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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MaxHP + 15%” in Renewal

Page 2 of 4
Fallen Wing Hairpin-LT

Fallen Wing Hairpin-LT [1]

#400433 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
1
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MaxHP+10%. After Cast Delay -8%. ------------------------ Every 2 refine level, additional After Cast Delay -2%. Every 3 refine level, Max HP +3000. ------------------------ When refined to +7 or higher, increases ASPD (delay after attack -10%) . When refined to +9 or higher, ATK & MATK +10%. When refined to +11 or higher, increases physical/magical damage to all race by +15%. When refined to +13 or higher, reduce physical damage taken from all size enemy by 10%. ------------------------ [Grade Bonus] [Grade D] P.ATK, S.MATK+5. [Grade C] MaxHP+15000, after cast delay -5%. [Grade B] 2% chance for 10 seconds when attacking physically or magically, all attribute magic damage, melee/ranged physical damage by +20%. [Grade A] Reduce damage taken from all property 10%. ------------------------ Def: 0 Location: Upper
Full item details & effects
Fifth Element

Fifth Element [1]

#470192 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Together with fire, water, wind and earth. This magic shoes was infused with the power of the 5th element. ------------------------ MaxHP +3% , MaxSP +3% ------------------------ Reduces damage taken from players by 10%. ------------------------ When refined to +5 or higher, MaxHP +7% , MaxSP +7%, Wind Magic property damage +10%. When refined to +7 or higher, MaxHP +10% , MaxSP +10%, Wind Magic property damage +10%. ------------------------ When learned Varetyr Spear Lv 10, INT +40, Enables to use Lord of Vermilion level 10. Every level of Spirit Symphaty, Increase Magic damage by 10%. Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus: Reduce After cast delay by 3%, MATK +15 When learned Call Ventus Lv 3, When using Electric Walk: Increase Movement speed for 30 sec. ------------------------ Def : 12 MDef : 10
Full item details & effects
Glotoneria

Glotoneria [1]

#480081 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
It was an ordinary cloak, but with the magical interference device installed by the Illusions, it turned into a terrible shape worthy of the name, Gluttony. MaxHP + 3% Reduce resistance versus players by 5%. When refined to +7 or higher, additional MaxHP + 5%, AGI + 10, DEX + 10. When refined to +9 or higher, additional MaxHP + 7%, AGI + 10, DEX + 10. Increase physical damage to small, medium, large monsters by 1% per Lv. of Shadow Spell, perfect hit +2%. When Triangle Shot Lv.10, increase resistance to Wind, Earth property attacks by 50%. When Feint Bomb Lv.10, recovers HP 100, SP 10 when monster is killed using physical attack. Recovers 2 SP per attack hit. Increase damage of Triangle Shot by 50%, Feint Bomb by 15% per Lv. of Maelstrom.
Full item details & effects
Gorgon Coronet

Gorgon Coronet

#410141 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
When worn on the body, it exerts surprising power, but it is said that when that power runs out, it will eventually turn into an ugly monster and be decapitated by the hero. MaxHP + 15%, increases resistance against all race monsters by 5%. When equipped with Aegis System, increase movement speed and resistance against players by 5%. Location : Upper Weight : 30
Full item details & effects
Gray Wolf Manteau

Gray Wolf Manteau [1]

#480091 · Armor · Garment
DEF
70
Armor Lv.
1
Required Lv.
190
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Manteau given to those recognized by the Gray Wolf Tribe. ------------------------ MaxHP + 2500. MaxHP + 150 per 2 refine rate. If refine rate is 7 or higher, ASPD +7%. ------------------------ Set Bonus: Gray Wolf Manteau[1] Gray Wolf Boots[1] Increases critical damage by 15%. ------------------------ Set Bonus: Gray Wolf Manteau[1] Gray Wolf Shoes[1] Reduces variable casting time by 15%. ------------------------ Def : 70 Armor Lv : 1
Full item details & effects
Gray Wolf Muffler

Gray Wolf Muffler [1]

