Sunglasses specially coated in dark blue.
Excellent UV protection.
Reduce variable casting by 5%.
Lens stones can be used to activate additional capabilities.
You can purchase Lens Stones from
[Nyarom] using Nyangvine or Zeny.
This item cannot be enchanted by Piercing Master.
Location : Middle Weight : 10
A special earring for your rapid growth.
Specialized in elemental Magic Attack.
ASPD + 5%
MaxSP + 3%
Reduces Variable Cast Time by 5%.
Increases Ghost, Holy, Shadow, Undead, Poison property Magic Damage by 5%.
A special muffler for your rapid growth.
Specialized in elemental Magic Attack.
Cannot be refined.
Reduces Variable Cast Time by 5%.
For every 3 refine levels, increases MATK + 4.
If refined to +7, increases Ghost, Holy, Shadow, Undead, and Poison property Magic Damage by 5%.
If refined to +9, reduces after cast delay by 10%.
A special robe for your rapid growth.
Specialized in elemental Magic Attack.
Cannot be refined.
MATK + 100
Reduces Variable Cast Time by 5%.
For every 2 refine levels, increases MATK + 1%.
For every 3 refine levels, reduces Variable Cast Time by 1%.
If refined to +7, increases MATK + 50.
If refined to +9, reduces Variable Cast Time by 5%.
A special set of shoes for your rapid growth.
Specialized in elemental Magic Attack.
Cannot be refined.
MATK + 20
FLEE + 20
For every 3 refine levels, increases MHP + 400.
If refined to +7, increases MHP + 1800.
If refined to +9, decreases fixed casting time by 0.5 seconds.
A ring that empowers the essences of the Demon God.
ATK + 5%
MATK + 5%
Set Bonus
Darklord Essence Concentration1
Demon God's Ring
Reduces the variable casting time of skills by 5%.
Set Bonus
Darklord Essence Concentration2
Demon God's Ring
Reduces the variable casting time of skills by 5%.
Set Bonus
Darklord Essence Concentration3
Demon God's Ring
Reduces the variable casting time of skills by 5%.
Set Bonus
Darklord Essence Force1
Demon God's Ring
ATK + 5%
Set Bonus
Darklord Essence Force2
Demon God's Ring
ATK + 5%
Set Bonus
Darklord Essence Force3
Demon God's Ring
ATK + 5%
Set Bonus
Darklord Essence Intelligence1
Demon God's Ring
MATK + 5%
Set Bonus
Darklord Essence Intelligence2
Demon God's Ring
MATK + 5%
Set Bonus
Darklord Essence Intelligence3
Demon God's Ring
MATK + 5%
Set Bonus
Darklord Essence Luck1
Demon God's Ring
Increases critical damage on targets by 5%.
Set Bonus
Darklord Essence Luck2
Demon God's Ring
Increases critical damage on targets by 5%.
Set Bonus
Darklord Essence Luck3
Demon God's Ring
Increases critical damage on targets by 5%.
Set Bonus
Darklord Essence Speed1
Demon God's Ring
Aspd + 5%
Set Bonus
Darklord Essence Speed2
Demon God's Ring
Aspd + 5%
Set Bonus
Darklord Essence Speed3
Demon God's Ring
Aspd + 5%
Set Bonus
Darklord Essence Vitality1
Demon God's Ring
Max HP + 5%
Set Bonus
Darklord Essence Vitality2
Demon God's Ring
Max HP + 5%
Set Bonus
Darklord Essence Vitality3
Demon God's Ring
Max HP + 5%
The one who can handle all guns is the one used by the master.
It seems to resonate with the boots of an ancient hero.
Splash Attack.
Increase damage of ranged attack by 3% per 2 refine rate.
MSP + 2% per 3 refine rate.
When refined to +7 or higher, increase physical damage to boss monsters by 10%.
When refined to +9 or higher, upon use of Platinum Altar increase ATK + 50 and Ranged Damage + 10% for 90 seconds
When refined to +11 or higher, increase physical damage to Demon, Undead monsters by 15%.
