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PRE-RENEWAL DATABASE

Ragnarok Online Pre-Renewal Equipment

Browse equipment in Ragnarok Online Pre-Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “STR+3 DEX-3” in Pre-Renewal

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Angelic Ring

Angelic Ring

#2743 · Armor · Accessory
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A ring which bears holy powers that responds to certain abilities and strenthens their potency. Int +2, Dex +1 If the power of the ring activates when using Heal, Potion Pitcher, Sanctuary Skills, the recovery in HP of those skills increase by 20% for 3 sec. Mdef +2
Full item details & effects
Brave Battle Lariat

Brave Battle Lariat

#1978 · Whip · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
An especially made whip for battling against Demihumans; this whip is strong enough to cut their flesh. Dex +2 Increases Physical Attack Strength towards Demihuman monsters by 95%. Increase Arrow Vulcan Damage by 20%. Indestructible
Full item details & effects
Brave Battlefield Morning Star

Brave Battlefield Morning Star

#1543 · Mace · Weapon
ATK
105
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor. It is especially designed for battles against Demihumans. Str +1, Dex +1 Increases Physical Attack Strength towards Demihuman monsters by 75%. When melee attacking, has a chance to inflict the Stun effect for 6 secs. Indestructible
Full item details & effects
Brave Carnage Katar

Brave Carnage Katar

#1279 · Katar · Weapon (Two-Handed)
ATK
130
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A particularly modified Katar created for battles against Demihumans. It makes for a battlefield full of blood and terrible crimes if equipped by a Master Assassin. Str +1, Dex +1, Luk +1 Increases physical damage inflicted on Demihuman monsters by 70%. Ignores Physical Defense of Demihuman monsters by 20%. Indestructible
Full item details & effects
Cello

Cello [3]

#1925 · Musical Instrument · Weapon
ATK
110
Weapon Lv.
3
Required Lv.
70
Slots
3
Weight
70
Buy value
20 z
Sell value
10 z
An instrument with a low tone. Its 4 strings play nice calm sounds so this instrument is good for both solo and concert play. Agi +2, Dex +3 Additional 2 cells and 3 cells of knock back effect is added to the use of Melody Strike and Arrow Vulcan skills respectively.
Full item details & effects
Elemental Sword

Elemental Sword [3]

#13414 · One-Handed Sword · Weapon
ATK
105
Weapon Lv.
3
Required Lv.
70
Slots
3
Weight
120
Buy value
20 z
Sell value
10 z
A magical sword that bears 4 different properties of nature. Very effective to enemies without the properties of Water, Wind, Earth and Fire. 10% additional damage to Monsters with Neutral elemental. When attacking, has a chance of adding an additional elemental magic attack. Str +2 Int +4 Dex +1 Matk +5%
Full item details & effects
Encyclopedia

Encyclopedia [2]

#1564 · Book · Weapon
ATK
110
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books. Those struck by this book will swear the binding is diamond hard. Matk +15% Int +3 Dex +2 Critical +20 Critical bonus increases according to the wearer's LUK. Sage Classes; Taekwon Master Job
Full item details & effects
Sigrun's Wings

Sigrun's Wings

#5592 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer. If worn by a Swordman, Merchant, Thief or Taekwon Classes, STR +1. If worn by a Mage, Acolyte, Ninja or Soul Linker Classes, Int +1. If worn by Archer or Gunslinger Classes, Dex +1. If worn by Novice Class, MaxHP +80, MaxSP +30. Position: Middle
Full item details & effects
Soldier Gatling Gun

Soldier Gatling Gun

#13172 · Gatling Gun · Weapon (Two-Handed)
ATK
80
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A specialized Gatling Gun made for battles against Demihumans; occasionally, it shoots high-powered bullets. Dex +2 Increases Physical Attack Strength towards Demihuman monsters by 35%. Ignores Physical Defense from Demihuman monsters by 20%. Has a chance of adding 80 ATK for 6 seconds, but due to the recoil will drain 120 HP every second. Indestructible
Full item details & effects
Soldier Grenade Launcher

Soldier Grenade Launcher

#13174 · Grenade Launcher · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Grenade Launcher that shows great fire-power in battles against Demihumans. Dex +2 Increases Physical Attack Strength towards Demihuman monsters by 35%. Ignores Physical Defense from Demihuman monsters by 20%. Has a chance of adding 300 ATK for 9 seconds, but drains 120 HP every second. Indestructible
Full item details & effects
Soldier Revolver

Soldier Revolver

#13108 · Revolver · Weapon (Two-Handed)
ATK
70
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Pistol made for short and medium ranged battles against Demihumans. It seems to be capable of doing damage even through a bulletproof vest. Dex +2, Accuracy -10 Increases Physical Attack Strength towards Demihuman monsters by 55%. Ignores Physical Defense from Demihuman monsters by 20%. When attacking, and weapon awakening in consistent probability, Has a chance of Increasing Attack Speed by 100% for 3 seconds. Indestructible
Full item details & effects
Soldier Rifle

Soldier Rifle

#13171 · Rifle · Weapon (Two-Handed)
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Rifle made for short and medium ranged battles against Demihumans, that enables a reduction to the targeting delay; as it is designed to limit the trembling of the shooter's hands. Dex +2, Hit +10, Critical +10 Increases Physical Attack Strength towards Demihuman monsters by 75%. Ignores Physical Defense from Demihuman monsters by 20%. Reduce Tracking skill Casting Time by 25%. Indestructible
Full item details & effects
Soldier Shotgun

Soldier Shotgun

#13173 · Shotgun · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Shotgun that has a great attack in short ranged battles against Demihumans. It shows a wide variety of strength between each attack. Dex +2, Inflicts splash attack. Increases Physical Attack Strength towards Demihuman monsters by 55%. Ignores Physical Defense from Demihuman monsters by 20%. Has a chance of adding 80 ATK for 6 seconds, but drains 100 HP every second. Indestructible
Full item details & effects
Spiritual Ring

Spiritual Ring

#2677 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items. Dex +1, Int +2 When combined with Wizardry Staff or Soul Staff: Dex +2 Matk +6% Reduces cast time by a percentage according to the Staff's upgrade level. When combined with Clip or Rosary: Increases Magnus Exorcismus damage by 30%. +50% Heal damage on Undead monsters. Increases SP regen by 9%.
Full item details & effects
Valkyrie Helmet

Valkyrie Helmet

#5826 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Valkyrie helmet with the powerful energy of the Gods. This thing is not designed for people so you can not use it for too long. Str +2, Agi +2 Int +2, Dex +2 Reduces after attack delay by 3% Mdef +5 Reduces cast time by 3%. Position: Upper
Full item details & effects
Valorous Battle Lariat

Valorous Battle Lariat

#1977 · Whip · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
An especially made whip for battling against Demihumans; this whip is strong enough to cut their flesh. Dex +2 Increases Physical Attack Strength towards Demihuman monsters by 95%. Ignores Physical Defense from Demihuman monsters by 20%. Indestructible
Full item details & effects
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