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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+20” in Renewal

Page 25 of 41
Magma Manteau

Magma Manteau [1]

#480077 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
Reduce incoming physical damage from boss monsters by 5%. Increase damage dealt to all size monsters by 5%. When refined to +5 or higher, MaxHP + 3% , MaxSP + 3%, reduce delay after attack by 5%. When refined to +7 or higher, MaxHP + 5% , MaxSP + 5%, reduce delay after attack by 5%. If user learned FAW Magic Decoy level 5, Perfect Hit + 50. Increases Axe Tornado and Power Swing damage by 20% per each level of Axe Boomerang user learned. If user learned Lava Flow level 5, reduces damage taken from fire and earth property by 50%.
Full item details & effects
Magnum Break Amistr Bag

Magnum Break Amistr Bag [1]

#20806 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Magnum Break. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
Malangdo Pirate Hat

Malangdo Pirate Hat [1]

#19212 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
The cat ears makes this a cute hat to wear. Position: Upper Required Jobs: All Jobs Increases physical and magical damage on Malangdo monsters by 15%. Reduces damage taken from Malangdo monsters by 15%. Reduces damage taken from Wind property attacks by 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Malangdo monsters by an additional 15%. Reduces damage taken from Malangdo monsters by an additional 15%. If upgrade level is +8 or higher, Reduces damage taken from Wind property attacks by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Malangdo monsters by an additional 20%. Reduces damage taken from Malangdo monsters by an additional 20%.
Full item details & effects
Maneater Flower Hairpin

Maneater Flower Hairpin [1]

#19042 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
20
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A flower that preys on insects with incredible speed. Sometimes they bite people but will spit them out right away. Recovers SP by 5 when killing insects using melee physical attacks. Recovers HP by 100 when killing monsters using melee physical attacks. When refined to +5 or higher, reduce incoming damage from insect type monsters by 5%. When refined to +7 or higher, reduce incoming damage from insect type monsters by additional 5%. Location : Upper Weight : 30
Full item details & effects
Manteau of Mystical Beast: Spring

Manteau of Mystical Beast: Spring [1]

#480345 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Floral Pegasus, the divine beast of spring. ------------------------ POW + 2, CON + 2, CRI - 20. ------------------------ For every 2 refine levels, ATK + 5. ------------------------ For every 3 refine levels, Melee Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 7%, Melee Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50. [Grade A] P.ATK + 5, Physical Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Manteau of Mystical Beast: Summer

Manteau of Mystical Beast: Summer [1]

#480346 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Coral Marine, the divine beast of summer. ------------------------ POW + 2, CON + 2, CRI - 20. ------------------------ For every 2 refine levels, ATK + 5. ------------------------ For every 3 refine levels, Long-range Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 7%, Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50. [Grade A] P.ATK + 5, Physical Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Marin Pattern Hat

Marin Pattern Hat [1]

#400672 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A cute hat with a round shape. When you look at it from behind, you can see a cute Marin. ------------------------ POW + 3. ------------------------ Reduce damage taken from Human and Doram Player by 13%. ------------------------ Reduce damage taken from Normal and Boss enemies by 20%. ------------------------ Increase physical damage against all class enemies by 40%. ------------------------ For every 10 Base Level, increase Double Bowling Bash and Mega Sonic Blow damage by 1%. ------------------------ For every refine level, POW + 1. ------------------------ When refined to +10 or higher, Perfect Hit + 25, After Cast Delay - 20%. ------------------------ When refined to +11 or higher, ATK + 150, POW + 15. ------------------------ Def : 10 Location : Upper
Full item details & effects
Mars Armor

Mars Armor [1]

#15363 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after one of the twelve legendary pantheon. You can feel Mars divine power coming from it. ------------------------ When using Back Slide, ASPD + 2 for 10 seconds. ------------------------ For every 4 refine level, DEX + 3, MaxHP + 3%, ignore physical defense of Brute, Demihuman, and Human/Doram Player enemies by 15%. ------------------------ When refined to +12 or higher, Reduce Dark Claw cooldown by 5 seconds. For every level of Double Strafe learned, increase Triangle Shot damage by 2%. ------------------------ Set Bonus: Mars Armor [1] Giant Whisper Card FLEE + 20, ATK + 30. ------------------------ Set Bonus: Mars Armor [1] Kades Card Reduce damage taken from Holy and Ghost property attacks by 20%. ------------------------ Def : 0
Full item details & effects
Mars Armor-LT

Mars Armor-LT [1]