When equipped with ancient hero boots, adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
Splash attack, indestructible in battle.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases long range phyiscal damage by 4%.
When refined to +7 or higher, increases Vanishing Buster and Shatter Storm damage by 30%, increases long ranged physical damage by 10%.
When refined to +9 or higher, reduces skill cooldown of Shatter Storm by 1 second, increases Vanishing Buster and Shatter Storm damage by additional 25%.
When refined to +11 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%, increases physical damage against all size enemies by 15%.
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Set Bonus:
Demon Slayer Shot-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
------------------------
[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
One of a pair of daggers made for the Assassin's Guild.
When paired with Sandstorm,
SP + 20, MaxHP + 5%,
HIT + 10.
Extra 30% damage inflicted to large monsters.
Has a chance of activating 190 ASPD for 7 seconds.
Property : Neutral
A two-handed staff said to have power to control one's destiny.
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Cannot be destroyed.
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MATK + 290.
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MATK + 5%, SPL + 2.
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Increase Frozen Slash damage by 5%.
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When refined to +5 or higher, increase Frozen Slash damage by additional 10%.
------------------------
When refined to +7 or higher, increase Water property magic damage by 5%.
------------------------
When refined to +9 or higher, increase Frozen Slash damage by additional 10%.
------------------------
When refined to +10 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +11 or higher, increase Frozen Slash damage by additional 5% and Crystal Rain damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Water property magic damage by 10%.
[Grade C] Increase magic damage against all sizes enemies by 10%.
[Grade B] Increase magic damage against all races enemies by 10%.
[Grade A] Increase magic damage against all property enemies by 10%.
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A detector used to find special minerals in the Einbroch mine.
Since it was added with an effect that boosts the wielder's magical prowess, many have used it for a purpose different from its original use.
MATK +330
MATK +10%
When refined to +7 or higher, MATK +60, Variable Cast Time -10%.
When refined to +9 or higher, Fire Magic damage +15%.
When dealing magic damage, create a chance to gain 20% bonus Magic damage on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
ATK: 180
Imbued with demonic power, this Fuuma Shuriken has transformed to resemble a demon's claw.
Indestructible in battle.
MATK + 330.
MATK + 5%, SPL + 2.
Darkening Cannon damage +5%.
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When refine level 5 or more, Darkening Cannon damage +10%.
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When refine level 7 or more, Shadow and Fire magic damage +5%.
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When refine level 9 or more, Darkening Cannon damage +10% additional.
------------------------
When refine level 10 or more, Variable Casting Time -10%.
------------------------
When refine level 11 or more, Darkening Cannon damage +5% additional, Red Flame Cannon damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Shadow and Fire magic damage +10%.
[Grade C] Magic damage to all size enemies +10%.
[Grade B] Magic damage to all race enemies +10%.
[Grade A] Magic damage to all property enemies +10%.
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A one-handed sword used by the gatekeeper of hell.
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MATK + 220.
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MATK + 5%, SPL + 2.
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Increase Cross Rain damage by 5%.
------------------------
When refined to +5 or higher, increase Cross Rain damage by additional 10%.
------------------------
When refined to +7 or higher, increase Holy property magic damage by 5%.
------------------------
When refined to +9 or higher, increase Cross Rain damage by additional 10%.
------------------------
When refined to +10 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +11 or higher, increase Cross Rain damage by additional 5% and Holy property magic damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Holy property magic damage by 10%.
[Grade C] Increase magic damage against all sizes enemies by 10%.
[Grade B] Increase magic damage against all races enemies by 10%.
[Grade A] Increase magic damage against all property enemies by 10%.
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Increase damage dealt to all monsters by 5%.
Reduce Power Absorb's aftercast delay by 3 seconds
When Earth Shaker Lv5, reduce SP consumption of Lion's Howl by 35, Knuckle Arrows by 4.
