Game version
RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Shadow Weapon” in Renewal

Page 10 of 10
Talisman of Red Blue Shadow Earring

Talisman of Red Blue Shadow Earring

#1270043 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Talisman of Red Phoenix increased by 8%. ------------------------ For every 2 Refine Levels, MATK + 7. ------------------------ For every 3 Refine Levels, Damage of Talisman of Red Phoenix additionally increased by 2%. ------------------------ Set Bonus: Talisman of Red Blue Shadow Earring Talisman of Red Blue Shadow Pendant MATK + 2%, S.MATK + 2, If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players). ------------------------ Set Bonus: Talisman of Red Blue Shadow Earring Talisman of Red Blue Shadow Pendant Master Shadow Weapon Increase magical damage of all properties by 3%, S.MATK + 2. When total refine level of set is 27 or higher, Ignore magical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Thanos Dagger-AD

Thanos Dagger-AD [2]

#510030 · Dagger · Weapon
ATK
150
MATK
160
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Thanatos Dagger remodeled with Team Atnad's technology added. ------------------------ MATK + 160. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. MATK + 10 per 2 refine rate. Increases fire and neutral property magical damage by 4% per 3 refine rate. If refine rate is 7 or higher, MATK + 5%, increases fire and neutral property damage by additional 10%. If refine rate is 9 or higher, when dealing normal melee physical damage, has a chance to auto-cast Meteor Storm level 7 and Psychic Wave level 4. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases fire and neutral property magical damage by additional 15%. ------------------------ [Bonus By Grade] [Grade D] MATK + 2%, increases From the Abyss damage by 10%. [Grade C] Additional MATK + 3%, S.MATK + 1. [Grade B] Increases From the Abyss damage by additional 10%. ------------------------ ATK : 150 Weapon Lv : 5
Full item details & effects
The Ripper

The Ripper [2]

#610044 · Katar · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
An ominous Katar once used by a person known as the Grim Reaper. ------------------------ ATK + 5%, POW + 2. ------------------------ Increase Impact Crater damage by 5%. ------------------------ When refined to +5 or higher, increase Impact Crater damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Impact Crater damage by additional 10%. ------------------------ When refined to +10 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increase Impact Crater damage by additional 5% and melee physical damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Thief Crossbow

Thief Crossbow [2]

#18109 · Bow · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
110
Buy value
56,000 z
Sell value
28,000 z
A bow made to facilitate the simultaneous launch of several arrows developed by the Thief Guild. Property: Neutral Increases the damage of Triangle Shot by 2% per upgrade level of the item. Increases the SP cost of Triangle Shot by 2 per upgrade level of the item.
Full item details & effects
Thorn Staff of Darkness

Thorn Staff of Darkness

#1636 · One-Handed Staff · Weapon
ATK
60
MATK
160
Weapon Lv.
4
Required Lv.
75
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
A staff which is covered with thorns, containing strong meanings of sorcery. Property: Shadow Int + 3 Dex + 3 Reduces the global delay of skills by 3% per 2 upgrade levels of the item. Bypass 1% of hard magic defense of normal monsters, boss monsters, and players when performing a magical attack per upgrade level of the item. Set Bonus Skull Cap [1] Thorn Staff of Darkness MATK +10 per upgrade level of Thorn Staff of Darkness. If Thorn Staff of Darkness upgrade level is +10 or higher, Reduces the variable casting time of skills by 10%.
Full item details & effects
Thorn Staff of Darkness

Thorn Staff of Darkness [1]

#1664 · Mace · Weapon
ATK
60
MATK
160
Weapon Lv.
4
Required Lv.
75
Slots
1
Weight
70
Buy value
10 z
Sell value
5 z
A staff which is covered with thorns, containing strong meanings of sorcery. Property: Shadow Int + 3 Dex + 3 Reduces the cooldown of skills by 3% per 2 upgrade levels of the item. Bypass 1% of Mdef of Normal, Boss and Player targets when performing a magical attack per upgrade level of the item. Set Bonus Skull Cap Thorn Staff of Darkness MATK + 10 per upgrade level of the Thorn Staff of Darkness. If Thorn Staff of Darkness upgrade level is +10 or higher, Reduces the variable casting time of skills by 10%.
Full item details & effects
Tornado Shadow Shield