#480090 · Armor · Garment
DEF
70
Armor Lv.
1
Required Lv.
190
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Muffler given to those recognized by the Gray Wolf Tribe. ------------------------ MaxHP + 1500. MaxHP + 100 per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 7%. ------------------------ Set Bonus: Gray Wolf Muffler[1] Gray Wolf Boots[1] Increases long ranged physical damage by 7%. ------------------------ Set Bonus: Gray Wolf Muffler[1] Gray Wolf Shoes[1] Increases all property magical damage by 15%. ------------------------ Def : 70 Armor Lv : 1
Full item details & effects
Great Hero Boots

Great Hero Boots [1]

#22238 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Shoes worn by a great hero. It seems to resonate with the Awakened hero's armor. MaxHP + 1500, MaxSP + 150. MaxHP + 1%, MaxSP + 1% per 3 refine levels. When refined to +7 or higher, ATK + 5%, MATK + 5%. When refined to +9 or higher, reduce fixed casting by 0.5 sec. When refined to +11 or higher, reduce fixed casting by 0.2 sec. When refined to +13 or higher, reduce global cooldown by 5%, reduce variable casting by 5%.
Full item details & effects
Guardian Soul

Guardian Soul

#480045 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
Enables Heaven's Drive Lv1 Increases resistance to Human Player and Doram player damage by 1% If refined to +7 or higher ATK +7 for every 18 points of Pure Luk and Str Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str 3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD 1% for every 18 points of Pure Agi and Vit MaxHP 1% for every 18 points of Pure Agi and Vit 3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK +7 for every 18 points of Pure Int and Dex Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex 3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +12 or higher ATK an additional +5 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD an additional 1% for every 18 points of Pure Agi and Vit MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +5 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +15 or higher ATK an additional +2 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +2 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
Full item details & effects
Heavenly Order

Heavenly Order

#19451 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Earrings with the power of heaven. It is said that the owner will have the power to judge those who disturb the order. ------------------------ Enables the use of Item Appraisal Lv. 1. ------------------------ For every 18 base STR, HIT +2, MaxHP +2%. ------------------------ For every 18 base AGI, FLEE +2, decreases after cast delay by 2%. ------------------------ For every 18 base VIT, MDEF +2, decreases variable cast time by 2% ------------------------ For every 18 base INT, MaxSP +2%, decreases SP Consumption by 2%. ------------------------ For every 18 base DEX, Critical +2, ASPD +2%. ------------------------ For every 18 base LUK, DEF +20, ATK +15, MATK +15. ------------------------ Def: 0 Location: Middle Weight 0
Full item details & effects
Illusion Military Boots

Illusion Military Boots

#470036 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Can use Magnum Break Lv.3 When refined to +7 or higher, MaxHP + 7% MaxSP + 7% ATK + 50 When refined to +11 or higher MaxHP + 10% MaxSP + 10% ATK + 50 When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv. Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned. Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned. When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%. DEF : 12
Full item details & effects
Illusion Shield II

Illusion Shield II [1]

#460014 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A combat shield created by collecting the essence of Illusion technology. MaxHP + 10% , MaxSP + 10%, When above BaseLv170, increase resistance of neutral property attacks by 5%. ATK + 15 , MATK + 15 per 3 refine rates.
Full item details & effects
Injured Eyepatch

Injured Eyepatch [1]

#19446 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
30
Buy value
2,000,000 z
Sell value
1,000,000 z
An eye patch of great power from a nameless warrior. Increased attack speed by 15%. MaxHP +15%. ------------------------ Set Bonus: Injured Eyepatch Lord Knight Card Increased movement speed, When a Physical Attack hits, there is a high probability (20%) when in Berserk state that ATK + 1000 for 5 seconds. Def : 0 Location : Middle
Full item details & effects
INT Soutane

INT Soutane [1]