When Rampage Blast Lv5, Increase Lion's Howl damage by 30%, Knuckle Arrows by 100%.
When Lightning Ride Lv5, reduce delay after attack by 10%, increase chance to guide attack by 15%.
DEF : 0
A two-handed staff designed to harness chaos magic.
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Cannot be destroyed.
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MATK + 290.
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MATK + 5%, SPL + 2.
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Increase Soul Vulcan Strike damage by 5%.
------------------------
When refined to +5 or higher, increase Soul Vulcan Strike damage by additional 10%.
------------------------
When refined to +7 or higher, increase Ghost and Shadow property magic damage by 5%.
------------------------
When refined to +9 or higher, increase Soul Vulcan Strike damage by additional 10%.
------------------------
When refined to +10 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +11 or higher, increase Soul Vulcan Strike damage by additional 5% and Mystery Illusion damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Ghost and Shadow property magic damage by 10%.
[Grade C] Increase magic damage against all sizes enemies by 10%.
[Grade B] Increase magic damage against all races enemies by 10%.
[Grade A] Increase magic damage against all property enemies by 10%.
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Shoes made by a worshipper of Baphomet with magical powers.
Required Jobs: All Jobs
Mdef + 15
Max HP + 3%
Max SP + 3%
MATK + 2%
Increases the damage of Neutral and Fire property magical attacks on targets by 2%.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Additional MATK + 3%
Increases the damage of Neutral and Fire property magical attacks on targets by an additional 3%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Additional MATK + 5%
Increases the damage of Neutral and Fire property magical attacks on targets by an additional 5%.
A hand dropped by a psychic who was chasing after a powerful demon. It will surround you with fear once you equip it.
Position: Upper
Aspd + 10%
Reduces the fixed casting time of Lion's Howl by 100%.
Increases the damage of Lion's Howl by 20%.
The users casting cannot be interrupted outside of WoE.
If upgrade level is +7 or higher,
Additional Aspd + 5%
Increases the damage of Lion's Howl by an additional 30%.
If upgrade level is +9 or higher,
Additional Aspd + 5%
Increases the damage of Lion's Howl by an additional 50%.
If upgrade level is +10 or higher,
Reduces the variable casting time of Lion's Howl, Mental Strength and Summon Spirit Sphere by 50%, if Lightning Ride is at maximum level.
Reduces the cooldown of Lion's Howl by 9.5 seconds, if Earth Shaker is at maximum level.
Increases physical damage on boss monsters by 50%, if Rampage Blast is at maximum level.
Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
A hat made to resemble a little dead deviling which has charming side-spreading eyes.
ATK & MATK +2
If refined to +7 or higher, increases EXP gained from each kill by 1%.
Location : Upper
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Hit + 1 for every 10 base Dex.
If the user's base Dex is 110 or higher, increases long-ranged damage on targets by 1%.
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Hit + 1 for every 10 base Dex.
If the user's base Dex is 110 or higher, increases long-ranged damage on targets by 1%.
The wonderful soul of the dead.
------------------------
ASPD +5%
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Reduces damage taken from players by 5%.
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INT +1 and MATK +1%, per skill level of [Esha], [Espa], [Eswoo] learned.
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Max HP +1500, per skill level of [Soul Harvest] learned.
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When [Soul Collection] Lv5 is learned,
Restore 150 HP and 15 SP when defeating monsters with a magic attack.
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When refined to +5 or higher,
additional ASPD +5%
------------------------
When refined to +7 or higher, additional
ASPD +10%
-5% damage from normal and boss monsters
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A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people.
Max HP + 100
Max SP + 100
Increases the recovery rate of recovery skills by 5%.
Increases physical damage on Satan Morocc and Wounded Morocc by 10%.
Set Bonus
Diabolus Robe [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Armor [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Ring
MaxHP + 2000
MaxSp + 200
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Increases the recovery rate of recovery skills by 15%
A robe which is decorated with unknown letters. The wearer feels like they're learning a new language.