#450296 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK+150. ------------------------ Every 2 level refine, ATK+15. Every 3 level refine, increase Cross Impact/Rolling Cutter/Triangle Shot/Fatal Menance skills damage by +20%. ------------------------ When refined to +9 or higher, increase melee/range physical damage by 10%. When refined to +11 or higher, increase physical damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Mars Armor-LT Giant Whisper Card Flee+30/ATK+100. ------------------------ Set Bonus: Mars Armor-LT Kades Card Flee+50/ATK+150. Increase resistance to Holy and Ghost properties 20%. ------------------------ [Grade Bonus] [Grade D] Dark Claw skills cooldown time -5 seconds and Masquerade-Gloomy skills cooldown time -1 second. Every 3 level refine, increase physical damage to enemies of all sizes by 4%. [Grade C] Every 3 level refine, increase Savage Impact/Frenzy Shot skills damage by 5%. [Grade B] Every 2 level refine, P.ATK+1. Every 3 level refine, increase physical damage to enemies of all sizes by 5%. [Grade A] Every 3 level refine, increase Savage Impact/Frenzy Shot skills damage by 8%. When refined to +13 or higher, Dark Claw skills cooldown time -5 seconds and Masquerade-Ignorance skills cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
Mask of Hero

Mask of Hero

#19083 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
The mask owned by the hero of an unknown clan which brings health and well being to the user. Position: Middle Vit + 10 Mdef + 10 Reflects 1% of the received short-ranged damage back to the attacker.
Full item details & effects
Max Chain Shadow Earring

Max Chain Shadow Earring

#1270087 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Shield Chain Rush increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Shield Chain Rush additionally increased by 2%. ------------------------ Set Bonus: Max Chain Shadow Earring Max Chain Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Max Chain Shadow Earring Max Chain Shadow Pendant Master Shadow Weapon Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Mechanical Aluminum Modified Boots

Mechanical Aluminum Modified Boots [1]

#470120 · Armor · Footgear
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
MDEF +10 ------------------------ Every 2 refine level, STR +2. Every 3 refine level, MHP +2%. ------------------------ When refined to +7 or higher, ATK +7%. When refined to +9 or higher, reduces Fixed Casting Time by 0.5 seconds. When refined to +11 or higher, increases physical damage to all property by 7%. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Cannon Converter [1] Reduces After Cast Delay by 8%. Increases Arm Cannon damage by 20%. Increases Cart Cannon damage by 20%. When using Arm Cannon or Cart Cannon, there is a chance increase long-range physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Arquien's Necklace [1] ATK +8%. Reduces Afer Cast Delay by 8%. When using Axe Tornado or Cart Tornado, there is a chance increase melee physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Waste Stove Card ATK +50. Reduces damage from Medium and Large monster by 8%. Every 3 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +80. ------------------------ Set Bonus: Scrap Remodel Shoes [1] RSX-0806 Card ATK +100. Reduces damage from Medium and Large monster by 10%. Every 2 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +120. ------------------------ Def : 50
Full item details & effects
Mechanical Plant Hat

Mechanical Plant Hat [1]

#18933 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
45
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A hat decorated with mechanical parts and plants. Position: Upper Dex + 2 Mdef + 7 Increases the damage of Spore Explosion by 5%. Increases the damage of Spore Explosion by an additional 5% per 2 upgrade levels of the item. Set Bonus Bio Protector Mechanical Plant Hat [1] Increases the damage of Spore Explosion by 5% per upgrade level of Mechanical Plant Hat [1]. Set Bonus Mechanical Plant Hat [1] Pipe Reduces the global delay of skills by 5%. Set Bonus Mechanical Plant Hat [1] Tower Keeper Card Reduces the variable casting time of skills by 10%. Set Bonus Bio Protector Mechanical Plant Hat [1] Pipe Reduces the SP cost of Spore Explosion by 20.
Full item details & effects
Memento Memory (Biolo)

Memento Memory (Biolo) [1]

#490665 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Something that reminds you of precious moments that will stay in your memory. POW +7, CON +7. ATK +100. Reduces after cast delay by 10%. MHP +10%. Increases physical damage against all class enemies by 15%. ------------------------ Set Bonus: Memento Mori (Biolo) [1] Thanatos Sword-AD [2] Increases Physical Damage against all sizes enemies by 15%, increases Cart Cannon skill damage by 25%. When Thanatos Sword-AD [2] refine level +10 or higher, increases ranged physical damage by 20%, increases Cart Cannon skill damage by additional 25%. When Thanatos Sword-AD [2] [C grade] or higher, P.ATK +5, increases Cart Cannon skill damage by additional 40%. ------------------------ Def : 0
Full item details & effects
Memento Memory (Cardinal)

