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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “ATK + 6%” in Renewal

Page 8 of 10
Royal Guard Necklace

Royal Guard Necklace

#19246 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A necklace designed specifically for Royal Guards. It stands for the act of protecting others. Position: Lower Aspd + 1 Set Bonus Imperial Feather Royal Guard Necklace ATK + 40 Additional ATK + 60, if the users base Agi is 108 or higher. Additional ATK + 80, if the users base Agi is 120 or higher. Aspd + 3% Additional Aspd + 5%, if the users base Agi is 108 or higher. Additional Aspd + 7%, if the users base Agi is 120 or higher. Reduces damage taken from Human Player and Doram race enemies by 2%. Reduces damage taken from Human Player and Doram race enemies by an additional 2%, if the users base Agi is 108 or higher. Reduces damage taken from Human Player and Doram race enemies by an additional 4%, if the users base Agi is 120 or higher. Immune to Blind and Silence.
Full item details & effects
Royal Guard Randel Card

Royal Guard Randel Card

#4680 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Garment If used by Royal Guard, ATK + 10% Def + 350 If the users base level is 175 or higher, All Stat + 10 If upgrade level is +10 or higher, All Stat + 10 Set Bonus Royal Guard Randel Card True Randel Lawrence Card Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Full item details & effects
Rune Helm

Rune Helm [1]

#5970 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
300
Buy value
20 z
Sell value
10 z
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself. MaxHP +4%, VIT + 3 Increase damage of Storm Blast by 30% When refined to +6 or higher, Increase damage of Storm Blast by additional 20% When refined to +8 or higher, Increase damage of Storm Blast by additional 20% When below BaseLv99, VIT + 1 per 2 refine rates When above BaseLv100, VIT + 1 per 1 refine rate When using a Runestone, applies a special buff to a character. This effect won't work for Anima Runestone. When using Verkana Runestone Casts Millenium Shield for 60 sec, This effect won't work in WoE maps. Reduce physical damage to all class monsters by 50% Reduce ranged physical damage by 50% MATK -50% When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1 When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1 When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1 When using Nosiege Runestone, Casts Refresh, Recovers HP and SP by 100%. Cleanse Masquerade type affects. Masquerade - Innovation Masquerade - Groomy Masquerade - Ignorance Masquerade - Laziness Masquerade - Weakness Masquerade - Unlucky When using Rhydo Runestone, casts Crushing Strike, cannot be knocked back for 30 sec. When using Turisus Runestone, casts Giant Growth, STR+30, INT-30 for 240 sec When using Urj Runestone, casts Abundance, Recovers 40 SP per 10 sec for 300 sec When using Asir Runestone casts Determination, ATK+10, ASPD+10% for 300 sec When using Hagalas Runestone, casts Skin of Stone, HP - 1000 Reflects 10% of incoming melee physical damage for 300 sec When using Isia Runestone, casts Vitality, Recovers 500 HP per 10 sec for 300 sec When using Pertz Runestone, casts Storm Blast. Location : Upper Weight : 300
Full item details & effects
Rune Knight Seyren Card

Rune Knight Seyren Card

#4679 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Garment If used by Rune Knight, ATK + 15% Aspd + 2 If the users base level is 175 or higher, All Stat + 10 If upgrade level is +10 or higher, All Stat + 10 Set Bonus Rune Knight Seyren Card True Seyren Windsor Card Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Full item details & effects
RWC Memory Knife

RWC Memory Knife [1]

#13092 · Dagger · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
65
Buy value
20 z
Sell value
10 z
A dagger richly decorated with gold throughout the handle created for the 2012 RWC (Ragnarok World Championship). ATK +20 and MATK +20 per 3 upgrade levels of RWC Memory Knife [1]. If upgrade level is +6 or higher, ATK + 5% and MATK + 5%. If upgrade level is +9 or higher, ATK + 5% and MATK + 5%. Adds a low chance of casting Level 1 Weapon Perfection on the user when performing a physical attack. Set Bonus RWC Memory Knife [1] RWC 2012 Ring +10 ATK per upgrade level of RWC Memory Knife [1]. Set Bonus RWC Memory Knife [1] RWC 2012 Pendant +10 MATK per upgrade level of RWC Memory Knife [1]. These set bonuses do not work with the card-slotted RWC accessories.
Full item details & effects
RWC Memory Mace

RWC Memory Mace [1]

