A driver's cap with a menacing skull on the band.
Matk +2%
If refined to +5 or higher, adds an additional Matk +3%.
If refined to +7 or higher, adds an additional Matk +3%.
Special Effect:
If equipped in combination with Elven Ears[0], decreases the SP cost of skills by 3%.
If equipped in combination with Evil Bone Wand[0], each refine on the weapon adds Matk +1%. If the Bone Wand[0] is refined to +10, reduces cast time of skill by 10%.
If equipped in combination with Thorn Staff of Darkness[0], each refine on the weapon adds Matk +1%. If the Thorn Staff of Darkness[0] is refined to +10, reduces cast time of skills by 10%.
Position: Upper
This frightening hooded mask is so scary that you don't have to worry about the nasty ghosts bothering you as you Trick or Treat!
Increases tolerance to Undead and Demon type monsters by 10%
If refined to +7 or higher, has a chance of adding Critical Rate +30% and Hit +10 for 10 seconds while physically attacking.
Position: Upper, Middle
A weird ring adorned with a skull in which the words, ''Forever, until death...'' are engraved.
Giving this as a gift might send a mixed message.
Reduces damage taken from Undead monsters by 1%.
A heaty mace with curved, sharp blades.
Increases damage inflicted on Undead monsters by 15%.
15% additional damage on Undead monsters.
5% more EXP rewarded when defeating Undead monsters.
Causes Coma effect on Undead by a low chance.
An axe used for the mass slaugher of enemy forces.
Pierces physical defense of Brute monsters.
Adds 0.4% chance of inflicting Coma status on Brute monsters when dealing physical attack.
Element: Earth
A sniping suit that stimulates all the muscles used in firing arrows, increasing accuracy while reducing stress on the body.
Critical +6 with additional Critical bonus determined by LUK stat.
Mdef +5.
Skill Delay reduced by 23%.
Sniping suits helps required muscles to move effectively for shooting an arrow.
Reduces necessary time to shoot arrows and helps to achieve improved accuracy.
Mdef +5
Critical rate +6,
Increase critical rate depending on your LUK.
Reduces after-cast skill delay by 23%.
A hat that is a constant reminder of the Winter season.
Str +1, Int +1, Mdef +3,
Increases resistance to Water element by 7%.
When killing monsters, has a low chance of dropping Buche De Noel or Candy Canes.
When dealing physical or magical damage, has a low chance of activating Lv 1 Frost Joker.
If refined to 8, activates Lv 5 Frost Joker.
Position: Upper
A specialized Gatling Gun made for battles against Demihumans; occasionally, it shoots high-powered bullets.
Dex +2
Increases Physical Attack Strength towards Demihuman monsters by 35%.
Ignores Physical Defense from Demihuman monsters by 20%.
Has a chance of adding 80 ATK for 6 seconds,
but due to the recoil will drain 120 HP every second.
Indestructible
A Grenade Launcher that shows great fire-power in battles against Demihumans.
Dex +2
Increases Physical Attack Strength towards Demihuman monsters by 35%.
Ignores Physical Defense from Demihuman monsters by 20%.
Has a chance of adding 300 ATK for 9 seconds,
but drains 120 HP every second.
Indestructible
A Pistol made for short and medium ranged battles against Demihumans.
It seems to be capable of doing damage even through a bulletproof vest.
Dex +2, Accuracy -10
Increases Physical Attack Strength towards Demihuman monsters by 55%.
Ignores Physical Defense from Demihuman monsters by 20%.
When attacking, and weapon awakening in consistent probability, Has a chance of Increasing Attack Speed by 100% for 3 seconds.
Indestructible
A Rifle made for short and medium ranged battles against Demihumans, that enables a reduction to the targeting delay;
as it is designed to limit the trembling of the shooter's hands.
Dex +2, Hit +10, Critical +10
Increases Physical Attack Strength towards Demihuman monsters by 75%.
Ignores Physical Defense from Demihuman monsters by 20%.
Reduce Tracking skill Casting Time by 25%.
Indestructible
A Shotgun that has a great attack in short ranged battles against Demihumans.
It shows a wide variety of strength between each attack.
Dex +2, Inflicts splash attack.
Increases Physical Attack Strength towards Demihuman monsters by 55%.
Ignores Physical Defense from Demihuman monsters by 20%.
Has a chance of adding 80 ATK for 6 seconds,
but drains 100 HP every second.
Indestructible
A cardboard box with holes in it. You can show others how you can adventure solo with no problem.
Enables the use of 'Lv 1. Scribble'.
Position: Upper, Middle, Lower
So hot! A headgear with the figure of Kafra Sorin! Her cute appearance made the price of this hat rise at the auction place.
Decreases 5% damage from Demihuman monsters.
Increases ATK +50 for 10 seconds with low chance when physically attacked.
Unrefineable
Position: Upper
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
Mdef +2
Randomly autocasts Level 1 Assumptio on wearer when receiving physical attack.
Position: Upper
This monster card has been rejected and deemed defective.
Only the highest quality cards are allowed to possess a monster's abilities.
Instead of letting it go to waste, the Kafra Staff has offered it as a decorative headgear.
Wearing it gives a chance of receiving a Blank Card with each monster killed.
Concept created during the Summer 2008 Create a headgear Contest.
Created by Noxy**
Position: Lower
The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
Increases damage inflicted on Shadow, Demon and Undeadr monsters by 20%, and reduces damage taken from these monsters by 10%.
Gains 50 HP upon defeating enemies.
Adds a chance of inflicting Confuse status on wielder when dealing physical attack.
The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.
Increases damage inflicted on Shadow, Demon and Undeadr monsters by 20%, and reduces damage taken from these monsters by 10%.
Gains 50 HP upon defeating enemies.
Adds a chance of inflicting Confuse status on wielder when dealing physical attack.
A headband with two
dangerously fashionable spikes that somehow make
it much stronger than more durable looking helms.
Position: Upper
Classes; Taekwon Boy/Girl and Taekwon Master Jobs
A beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items.
Dex +1, Int +2
When combined with Wizardry Staff or Soul Staff:
Dex +2
Matk +6%
Reduces cast time by a percentage according to the Staff's upgrade level.
When combined with Clip or Rosary:
Increases Magnus Exorcismus damage by 30%.
+50% Heal damage on Undead monsters.
Increases SP regen by 9%.
Rental Item
Beautiful ring that contains the power of the spirit. If the item is fit and fastened with decompensated represents a remarkable amplification effect.
Int +2, Dex +2
[Spirtual Wizardry Set]
Spiritual Ring
Wizardry Staff or Soul Staff
Dex +2
Matk +6%
Reduce cast time by a percentage according to the Staff's upgrade level.
[Spiritual Exorcism Set]
Spiritual Ring
Clip or Rosary
Magnus Exorcismus Damage +30%
+50% Heal damage on Undead monsters
SP Recovery +9%