Tornado Shadow Shield

#24561 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Shield that gives additional defense options. It can be worn alone, but would be less effective. Increase physical damage dealt to all size monsters by 3%. When refined to +7 or higher, increase physical damage to all size monsters by additional 3%, When refined to +9 or higher, increase physical damage to all size monsters by additional 4%. When equipped with Cart Tornado Shadow Armor/Shield/Shoes, Increase damage of Cart Tornado as percentage equal to the sum of refine rates of the set. When equipped with Generic Shadow Weapon, Ignore defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rates of Cart Tornado Shadow Shield and Generic Shadow Weapon. Set Bonus Cart Tornado Shadow Shoes Cart Tornado Shadow Shield Cart Tornado Shadow Armor Increases Cart Tornado Damage % by the sum total refine of the set. Location : Shield Weight : 0
Full item details & effects
Triangle Disaster

Triangle Disaster [1]

#700069 · Bow · Weapon (Two-Handed)
ATK
160
MATK
170
Weapon Lv.
4
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
A special composite bow that can fire three arrows at once. It was possessed by a wandering archer during his lifetime. ------------------------ MATK + 170 For every 1 base level, increases damage dealt by [Triangle Shot] by 1% Additional AGI +3, Dex +3 per 1 refine Level of [Triangle Disaster] ------------------------
Full item details & effects
Triangle Shadow Shield

Triangle Shadow Shield

#24525 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A shield that can be worn on top of armor. Can be equipped alone, but less effective. Increase ranged physical damage by 3%. When refined to +7 or higher, increase ranged physical damage by additional 3%, When refined to +9 or higher, increase ranged physical damage by additional 4%. SET BONUS Triangle Shadow Armor Triangle Shadow Shield Triangle Shadow Shoes Decrease after skill delay as a percentage equivalent to half the sum. SET BONUS Shadowchaser Shadow Weapon, Penetrates all race's physical armor by 40% except players, additional penetration equivalent to sum of Triangle Shadow Shield/Weapon's refine rate. Location : Shield Weight : 0
Full item details & effects
Trip Shadow Armor

Trip Shadow Armor

#24615 · Shadow Gear · Shadow armor
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor provides additional protection. It can also be used alone, but has little defensive effect. MaxHP +10 per refine rate. Increases physical damage against all size enemies by 5%. Increases physical damage against all size enemies by additional 1% per 2 refine rate. When equipped with Round Trip Shadow Weapon/Shield/Armor, Increases Round Trip damage by half of the sum of refine rates. Location: Armor Weight: 0
Full item details & effects
Trip Shadow Shield

Trip Shadow Shield

#24614 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A small shield that can be attached to the arm can provide additional defensive effects. It can also be used alone, but has little defensive effect. MaxHP +10 per refine rate. Increases Round Trip damage by 5%. Increases Round Trip damage by additional 2% per 2 refine rate. When equipped with Round Trip Shadow Weapon/Shield/Armor, Increases Round Trip damage by half of the sum of refine rates. Location: Shield Weight: 0
Full item details & effects
Triple Shadow Earring

Triple Shadow Earring

#1270035 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Triple Laser increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1 ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Triple Laser additionally increased by 1%. ------------------------ Set Bonus: Triple Shadow Earring Triple Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Triple Shadow Earring Triple Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Vibration Shadow Earring

Vibration Shadow Earring

#24511 · Shadow Gear · Shadow right accessory
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A sacred earring that is said to protect the wearer. Unlocks the wearer's potential abilities. Reduce SP consumption of Reverberation by 2%. Reduce SP consumption of Reverberation by additional 1% per 2 refine rate. Increases Max HP by 10 per refine level SET BONUS Reverberation Shadow Weapon Reverberation Shadow Pendant Reverberation Shadow Earring Increase damage of Reverberation as a percentage that is equivalent to half the sum of its refine rate. Location : Accessory
Full item details & effects
Vibration Shadow Pendant

Vibration Shadow Pendant

#24510 · Shadow Gear · Shadow left accessory
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A sacred necklace that is said to protect the wearer. Increase damage of Reverberation by 5%. Increase damage of Reverberation by additional 2% per 2 refine levels. Increases Max HP by 10 per refine level SET BONUS Reverberation Shadow Weapon Reverberation Shadow Pendant Reverberation Shadow Earring Increase damage of Reverberation as a percentage that is equivalent to half the sum of its refine rate. Location : Accessory
Full item details & effects
Vigilante Bow

