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PRE-RENEWAL DATABASE

Equipment

Find the stats, drops and details for your next adventure.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Attack Delay 4” in Pre-Renewal

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Berserk Guitar

Berserk Guitar

#1920 · Musical Instrument · Weapon
ATK
10
Weapon Lv.
4
Required Lv.
70
Slots
0
Weight
180
Buy value
20 z
Sell value
10 z
When musicians play this legendary instrument, their consciousness is fully absorbed, returning only once they've realized that they've finished their performance. Reduces after attack delay by 100% at the cost of reducing HP Recovery Rate by 100%, heavily reducing DEX, and losing 50 HP every 5 seconds.
Full item details & effects
Doom Slayer

Doom Slayer

#1370 · Two-Handed Axe · Weapon (Two-Handed)
ATK
10
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
600
Buy value
20 z
Sell value
10 z
A gigantic and ridiculously heavy axe that requires great strength to use it properly. Increases after attack delay by 40%. Doubles SP consumption of all skills. If base STR is 95 or greater: Atk +340 Add 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack.
Full item details & effects
Doom Slayer

Doom Slayer

#1386 · Two-Handed Axe · Weapon (Two-Handed)
ATK
20
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A gigantic and ridiculously heavy axe that requires great strength to use it properly. Increase after attack delay by 25% Doubles SP consumption of all skills. [Base STR >= 95] Atk +400 Causes Stun effect to enemies by 30% chance when receiving damage. Add a 5% chance of breaking the enemy's armor when attacking.
Full item details & effects
Doom Slayer

Doom Slayer [1]

#1371 · Two-Handed Axe · Weapon (Two-Handed)
ATK
10
Weapon Lv.
4
Required Lv.
80
Slots
1
Weight
600
Buy value
20 z
Sell value
10 z
A gigantic and ridiculously heavy axe that requires great strength to use it properly. Increases after attack delay by 40%. Doubles SP consumption of all skills. If base STR is 95 or greater: Atk +340 Add 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack.
Full item details & effects
Glorious Apocalypse

Glorious Apocalypse

#1577 · Book · Weapon
ATK
90
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Matk +15%, Physical Attack Strength to Demihuman monsters +80%. Ignore 25% of Magic Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Magical Defense of Demihumans +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : Matk +5%, Casting Time reduced by 5%, Cast delay reduces by 5%
Full item details & effects
Glorious Arc Wand

Glorious Arc Wand

#1640 · One-Handed Staff · Weapon
ATK
70
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Increases Matk to Demihuman monsters by 15%. Ignores Mdef from Demihuman monsters by 25%. Indestructible ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Mdef of Demihuman monsters +5%. +9 Upgrade : Matk +5%, Casting Time reduced by 5%, Cast delay reduces by 5%
Full item details & effects
Glorious Cleaver

Glorious Cleaver

#1310 · One-Handed Axe · Weapon
ATK
130
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Physical Attack against Demihuman monster +75%. Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%, Reduces after attack delay by 5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : Activate [Fatal Wound] 5%. Reduces after attack delay by 5% When using [Mammonite], has a chance of casting Lv. 2 [Fatal Wound].
Full item details & effects
Glorious Cure Wand

Glorious Cure Wand

#1641 · One-Handed Staff · Weapon
ATK
70
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
HP Recovery +14% when using [Heal] or [Sanctuary]. Delay reduces by 10% after using skills. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Mdef of Demihuman monsters +5%, HP Recovery +5%, [Bless] Lv 1 +9 Upgrade : When using [Heal], has a chance of casting Lv. 10 [Heal]. +10 Upgrade : HP Recovery +10%.
Full item details & effects
Glorious Flamberge

Glorious Flamberge

#13416 · One-Handed Sword · Weapon
ATK
130
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Physical Attack against Demihuman monster +75%. Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +7 Upgrade : Reduces after attack delay by 10% +9 Upgrade : When using [Bash], has a chance of activating Lv. 2 [Fatal Wound].
Full item details & effects
Glorious Grenade Launcher