#16026 · Mace · Weapon
ATK
100
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A mace made of pure gold created for the 2012 RWC (Ragnarok World Championship) Increases ATK power +30 every 3 upgrade levels If refined to +6 or higher, Increases ATK damage to all monsters. If refined to +9 or higher, additional ATK increase damage to all monsters and has a chance of auto-casting lvl 1 Weapon Perfection Set Bonus If equipped with RWC 2012 Ring grants +5 ATK for every upgrade level These set bonuses do not work with the card-slotted RWC accessories
Full item details & effects
RWC2010 Indonesia

RWC2010 Indonesia [1]

#18509 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
15
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A special cap with a neon sign above, dedicated to celebrating RWC 2010 in Indonesia. Increase resistance against human type monster by 10%, CRI + 10. Increase the healing effect of Red Potion and White Potion by 100%. LUK + 5, ASPD + 1, ATK, MATK + 3%. Location : Upper Weight : 10 Required lv : 15
Full item details & effects
Save the King

Save the King [3]

#13465 · One-Handed Sword · Weapon
ATK
170
MATK
130
Weapon Lv.
4
Required Lv.
100
Slots
3
Weight
60
Buy value
20 z
Sell value
10 z
MATK + 130. ------------------------ This option below is only applied when you didn't learn Peco Peco Ride. Remove weapon's size damage penalty to all monsters. For every refine level : Increases Holy Cross damage by 20%. Increases Grand Cross damage by 20%. Increases Bash damage by 20%. For every level of Spear Quicken learned : Increases ASPD by 3%, CRIT +3, Flee +2. ------------------------ When refined to +9 or higher, Increases heal effectiveness by 40%. Increase rate of incoming recovery skills and items by 15%. ------------------------ When refined to +10 or higher, Increases heal effectiveness by additional 40%. Increase rate of incoming recovery skills and items by additional 15%. ------------------------ When refined to +11 or higher, All Basic Status +10. ------------------------ When refined to +12 or higher, ATK and MATK +120. ------------------------
Full item details & effects
Saw Axe

Saw Axe [2]

#28140 · Two-Handed Axe · Weapon (Two-Handed)
ATK
350
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
A weapon modified from a metal-cutting saw to a battle axe. The sound of the engine reverberating every time the wielder swings makes enemies cower in fear. ATK +10%, indestructible. Arm Cannon damage +10%. When refined to +7 or higher, ATK +60, Variable Cast Time -10%. When refined to +9 or higher, Long-ranged DMG +10%. When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 5 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Sealed Maximum Sword

Sealed Maximum Sword [2]

#13462 · One-Handed Sword · Weapon
ATK
100
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A maximum sword in which magnificent power is sealed. It will not be easy to draw out it's power. Property: Neutral Max HP - 1000 Adds a 10% chance of casting Level 5 Cold Bolt on the target when performing a physical attack. If upgrade level is +7 or higher, Max HP + 500 ATK + 65 If upgrade level is +10 or higher, Max HP + 500 ATK + 45 Aspd + 1
Full item details & effects
Seraphim Coronet

Seraphim Coronet

#19138 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful coronet decorated with seraphim feathers. Position: Middle Str + 2 For every 8 base Int, ATK + 5 Increases the recovery rate of recovery skills by 1%. Increases the variable casting time of skills by 1%. If the user's base Int is 108 or higher, Additional ATK + 50. Increases the recovery rate of recovery skills by an additional 5%. Increases the variable casting time of skills by an additional 4%. If the user's base Int is 120 or higher, Additional ATK + 125. Increases the recovery rate of recovery skills by an additional 10%. Increases the variable casting time of skills by an additional 6%. Set Bonus Seraphim Coronet Seraphim Feather Increases the recovery rate of recovery skills and recovery items by 5%. Increases the recovery rate of incoming recovery skills by 5%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces the variable casting time of Coluseo Heal by 100%. Immune to Bleed and Chaos. Reduces the variable casting time of skills by 1% for every 8 base Int. If the user's base Int is 108 or higher, Reduces the variable casting time of skills by an additional 4%. Increases the recovery rate of recovery skills and recovery items by an additional 10%. Increases the recovery rate of incoming recovery skills by an additional 10%. Reduces damage taken from Demi-Human race enemies by an additional 2%. If the user's base Int is 120 or higher, Reduces the variable casting time of skills by an additional 6%. Increases the recovery rate of recovery skills and recovery items by an additional 15%. Increases the recovery rate of incoming recovery skills by an additional 15%. Reduces damage taken from Demi-Human race enemies by an additional 4%.
Full item details & effects
Shard of Fatality Jewel

Shard of Fatality Jewel

#27424 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
A gemstone fragment that imbues headgear with the power of fatality. ------------------------ For every 2 refine levels of the equipped headgear, Critical Damage + 6%, CRI + 3. ------------------------ For every 5 refine levels of the equipped headgear, ATK + 3% ------------------------ This item is excluded from all card destruction protection and card removal effects. ------------------------
Full item details & effects
Skin of Gwiber

