ATK + 5%.
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When compounded on One-handed Axe or Two-handed Axe, gain the following effects:
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Increase long-range physical damage by 10%.
For every 3 refine level of Weapon, increase long-range physical damage by additional 2%.
When Base level is 200 or higher, for every 3 refine level of Weapon, increase long-range physical damage by additional 3%.
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A stone containing the power of Capricorn Constellation that can be inserted in an empty slot of shoes.
Has to be mounted in the Angel Poring Shoes to fully demonstrate its power.
AGI +1.
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When equpped together with Angel Poring Shoes,
MaxHP +5%, MaxSP +5%.
When Refined to 7, Attack Speed increase (Delay After Attack decreased by 5%)
When Refined to 9, Delay After Attack additionally decreased by 5%
When Refined to 12, After Cast Delay decreased by 5%
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'After Cast Delay decreased by 5%
Warning: this item is excluded from all destruction protection given by Card items, Card separation etc.'
ATK + 30
Increases the damage of Anti-Material Blast by 30%.
Increases the damage of God's Hammer by 30%.
If compounded item upgrade level is +10 or higher, increases the damage of Anti-Material Blast and God's Hammer by an additional 30%.
Carat Card.
Int +2.
This card also adds
an additional +150
Max SP bonus if the
headgear to which
the Carat Card is
compounded has been
upgraded to Upgrade
Level +9 or higher.
A ring used as a proof of Cardinal.
It can also be used as a seal.
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SPL + 3.
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MATK + 10%.
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Increase healing skill recovery by 15%.
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Reduce damage taken from Doram and Human Player by 3%.
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Reduce Fixed Casting Time of Oratio by 100%.
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For every 10 Base Level, increase Arbitrium, Pneumaticus Procella, and Flamen damage by 1%.
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Def : 0
A two-handed spear which looks just like a miniature of a pillar from the ancient temples.
Property: Neutral
Def + 1 per 2 upgrade levels of the item.
Aspd - 10%
Reduce damage taken from Neutral property by 15%.
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Per each refine level,
Increases Ghost property magic damage by 3%.
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Set Bonus:
Cave Flower Card
Disposed Primitive Rgan Card
Reduce damage taken from Neutral property by additional 5%.
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Compounds On: Weapon
MATK + 10%
Adds a 0.5% chance of inflicting Critical Wound on any target within 11-11 cells of the user when performing a magical attack.
Adds an additional 1% chance of inflicting Critical Wound on any target within 11-11 cells of the user when performing a magical attack per 3 upgrade levels of the compounded item.
MATK+150.
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Every 2 level refine, MATK+15.
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When refined to +7 or higher,?MATK+10%.
When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%.
When refined to +11 or higher, equipment is indestructible.
When refined to +13 or higher, increase magic damage to enemies boss-level by 10%.
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Set Bonus:
Bloody Celine Dress-LT
Celine Kimi Card
There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack.
During transformation, reduce After cast delay skill by 50%, increase MATK+25%.
There is a 8% chance of triggering "Vituperatum" when using magic attack.
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Set Bonus:
Bloody Celine Dress-LT
Evil Spirit Glove [1]
MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack.
When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 .
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Set Bonus:
Bloody Celine Dress-LT
Celine's Ribbon [1]
Damage taken from Demi-Human and Player reduce by 12%.
Every 2 level refine of Celine's Ribbon [1], S.MATK+1.
When refined to +12 or higher, increase magic damage to enemies boss-level by 10%.
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Set Bonus:
Bloody Celine Dress-LT
Celine's Brooch [1]
Every 1 level refine, MATK+8.
When Armor refined to +9 or higher, increase all properties magic damage by 10%.
When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%.
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[Grade Bonus]
[Grade D] Every 2 level refine, MATK+2.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade C] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade B] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade A] Every 2 level refine, S.MATK+1 and MATK+2%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
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Def: 40
ATK/MATK+100.
------------------------
Every 2 level refine, ATK, MATK+10.
Every 3 level refine, increase Metalic Sound/Aimed Bolt/Warg Strike skills by 20%.
------------------------
When refined to +9 or higher, ATK/MATK+10%.
When refined to +11 or higher, increase physical/magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Ceres Leather Armor-LT
Ancient Mimic Card
ATK/MATK+100,
Increase range physical damage by 20%, increase all properties magic damage by 20%.
------------------------
Ceres Leather Armor-LT
Clown Card or Gypsy Card
ATK/MATK+100, Increase range physical damage by 20%, increase all properties magic damage by 20%.
Immune to Frozen
Increase resistance to all races by 10%.
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[Grade Bonus]
[Grade D] Every 2 level refine, ATK/MATK+5.
Every 3 level refine, increase physical/magic damage to all sizes by 4%.
[Grade C] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%.
[Grade B] Every 2 level refine, P.ATK/S.MATK+1.
Every 3 level refine, increase physical/magic damage to all sizes by 5%.
[Grade A] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%.
When refined to +13 or higher, enable to use Skills Magic Strings Lv.5 (When equipped with a musical instrument/whip).
Skills "No Limits" cooldown reduce by -30 seconds.
------------------------
Def: 30
Compounds On: Armor
ATK + 7%
Additional ATK + 7%, if the user's base Agi is 110 or higher.
Adds a chance of casting Level 5 Occult Impaction on the attacker when receiving a physical attack.
Reduce damage taken from Wind property enemies by 15%.
------------------------
Reduce damage taken from Insect race enemies by 15%.
------------------------
Reduce damage taken from Water property enemies by 15%.
------------------------
Reduce damage taken from Fish race enemies by 15%.
------------------------
Reduce damage taken from Poison property enemies by 15%.
------------------------
Reduce damage taken from Brute race enemies (including Doram) by 15%.
------------------------
HIT + 10.
------------------------
Reduce damage taken from Earth property attacks by 20%.
------------------------
Reduce damage taken from Neutral property attacks by 10%.
------------------------
Use this item to change your character's name on the Character Select menu.
After using this item you must logout to the Character Select menu and Right-Click on your character and choose 'Change Name'
You can then enter a new name as long as it is not already taken.
You must leave your current guild and/or party before changing your name.
You can use this item once and it is account bound
Use this item to change your character's slot position on the Character Select menu.
After using this item you must logout to the Character Select menu and Right-Click on the character and choose 'Move Slot'
You can then choose a new slot by right-clicking that slot and choosing 'Move to this Slot' and confirming.
You can use this item once and it is account bound
Compounds On: Weapon
Max SP - 300
Adds a chance of damaging the target's armor when performing a physical attack.
Set Bonus
Charleston Card
Kick Step Card
Madogear will no longer consume Magic Gear Fuel.
A modification cube that awakens a weapon.
Uses Chilling Cane that is refined to +9 at least.
Awakened Chilling Cane +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
Chimera Card.
Add the chance of poisoning an enemy when the user receives Physical Damage.
The chance is increased if worn by Assassin or Assassin Cross characters.
A modification cube that awakens a weapon.
Uses Huuma Shuriken Clear that is refined to +9 at least.
Awakened Huuma Shuriken Clear +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.