Glorious Grenade Launcher

#13179 · Grenade Launcher · Weapon (Two-Handed)
ATK
330
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Physical Attack Strength to Demihuman monster +35%. Ignore 20% of Physical Defense of Demihuman monsters. 30% increase in damage of [Triple Action]. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : [Gunslinger Mine] attack strength increase based on refine level. Under normal attack, and when weapon awakens in cosistent chance, Reduces after attack delay by 20% for 20 seconds
Full item details & effects
Glorious Morning Star

Glorious Morning Star

#1546 · Mace · Weapon
ATK
130
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Physical Attack against Demihuman monster +75%. Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%, Reduces after attack delay by 5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : has a chance of Inflicting [Stun] when normally attacking, increae in attack speed(Delay after ataccking reduces by 5%)
Full item details & effects
Glorious Spear

Glorious Spear

#1426 · One-Handed Spear · Weapon
ATK
130
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Physical Attack Strength to Demihuman monster +95%. Ignore 20% of Physical Defense of Demihuman monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%, Reduces after attack delay by 5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +9 Upgrade : Knight Class : When using [Pierce], has a chance of inflicting Lv. 2 [Fatal Wound]. Crusader Class : When attacking normally, has a chance of casting Lv. 5 [Gloria Domini]. Increase in attack speed(Dealy after attacking reduces by 5%)
Full item details & effects
Heart Breaker

Heart Breaker [1]

#1376 · Two-Handed Axe · Weapon (Two-Handed)
ATK
175
Weapon Lv.
4
Required Lv.
70
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
A special Two-Handed Axe that was crafted by a great blacksmith. It seems capable of destroying any kind of armor. Reduces after attack delay by 5%. Critical +20 Critical bonus raises as weapon's Upgrade Level is increased. Adds 3% chance of autocasting Level 3 Hammerfall when worn by Whitesmith or Proffesor.
Full item details & effects
Infiltrator

Infiltrator

#1267 · Katar · Weapon (Two-Handed)
ATK
189
Weapon Lv.
4
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
Rental Item A lethal Katar that has been perfectly designed to carry out quick assassinations. Def +3 Flee +5 Perfect Dodge +2 Reduces after attack delay by 5%. Increases physical damage inflicted on Demihuman monsters by 50%. Unrefineable
Full item details & effects
Jungle Carbine

Jungle Carbine

#13165 · Rifle · Weapon (Two-Handed)
ATK
170
Weapon Lv.
3
Required Lv.
70
Slots
0
Weight
70
Buy value
56,000 z
Sell value
28,000 z
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors. Critical +4%, Reduces after attack delay by 10%. Reduces Accuracy by a value equal to 1/3 of the character's base DEX.
Full item details & effects
Jungle Carbine

Jungle Carbine [1]

#13166 · Rifle · Weapon (Two-Handed)
ATK
170
Weapon Lv.
3
Required Lv.
70
Slots
1
Weight
70
Buy value
56,000 z
Sell value
28,000 z
A rifle with a shorter barrel to better suit it for close quarter battles such as in the jungle or indoors. Critical +4%, Reduces after attack delay by 10%. Reduces Accuracy by a value equal to 1/3 of the character's base DEX.
Full item details & effects
Lunakaligo

Lunakaligo [3]

#1544 · Mace · Weapon
ATK
110
Weapon Lv.
3
Required Lv.
50
Slots
3
Weight
70
Buy value
20 z
Sell value
10 z
An old, black and large frying pan. If base STR at least 77: Reduces after attack delay by 4% Adds 15% chance of inflicting Stun status on target when dealing physical attack. Adds 5% chance of dropping cooked dishes when killing Brute, Plant or Fish monsters.
Full item details & effects
Mercury Riser

Mercury Riser [1]

#18597 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
40 z
Sell value
20 z
Reduces after attack delay by 3%, Critical +3 If refined to +7 or +8, adds an additional Reduces after attack delay by 2% and Critical +2. If refined to +9 or higher, adds an additional Reduces after attack delay by 2% and Critical +2. Position: Upper
Full item details & effects
RTC Third Place

RTC Third Place [1]

#5605 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
25
Buy value
0 z
Sell value
0 z
A legendary helmet,will be awarded to third Best warrior. All stats +1 Reduces after attack delay by 5% Increases physical and magical damage inflicted on Demihuman monsters by 3%. Indestructible Position: Upper
Full item details & effects
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