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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK + 4%” in Renewal

Page 23 of 24
Vanargandr Helm

Vanargandr Helm [1]

#18652 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet. Position: Upper If upgrade level is +4 or less, adds a chance of restoring 1% of damage as HP/SP when performing a physical attack. If upgrade level is +5 or higher, adds a chance of restoring additional 2% of damage as HP when performing a physical attack. If upgrade level is +7 or higher, adds an additional chance of restoring additional 2% of damage as HP and additional 1% of damage as SP when performing a physical attack. If upgrade level is +8 or higher, adds an additional chance of restoring additional X% of damage as HP and X% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, adds an additional chance of restoring additional 3% of damage as HP and additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Varetyr Shadow Weapon

Varetyr Shadow Weapon

#24557 · Shadow Gear · Shadow weapon
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Gloves that bring out potential capabilities of the wearer. Adds +1 ATK and MATK based on refine level. Increase wind property magic damage by 3%. When refined to +7 or higher, increase wind property magic damage by additional 3%. When refined to +9 or higher, increase wind property magic damage by additional 4%. SET BONUS Varetyr Shadow Weapon Varetyr Shadow Pendant Varetyr Shadow Earring Increase damage of Varetyr Spear as a percentage that is equivalent to sum of its refine rates. SET BONUS Varetyr Shadow Weapon Sorcerer Shadow Shield, Ignores magical defense of all race except players by 40%, additionally ignores magical defense as a percentage that is equivalent to sum of refine rates of Varetyr Shadow Weapon/Sorcerer Shadow Shield. Location: Weapon Weight: 0
Full item details & effects
Varmundt Fire Rune Armor

Varmundt Fire Rune Armor [1]

#450200 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ POW +1 per 25 base Str of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] POW +3, ATK +3%. [Grade B] Increases melee physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Boots

Varmundt Fire Rune Boots [1]

#470109 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, reduces variable casting time by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases melee physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] Reduces fixed casting time by additional 0.2 seconds. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Fire Rune Manteau

Varmundt Fire Rune Manteau [1]

#480146 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Fire rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, ATK +5%. ------------------------ Set Bonus: Varmund Fire Rune Manteau[1] Varmund Fire Rune Boots[1] Varmund Fire Rune Armor[1] increases melee physical damage by 5%, reduces variable casting time by additional 5%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases melee physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Armor

Varmundt Ice Rune Armor [1]

#450203 · Armor · Armor
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Armor imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ CON +1 per 25 base Dex of the user. ------------------------ When armor refined to +7 or higher, ATK +5%. When armor refined to +9 or higher, Increases critical damage by 10%. When armor refined to +11 or higher, Increases long ranged physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] CON +3, ATK +3%. [Grade B] Increases long ranged physical damage by 10%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Boots

Varmundt Ice Rune Boots [1]

#470111 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 5%, reduces fixed casting time by 0.3 seconds. When armor refined to +11 or higher, increases long ranged physical damage by 5%, reduces fixed casting time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK +2%. [Grade C] Reduces fixed casting time by additional 0.3 seconds. [Grade B] ATK +2%, P.ATK +2. [Grade A] C.Rate +1. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Varmundt Ice Rune Manteau

Varmundt Ice Rune Manteau [1]

#480148 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau imprinted with Varmund's Ice rune magic. It is imprinted with power. ------------------------ When refined to +7 or higher, ATK +5%. When refined to +9 or higher, increases critical damage by 10%. When armor refined to +11 or higher, increases long ranged physical damage by 5%. ------------------------ Set Bonus: Varmund Ice Rune Manteau[1] Varmund Ice Rune Boots[1] Varmund Ice Rune Armor[1] increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] ATK +3%, P.ATK +2. [Grade B] Increases long ranged physical damage by 5%. [Grade A] Reduces after cast delay by 10%. ------------------------ Def: 45 Armor Lv: 2 Req Level: 210
Full item details & effects
Vellum Great Encyclopedia

Vellum Great Encyclopedia

#1587 · Book · Weapon
ATK
130
Weapon Lv.
4
Required Lv.
95
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
Additional options for PvP and siege areas The option does not apply in the Siege of Herostraia. A book that has been designed specifically for battles against players. Property: Neutral Stats during WoE, PvP Increases physical damage on Human Player and Doram Player race targets by 80%. Increases physical damage on Human Player and Doram Player race targets by an additional 1% per upgrade level of the item. Bypass 30% of hard defense of Human Player and Doram Player race targets when performing a physical attack. If upgrade level is +9 or higher, Adds a 3% chance of buffing the user for 3 seconds when performing a physical attack; ATK + 200.
Full item details & effects
Venus Armor

Venus Armor [1]

