Game version
Thanos Boots (Magic) artwork from Ragnarok Online
RENEWAL / ITEMS

Thanos Boots (Magic) [1]

#470327Armor

Thanos_Boots3

Item stats

DEF
60
Slots
1
Weight
120
Armor level
2
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Footgear
Gender
Both
Required level
190+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction

Thanos Boots (Magic) description & effects

A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a magician from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, MATK + 50. ------------------------ When refined to +9 or higher, MATK + 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Two-handed Staff-AD [2] Reduce Crimson Rock cooldown by 5s. Increase magic damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Crimson Rock damage by 20%. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Staff-AD [2] Reduce Varetyr Spear cooldown by 1.5s. Reduce Lightning Land cooldown by 1s. When Weapon Grade is C or higher, increase Lightning Land damage by 10%. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Dagger-AD [2] Increase magic damage against all class enemies by 10%. When Weapon Grade is C or higher, increase From The Abyss damage by 15%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, MATK + 5%. [Grade B] S.MATK + 5. [Grade A] S.MATK + 3, Fixed Casting Time - 0.5s. ------------------------ Type : Shoes Def : 60 Weight : 120 Armor Level : 2 Required Level : 190 Class : All jobs
Item effect script
.@r = getrefine();
.@g = getenchantgrade();
bonus bMaxHP,1500;
bonus bMaxSP,100;
bonus bMaxHPrate,2*(.@r/2);
bonus bMaxSPrate,.@r/2;
if (.@r>=7) {
   bonus bMatk,50;
   if (.@r>=9) {
       bonus bMatkRate,10;
       if (.@r>=11) {
            bonus bDelayrate,-5;
            bonus bFixedCast,-500;
       }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bMaxHP,2500;
   bonus bMaxSP,300;
   if (.@g>=ENCHANTGRADE_C) {
       bonus bDelayrate,-5;
       bonus bMatkRate,5;
       if (.@g>=ENCHANTGRADE_B) {
            bonus bSMatk,5;
            if (.@g>=ENCHANTGRADE_A) {
                bonus bSMatk,3;
                bonus bFixedCast,-500;
            }
       }
   }
}

Equipment sets

Set 1

Set effect

bonus2 bSkillCooldown,"WL_CRIMSONROCK",-5000;
bonus2 bMagicAddRace,RC_All,10;
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C)
   bonus2 bSkillAtk,"WL_CRIMSONROCK",20;

Set 2

Set effect

bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1500;
bonus2 bSkillCooldown,"EM_LIGHTNING_LAND",-1000;
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C)
   bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10;

Set 3

Set effect

bonus2 bMagicAddRace,RC_All,10;
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C)
   bonus2 bSkillAtk,"ABC_FROM_THE_ABYSS_ATK",15;
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