RENEWAL / MONSTERS
Marduk
#1458DemihumanLargeFire 1
Level73
HP3,099
SP1
Base EXP0
Job EXP0
Base ATK255
Base MATK112
DEF66
MDEF43
STR66
AGI49
VIT21
INT40
DEX79
LUK25
100% HIT322
95% FLEE297
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1540 ms
- Attack Motion
- 840 ms
- Damage Motion
- 504 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 1 defenseNeutral100%
Water150%
Earth90%
Fire25%
Wind100%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead90%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Monster skills
12| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 20% | No added delay5 s recast | followtarget · cancelable: yes | always0 |
| Blind AttackWeapon · 177 | 3 | 20% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Demon Shock AttackMagic · 192 | 1 | 5% | 1 s5 s recast | angrytarget · cancelable: no | always0 |
| Demon Shock AttackMagic · 192 | 1 | 5% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
| Fire Attribute AttackWeapon · 186 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Fire Attribute AttackWeapon · 186 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Fire BoltMagic · 19 | 3 | 5% | 1.5 s5 s recast | followtarget · cancelable: yes | always0 |
Fire BoltMagic · 19 | 3 | 5% | 1.5 s5 s recast | angrytarget · cancelable: yes | always0 |
Fire BoltMagic · 19 | 3 | 5% | 1.5 s5 s recast | chasetarget · cancelable: yes | always0 |
Fire BoltMagic · 19 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: yes | always0 |
Fire WallMagic · 18 | 5 | 5% | 0.5 s5 s recast | followtarget · cancelable: yes | always0 |
Fire WallMagic · 18 | 5 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

