
RENEWAL / ITEMS
Jack The Knife [2]
#28767Weapon
Jack_The_Knife
Item stats
- ATK
- 185
- Slots
- 2
- Weight
- 90
- Weapon level
- 4
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Dagger
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 170+
- Jobs
- Rogue
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Jack The Knife description & effects
A dagger with a sharp edge.
It's good for both cutting and stabbing.
Back Stab damage +40%
ATK +4 for every upgrade level
+9 Effect: Fatal Menace damage +30%
+11 Effect: Fatal Menace SP cost -10%
Class: Dagger ATK: 185
Weight: 90
Weapon Level: 4
Required Level: 170
Job: Shadow Chaser Classes
Item effect script
.@r = getrefine();
bonus bBaseAtk,4*.@r;
bonus2 bSkillAtk,"RG_BACKSTAP",40;
if (.@r>=9)
bonus2 bSkillAtk,"SC_FATALMENACE",30;
if (.@r>=11)
bonus2 bSkillUseSPrate,"SC_FATALMENACE",10;
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"RG_BACKSTAP",10*.@r;
bonus2 bSkillAtk,"SC_FATALMENACE",5*.@r;
Set 2
Set effect
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bDelayrate,-10;
bonus2 bSkillAtk,"SC_FATALMENACE",10*.@r_weapon;










