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PRE-RENEWAL DATABASE

Ragnarok Online Pre-Renewal Equipment

Browse equipment in Ragnarok Online Pre-Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “INT+2” in Pre-Renewal

Page 5 of 6
Ribbon Of Life

Ribbon Of Life

#5793 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Rental item Yellow, green matching cute ribbon item. Int +1 Mdef +2 Increases restoration gained from Healing skills by 2%. When using Gold PC Cafe: All stats +1 Int +2 Increases restoration gained from Healing skills by 2%. Position: Middle
Full item details & effects
Rideword Hat

Rideword Hat [1]

#5208 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A hat designed to mimic the look of a terrible magic book which attacks people. Randomly absorbs 8% physical damage inflicted into HP. Randomly absorbs 4% physical damage inflicted into SP. Drains 10 HP every 5 seconds while equipped. Position: Upper
Full item details & effects
Sigrun's Wings

Sigrun's Wings

#5592 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer. If worn by a Swordman, Merchant, Thief or Taekwon Classes, STR +1. If worn by a Mage, Acolyte, Ninja or Soul Linker Classes, Int +1. If worn by Archer or Gunslinger Classes, Dex +1. If worn by Novice Class, MaxHP +80, MaxSP +30. Position: Middle
Full item details & effects
Silver Tiara

Silver Tiara

#5261 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A head decoration made out of shiny silver with a star in the center. Int +2 When equipped by Mage classes: Increases Matk bonus according to the wearer's job level. When equipped by Acolyte classes: Reduces SP cost according to the wearer's job level. When equipped by Archer classes: Increases MaxSP according to the wearer's job level. Position: Upper
Full item details & effects
Spiritual Ring

Spiritual Ring

#2677 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items. Dex +1, Int +2 When combined with Wizardry Staff or Soul Staff: Dex +2 Matk +6% Reduces cast time by a percentage according to the Staff's upgrade level. When combined with Clip or Rosary: Increases Magnus Exorcismus damage by 30%. +50% Heal damage on Undead monsters. Increases SP regen by 9%.
Full item details & effects
Spiritual Ring

Spiritual Ring

#2711 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
Rental Item Beautiful ring that contains the power of the spirit. If the item is fit and fastened with decompensated represents a remarkable amplification effect. Int +2, Dex +2 [Spirtual Wizardry Set] Spiritual Ring Wizardry Staff or Soul Staff Dex +2 Matk +6% Reduce cast time by a percentage according to the Staff's upgrade level. [Spiritual Exorcism Set] Spiritual Ring Clip or Rosary Magnus Exorcismus Damage +30% +50% Heal damage on Undead monsters SP Recovery +9%
Full item details & effects
Spiritual Ring

Spiritual Ring

#2786 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful ring which contains the spirits of the deceased. It is said to be able to amplify magic if it comes in contact with spiritual power. Dex +1, Int +2 [+ Wizardry Staff or Soul Staff] Matk +6%, Dex +2 Reduce Casting Time by Wizardry Staff or Soul Staff Refine Rate. [+ Clip or Rosary] Inflict 50% more damage against Undead monster with Heal. Inflict 30% more damage with Magnus Exorcismus. SP Recovery +9% [Divine Cross & Spiritual Ring Equip Set]
Full item details & effects
Staff of Destruction

Staff of Destruction [1]

#2000 · Two-Handed Staff · Weapon (Two-Handed)
ATK
130
Weapon Lv.
4
Required Lv.
80
Slots
1
Weight
250
Buy value
20 z
Sell value
10 z
A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong. Int +3 Agi +10 Matk +25% Reduces cast time of Mystical Amplification by 50%. Increases MATK by 1% for every 2 Upgrade Levels, but raising the Upgrade Level also increases SP Consumption. Adds a chance of autocasting Level 5 Jupitel Thunder on attacker when wielder receive physical attacks. this chance can be increased by raising the weapon's Upgrade Level.
Full item details & effects
Staff of Destruction

Staff of Destruction [1]

#2003 · Two-Handed Staff · Weapon (Two-Handed)
ATK
130
Weapon Lv.
4
Required Lv.
80
Slots
1
Weight
250
Buy value
20 z
Sell value
10 z
Two handed staff that seems to be possesing a tremendous power. The owner of the staff has to have a strong spiritual strength to use this staff properly. Matk +280, Int +3, Agi +10 Reduces cast time of Mystical Amplification by 50%. Increases MATK by 1% for every 2 Upgrade Levels, but raising the Upgrade Level also increases SP Consumption. Has a chance of auto casting Level 5 Jupitel Thunder when attacked; this chance can be increased by raising the weapon's Upgrade Level.
Full item details & effects
Survivor's Rod

Survivor's Rod

#1617 · One-Handed Staff · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Dex +2 Matk +15% MaxHP +300
Full item details & effects
Survivor's Rod

Survivor's Rod

#1619 · One-Handed Staff · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Int +2 Matk +15% MaxHP +300
Full item details & effects
Survivor's Rod

Survivor's Rod [1]

#1618 · One-Handed Staff · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Dex +3 Matk +15% MaxHP +400 Survival Set Manteau of Survival Rod of Survival[1] MaxHP +300 Matk -5% Matk +1% per upgrade level of Rod of Survival Resist Neutral element by 3 times the upgrade level of Manteau of Survival.
Full item details & effects
Survivor's Rod

Survivor's Rod [1]

#1620 · One-Handed Staff · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Int +3 Matk +15% MaxHP +400 Survival Set Manteau of Survival Rod of Survival [1] MaxHP +300 Matk -5% Matk +1% per upgrade level of Rod of Survival Resist Neutral element by 3 times the upgrade level of Manteau of Survival.
Full item details & effects
Tooth Blade

Tooth Blade [1]

#13028 · Dagger · Weapon
ATK
130
Weapon Lv.
4
Required Lv.
55
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A dentist's scalpel that is intended to treat patient's teeth, but it can also be used offensively to impend the victim's ability to speak. Has a certain chance of increasing the Cast Time of all enemies in a 5*5 cell area by 20%; this bonus increases to a 11*11 cell area and 40% Cast Time increase if this weapon is refined to +9 or greater.
Full item details & effects
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