Max SP + 150
Mdef + 5
Reduces the global delay of skills by 10%.
Increases the recovery rate of recovery skills by 6%.
Set Bonus
Diabolus Robe [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Robe
MDef + 25
MaxSP + 350
Reduces the cast delay of skills by 10%
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
mATK + 15 for every upgrade level of Diabolus Robe,
Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
ATK and MATK+120.
------------------------
Every 2 refine level, ATK and MATK +10.
Every 3 refine level, increases Picky Peck/Lunatic Carrot Beat/SV Stem Spear/CN Meteor by 20%.
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When refined to +9 or higher, ATK and MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduces global cooldown by 15%.
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Set Bonus:
Diana Suit-LT
Matyr Card
reduces Cooldown skill Lope 1 second,
reduces Cooldown skill Stoop 3 seconds.
Increases Physical/Magic damage to all races by 20%.
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Set Bonus:
Diana Suit-LT
Cutie Card
Reduces Cooldown skill Lope 6 seconds,
reduces Cooldown skill Stoop 4 seconds.
Increases Physical/Magic damage to enemies all races by 40%.
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[Grade Bonus]
[Grade D]
Reduces Cooldown skills Lunatic Carrot Beat by 5 seconds and SV Stem Spear by 1 second.
Every 2 refine level, ATK & MATK +8,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
[Grade C]
Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze damage by 5%.
[Grade B]
Every 2 refine level,P.ATK/S.MATK +1,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze by 5%.
When refined to +13 or higher, increases long-range physical damage and all properties magic damage by 25%.
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Def: 30
A ring used to symbolize the power held by Caesar of the Ancient Rome.
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All Basic Status + 1.
------------------------
Reduce After Cast Delay by 3%.
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Set Bonus:
Dictator Ring [1]
Diana Suit [1]
Reduce Picky Peck Variable Casting Time by 50%.
Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level.
Reduce SV Stem Spear Variable Casting Time by 50%.
SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level.
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Set Bonus:
Dictator Ring [1]
Mercury Suit [1]
For every 2 level of Killing Strike learned, MHP + 3%.
Reduce Illusion - Shadow cooldown by 7 seconds.
There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack.
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Set Bonus:
Dictator Ring [1]
Bacchus Armor [1]
ASPD + 5%.
Increase physical damage against all size enemies by 8%.
------------------------
Set Bonus:
Dictator Ring [1]
Neptune Uniform [1]
MHP + 8%, MATK + 6%.
Reduce Book of Dimensions cooldown by 10 seconds.
Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds.
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Def : 40
Armor that has lost its light after being consumed by toxic demonic magic.
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ATK + 140.
------------------------
For every 2 refinement levels, POW + 1, CON + 1.
------------------------
At refinement level 7, ATK + 3%, P.ATK + 2.
------------------------
At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%.
------------------------
At refinement level 11, melee/ranged physical damage + 10%.
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Set Bonus:
Dim Glacier Armor [1]
Dim Glacier Manteau [1]
Dim Glacier Boots [1]
melee/ranged physical damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, ATK increases by twice the total refinement level of this set.
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Set Bonus:
Dim Glacier Armor [1]
Dim Glacier Manteau [1]
Dim Glacier Boots [1]
Dim Glacier Weapons [1]
for every 3 weapon refinement levels, ATK + 10,
if the weapon is Grade C or higher, P.ATK + 6, POW + 5, CON + 5,
if the weapon is Grade B or higher, P.ATK + 5, POW + 5, CON + 5 additional increase,
if the weapon is Grade A or higher, P.ATK + 4, POW + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, physical damage to all property enemies + 20%.
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[Grade Bonus]
[Grade D] ATK + 5%, POW + 5, CON + 5.
[Grade C] melee/ranged physical damage + 10%.
[Grade B] ATK + 1% additional increase.
[Grade A] ATK + 2% additional increase.
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