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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MHP+5%” in Renewal

Page 9 of 10
Special Environment Boots

Special Environment Boots [1]

#22203 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Increases magic damage against boss class enemies by +15%. For every refine level, MATK +5, MHP +2%, MSP +2%, reduce global cooldown by -1%. When refine level is 10 or higher, INT +15. ------------------------ Set Bonus: Space Shoes [1] Dark Lord Card Enables Level 5 [Volcano]. If base level 99 or lower, For every refine level, When receiving physical attack, increases fire property magic damage by 5% for 15 seconds. If base level 100 or higher, For every refine level, When receiving physical attack, increases fire property magic damage by 10% for 15 seconds. ------------------------ Def : 15
Full item details & effects
Starry Sky Twin Prime

Starry Sky Twin Prime [1]

#470180 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Shoes modeled after the constellations of stars. The twin constellations floating in the starry sky shine beautifully as two single stars. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 10%. ------------------------ For every refine level, Perfect Hit + 5, reduce damage taken from Holy property attack by 3%. ------------------------ When refined to +10 or higher, all basic status + 10, increase physical and magic damage against all property monsters by 15%. ------------------------ When refined to +12 or higher, ASPD + 20%, increase physical and magic damage against all property monsters by additional 25%. ------------------------ When refined to +14 or higher, MHP + 20%, reduce After Cast Dealy by 30%. ------------------------ Def : 20
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Stout Shadow Earring

Stout Shadow Earring

#24879 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
DEF + 30. ------------------------ For every 2 refine level, RES + 3. ------------------------ When refined to +10 or higher, RES + 15. ------------------------ Set Bonus: Stout Shadow Earring Stamina Shadow Shield RES + 15. ------------------------ When the total refine level of set is 18 or higher, STA + 3, MHP + 5%. ------------------------ Location : Earring
Full item details & effects
Stout Shadow Pendant

Stout Shadow Pendant

#24878 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
DEF + 30. ------------------------ For every 2 refine level, RES + 3. ------------------------ When refined to +10 or higher, RES + 15. ------------------------ Set Bonus: Stout Shadow Pendant Stout Shadow Earring DEF + 15, RES + 25. ------------------------ When the total refine level of set is 18 or higher, MHP + 7%. ------------------------ Set Bonus: Stout Shadow Pendant Stamina Shadow Weapon RES + 15. ------------------------ When the total refine level of set is 18 or higher, STA + 3, MHP + 5%. ------------------------ Location : Pendant
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Sword Master Shadow Armor

Sword Master Shadow Armor

#1270005 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An additional armor worn over regular armor to provide extra defense. Can be worn alone, but the defensive effect is small. ------------------------ ATK +3%, ATK +7. ------------------------ For every 3 refine levels, melee physical damage +2%. ------------------------ When refined to +10 or higher, P.ATK +3. ------------------------ Set Bonus: Sword Master Shadow Armor Sword Master Shadow Shoes P.ATK +2. If total refine level is 15 or higher, MHP +3%, physical damage against all property enemies +5%. If total refine level is 18 or higher, ignore 50% of all race physical defense (excluding players). ------------------------ Sword Master Shadow Armor Sword Master Shadow Shoes Master Shadow Shield Physical damage to all size enemies +5%, P.ATK +2. If total refine level is 27 or higher, ignore 10% of all race physical resistance (excluding players). ------------------------ Location : Armor
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Sword Master Shadow Earring

Sword Master Shadow Earring

#1270007 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer, drawing out their latent potential. ------------------------ ATK +3%, ATK +7. ------------------------ For every 3 refine levels, melee physical damage +2%. ------------------------ When refined to +10 or higher, P.ATK +3. ------------------------ Set Bonus: Sword Master Shadow Earring Sword Master Shadow Pendant P.ATK +2. If total refine level is 15 or higher, MHP +3%, physical damage against all property enemies +5%. If total refine level is 18 or higher, ignore 50% of all race physical defense (excluding players). ------------------------ Set Bonus: Sword Master Shadow Earring Sword Master Shadow Pendant Master Shadow Weapon physical damage to all size enemies +5%, P.ATK +2. If total refine level is 27 or higher, ignore 10% of all race physical resistance (excluding players). ------------------------ Location : Earring
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Symbol of Eden

Symbol of Eden [1]

#460050 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A shield modeled after the Garden of Eden. Colorful magic energy flows from it. ------------------------ For every refine level, MHP + 3% , MSP + 3%. ------------------------ When refined to +6 or higher, INT + 5 , DEX + 5 ------------------------ When refined to +8 or higher, additional INT + 10 , DEX + 10 ------------------------ Set Bonus: Symbol of Eden [1] Garden of Eden [1] Reduce damage taken from normal and boss monsters by 20%. ------------------------ Set Bonus: Symbol of Eden [1] Fairy of Eden [1] Reduce damage taken from Neutral property attack by 10%. ------------------------ Def : 60
Full item details & effects
Tao Gunka Scroll Box