#15401 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's intelligence. It's imbued with a blessing that enhances the wearer's intelligence. ------------------------ MaxHP +5%, MaxSP +15% Reduces variable casting by 10% ------------------------ For every 2 refine levels, MATK +3%. For every 3 refine levels, INT +5. For every 4 refine levels, magical damage against angel and demon race monsters by 8% ------------------------ Set Bonus Soutane of Intelligence Clergy's Manteau Clergy's Boots INT +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Intelligence, Clergy's Manteau, and Clergy's Boots is 27 or higher. MATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Jasper Ring

Jasper Ring [1]

#490113 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A gold ring decorated with jasper in the center. It is said to have an effect of strengthening beliefs. STR + 7. Physical damage against all class enemies + 10%. Increases Ignition Break and Sonic Wave damage by 1% per 3 base levels. If Ignition Break is level 5, MaxHP + 15% If Wind Cutter is level 5, increases physical damage against boss monsters by 15% If Sonic Wave is level 10, attack speed + 10%, recovers 100 HP and 10 SP when killing monsters with physical damage. If Death Bound is level 10, Perfect Hit + 15.
Full item details & effects
King Schmidt's Suit

King Schmidt's Suit [1]

#15388 · Armor · Armor
DEF
150
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
The uniform used by King Schmitz. ------------------------ Can't be destroyed. Increases physical and magical damage against medium and large size enemies by 10%. ------------------------ If refine rate is 7 or higher, increases physical and magical damage against fire and shadow property enemies by 10%. ------------------------ If refine rate is 9 or higher, reduces physical damage taken from dragon and formless race monsters by 15%. ------------------------ If refine rate is 11 or higher, reduces physical and magical damage taken from medium and large size enemies by 10%.. ------------------------ Set Bonus King Schmidt's Suit King Schmidt's Manteau MaxHP + 5%, MaxSP + 5%. If the sum of King Schmidt's Suit and King Schmidt's Manteau refine rate is 22 or higher, reduces global cooldown by 15%. ------------------------
Full item details & effects
Loyal Servant of the Demon Lord Morroc

Loyal Servant of the Demon Lord Morroc

#420236 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
P.ATK+5, S.MATK+5, Increases damage against demihuman race enemies and angel race monster by 5%. Reduces damage taken from demihuman race enemies and angel race monster by 3%. When equipped with Darklord Essence Force 3, Increases melee physical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Intelligence 3, Increases all property magical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Speed 3, Reduces global cooldown by 10%. MaxHP -20%. When equipped with Darklord Essence Concentration 3, Increases long ranged physical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Vitality 3, MaxHP +30%. ASPD -50%. When equipped with Darklord Essence Luck 3, Increases critical damage by 20%. Increases heal efffectiveness by 20%. Increases global cooldown by 10%. ------------------------ Set Bonus Loyal Servant of Morroc Demon God's Apostle Shnaim Card Increases physical and magical damage against all race enemies by 15%. ------------------------ Set Bonus Loyal Servant of Morroc Demon God's Apostle Ahat Card Increases physical and magical damage against all size enemies by 15%. ------------------------ Set Bonus Loyal Servant of Morroc Despair God Morocc Card MaxHP + 50%. Increases physical damage against all race enemies by 40%. ------------------------ Def : 0 Location : Lower
Full item details & effects
LUK Soutane

LUK Soutane [1]

#15402 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's luck. It's imbued with a blessing that enhances the wearer's luck. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% ------------------------ For every 2 refine levels, CRIT +3, critical damage +4%. For every 3 refine levels, LUK +5. For every 4 refine levels, physical damage against angel and demon race monsters by 8% ------------------------ Set Bonus Soutane of Luck Clergy's Manteau Clergy's Boots LUK +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Luck, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Lunar Eclipse Armor

Lunar Eclipse Armor [1]

#15374 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Armor said to contain the power of the Great Wolf that captured the moon. Can't be destroyed in Battle ------------------------ MaxHP + 15% , MaxSP + 15% ------------------------ Every refine level of Armor, After Cast Delay -1%. ------------------------ When refined to +7 or higher, Fix cast time -50%. When refined to +9 or higher, Additional Fix cast time reduction 20%. ------------------------ Set Bonus Lunar Eclipse Armor Hatii Card Immune to frozen. Max HP +50%. When receiving physical attack, there is 20% chance that the target will be frozen. Physical/magical damage received from medium and large sized enemy -15%. Incoming damage received from New Moon Kick and Full Moon Kick -20%. ------------------------ Def : 120
Full item details & effects
Magic Absorber

