taken from Holy and Ghost property attacks by 5%. If upgrade level is +7 or higher, Increases critical damage on targets by 5%. If upgrade level is +8 or higher, Aspd + 1% for every combined sum of 20 base Str and Luk. If upgrade level is +9 or higher, Increases critical damage on targets by an additional 5%.
Full item details & effects
Skull Hood

Skull Hood [1]

#5667 · Armor · Headgear (Top + Mid)
DEF
10
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
This frightening hooded mask is so scary that you don't have to worry about the nasty ghosts bothering you as you Trick or Treat! Increases tolerance to Undead and Demon type monsters by 10% If refined to +7 or higher, has a chance of adding Critical Rate +30% and Hit +10 for 10 seconds while physically attacking. Location : Upper & Middle
Full item details & effects
Skull Ring

Skull Ring [1]

#490102 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Life is precious. So this ring can be used over and over again. INT + 7. While performing a magical attack, increase damage to small, medium, large monsters by 10% For every 7 BaseLv, increase damage of Curse Explosion by 1% When Soul Collection Lv.5, increase attack speed by 15% Recovers HP + 100 , SP + 10 when monster is killed using magical attack When Soul Energy Research Lv.5, reduce after cast delay by 30% When Soul Collect Lv.5, increase Fire, Wind, Ghost, Holy, Shadow magical damage by 10% When Evil Soul Curse Lv.5, reduce SP consumption of Curse Explosion by 25 SP, cooltime by 0.5 sec SET BONUS Skull Ring Liberation of Truth Enables the use of Fire Wall Lv.10, ignores MDEF 100% of all races
Full item details & effects
Soul Expansion Ring

Soul Expansion Ring [1]

#490079 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Int + 7 Increases magical damage against small, medium and large size monsters by 10%. Increases Soul Expansion damage by 1% per 7 base level. If user learned Stasis level 5, increases shadow, ghost and neutral property magical damage by 10%. If user learned Intensification level 5, reduces cooldown of Intensification by 75 seconds. If user learned Hell Inferno level 5, attack speed + 15%, recovers 100 HP and 10 SP when killing monsters with magical damage. If user learned Recognized Spell level 5, reduces delay after skill by 30%. When equipped with Truth Liberation and both are equipped by Warlock, ignores magic defense of all race monsters by 100%. When this ring is unequipped, cancels the effect of Intensification.
Full item details & effects
Spell Master Shadow Armor

Spell Master Shadow Armor

#24997 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor, granting additional defensive effects. It can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Spell Master Shadow Armor Spell Master Shadow Shoes S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Spell Master Shadow Armor Spell Master Shadow Shoes Master Shadow Shield Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
Full item details & effects
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