Tao Gunka Scroll Box

#14359 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box containing 10 Tao Gunka Scrolls. ------------------------ [Tao Gunka Scroll] A scroll imbued with the power of Tao Gunka. MHP + 100%, DEF -50, MDEF -50 for 3 minutes. ------------------------ Account Bound ------------------------
Full item details & effects
Tare Brownie

Tare Brownie [1]

#18628 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
Bu~oi to achieve it is asleep as dead. To even worry about whether wake up sleeping on the defenseless too. MDEF + 5. MHP + 2%, decrese -5% of damange from demi human monster if equipped with manteau of boss tare, able to decrease -10% of damage and MHP +3% from demi human monsters Location : Upper Weight : 50 Req Level : 50
Full item details & effects
Temporal Ring

Temporal Ring [1]

#490030 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A mysterious ring said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ All Basic Status + 1. ------------------------ Set Bonus: Exotic Temporal Ring [1] Bear's Power ATK + 50. ------------------------ Set Bonus: Exotic Temporal Ring [1] Speed of Light Reduce After Cast Delay by 8%. ------------------------ Set Bonus: Exotic Temporal Ring [1] Muscle Fool MHP + 15%. ------------------------ Set Bonus: Exotic Temporal Ring [1] Runaway Magic MATK + 50. ------------------------ Set Bonus: Exotic Temporal Ring [1] Hawkeye Increase long-range physical damage by 10%. ------------------------ Set Bonus: Exotic Temporal Ring [1] Lucky Day Critical Damage + 10%. ------------------------ Set Bonus: Exotic Temporal Ring [1] Exotic Temporal Boots [1] MHP + 15%, MSP + 5%. ------------------------ Def : 0
Full item details & effects
Thanos Boots (Fighter)

Thanos Boots (Fighter) [1]

#470328 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a fighter from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, MHP + 2500, MSP + 300. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanos Hammer-AD [2] Increase long-range physical damage by 20%. CRI + 10. When Weapon Grade is C or higher, increase Petitio damage by 10%. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanatos Knuckle-AD [2] Increase Tiger Cannon and Third Flame Bomb damage by 15%. When Weapon Grade is C or higher, increase Third Flame Bomb damage by 10%. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanatos Katar-AD [2] Perfect Hit + 20%. When Weapon Grade is C or higher, increase Counter Slash damage by 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Melee and Long-range Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Magic)

Thanos Boots (Magic) [1]

#470327 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a magician from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, MATK + 50. ------------------------ When refined to +9 or higher, MATK + 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Two-handed Staff-AD [2] Reduce Crimson Rock cooldown by 5s. Increase magic damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Crimson Rock damage by 20%. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Staff-AD [2] Reduce Varetyr Spear cooldown by 1.5s. Reduce Lightning Land cooldown by 1s. When Weapon Grade is C or higher, increase Lightning Land damage by 10%. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Dagger-AD [2] Increase magic damage against all class enemies by 10%. When Weapon Grade is C or higher, increase From The Abyss damage by 15%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, MATK + 5%. [Grade B] S.MATK + 5. [Grade A] S.MATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Shooter)

Thanos Boots (Shooter) [1]

#470326 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a shooter from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, increase long-range physical damage by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Shooter Boots [1] Thanatos Sword-AD [2] Increase physical damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Cart Cannon damage by 20%. ------------------------ Set Bonus: Thanatos Shooter Boots [1] Thanatos Bow-AD [2] Reduce After Cast Delay by 5%. When Weapon Grade is C or higher, increase Crescive Bolt damage by 10%. ------------------------ Set Bonus: Thanatos Shooter Boots [1] Thanatos Violin-AD [2] OR Thanatos Whipsword-AD [2] Reduce Variable Casting Time by 30%. Increase physical damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Rhythm Shooting damage by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Long-range Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Warrior)

Thanos Boots (Warrior) [1]

#470325 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a warrior from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, increase melee physical damage by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Great Sword-AD [2] Critical Damage + 20%. When Weapon Grade is C or higher, increase Servant Weapon damage by 20%. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Axe-AD [2] Reduce Axe Stomp cooldown by 0.4s. When Weapon Grade is C or higher, increase Axe Stomp damage by 10%. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Spear-AD [2] Reduce Overslash cooldown by 0.4s. When Weapon Grade is C or higher, increase Overslash damage by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Melee Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Time Keeper Ring

