Wear armor in addition to armor. Also available as a single, but the effect is small.
DEF + 5.
Each 2 refines increase DEF + 1.
When equipped with Hasty shadow (Shoes and Armor), FLEE + 5.
If the amount of the entire set of refine is equal or superior 15, provides the user with increase walk speed movement.
Location : Armor Weight : 0
Required Lv : 1
Hat to protect you from the sun.
Position: Upper
Max HP - 3%
Reduces damage taken from Demi-Human race enemies by 7%.
If upgrade level is +3 or higher,
Int + 2
Striping the skin, scraping the flesh, stealing the bones.
But it's still not enough.
------------------------
POW + 15.
------------------------
Reduce damage taken from Human and Doram Player by 7%.
------------------------
For every 10 Base Level, increase Dancing Knife, Shadow Stab, Eternal Slash, and Fatal Shadow Claw damage by 1%.
------------------------
For every refine level, increase physical damage against all size enemies by 7%.
------------------------
When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss class enemies by 5%.
------------------------
When refined to +9 or higher, Armor will be indestructible in battle.
For every 3 Base Level, increase Counter Slash damage by 1%.
------------------------
When refined to +10 or higher, increase physical damage against all property enemies by 15%.
------------------------
Def : 100
A box which contains 10 high density bradiums.
The density and solidity has been heightened by repeated experiments from Rune Midgard's scholars. It seems that it becomes more difficult for weapon upgrade.
When you fail while upgrading defense weapon whose upgrade level is over +10, it won't be destroyed. (When the upgrade fails, upgrade level gets -1)
This item is excluded from subscription withdrawal or refund.
A box which contains 10 high density bradiums.
The density and solidity has been heightened by repeated experiments from Rune Midgard's scholars. It seems that it becomes more difficult for weapon upgrade.
When you fail while upgrading defense weapon whose upgrade level is over +10, it won't be destroyed. (When the upgrade fails, upgrade level gets -1)
This item is excluded from subscription withdrawal or refund.
A box which contains 5 high density bradiums.
The density and solidity has been heightened by repeated experiments from Rune Midgard's scholars. It seems that it becomes more difficult for weapon upgrade.
When you fail while upgrading defense weapon whose upgrade level is over +10, it won't be destroyed. (When the upgrade fails, upgrade level gets -1)
This item is excluded from subscription withdrawal or refund.
A box which contains 10 high density carniums.
It has been compressed for such a long time that the density and solidity is heightened. It seems that it becomes more difficult for Defense Weapon Upgrade.
When you fail while upgrading defense weapon whose upgrade level is over +10, it won't be destroyed. (When the upgrade fails, upgrade level gets -1)
This item is excluded from subscription withdrawal or refund.
A box which contains 10 high density carniums.
It has been compressed for such a long time that the density and solidity is heightened. It seems that it becomes more difficult for Defense Weapon Upgrade.
When you fail while upgrading defense weapon whose upgrade level is over +10, it won't be destroyed. (When the upgrade fails, upgrade level gets -1)
This item is excluded from subscription withdrawal or refund.
A box which contains 5 high density carniums.
It has been compressed for such a long time that the density and solidity is heightened. It seems that it becomes more difficult for Defense Weapon Upgrade.
When you fail while upgrading defense weapon whose upgrade level is over +10, it won't be destroyed. (When the upgrade fails, upgrade level gets -1)
This item is excluded from subscription withdrawal or refund.
A strange device that
was invented by an old
craftsman, but has just recently been completed
by his grandson. Increases resistance against the
Curse status by 10%.
An incomplete device created by an old craftsman.
Location : Upper
except Novice
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Heal.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.
A gamblers lucky ace of hearts card.
Position: Lower
Increases critical damage on targets by 5%.
Set Bonus
Gambler's Seal
Heart Card in Mouth
Aspd + 1
Additional Aspd + 1, if the users base Luk is 108 or higher.
Additional Aspd + 2, if the users base Luk is 120 or higher.
Increases critical damage on targets by 2%.
Increases critical damage on targets by an additional 2%., if the users base Luk is 108 or higher.
Increases critical damage on targets by an additional 4%., if the users base Luk is 120 or higher.
Increases critical damage on targets by an additional 2% for every 10 base Dex.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher.
Reduces damage taken from Critical Slash by 100%.
Enables Splash Attacks.if the users base Luk is 120 or higher.
The hairband of girls that decorated with love feather and lace.
Position: Upper
Reduces the cast delay of skills by 5%.
Reduces the SP cost of skills by 10%.
Reduces the cast delay of skills and the SP cost of skills by an additional 3% per 3 upgrade levels of the item.
Set Bonus
Heart Wing Hairband
Love Piece
Reduces/Increases the fixed casting time of skills by 10%.
Heater Card.
Critical +3.
If worn by Swordman Class characters, Perfect Dodge +3.