Memento Memory (Cardinal) [1]

#490670 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Something that reminds you of precious moments that will stay in your memory. ATK + 100 Reduces Global Cooldown by 10%. CRI + 15 Increases Physical Damage against enemies of all Class by 15%. ------------------------ Set Bonus: Memento Memory(Cardinal) [1] Thanos Hammer-AD [2] Increases Physical Damage against all sizes enemies by 15%. Increases Petitio skill Damage by 10% When Thanos Hammer-AD [2] refine level +10 or higher, Increases Ranged Physical Damage by 20%. Increases Petitio skill Damage by 10% When Thanos Hammer-AD [2] grade is C or higher, P.ATK + 5 Increases Petitio skill Damage by additional 15% ------------------------ Def : 0
Full item details & effects
Memento Memory (Wind Hawk)

Memento Memory (Wind Hawk) [1]

#490642 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Something that reminds you of precious moments that will stay in your memory. POW +7, CON +7. ATK +100. Reduces after cast delay by 10%. Reduces fixed casting time by 0.5 seconds. Increases physical damage against all class enemies by 15%. ------------------------ Set Bonus: Memento Mori (Wind Hawk) [1] Thanatos Bow-AD [2] Increases Physical Damage against all sizes enemies by 15%, increases Crescive Bolt skill damage by 10%. When Thanatos Bow-AD [2] refine level +10 or higher, Critical Damage +20%, increases Crescive Bolt skill damage by additional 10%. When Thanatos Bow-AD [2] [C grade] or higher, P.ATK +5, increases Crescive Bolt skill damage by additional 15%. ------------------------ Def : 0
Full item details & effects
Memento Mind (Biolo)

Memento Mind (Biolo) [1]

#490644 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Something that reminds you of a memorable moment. POW +7, CON +7. ATK +50. Reduces after cast delay by 10%. ASPD +10%. Increases physical damage against all class enemies by 15%. ------------------------ Set Bonus: Memento Mind (Biolo) [1] Thanos Shooter Helmet-LT [1] Increases Physical Damage against all sizes enemies by 15%, increases Cart Cannon skill damage by 10%. When Thanos Shooter Helmet-LT [1] refine level +10 or higher, increases ranged physical damage by 15%, increases Cart Cannon skill damage by additional 20%. When Thanos Shooter Helmet-LT [1] [C grade] or higher, P.ATK +5, increases Cart Cannon skill damage by additional 20%. ------------------------ Def : 0
Full item details & effects
Memory of Lovers

Memory of Lovers

#18937 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A component left by a robotic doll which mourned the death of its owner. It's filled with their memories of love. Position: Middle Max HP + 2% Mdef + 7 Set Bonus Memory of Lovers Vesper Core 01 Int + 8 Max SP + 5% Set Bonus Memory of Lovers Vesper Core 01 [1] Int + 8 Max SP + 5% Set Bonus Memory of Lovers Vesper Core 02 Str + 7 ATK + 20 Set Bonus Memory of Lovers Vesper Core 02 [1] Str + 7 ATK + 20 Set Bonus Memory of Lovers Vesper Core 03 Agi + 7 Flee + 15 Set Bonus Memory of Lovers Vesper Core 03 [1] Agi + 7 Flee + 15 Set Bonus Memory of Lovers Vesper Core 04 Dex + 7 Hit + 10 Set Bonus Memory of Lovers Vesper Core 04 [1] Dex + 7 Hit + 10 Set Bonus Memory of Lovers Vesper Gear 02 [1] Max HP + 5% For every 20 base levels, Str + 1. Set Bonus Memory of Lovers Vesper Gear 04 [1] Reduces the variable casting time of skills by 5%. For every 20 base levels, Dex + 1.
Full item details & effects
Meow Meow Meatball Growth Hat

Meow Meow Meatball Growth Hat [1]

#400759 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Every 2 refine level, MATK+15. Every 3 refine level, increase EXP gained from killing monsters by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 15% and reduce fixed casting time by 0.2 seconds. When refined to +9 or higher, increase magic damage of all properties by 20%.. When refined to +11 or higher, increase magic damage to enemies of all sizes by 20%. When refined to +13 or higher, Additionally reduce fixed casting time by 0.3 seconds. ------------------------ Def: 0 Position : Upper
Full item details & effects
Meow Meow Meatball Potential Hat

Meow Meow Meatball Potential Hat [1]

