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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Results for “The Death” in Renewal

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Assassin's Skull Mask

Assassin's Skull Mask

#18868 · Armor · Headgear (Mid + Lower)
DEF
2
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
50
Buy value
10 z
Sell value
5 z
A mask that is worn by a group of Eastern assassins. It's shaped like a skull to notify victims of their imminent death. Position: Middle, Lower Crit + 5 Set Bonus Assassin's Despair [1] Assassin's Skull Mask Increases physical damage on Demi-Human race targets by 10%.
Full item details & effects
Death Bringer

Death Bringer [1]

#450252 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
According to rumors of the kingdom of Rune Midgarts, those who see the armor will die. MaxHP + 10% , MaxSP + 10% Flee + 20 , ATK + 30 per 1 skill level of Cross Impact When physically attacking, increase damage to all race monsters by 7% per 1 skill level of Cross Ripper Slasher When Hallucination Walk Lv. 5 is learned, additional MaxHP + 25%, wearer is immune to knockback. When refined to +5 or higher, Perfect Hit + 25% When refined to +7 or higher, additional Perfect Hit + 25%
Full item details & effects
Death Guidance

Death Guidance [2]

#1186 · Two-Handed Sword · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
70
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
A cursed weapon that exists only for the destruction of all living being. The curse of this sword affects the owner and leads them to misery. Property: Neutral Str + 5 Agi + 2 Perfect Dodge + 20 Adds a 2% chance of casting Level 1 Vampire's Gift on the target when performing a physical attack. Adds a 1% chance of inflicting Hell's Power on the target or the user when performing a physical attack. If upgrade level is +9 or higher, Level 2 Vampire's Gift will be cast instead.
Full item details & effects
Executioner

Executioner

#1169 · Two-Handed Sword · Weapon (Two-Handed)
ATK
155
Weapon Lv.
4
Required Lv.
48
Slots
0
Weight
220
Buy value
20 z
Sell value
10 z
A gruesome sword used to behead criminals judged with the death penalty. Property: Shadow Increases physical damage on Demi-Human race targets by 20%. Increases physical damage taken from Demi-Human race enemies by 10%. Bypass 100% of Def of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 20%. Increases physical damage taken from Human Player race enemies by 10%. Bypass 100% of Def of Human Player race targets when performing a physical attack.
Full item details & effects
Executioner

Executioner

#1174 · Two-Handed Sword · Weapon (Two-Handed)
ATK
190
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
A gruesome sword used to behead criminals judged with the death penalty. Account Bound Rental Item Property: Shadow Increases physical damage on Demi-Human race targets by 20%. Increases physical damage taken from Demi-Human race enemies by 10%. Bypass 100% of Def of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 20%. Increases physical damage taken from Human Playerrace enemies by 10%. Bypass 100% of Def of Human Player race targets when performing a physical attack.
Full item details & effects
Executioner

Executioner

#1194 · Two-Handed Sword · Weapon (Two-Handed)
ATK
190
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
A gruesome sword used to behead criminals judged with the death penalty. Account Bound Rental Item Property: Shadow Increases physical damage on Demi-Human race targets by 20%. Increases damage taken from Demi-Human race enemies by 10%. Bypass 100% of Def of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 20%. Increases damage taken from Human Player race enemies by 10%. Bypass 100% of Def of Human Player race targets when performing a physical attack.
Full item details & effects
Executioner

Executioner [1]

#1179 · Two-Handed Sword · Weapon (Two-Handed)
ATK
155
Weapon Lv.
4
Required Lv.
48
Slots
1
Weight
220
Buy value
20 z
Sell value
10 z
A gruesome sword used to behead criminals judged with the death penalty. Property: Shadow Increases physical damage on Demi-Human race targets by 20%. Increases physical damage taken from Demi-Human race enemies by 10%. Bypass 100% of Def of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 20%. Increases physical damage taken from Human Player race enemies by 10%. Bypass 100% of Def of Human Player race targets when performing a physical attack.
Full item details & effects
Great Fallen Manteau

Great Fallen Manteau [1]

#480024 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A powerful cloak made from the strong thoughts of forgotten people. For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%. ------------------------ Set Bonus: Old Rune Circlet For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%. When refine level of Great Fallen Manteau is 12 or higher, When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds. ------------------------ Set Bonus: Old Casket of Protection For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldown of skill King's Grace by 15 seconds. ------------------------ Set Bonus: Old Mitra For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Blazing Soul For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Magic Stone Hat For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Intensification by 30 seconds. ------------------------ Set Bonus: Old Wind Whisper For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, MATK +30. ------------------------ Set Bonus: Old Bone Circlet For every 2 refine level Great Fallen Manteau, increases critical damage by 3%. When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%. ------------------------ Set Bonus: Old Shadow Handicraft For every 2 refine level Great Fallen Manteau, Flee +5. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Driver Band (Red) For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Driver Band (Yellow) For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Suicidal Destruction by 30 seconds. ------------------------ Set Bonus: Old Midas Whisper For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Camouflage Bunny Hood For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Arrow Storm by 0.5 seconds. ------------------------ Set Bonus: Old Maestro Song's Hat For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Set Bonus: Old Dying Swan For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Def : 10
Full item details & effects
Illusion Death Guidance