Vigilante Bow [2]

#18145 · Bow · Weapon (Two-Handed)
ATK
140
Weapon Lv.
3
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A bow used by members of a vigilante group that once existed to stop criminals. Property: Neutral Required Jobs: Shadow Chaser Increases long-ranged damage on targets by 5% for every 20 base Dex. If upgrade level is +7 or higher, Increases long-ranged damage on targets by an additional 10%. If upgrade level is +9 or higher, Increases the damage of Double Strafe by 50%. Set Bonus Vigilante Badge Vigilante Bow Vigilante Suit Increases the damage of Double Strafe by 50%. Reduces the SP cost of Triangle Shot by 10.
Full item details & effects
Vivatus Fides Chakram

Vivatus Fides Chakram [2]

#610022 · Katar · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A chakram shaped katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Rolling Cutter damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Rolling Cutter damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Rolling Cutter damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Rolling Cutter damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW +1 and P.ATK +1 per 3 refine rate. ------------------------ ATK : 250 Weapon Lv : 5
Full item details & effects
Vivatus Fides Dark Wand

Vivatus Fides Dark Wand [2]

#550063 · One-Handed Staff · Weapon
ATK
160
MATK
220
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A Staff reborn through the power of true faith through a purification ritual. ------------------------ MATK + 220. Can't be destroyed. Increases Curse Explosion damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Curse Explosion damage by additional 20%. If refine rate is 9 or higher, increases magical damage againt all size enemies by 15%. If refine rate is 11 or higher, increases Curse Explosion damage by additional 25%. If refine rate is 12 or higher, increases shadow property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Curse Explosion damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL +1 and S.MATK +1 per 3 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 210
Full item details & effects
Vivatus Fides Katar

Vivatus Fides Katar [2]

#610023 · Katar · Weapon (Two-Handed)
ATK
230
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
170
Buy value
0 z
Sell value
0 z
A katar reborn with the power of true faith through a purification ritual. ------------------------ Increases Counter Slash damage by 10%. ATK + 18 per 3 refine rate. If refine rate is 7 or higher, increases Counter Slash damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Counter Slash damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Counter Slash damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW +1 and P.ATK +1 per 3 refine rate. ------------------------ ATK : 230 Weapon Lv : 5
Full item details & effects
Vivatus Fides Soul Stick

Vivatus Fides Soul Stick [2]

#550064 · One-Handed Staff · Weapon
ATK
160
MATK
205
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
A Staff reborn through the power of true faith through a purification ritual. ------------------------ MATK + 205. Can't be destroyed. Increases Eswhoo damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Eswhoo damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Eswhoo damage by additional 25%. If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%. [Grade C] Increases Eswhoo damage by additional 15%. [Grade B] MATK +7%. [Grade A] SPL +1 and S.MATK +1 per 3 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 210
Full item details & effects
Wicked Edge

Wicked Edge [2]

#510052 · Dagger · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Dagger equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Edge. ------------------------ Increases Shadow Dance damage by 5% per 2 refine rate. Increases Shadow Flash damage by 7% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +1. [Grade C] Increases Shadow Dance damage by additional 7%. [Grade B] P.ATK +1. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Katar

Wicked Katar [2]

#610035 · Katar · Weapon (Two-Handed)
ATK
280
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
Katar equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Katar. ------------------------ Increases Impact Crater damage by 6% per 2 refine rate. Increases Savage Impact damage by 7% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Impact Crater damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Witty Shadow Pendant

Witty Shadow Pendant

#24887 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
MDEF + 10. ------------------------ For every 2 refine level, MRES + 3. ------------------------ When refined to +10 or higher, MRES + 15. ------------------------ Set Bonus: Witty Shadow Pendant Witty Shadow Earring MDEF + 15, MRES + 25. ------------------------ When the total refine level of set is 18 or higher, MSP + 7%. ------------------------ Set Bonus: Witty Shadow Pendant Wisdom Shadow Weapon MRES + 15. ------------------------ When the total refine level of set is 18 or higher, WIS + 3, MSP + 5%. ------------------------ Location : Pendant
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.