Time Keeper Ring

#28511 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A ring crafted for those who guard the flow of time. It seems to help restore peace of mind. ------------------------ MHP + 50. Every 2 Base Levels, MHP + 15. ------------------------ Def : 0
Full item details & effects
Twinhead Dragon Boots

Twinhead Dragon Boots [1]

#470274 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Reduce damage taken from Players by 10%. Reduce damage taken from normal and boss monsters by 5%. ------------------------ When refine level is 11 or higher, All Basic Status +15, reduce global cooldown by 10%. ------------------------ When refine level is 13 or higher, Additional All Basic Status +15 and reduce global cooldown by additional 10%. ------------------------ For every level skill of Dragon's Water Breath learned, increases MHP and MSP by 4%, increases damage Dragon's Water Breath by 10%. ------------------------ For every level skill of Dragon's Breath learned, increase ranged physical damage by 4%, increases damage Dragon's Breath by 10%. ------------------------ When learning Dragon Howling level 5. Increase movement speed. ------------------------ Def : 12
Full item details & effects
Twinhead Dragon Mail

Twinhead Dragon Mail [1]

#450216 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor containing the power of a two-headed dragon worshiped in an unknown land. He seeks blood and flesh sacrifices in order to fulfill his revenge. ------------------------ MHP + 10%, MSP + 10%. ------------------------ For every level of Dragon's Water Breath learned, MHP + 4%, MSP + 4%. Increase Dragon's Water Breath damage by 10%. ------------------------ For every level of Dragon Training learned, reduce After Cast Delay by 6%. ------------------------ For every level of Dragon's Breath learned, Increase long ranged physical damage by 7%. Increase Dragon's Breath damage by 10%. ------------------------ When refined to +9 or higher, reduce damage taken from boss monsters by 5%. ------------------------ When refined to +10 or higher, immune to knockback and Armor will be indestructible. ------------------------ When refined to +12 or higher, DEF + 300, increase Dragon's Breath and Dragon's Water Breath by additional 50%. ------------------------ Def : 120
Full item details & effects
Unknown Dexterity Boots

Unknown Dexterity Boots [1]

#470072 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 110, MSP + 10. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing magic attack, there's a chance DEX + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce fixed casting time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] DEX gained from the effect is increased by additional 25. [Grade C] DEX gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Unknown Intelligence Boots

Unknown Intelligence Boots [1]

#470074 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, MATK + 15, healing effectiveness + 2%. ------------------------ Every 3 refine level, MHP + 80, MSP + 20. ------------------------ When refined to +9 or higher, reduce variable casting time by 7%. ------------------------ When refined to +11 or higher, When performing magic attack, there's a chance INT + 175 for 10 seconds. ------------------------ When refined to +13 or higher, increase all property magical damage by 7%. ------------------------ [Grade Bonus] [Grade D] INT gained from the effect is increased by additional 25. [Grade C] INT gained from the effect is increased by additional 25. ------------------------ Def : 50
Full item details & effects
Unknown Vitality Boots

Unknown Vitality Boots [1]

#470073 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
75
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 10, MATK + 10. ------------------------ Every 3 refine level, MHP + 150, MSP + 15. ------------------------ When refined to +9 or higher, variable casting time - 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, When performing physical or magic attack, there's a chance VIT + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce after cast delay by 5%. ------------------------ [Grade Bonus] [Grade D] VIT gained from the effect is increased by additional 25. [Grade C] VIT gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Valkyrie Curse Bright

Valkyrie Curse Bright [1]

#480188 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Crystallization of lost life force that was sucked into the cursed orb. It contains the power of desolation. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 5%. ------------------------ For every refine level, MHP + 2%, MSP + 2%. Reduce damage taken from Ghost property attack by 7%. ------------------------ When refined to +9 or higher, All Basic Status + 10. Increases physical and magic damage against all property monsters by 10%. ------------------------ When refined to +11 or higher, Immune to Knockback. Increases physical and magic damage against all property monsters by additional 15%. When learned Spell Breaker Lv 5, recover 100 HP and 10 SP when defeating monsters with physical or magic attack. Enables to use Spell Breaker Lv 5. ------------------------ When refined to +13 or higher, reduce After Cast Delay by 20%. ------------------------ Def : 38
Full item details & effects
Varmundt Glade Rune Armor

Varmundt Glade Rune Armor [1]