Illusion Death Guidance [2]

#600011 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A cursed weapon that exists only to destroy all beings. It is said that the curse also brings bad omens to its owner. ------------------------ For every refine level, ATK + 4. ------------------------ When refined to +7 or higher, increase Storm Blast damage by 20%. ------------------------ When refined to +9 or higher, there's a 3% chance to recover HP by equal amount of refine level times 50 per second, up to 4 times. ------------------------ When refined to +11 or higher, CRI + 15, Critical Damage + 15%. ------------------------ Set Bonus: Illusion Death Guidance [2] Illusion Chain Mail [1] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, CRI + 5. ------------------------ When the total refine level of set is 18 or higher, increase Storm Blast damage by 20%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%. ------------------------
Full item details & effects
Illusion Morrigane's Belt

Illusion Morrigane's Belt [1]

#490069 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The belt that Cu Chulainn kept as a keepsake when his body was recovered after his death. ------------------------ STR + 3, MHP + 5%. ------------------------ Set Bonus: Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] ASPD + 10%. ------------------------ Def : 0
Full item details & effects
Illusion Skull Ring

Illusion Skull Ring [1]

#28508 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A weird ring adorned with a skull on which the words, 'Forever, until death...' are engraved. This accessory can only be equipped in the right accessory slot. Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack. Set Bonus Illusion Skull Ring [1] Illusion Book of the Apocalypse [2] Aspd + 8% Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2]. If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher, Crit + 15 Immune to Curse. If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher, ATK + 100
Full item details & effects
Illusion War Axe

Illusion War Axe [2]

#1326 · One-Handed Axe · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
420
Buy value
0 z
Sell value
0 z
a hideous axe that is said to be haunted by the fear of death when the day faces the enemy, with a life-threatening axe that has become frighteningly cruel because it is swung from the battlefield and filled with blood. Unbreakable. STR + 2, DEX + 2, LUK + 2. Increases the damage of Axe Tornado and Axe Boomerang by 100%. Increases the damage of Cart Tornado by 75%. If refine rate is 7 or higher, further increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%. If refine rate is 9 or higher, further increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by another 20%. If equipped with Illusion Shoes, ATK + 40. If refine rate of both is 7 or higher, increases the damage of Axe Boomerang by 15%. If the sum of their refine rates is 18 or higher, ATK + 10%. If the sum of their refine rates is 22 or higher, increases long ranged physical damage by 10%.
Full item details & effects
Jasper Ring

Jasper Ring [1]

#490113 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A gold ring decorated with jasper in the center. It is said to have an effect of strengthening beliefs. STR + 7. Physical damage against all class enemies + 10%. Increases Ignition Break and Sonic Wave damage by 1% per 3 base levels. If Ignition Break is level 5, MaxHP + 15% If Wind Cutter is level 5, increases physical damage against boss monsters by 15% If Sonic Wave is level 10, attack speed + 10%, recovers 100 HP and 10 SP when killing monsters with physical damage. If Death Bound is level 10, Perfect Hit + 15.
Full item details & effects
Ledger of Death

Ledger of Death [2]

#1565 · Book · Weapon
ATK
137
MATK
100
Weapon Lv.
4
Required Lv.
85
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
These books are used by demons to kill the living by writing their names in the pages, and a few of these were lost and ended up in human hands. The last name, 'Hollg--' looks like it wasn't completed. Maybe the demon changed his mind? Property: Neutral Str + 3 Int + 3 Luk - 20 Aspd + 1% per upgrade level of Ledger of Death [2]. Adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing a physical attack. Adds a 0.1% chance of inflicting Coma on Human Player race targets when performing a physical attack. Sage Bonus Adds a 2% chance of casting Level 5 Hell's Judgment on the target when performing a physical attack.
Full item details & effects
Lord of Death

Lord of Death [1]

#18574 · Armor · Headgear (Top + Mid)
DEF
10
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
The Helm of the Lord of Death MDEF + 5. Increase Damage to Boss Type Monsters by 10% Take 5% more damage from normal Monsters and Players. For every upgrade 5 and higher add 1% more damage to Boss Class monsters. Set Bonus Lord of the Dead Helm Abysmal Knight Card Increase Damage to Boss Type Monster by additional 5%. If Lord of the Dead Helm +11 negates the damage from normal Monsters and Players. The Abysmal Knight Card effect is only effective once. Location: Upper Middle
Full item details & effects
Memory of Lovers