Skin of Gwiber [1]

#20837 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
The skin of a dragon whose scales were as white as snow, but light as a feather. Int + 5 Dex + 5 Mdef + 10 Reduces damage taken from Shadow and Undead property attacks by 5%. Reduces damage taken from Demon and Undead race enemies by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a short-ranged attack. If upgrade level is +8 or higher, ATK + 5 for every combined sum of 20 base Int and Dex. Reduces the cast delay of skills by 1% for every combined sum of 20 base Int and Dex. If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a short-ranged attack.
Full item details & effects
Skin of Ladon

Skin of Ladon [1]

#20949 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
A brown dragon's shell with 100 heads guarding a golden apple. Agi + 5 Vit + 5 Mdef + 10 Reduces damage taken from Demi-Human and Brute race enemies by 5%. Reduces damage taken from Earth and Wind property attacks by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a physical or a long-ranged attack. If upgrade level is +8 or higher, For every combined sum of 20 base Agi and Vit, ATK + 15 Hit + 5 If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a physical or a long-ranged attack.
Full item details & effects
Sloth Bible

Sloth Bible [2]

#540005 · Book · Weapon
ATK
160
MATK
220
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A record storage device which was stored in Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +220. Physical/Magic attacks create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters. MATK +6 and Variable Cast Time -3% for every 3 refine levels. When refined to +7 or higher, Fire/Lightning Bolt damage +25%. When refined to +9 or higher, Increased ASPD (ASPD +10%). When refined to +11 or higher, Additional Fire/Lightning Bolt damage +30%.
Full item details & effects
Soldier Gatling Gun

Soldier Gatling Gun

#13172 · Gatling Gun · Weapon (Two-Handed)
ATK
80
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A gatling gun that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 35%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 35%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 1% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 120 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Soldier Shotgun

Soldier Shotgun

#13173 · Shotgun · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A shotgun that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 55%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 55%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Enables Splash Attacks. Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 100 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Solid Claymore

Solid Claymore [2]

#21063 · Two-Handed Sword · Weapon (Two-Handed)
ATK
280
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
250
Buy value
0 z
Sell value
0 z
A claymore made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Claymore. ------------------------ Increases Storm Slash damage by 6% per 2 refine rate. Increases Hack and Slasher damage by 5% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Storm Slash damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Edge

Solid Edge [2]

#500044 · One-Handed Sword · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A dagger made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Edge. ------------------------ Increases Double Bowling Bash damage by 6% per 2 refine rate. Increases Mega Sonic Blow damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Double Bowling Bash damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Rod

Solid Rod [2]

#550055 · One-Handed Staff · Weapon
ATK
130
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A rod made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Rod. ------------------------ Can't be destroyed. MATK +230. Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 6% per 2 refine rate. Increases Napalm Vulcan Strike damage by 10% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Meteor Storm Buster and Jupitel Thunderstorm damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Spear

Solid Spear [2]

#530023 · One-Handed Spear · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A spear made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Spear. ------------------------ Increases Shield Shooting damage by 6% per 2 refine rate. Increases Rapid Smiting damage by 15% per 3 refine rate. Increases long ranged physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Shield Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Solid Wand

Solid Wand [2]

#550054 · One-Handed Staff · Weapon
ATK
190
MATK
240
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A wand made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Wand. ------------------------ Can't be destroyed. MATK +240. Increases Talisman of Four Bearing God damage by 6% per 2 refine rate. Increases Talisman of Soul Stealing damage by 8% per 3 refine rate. Increases all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Talisman of Four Bearing God damage by additional 10%. [Grade B] S.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Sorin Doll Hat

Sorin Doll Hat [1]

#5342 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
So hot! A headgear with the figure of Kafra Sorin! Her cute appearance made the price of this hat rise at the auction place. Position: Upper Decreases 5% damage from Demihuman monsters. Decreases 5% damage from Human Player monsters. Increases ATK + 50 for 10 seconds with low chance when physically attacked. Cannot be upgraded.
Full item details & effects
Spartacus

Spartacus [2]

#1835 · Knuckle · Weapon
ATK
100
Weapon Lv.
4
Required Lv.
50
Slots
2
Weight
60
Buy value
0 z
Sell value
0 z
A knuckle named after a famous gladiator, it's rumored to contain his very soul. Property: Neutral ATK + 1% per upgrade level of the item. This item is indestructible in battle. If upgrade level is +10 or higher, Recovers all damage lost from size penalties.
Full item details & effects
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