#450201 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Grass rune magic. It is imprinted with power. ------------------------ STA +1 per 25 base Vit of the user. ------------------------ When armor refined to +7 or higher, MHP +5%. When armor refined to +9 or higher, Increases imcoming heal effectiveness by 10%. When armor refined to +11 or higher, Additional MaxHP +10%. ------------------------ [Grade Bonus] [Grade D] MHP +3%. [Grade C] STA +3, MHP +3%. [Grade B] Reduces after cast delay by 5%. [Grade A] Reduces after cast delay by additional 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Glade Rune Boots

Varmundt Glade Rune Boots [1]

#470108 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Grass rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, MHP +10%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, additional MaxHP +5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MHP +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] MHP +2%, reduces variable casting time by additional 5%. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Glade Rune Manteau

Varmundt Glade Rune Manteau [1]

#480145 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Grass rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, MHP +3%. When refined to +9 or higher, reduces variable casting time by 10%. When armor refined to +11 or higher, additional MaxHP +3%, ------------------------ Set Bonus: Varmund Grass Rune Manteau[1] Varmund Grass Rune Boots[1] Varmund Grass Rune Armor[1] MHP +10%, reduces physical damage taken from earth property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] MHP +3%. [Grade C] MHP +3%,RES +2, Mres +2. [Grade B] Reduces after cast delay by 5%. [Grade A] Reduces after cast delay by additional 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Venus Armor

Venus Armor [1]

#15365 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after one of the twelve legendary pantheon. You can feel Venus divine power coming from it. ------------------------ For every level of Heal learned, reduce long-range physical damage taken by 1%, MHP + 1%. ------------------------ For every 4 refine level, INT + 2, MDEF + 7. ------------------------ When refined to +12 or higher, Reduce Clearance and Silentium cooldown by 5 seconds. Reduce Crescent Elbow cooldown by 3 seconds. ------------------------ Set Bonus: Venus Feather Armor [1] Firelock Soldier Card Reduce damage taken from all race enemies (including Player) by 5%. ------------------------ Set Bonus: Venus Feather Armor [1] Lady Tanee Card ATK + 50. Increase physical and magic damage against Boss class enemies by 25%. ------------------------ Def : 0
Full item details & effects
Wild Beast

Wild Beast [1]

#400409 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Reduces damage from normal and boss monsters by 20%. For every refine level, Increases physical and magical damage for all attribute monsters by 3%. ------------------------ When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots. reduces damage taken from Ghost property by 20%. Immune to Freeze. ------------------------ When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes, reduces damage taken from Ghost property by 20%. Immune to Freeze. ------------------------ When using Gray Wolf Pendant, ATK +15%. ------------------------ When using Gray Wolf Ring, ATK +15%. ------------------------ When using Gray Wolf Earring, MATK +15%. ------------------------ When using Gray Wolf Necklace, MATK +15%. ------------------------ When using Wolf Orb (STR) Level 1, STR +15. ------------------------ When using Wolf Orb (AGI) Level 1, AGI +15. ------------------------ When using Wolf Orb (VIT) Level 1, VIT +15. ------------------------ When using Wolf Orb (INT) Level 1, INT +15. ------------------------ When using Wolf Orb (DEX) Level 1, DEX +15. ------------------------ When using Wolf Orb (STR) Level 2, POW +15. ------------------------ When using Wolf Orb (VIT) Level 2, STA +15. ------------------------ When using Wolf Orb (AGI) Level 2, WIS +15. ------------------------ When using Wolf Orb (INT) Level 2, SPL +15. ------------------------ When using Wolf Orb (DEX) Level 2, CON +15. ------------------------ When using Wolf Orb (DEF) Level 1, DEF +300. ------------------------ When using Wolf Orb (MDEF) Level 1, MDEF +30. ------------------------ When using Wolf Orb (Speed) Level 2, MHP and MSP +10%. ------------------------ When using Wolf Orb (Speed) Level 1, ASPD +10%. ------------------------ When using Wolf Orb (Caster) Level 1, reduces variable casting time by 15%. ------------------------ When using Wolf Orb (After Cast Delay), reduces global cooldown by 15%. ------------------------ When using Wolf Orb (Robust) Level 1, for every base level, ATK +1.(Up to level 250) ------------------------ When using Wolf Orb (Robust) Level 2, for every base level, MATK +1.(Up to level 250) ------------------------ When using Wolf Orb (Warrior) Level 2, Ignore physical defense of all races enemies (including players) by 50%. ------------------------ When using Wolf Orb (Mage) Level 2, Ignore magical defense of all races enemies (including players) by 50%. ------------------------ When using Wolf Orb (Caster) Level 2, MHP and MSP +10%. ------------------------ When using Wolf Orb (Fixed Casting) Level 1, reduce fixed casting time by 70%. ------------------------ Def : 0 Location : Upper
Full item details & effects
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