RENEWAL / MONSTERS
Kobold
#1547DemihumanMediumFire 2
Level101
HP9,503
SP1
Base EXP0
Job EXP0
Base ATK471
Base MATK64
DEF109
MDEF48
STR103
AGI64
VIT59
INT42
DEX80
LUK20
100% HIT365
95% FLEE326
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1228 ms
- Attack Motion
- 528 ms
- Damage Motion
- 360 ms
- Ai
- 13
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 2 defenseNeutral100%
Water175%
Earth80%
Fire0%
Wind100%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead80%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Kobold
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 5 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_1-1 | 1 | Script controlled | 85, 172 | Source ↗ |
Time Limit FightTown & interior · force_1-1 | 1 | Script controlled | 95, 172 | Source ↗ |
Time Limit FightTown & interior · force_3-1 | 1 | Script controlled | 30, 36 | Source ↗ |
Time Limit FightTown & interior · force_3-1 | 1 | Script controlled | 28, 15 | Source ↗ |
Time Limit FightTown & interior · force_3-1 | 1 | Script controlled | 99, 98 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