#400758 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Every 2 refine level, ATK+15. Every 3 refine level, increase EXP gained from killing monsters by 3%. ------------------------ When refined to +7 or higher, CRI+10, Perfect Hit +10%. When refined to +9 or higher, increase melee/range physical damage by 15%. When refined to +11 or higher, increase physical damage to enemies of all sizes by 20%. When refined to +13 or higher, fixed casting time reduced by 0.3 seconds. ------------------------ Def: 0 Position : Upper
Full item details & effects
Mercury Suit

Mercury Suit [1]

#15431 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A shinobi suit modeled after one of the twelve legendary pantheon. You can feel Mercury's divine power coming from it. ------------------------ Increase Pure Soul cooldown by 50 seconds. ------------------------ When casting Pure Soul, gain DEF + 300 and MDEF + 100 for 50 seconds. ------------------------ For every 4 refine level, All Basic Status + 2. ------------------------ When refined to +12 or higher, reduce After Cast Delay by 10%. ------------------------ Set Bonus: Mercury Suit [1] Faceworm Larva Card Increase Freezing Spear damage by 30%. ------------------------ Set Bonus: Mercury Suit [1] Gioia Card Increase Wind Blade damage by 30%, reduce damage taken from all property attacks by 40%. ------------------------ Set Bonus: Mercury Suit [1] Assaulter Card Increase long-range physical damage by 8%, when using Killing Strike, Reduces the global delay of skills by 20% for 3 seconds. ------------------------ Set Bonus: Mercury Suit [1] Samurai Specter Card Increase long-range physical damage by 10%, reduce global delay by 20%, when using Killing Strike, Reduces the global delay of skills by 30% per 3 seconds. ------------------------ Def : 0
Full item details & effects
Mercury Suit-LT

Mercury Suit-LT [1]

#450389 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK +120. ------------------------ Every 2 refine level, ATK/MATK +10. Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%. ------------------------ When refined to +9 or higher, ATK/MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Mercury Suit-LT Faceworm Larva Card Increases skill Cold Blooded Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Ancient Mummy Card Increases skill Red Flame Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Gioia Card Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%. ------------------------ Set Bonus: Mercury Suit-LT Assaulter Card Increases long-ranged physical damage by 15% and CRI +5. ------------------------ Set Bonus: Mercury Suit-LT Samurai Spectre Card Increases long-ranged physical damage by 25% and CRI +10. ------------------------ [Grade Bonus] [Grade D] When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds. Every 2 refine level, ATK、MATK +8. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade C] Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. [Grade B] Every 2 refine level, P.ATK/S.MATK +1. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%. ------------------------ Def: 30
Full item details & effects
Midnight Kick Shadow Earring

Midnight Kick Shadow Earring

#1270099 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Midnight Kick increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Midnight Kick additionally increased by 2%. ------------------------ Set Bonus: Midnight Kick Shadow Earring Midnight Kick Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Midnight Kick Shadow Earring Midnight Kick Shadow Pendant Master Shadow Weapon Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Mighty Black Threaded Armor

Mighty Black Threaded Armor [1]

#15283 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
An armor that enhances the user, allowing them to crush their enemies. It was buried with it's previous master. ATK + 10 Bypass 10% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If upgrade level is +7 or higher, Additional ATK + 20 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If upgrade level is +8 or higher, Additional ATK + 20 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack. This item is indestructible in battle. If upgrade level is +9 or higher, Additional ATK + 30 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
Full item details & effects
Mighty Stomp Shadow Earring

Mighty Stomp Shadow Earring

#24936 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Mighty Smash increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Mighty Smash additionally increased by 2%. ------------------------ Set Bonus: ^4D4DMighty Smash Shadow Earring ^4D4DAxe Stomp Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: ^4D4DMighty Smash Shadow Earring ^4D4DAxe Stomp Shadow Pendant ^4D4DMaster Shadow Weapon Physical damage to enemies of all properties increased by 3%, P.ATK + 2, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
Mine Worker's Backpack

Mine Worker's Backpack

#20822 · Armor · Garment
DEF
16
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
0 z
Sell value
0 z
A leather backpack used by the miners of some gold mine. Required Jobs: Mechanic Aspd + 5% Additional Aspd + 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, ATK + 20 Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest ATK + 5% Aspd + 10% Increases critical damage on targets by 10%.
Full item details & effects
Mini Propeller

Mini Propeller

#5226 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
This hat makes the wearer feel as if he is floating on air. Agi +2, Dex +1, Dodge +10. This headgear's upgrade level affects the percentage of Cast Time reduction. Cannot be Dropped, or Tradable Can be placed in Kafra Storage Position: Upper
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