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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Heal” in Renewal

Page 9 of 13
Modification Module (Vital)

Modification Module (Vital)

#25684 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Illusion armor. Adds Modification Orb (Health) enchant. [Enchantment Effect] Max HP +5% If upgrade level is +7 or higher, Additional Max HP +500 If upgrade level is +9 or higher, Additional Max HP +750 [Applicable Equipment] Illusion Leg Type A Illusion Leg Type B
Full item details & effects
Musika

Musika [1]

#2545 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
An outfit for priests in order to protect the exorcists at Prontera Church. Mdef + 3 Adds a chance of casting Level 1 Heal on the user when receiving a short-ranged attack, if a higher level of this skill is known, it will be cast instead.
Full item details & effects
Nebula Armor of Stamina

Nebula Armor of Stamina [1]

#450170 · Armor · Armor
DEF
175
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
Armor that has received the stamina energy of the star's power. Increases stamina. ------------------------ STA +1. MaxHP +10%. Every 2 refine, Def +15. ------------------------ If refine rate is 9 or higher, increases incoming heal effectiveness by 10%. If refine rate is 11 or higher, MaxHP + 15%. ------------------------ [Grade Bonus] [Grade D] Def + 5 and additional 2% increase received healing per 2 refine, RES + 1 per 4 refine. [Grade C] Def + 7 and additional 3% increase received healing per 2 refine, RES + 2 per 4 refine. [Grade B] MHP + 1% per 3 refine, RES + 3 per 4 refine. [Grade A] MHP + 2% per 3 refine, RES + 4 per 4 refine. ------------------------ Def : 175
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Nebula Robe of Wisdom

Nebula Robe of Wisdom [1]

#450174 · Armor · Armor
DEF
105
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Robe that has received the wisdom energy of the star's power. Increases wisdom. ------------------------ WIS +1. MATK +125. Every 2 refine, MaxSP + 2% and increases heal effectiveness by 1%. ------------------------ If refine rate is 9 or higher, increases SP recovery rate by 30%. If refine rate is 11 or higher, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] Additional 2% increase in SP recovery per 2 refine, additional 1% increase in healing amount, additional 1 MRES per 3 refine. [Grade C] Additional 3% increase in SP recovery per 2 refine, additional 2% increase in healing amount, additional 2 MRES per 3 refine. [Grade B] Additional 1% MSP per 2 refine, additional 2 MRES per 3 refine, additional 2 H.PLUS per 4 refine. [Grade A] Additional 2% MSP per 2 refine, additional 3 MRES per 3 refine, additional 3 H.PLUS per 4 refine. ------------------------ Def : 105
Full item details & effects
Parade Hat

Parade Hat [1]

#5225 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hat by those leading the way to celebrations. Mdef +2, Increases tolerance to Stun by 10%. When being physically attacked, has a chance of auto-casting Lv 5 Angelus or Lv 1 Assumptio on onself. If the user is an Acolyte, Priest , High Priest or Arch Bishop class, will auto-cast Lv 1 Lex Aeterna when using Heal Skill on an enemy. This item can be traded, stored, and put into a cart Location : Upper
Full item details & effects
Parus Card

Parus Card

#4512 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
Heal effectiveness + 3%. If used by acolyte types, each 2 refine adds 1% heal effectiveness. Location : Headgear Increasing healing 3%. The Acolyte Class, when refine 2 times, the healing increase additional 1%. Location : Headgear
Full item details & effects
Pilgrim Shoes

Pilgrim Shoes

#22189 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Shoes that a faithful and enthusiastic worshiper wore during his pilgrimage. If you wear these shoes, you will be able to receive favors from God. Max HP + 3% Max SP + 3% Def + 50 per level of Sacrament known. Mdef + 15 Aspd + 4% per level of Cantocandidus known. Reduces the cooldown of Praefatio by 1 second. Reduces the global delay of skills by 6% per level of Praefatio known. Reduces damage taken from Demi-Human race enemies by 2% per level of Sacrament known. Increases the recovery rate of recovery skills by 5% per level of Highness Heal known. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Reduces the SP cost of skills by 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Reduces the SP cost of skills by an additional 5%.
Full item details & effects
Pisces Scroll

Pisces Scroll

#17113 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
Available from March 9 - April 3 Randomly Gives one of the 3 Marching hats. The Box is not tradable, but the hats inside may be traded and vended normally. Box Weight : 1 Parade Hat Description: A hat by those leading the way to celebrations. Mdef +2, Increases tolerance to Stun by 10%. When being physically attacked, has a chance of auto-casting Lv 5 Angelus or Lv 1 Assumptio on onself. If the user is an Acolyte, Priest , High Priest or Arch Bishop class, will auto-cast Lv 1 Lex Aeterna when using Heal Skill on an enemy. This item can be traded, stored, and put into a cart Location : Upper Holy Marching Hat Description: A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band. Int +1, Dex +1, Mdef +5. If refined to +7 or higher, increases Heal effectieness by 5%. If refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%. Location: Upper Evil Marcher Hat Description: A dark marching hat worn by members of an undead band from Niffleheim. Str +2. Attack +2% to all monsters. If refined to +7 or higher, Critical +10%. If refined to +9 or higher, the Attack and ranged attack damage increases by 5%. Location: Upper
Full item details & effects
Poring Kombucha

Poring Kombucha

#1100010 · Restorative
Weight
0.5
Buy value
0 z
Sell value
0 z
A drink made by crushing Poring, mixing it with sugar, and letting it ferment. Its oddly sticky consistency makes it rather unpleasant... but adults insist it's good for your health. ------------------------ Restores 3500~4375 HP and 350~438 SP when consumed. ------------------------ Cannot be traded. ------------------------ Item will be removed when the event ends. ------------------------
Full item details & effects
Prana Boots

