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RENEWAL / ITEMS

Fallen Warrior's Shield [1]

#28977Armor

Fallen_Shield_TH

Item stats

DEF
120
Slots
1
Weight
350
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Shield
Gender
Both
Required level
100+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
.@r = getrefine();
bonus bUnbreakableShield;
bonus bMdef,-15;
bonus2 bSubRace,RC_Demon,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bSubRace,RC_Player_Doram,10;
if (.@r>=7) {
   bonus bAspd,2;
}
if (.@r>=10) {
   if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight)
       bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1000;
   if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader)
       bonus2 bFixedCastrate,"LG_EARTHDRIVE",-100;
}
if (.@r>=12) {
   bonus bHit,40;
   bonus bAtkRate,5;
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L);
if (getskilllv("RK_HUNDREDSPEAR") == 10)
   skill "LG_SHIELDSPELL",1;
if (getskilllv("RK_IGNITIONBREAK") >= 1)
   bonus bBaseAtk,-120;
if (.@r>=18) {
   bonus bDelayrate,-5;
   bonus bAspdRate,10;
}
if (.@r>=21)
   bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500;

Set 2

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L);
if (getskilllv("RK_HUNDREDSPEAR") == 10)
   skill "LG_SHIELDSPELL",1;
if (getskilllv("RK_IGNITIONBREAK") >= 1)
   bonus bBaseAtk,-120;
if (.@r>=18) {
   bonus bDelayrate,-5;
   bonus bAspdRate,10;
}
if (.@r>=21)
   bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-500;

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L);
if (getskilllv("LG_SHIELDPRESS") == 10)
   bonus bDelayrate,-30;
if (getskilllv("LG_OVERBRAND") >= 1)
   bonus bDelayrate,30;
if (.@r>=18) {
   bonus2 bSkillAtk,"LG_EARTHDRIVE",25;
   bonus2 bSkillAtk,"LG_SHIELDPRESS",25;
}
if (.@r>=21)
   bonus2 bSkillCooldown,"LG_EARTHDRIVE",-500;

Set 4

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP)+getequiprefinerycnt(EQI_HAND_L);
if (getskilllv("LG_SHIELDPRESS") == 10)
   bonus bDelayrate,-30;
if (getskilllv("LG_OVERBRAND") >= 1)
   bonus bDelayrate,30;
if (.@r>=18) {
   bonus2 bSkillAtk,"LG_EARTHDRIVE",25;
   bonus2 bSkillAtk,"LG_SHIELDPRESS",25;
}
if (.@r>=21)
   bonus2 bSkillCooldown,"LG_EARTHDRIVE",-500;
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