Foxtail equipped with concentrated unclean energy of clock tower.
It has become more difficult to handle than the existing Relapse Plant.
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Can't be destroyed.
MATK + 220.
Increases Howling of Chulho and Hyunrok Breeze damage by 6% per 2 refine rate.
Increases Hohogong Strike and Hyunrok Cannon damage by 7% per 3 refine rate.
Increases long ranged physical and all property magical damage by 4% per 4 refine rate.
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[Bonus By Grade]
[Grade D] POW, SPL +1.
[Grade C] Increases Howling of Chulho and Hyunrok Breeze damage by additional 10%.
[Grade B] P.ATK, S.MATK +1.
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Weapon Lv: 5
Required Lv: 220
The eggshell of the evil energy from which the devil's wings sprouted.
When I wear it, I think only bad thoughts come to mind.
Reduce delay after attack by 2%.
Location : Upper Weight : 20
Reduces damage from normal and boss monsters by 20%.
For every refine level,
Increases physical and magical damage for all attribute monsters by 3%.
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When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots.
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
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When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes,
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
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When using Gray Wolf Pendant, ATK +15%.
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When using Gray Wolf Ring, ATK +15%.
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When using Gray Wolf Earring, MATK +15%.
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When using Gray Wolf Necklace, MATK +15%.
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When using Wolf Orb (STR) Level 1, STR +15.
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When using Wolf Orb (AGI) Level 1, AGI +15.
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When using Wolf Orb (VIT) Level 1, VIT +15.
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When using Wolf Orb (INT) Level 1, INT +15.
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When using Wolf Orb (DEX) Level 1, DEX +15.
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When using Wolf Orb (STR) Level 2, POW +15.
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When using Wolf Orb (VIT) Level 2, STA +15.
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When using Wolf Orb (AGI) Level 2, WIS +15.
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When using Wolf Orb (INT) Level 2, SPL +15.
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When using Wolf Orb (DEX) Level 2, CON +15.
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When using Wolf Orb (DEF) Level 1, DEF +300.
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When using Wolf Orb (MDEF) Level 1, MDEF +30.
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When using Wolf Orb (Speed) Level 2, MHP and MSP +10%.
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When using Wolf Orb (Speed) Level 1, ASPD +10%.
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When using Wolf Orb (Caster) Level 1,
reduces variable casting time by 15%.
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When using Wolf Orb (After Cast Delay),
reduces global cooldown by 15%.
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When using Wolf Orb (Robust) Level 1,
for every base level, ATK +1.(Up to level 250)
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When using Wolf Orb (Robust) Level 2,
for every base level, MATK +1.(Up to level 250)
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When using Wolf Orb (Warrior) Level 2,
Ignore physical defense of all races enemies (including players) by 50%.
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When using Wolf Orb (Mage) Level 2,
Ignore magical defense of all races enemies (including players) by 50%.
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When using Wolf Orb (Caster) Level 2, MHP and MSP +10%.
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When using Wolf Orb (Fixed Casting) Level 1,
reduce fixed casting time by 70%.
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Def : 0
Location : Upper
A katar crafted from the claws of a huge beast. The wounds it inflicts tend to be fatal.
Property: Neutral
Adds a 10% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
If upgrade level is +9 or higher,
Level 2 Fatal Wound will be cast instead.
Increase Only One Bullet damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Only One Bullet damage by additional 2%.
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Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
ATK + 2%, P.ATK + 2,
When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
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Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
Master Shadow Shield
CRI + 3, C.RATE + 1.
When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
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Location : Armor
Increase Wild Shot damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Wild Shot damage by additional 2%.
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Related skill is currently unavailable.
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Location : Shoes
Wild Fire damage increased by 5%..
[Weapon Grade Bonus]
[Grade D] Wild Fire damage increases by additional 3%.
[Grade C] Increase physical damage against all size enemies by 10%.
[Grade B] Wild Fire damage increases by additional 4%.
[Grade A] Wild Fire damage increases by additional 6%.
When killing a monster adds a chance to drop a specific item type for each job.
Knight - Rune Crafting Materials
Crusader - Juice
Priest - Holy Water
Monk - Anodyne
Wizard - Gemstones
Sage - Horns and Shells
Assassin - Poisons
Rogue/Super Novice - Dogly Bottle Z
Hunter/Performers - Quivers
Blacksmith - Iron and Steel
Alchemist - Potion Crafting Materials
Ninja - Dried Fish
Gunslinger - Bullet Cases
Soul Linker - Witherless Rose and Crystals
Tae Kwon Master - Elemental Stones
Other - Mastela Fruit
Location : Upper Weight : 100
Compounds On: Shoes
Agi + 1
Thief Bonus
Perfect Dodge + 5
Set Bonus
Shinobi Card
The Paper Card
Wanderer Card
Wild Rose Card
Zhu Po Long Card
Str + 5
Agi + 5
Aspd + 5%
Increased Movement Speed.
Disables the following effects of The Paper Card, Drains 1 SP from the user when performing a physical attack.
Disables the following effects of Wanderer Card, Adds a 2% chance of casting Level 1 Snatch on the target when performing a physical attack.
Thief Bonus
Reduces the number of gems required for skills by 1.
Set Bonus
Shinobi Card
Stainer Card
Wanderer Card
Wickebine Tres
Wild Rose Card
Str + 6
Agi + 4
Increases the damage of Back Stab by 10%.
If Divest Armor is at maximum level,
Adds a 5% chance of casting Level 5 Divest Armor on the target when performing a physical attack.
Rogue Bonus
Reduces the SP cost of skills by 20%.
Disables the following effects of Wanderer Card, Adds a 2% chance of casting Level 1 Snatch on the target when performing a physical attack.
An egg containing the Cute Pet Wild Rose. Use a [Pet Incubator] to awaken the sleeping monster.
When intimacy is Awkward or Shy: CRI +2.
When intimacy is Neutral: CRI +3.
When intimacy is Cordial: CRI +5, ASPD +3%.
When intimacy is Loyal: CRI +7, ASPD +5%.
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