#15365 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after one of the twelve legendary pantheon. You can feel Venus divine power coming from it. ------------------------ For every level of Heal learned, reduce long-range physical damage taken by 1%, MHP + 1%. ------------------------ For every 4 refine level, INT + 2, MDEF + 7. ------------------------ When refined to +12 or higher, Reduce Clearance and Silentium cooldown by 5 seconds. Reduce Crescent Elbow cooldown by 3 seconds. ------------------------ Set Bonus: Venus Feather Armor [1] Firelock Soldier Card Reduce damage taken from all race enemies (including Player) by 5%. ------------------------ Set Bonus: Venus Feather Armor [1] Lady Tanee Card ATK + 50. Increase physical and magic damage against Boss class enemies by 25%. ------------------------ Def : 0
Full item details & effects
Venus Feather Armor-LT

Venus Feather Armor-LT [1]

#450297 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK+100. ------------------------ Every 2 level refine, ATK/MATK+10. Every 3 level refine, increase Rampage Blast/Lightning Ride/Duple Strike/Duple Magic/Adoramus skills damage by 20%. ------------------------ When refined to +9 or higher, ATK/MATK+10%. When refined to +11 or higher, increase physical/magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Venus Feather Armor-LT Firelock Soldier Card ATK+100, Damage taken from all races -5%. Increase physical damage to boss-level by 10%. ------------------------ Set Bonus: Venus Feather Armor-LT Lady Tanee Card MaxHP+50%, ATK+100, Damage taken from all races -5%. Increase physical damage to boss-level by 30%. ------------------------ [Grade Bonus] [Grade D] Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Crescent Elbow skills cooldown time -1 second. Every 3 level refine, increase physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%. [Grade B] Every 2 level refine, P.ATK+1/S.MATK+1. Every 3 level refine, increase physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%. When refined to +13 or higher, Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Knuckle Arrow skills cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
Vicious Mind Aura

Vicious Mind Aura

#19439 · Armor · Headgear (Lower)
DEF
5
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Mysterious energy surrounds you. If equipped with Fallen Warrior Manteau [1], ATK +5 for every 30 pure STR increased ASPD (Post-attack delay -3%) for every 30 pure AGI Post-skill delay -4% for every 30 pure VIT MATK +5 and Variable Cast Time -8% for every 30 pure INT Long-ranged Physical damage +1% for every 30 pure DEX Critical damage +3% for every 30 pure LUK Location: Lower Weight: 10
Full item details & effects
Vicious Mind Book

Vicious Mind Book [1]

#28605 · Book · Weapon
ATK
95
Weapon Lv.
4
Required Lv.
160
Slots
1
Weight
95
Buy value
20 z
Sell value
10 z
The book of an evil spirit. Property: Neutral Required Jobs: Priest Jobs, Sage Jobs, Taekwon Master ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15. MATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15. This item is indestructible in battle.
Full item details & effects
Vicious Mind Dagger

Vicious Mind Dagger [1]

#28706 · Dagger · Weapon
ATK
105
MATK
50
Weapon Lv.
4
Required Lv.
160
Slots
1
Weight
105
Buy value
20 z
Sell value
10 z
The dagger of an evil spirit. Property: Neutral Required Jobs: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15. MATK + 50 Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15.
Full item details & effects
Vicious Mind Huuma Shuriken

Vicious Mind Huuma Shuriken [1]

#13328 · Huuma Shuriken · Weapon (Two-Handed)
ATK
150
MATK
50
Weapon Lv.
4
Required Lv.
160
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
The huuma shuriken of an evil spirit. Property: Neutral Required Jobs: Ninja Jobs ATK + (upgrade level * upgrade level) up to a maximum upgrade level of 15. MATK + 50 Additional MATK + ((upgrade level * upgrade level) / 2) up to a maximum upgrade level of 15. This item is indestructible in battle.
Full item details & effects
Virtual Bow-OS

Virtual Bow-OS [2]

#18178 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
A seemingly stringless bow. It only reveals its sunset-colored string when pulled. ATK +3% If upgrade level is +7 or higher, Increases long-ranged physical damage on targets by an additional 7%. If upgrade level is +9 or higher, Increases the damage of Arrow Storm by 30%. If upgrade level is +11 or higher, Increases the damage of Arrow Storm by an additional +20%.
Full item details & effects
Virtual Bow-OSAD

Virtual Bow-OSAD [2]

#700054 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Virtual Bow-OS remodeled with Team Atnad's technology added. ------------------------ ATK + 5%. If refine rate is 7 or higher, CRI + 8, increases long ranged physical damage by 7%. If refine rate is 9 or higher, increases Arrow Storm damage by 40% and Focused Arrow Strike damage by 20%. If refine rate is 11 or higher, CRI + 7, increases Arrow Storm damage by additional 30%. ------------------------ ATK : 200 Weapon Lv : 5
Full item details & effects
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