RENEWAL / MONSTERS
Kobold
DemihumanMediumFire 2
Elemental damage received Fire 2 defense
- NeutralNeu
- 100%
- WaterWat
- 175%
- EarthEar
- 80%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 80%
- Level
- 101
- HP
- 9,503
- Base EXP
- 1,545
- Job EXP
- 1,467
Combat
- ATK
- 580–769
- MATK
- 187–226
- DEF
- 109
- MDEF
- 48
- 100% HIT
- 365
- 95% FLEE
- 326
Attributes
- STR
- 103
- AGI
- 64
- VIT
- 59
- INT
- 42
- DEX
- 80
- LUK
- 20
Kobold drops
Your rates26.68%
Crimson Two-Handed Axe [2]Random options: Group_50.5%
Kobold CardCannot be stolen0.01%
0.18%
0.5%
1%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1228 ms
- Attack Motion
- 528 ms
- Damage Motion
- 360 ms
- Ai
- 13
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Kobold
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Audumra Grass LandField · ra_fild05 | 81 | 5 s | Map-wide |
Fortu LunaField · ra_fild06 | 49 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Kobold skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 22 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 9 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