Magic Absorber [1]

#460005 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shield for anti-magic, with improved ability to reflect magic. It's very thin, probably because of its anti-magic shield. ------------------------ Increases all property magical damage by 3%, Mdef + 15. ------------------------ If refine rate is 7 or higher, MATK + 25. ------------------------ If refine rate is 9 or higher, reduces variable casting time by 5%. ------------------------ If refine rate is 12 or higher, increases all property magical damage by additional 7%. ------------------------ Set Bonus Magic Absorber Force/Mental Condenser MaxHP + 10%, reduces global cooldown by 5%. ------------------------ Def : 50
Full item details & effects
Magic Barrier Manteau

Magic Barrier Manteau [1]

#480065 · Armor · Garment
DEF
75
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
An improved Manteau that was one of the prizes of the Geffen Magic Contest. It is not an officially licensed improved product, but there is a text that says safety is excellent. ------------------------ MaxHP + 1500. ------------------------ MaxHP + 1% per refine rate. ------------------------ Increases ASPD by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, increases melee physical damage by 5%. ------------------------ If refine rate is 11 or higher, increases melee physical damage by additional 7%. ------------------------ Set Bonus Magic Barrier Manteau Anti Conjurer Suit ATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Magic Barrier Manteau Magic Protector Robe ATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%. ------------------------ Def : 75
Full item details & effects
Magic Barrier Muffler

Magic Barrier Muffler [1]

#480066 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
An improved muffler that was one of the prizes of the Geffen Magic Tournament. It is not an officially licensed improved product, but there is a text that says safety is excellent. ------------------------ MaxHP + 1500. ------------------------ MaxHP + 1% per refine rate. ------------------------ Reduces variable casting time by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%. ------------------------ If refine rate is 11 or higher, increases all property magical damage by 7%. ------------------------ Set Bonus Magic Barrier Muffler Anti Conjurer Suit MATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Magic Barrier Muffler Magic Protector Robe MATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%. ------------------------ Def : 70
Full item details & effects
Mars Armor

Mars Armor [1]

#15363 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after one of the twelve legendary pantheon. You can feel Mars divine power coming from it. ------------------------ When using Back Slide, ASPD + 2 for 10 seconds. ------------------------ For every 4 refine level, DEX + 3, MaxHP + 3%, ignore physical defense of Brute, Demihuman, and Human/Doram Player enemies by 15%. ------------------------ When refined to +12 or higher, Reduce Dark Claw cooldown by 5 seconds. For every level of Double Strafe learned, increase Triangle Shot damage by 2%. ------------------------ Set Bonus: Mars Armor [1] Giant Whisper Card FLEE + 20, ATK + 30. ------------------------ Set Bonus: Mars Armor [1] Kades Card Reduce damage taken from Holy and Ghost property attacks by 20%. ------------------------ Def : 0
Full item details & effects
Mechanical Aluminum Modified Boots-LT

Mechanical Aluminum Modified Boots-LT [1]