Swordman Card Set
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Set Bonus: A chance to cast
level 1 Weapon Perfection
when attacking.
HP Regen +50%
A chance of gaining
'Red Potion'
each time a monster is killed.
Max HP +20%
Str +10
Swordman Class :
+50% HP Restoration
when using Red, Yellow,
and White Potions.
Crusader Card Set
Archdam Card
Permeter Card
Freezer Card
Heater Card
Crusader Card set bonus is
Int +1
Str +1
DEF +2
SP Recovery +10%
+10% Rapid Smiting and
Martyr's Reckoning Damage
Cast Speed +10%
Crusader/Paladin Only Bonus:
Armor becomes Holy Property.
A faint, transparent robe decorated with a beautiful pattern worn by celestial maidens when they fly through the heavens.
Used for War of Emperium 2 God Item Creation.
Earrings with the power of heaven.
It is said that the owner will have the power to judge those who disturb the order.
------------------------
Enables the use of Item Appraisal Lv. 1.
------------------------
For every 18 base STR, HIT +2, MaxHP +2%.
------------------------
For every 18 base AGI, FLEE +2, decreases after cast delay by 2%.
------------------------
For every 18 base VIT, MDEF +2, decreases variable cast time by 2%
------------------------
For every 18 base INT, MaxSP +2%, decreases SP Consumption by 2%.
------------------------
For every 18 base DEX, Critical +2, ASPD +2%.
------------------------
For every 18 base LUK, DEF +20, ATK +15, MATK +15.
------------------------
Def: 0
Location: Middle
Weight 0
A Shadowmancer's cloth hat that increases tolerance to
Mdef +12
Increases tolerance to Demon and Undead monsters by 5%.
Increases ATK and MATK to all monster sizes by 10%.
Has a random chance of healing or taking away HP and restoring or taking away SP while attacking and being attacked.
Upgrade effects:
4-5 HP/SP heal further increases by +5% and HP/SP drain decreases by 5
5-6 HP/SP heal further increases by +5% and HP/SP drain decreases by 5
7+ HP/SP heal further increases by +10% and HP/SP drain decreases by 10
Location : Upper
A very soft textured hat which was inspired from Arch Angeling.
Increase 5% of the damage inflicted to Angel type monsters.
Increase 5% of the tolerance to Angel type monsters.
When hunting Angel type monsters, can drop 'Box of Sunlight' in a certain probability.
MDEF + 3.
Location : Upper
A headgear covers over the half of a face to hide the identiry of its wearer. A 'must buy' item for those who want to be Devil Lord.
STR + 2.
Item Class : Headgear Defense Rate : 3
Head Position : Upper, Mid
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
------------------------
If the user base level is 210 or higher, SPL +2, S.MATK +1.
If the user base level is 230 or higher, SPL +3, S.MATK +2.
MATK +10 per 2 refine rate.
Increases Adoramus damage by 15% per 3 refine rate.
Increases neutral and holy property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith(Archbishop)
Adulter Fides Wand
increases neutral and holy property magical damage by 10%,
increases Adoramus damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith(Archbishop)
Vivatus Fides Wand
increases neutral and holy property magical damage by 10%,
increases Adoramus damage by 5% and Arbitrium damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Arbitrium damage by additional 15%.
------------------------
Location: Upper
Armor Lv: 2
Required Lv: 180
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
------------------------
If the user base level is 210 or higher, POW +2, P.ATK +1.
If the user base level is 230 or higher, POW +3, P.ATK +2.
ATK +10 per 2 refine rate.
Increases Cart Cannon damage by 15% per 3 refine rate.
Increases ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, Increases physical damage to all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith (Geneticist)
Adulter Fides Rapier
increases ranged physical damage by 10%,
increases Cart Cannon damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith (Geneticist)
Vivatus Fides Rapier
increases ranged physical damage by 10%,
increases Cart Cannon damage by 5% and Acidified Zone (Water/Wind/Earth/Fire) damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Acidified Zone (Water/Wind/Earth/Fire) damage by additional 15%.
------------------------
Location: Upper
Armor Lv: 2
Required Lv: 180
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
------------------------
If the user base level is 210 or higher, POW +2, P.ATK +1.
If the user base level is 230 or higher, POW +3, P.ATK +2.
ATK +10 per 2 refine rate.
Increases Counter Slash damage by 15% per 3 refine rate.
Increases melee physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith(Glt.Cross)
Adulter Fides Katar
increases melee physical damage by 10%,
increases Counter Slash damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith(Glt.Cross)
Vivatus Fides Katar
increases melee physical damage by 10%,
increases Counter Slash damage by 5% and Eternal Slash damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Eternal Slash damage by additional 15%.
------------------------
Location: Upper
Armor Lv: 2
Required Lv: 180