Prana Boots [1]

#470206 · Armor · Footgear
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Shoes that amplify the life energy that resides in all living things. ------------------------ Reduce damage taken from demihuman monsters (except players) by 5%. ------------------------ Increase recovery rate of received healing and recovery items by 30%. ------------------------ For every refine level, MHP + 1000, INT + 3, DEX + 3. ------------------------ When refined to +9 or higher, additional MHP + 15%, DEF + 100, reduce damage taken from Players by 10%. ------------------------ When refined to +11 or higher, additional MHP + 15%, additional DEF + 100, reduce damage taken from normal and boss monsters by 5%. ------------------------ Def : 50
Full item details & effects
Rainbow Muffler

Rainbow Muffler

#20969 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful scarf with special powers, it seems to emit a shimmering glow. Max HP + 2% Max SP + 2% MATK + 2% Reduces damage taken from Human Players and Doram race enemies by 5%. If Frigg's Song is at level 5 or higher, Aspd + 10% Reduces the cooldown of Metallic Sound by 0.2 seconds. For every level of Gloomy Shyness known, MATK + 4% Increases the skill damage bonus of Metallic Sound by 4%. If Deep Sleep Lullaby is at level 5 or higher, Enables Level 10 Heal. Restores 200 HP and 20 SP to the user when a monster is killed by a magical attack. If upgrade level is +5 or higher, Additional Max HP + 3% Additional Max SP + 3% Additional MATK + 3% If upgrade level is +7 or higher, Additional Max HP + 5% Additional Max SP + 5% Additional MATK + 5% Set Bonus Rainbow Muffler Fire Arrow Reduces damage taken from Fire property attacks by 75%. Set Bonus Rainbow Muffler Crystal Arrow Reduces damage taken from Water property attacks by 75%. Set Bonus Rainbow Muffler Arrow of Wind Reduces damage taken from Wind property attacks by 75%. Set Bonus Rainbow Muffler Stone Arrow Reduces damage taken from Earth property attacks by 75%.
Full item details & effects
Rapid Life Water

Rapid Life Water

#12578 · Consumable
Weight
1
Buy value
0 z
Sell value
0 z
Account Bound. ------------------------ A bottle of condensed plant juices with various healing properties, said to be effective for quick wound healing. When taken, it restores 6% of MHP every 3 seconds for 10 minutes. The effect does not activate in Frenzy status. ------------------------ If the character becomes incapacitated, the item effect will also disappear. Cannot be used in the Siege of Herosria. ------------------------
Full item details & effects
Record of Acolyte

Record of Acolyte [1]

#490334 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Increases range damage +5%. ASPD +5%. For every 2 level of skill Heal, ATK +10, MATK +10. ------------------------ Set Bonus Old Mitra Record of Acolyte Enables to use Hell Inferno Lv 5. Reduces HP by 300 when killing monsters. Adoramus damage reduced by 200%. Reduces global cooldown by 30%. When using Offertorium, increases Judex damage by 400% for 90 seconds, and SP consumption increased by 100%. ------------------------ Set Bonus Old Blazing Soul Record of Acolyte Increases range damage +15%. Increases Rampage Blast damage by 30%. When using Rampage Blast, has 50% chance to auto cast Zen. ------------------------
Full item details & effects
Recovery Skill Stone (Upper)

Recovery Skill Stone (Upper)

#6741 · Card
Weight
10
Buy value
10 z
Sell value
5 z
A stone which increases skill recovery amount. Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to enchant your upper costume item. Grants: Archbishop Lv1 Which increases the recovery rate of recovery skills by 3%.
Full item details & effects
Recovery Stone (Low)

Recovery Stone (Low)

#6745 · Card
Weight
10
Buy value
20 z
Sell value
10 z
A stone which gives SP during Battle. Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to enchant your lower costume item. Grants: SP Recovery 1 Which restores 1 SP to the user when a monster is killed by a physical or a magical attack.
Full item details & effects
Recovery Stone (Middle)

Recovery Stone (Middle)

#6742 · Card
Weight
10
Buy value
10 z
Sell value
5 z
A stone with recovery power. Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to enchant your middle costume item. Restores 10 HP to the user every 10 seconds.
Full item details & effects
Recovery Stone (Upper)

Recovery Stone (Upper)

#6740 · Card
Weight
10
Buy value
10 z
Sell value
5 z
A stone which increases recovery amount. Bring this to [Aver De Dosh] in Malangdo at the building location 115 150 to enchant your upper costume item. Grants: Recovery Up Which increases the recovery rate of recovery skills and recovery items 2%.
Full item details & effects
Red Force Pendant

Red Force Pendant [1]

#490100 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A customized red Thanatos Necklace. It has been modified to provide healing capabilities to the user. ------------------------ ATK + 5%, MATK + 5%. ------------------------ Set Bonus: Red Force Pendant The Agony of Thanatos [1] For every 4 refine level of Headgear, reduce After Cast Delay by 2%. When the refine level of Headgear is +7 or higher, There's a 5% chance to restore 5% of damage as HP when performing physical attack. There's a 4% chance to restore 300 HP per second for 4 times when performing magical attack. When the refine level of Headgear is +9 or higher, ATK + 5%, MATK + 5%. When the refine level of Headgear is +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ This item can be enchanted with Dark Stone. ------------------------ Def: 0
Full item details & effects
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