#470283 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ Every 2 refine level, POW +2 Every 3 refine level, MaxHP +4%, After cast delay -2%. ------------------------ When refined to +7 or higher, ATK+7%. When refined to +9 or higher, increases melee/ranged physical damage by 15%. When refined to +11 or higher, increases physical damage to all property enemy by 10%. When refined to +13 or higher, reduce variable casting time of Arms Cannon by 100%, reduce cooldown of Axe Tornado 2 seconds. Increases damage of Arms Cannon and Axe Tornado by 60%. ------------------------ Set Bonus: Scrap Remodel Shoes-LT [1] Waste Stove Card ATK+80. Reduce physical damage from Medium and Large 8%, Every 2 refine level, increases melee/ranged physical damage by 4%. When equiped by Merchant Class, increases additional ATK+100. ------------------------ Set Bonus: Scrap Remodel Shoes-LT [1] RSX-0806 Card ATK+100. Reduce physical damage from Medium and Large by 10%, Every 2 refine level, increases melee/ranged physical damage by 5% When equiped by Merchant Class, increases additional ATK+150. ------------------------ [Grade Bonus] [Grade D] Reduce fixed casting 0.7 seconds. [Grade C] Increases damage to all size by 10%. [Grade B] Increases damage of Mighty Smash, Spark Blaster by 40%. [Grade A] Increases physical damage to all race by 15%. ------------------------ Def: 50
Full item details & effects
Muqaddas Mashts

Muqaddas Mashts [2]

#560048 · Knuckle · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A Knuckle created by combining holy relics and magical power. MaxHP + 10%. Increase Third Flame Bomb damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increases Third Flame Bomb damage by additional 10%. If refine rate is 11 or higher, increases Third Flame Bomb damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk +5 ------------------------ Weapon Lv : 5
Full item details & effects
Nebula Armor of Stamina

Nebula Armor of Stamina [1]

#450170 · Armor · Armor
DEF
175
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
Armor that has received the stamina energy of the star's power. Increases stamina. ------------------------ STA +1. MaxHP +10%. Every 2 refine, Def +15. ------------------------ If refine rate is 9 or higher, increases incoming heal effectiveness by 10%. If refine rate is 11 or higher, MaxHP + 15%. ------------------------ [Grade Bonus] [Grade D] Def + 5 and additional 2% increase received healing per 2 refine, RES + 1 per 4 refine. [Grade C] Def + 7 and additional 3% increase received healing per 2 refine, RES + 2 per 4 refine. [Grade B] MHP + 1% per 3 refine, RES + 3 per 4 refine. [Grade A] MHP + 2% per 3 refine, RES + 4 per 4 refine. ------------------------ Def : 175
Full item details & effects
Northern Cross

Northern Cross [1]

#15906 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A hairband made of magical fabric with a beautiful red jewel. Reduce after cast delay by 10%, MATK + 25%. MaxHP + 2% per 1 refine rate. When refined to +7 or higher, increase damage of Earth Strain, Hell Inferno by 30%. When refined to +9 or higher, increase damage of Earth Strain, Hell Inferno by 70%. When Earth Strain lv5, reduce its SP consumption by SP 60, reduce its cooltime by 3 sec. When Tetra Vortex lv10, reduce after cast delay by 15%, When using Hell Inferno, adds 1% chance to increase Dark property magic damage by 50% for 5 sec. When Hell Inferno lv5, increase attack speed by 10%, variable casting by 15%. Location : Upper Weight : 50
Full item details & effects
Nostalgia Cherry Blossom

Nostalgia Cherry Blossom [1]

#400194 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
Cute hair ornament with cherry blossoms. When I look at it, I feel nostalgic. MaxHP + 20%. Increase damage of Blaze Kick, Solar Explosion by 15%. When Solar Luminance lv5, Blaze Kick lv7, can see monsters in Hiding or Cloaking. When Solar Stance lv3, Def + 500. When Solar Explosion lv10, drains 2% of damage as HP when physically attacking. Reduce incoming damage from ranged physical attacks by 1% per 1 refine rate. When refined to +7 or higher, increase damage of Blaze Kick and Solar Explosion by additional 25%. When refined to +9 or higher, increase damage of Blaze Kick and Solar Explosion by additional 35%. Location : Upper Weight : 50
Full item details & effects
Old Casket of Protection

Old Casket of Protection [1]

#18983 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
Cannot be traded. All Stats + 1. MDEF+ 5. ATK + 4 per 1 refine level. ASPD + 1 per 5 refine levels. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Cannon Spear by 20% per 2 refine levels. Increase damage of Overbrand by 15% per 2 refine levels. Location : Upper Weight : 10
Full item details & effects
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