Memory of Lovers

#18937 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A component left by a robotic doll which mourned the death of its owner. It's filled with their memories of love. Position: Middle Max HP + 2% Mdef + 7 Set Bonus Memory of Lovers Vesper Core 01 Int + 8 Max SP + 5% Set Bonus Memory of Lovers Vesper Core 01 [1] Int + 8 Max SP + 5% Set Bonus Memory of Lovers Vesper Core 02 Str + 7 ATK + 20 Set Bonus Memory of Lovers Vesper Core 02 [1] Str + 7 ATK + 20 Set Bonus Memory of Lovers Vesper Core 03 Agi + 7 Flee + 15 Set Bonus Memory of Lovers Vesper Core 03 [1] Agi + 7 Flee + 15 Set Bonus Memory of Lovers Vesper Core 04 Dex + 7 Hit + 10 Set Bonus Memory of Lovers Vesper Core 04 [1] Dex + 7 Hit + 10 Set Bonus Memory of Lovers Vesper Gear 02 [1] Max HP + 5% For every 20 base levels, Str + 1. Set Bonus Memory of Lovers Vesper Gear 04 [1] Reduces the variable casting time of skills by 5%. For every 20 base levels, Dex + 1.
Full item details & effects
Neo Skull Ring

Neo Skull Ring

#2763 · Armor · Accessory
Armor Lv.
1
Required Lv.
95
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A unique ring adorned with skull. Engraved are the words 'Forever, until Death....' Account Bound Rental Item Max HP + 5% ATK + 5% MATK + 5% Reduces the global delay of skills by 5%. Enables Level 1 Sight.
Full item details & effects
Ring of Nature

Ring of Nature [1]

#490076 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
MATK +10%, increase physical and magical damage dealt to all grade monsters by 10%, recover 200HP and 20SP when monsters killed. When equipped with Hero, reduce delay after skill by 15%, increase ranged damage dealt to enemies by 25%. When equipped with Desire of Death, Agi +50, removes penalty of the weapon size. When equipped with Release of Magic, increase neutral, holy, and wind element damage by 50%, reduce casting time by 70%. When equipped with Dynast, reduce delay after attack by 15%, increase a chance to perfect hit by 35%.
Full item details & effects
Rune Boots of Death

Rune Boots of Death [1]

#470176 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ When refined to +7 or higher, MATK + 5%, S.MATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase all property magic damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] MATK + 5%, S.MATK + 5. [Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Manteau of Death

Rune Manteau of Death [1]

#480233 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, increase all property magic damage by 10%. ------------------------ When refined to +11 or higher, MATK + 10%. ------------------------ Set Bonus: Death Rune Manteau [1] Death Rune Armor [1] Death Rune Boots [1] For every 30 Base INT, SPL + 1. Increase all property magic damage by 10%. Reduce Variable Casting Time by 10%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] MATK + 5%, S.MATK + 5. [Grade B] Increase all property magic damage by 10%. [Grade A] Reduce After Cast Delay by 10%, S.MATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Robe of Death

Rune Robe of Death [1]

#450245 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ For every 25 Base INT, SPL + 1. ------------------------ When refined to +7 or higher, MATK + 5%, S.MATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 15%. ------------------------ When refined to +11 or higher, increase all property magic damage by 15%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] SPL + 5, MATK + 5%. [Grade B] Increase all property magic damage by 10%. [Grade A] Reduce After Cast Delay by 10%, SPL + 5. ------------------------ Def : 45
Full item details & effects
Shield Of Death

Shield Of Death [1]

#2177 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
The Shield of the Lord of Death Increase damage to Boss-type monsters by 2% Receive 10% more damage from normal monsters. Set Bonus Lord of Death Shield of Death Increase damage to Boss-type monsters by 5% if Lord of Death refined +7 above, additional 5% damage to Boss-type monsters. Required Lv : 90
Full item details & effects
Shinobi Sash H

Shinobi Sash H [1]

#28485 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A sash that is said to have been owned by a renown ninja. With its embroidered emblem of nobility, it seems to contain some strange and mysterious power. MATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Increases magical damage on Shadow property targets by 4% per level of Illusion-Bewitch, Illusion-Death and Illusion-Shock known. Increases the damage of Exploding Dragon by 10% per level of Flaming Petals known. Increases the damage of First Wind by 10% per level of Wind Blade known. Increases the damage of Snow Flake Draft by 20% per level of Freezing Spear known.
Full item details & effects
Southern Cross

Southern Cross

#28201 · Grenade Launcher · Weapon (Two-Handed)
ATK
480
Weapon Lv.
3
Required Lv.
141
Slots
0
Weight
200
Buy value
2,800,000 z
Sell value
1,400,000 z
This grenade launcher is named after the Southern Cross, which symbolizes death. Base Attack: 480 Property: Neutral Required Job: Rebellion A 10% chance of casting Level 1 Cross Slash on the target when dealing physical attacks. A 3% chance of inflicting Curse status on the target when dealing physical attacks.
Full item details & effects
Southern Cross

Southern Cross [1]

#28202 · Grenade Launcher · Weapon (Two-Handed)
ATK
480
Weapon Lv.
3
Required Lv.
141
Slots
1
Weight
200
Buy value
2,800,000 z
Sell value
1,400,000 z
This grenade launcher is named after the Southern Cross, which symbolizes death. Base Attack: 480 Property: Neutral Required Job: Rebellion A 10% chance of casting Level 1 Cross Slash on the target when dealing physical attacks. A 3% chance of inflicting Curse status on the target when dealing physical attacks.
Full item details & effects
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