A 'fashionable' Christmas Tree hat designed by Louise Carol.
Increases resistance to Blind, Stun, Curse and Chaos by 20%.
Has a 1% chance of dropping Cookie Bags with each monster killed.
If refined to +7, Cookie Bag drop rate increases by 2%.
If refined to +9, Cookie Bag drop rate increases by 4%.
This item can be traded, stored, and put into a cart
Location : Upper
A mysterious cape with a protective spell that can convert the wearer's physical defense to magic defense.
Mdef + 3
Adds a chance of casting Level 6 Anti-Magic on the user when receiving a magical attack that lasts for 2 seconds;
Mdef + 20%
Def - 20%
Shoes of the high priest who offered wicked prayers with the zealots. It is possessed by an evil spirit and emits an ominous groan.
MATK + 10%.
Reduce incoming physical damage from normal monsters by 5%.
Increase ASPD by 1% per 1 refine rate
When refined to +7 or higher, additional MATK + 10%.
When refined to +9 or higher, additional MATK + 10%. Ignores magical defense of all race by 100%.
When equipped with Fallen Bishop Card, increase damage to Dorams by 50%.
When equipped with Sealed Fallen Bishop Card, increases magical damage against human and angel monsters by 20%.
When using magical attacks, curses enemies.
Reduce reflection damge by 10% per 1 refine rate.
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and increased ASPD +3%
If 120 or higher pure AGI, additional ASPD +1
SET BONUS
Giant Faceworm Snake Skin
Modified Agility Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Agility Manteau[1]
Modified Agility Boots [1]
Increases critical damage by 7%
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Agility Armor [1]
Modified Agility Boots [1]
ASPD + 1
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and DEX +3
If 120 or higher pure DEX, Fixed Cast Time -0.5 sec.
Additional Long-ranged Physical Damage +5%
SET BONUS
Giant Faceworm Snake Skin
Modified Dexterity Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Dexterity Manteau [1]
Modified Dexterity Boots [1]
Increases long ranged physical damage by 7%
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Dexterity Armor [1]
Modified Dexterity Boots [1]
Long ranged physical damage +5%
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and MATK +10
If 120 or higher pure INT, additional MATK +60
MDEF +5
SET BONUS
Giant Faceworm Snake Skin
Modified Intelligence Boots
Max HP + 15%
Max SP + 5%
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and MATK +10
If 120 or higher pure INT, additional MATK +60
MDEF +5
SET BONUS
Giant Faceworm Snake Skin
Modified Intelligence Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Intelligence Manteau [1]
Modified Intelligence Boots [1]
MATK + 50
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Intelligence Armor [1]
Modified Intelligence Boots [1]
MATK + 10%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of magic DEF on Brute, Demon type monsters.
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and Critical Damage +2%
If 120 or higher pure LUK, additional Critical Damage +30%
MDEF +5
SET BONUS
Giant Faceworm Snake Skin
Modified Luck Boots
Max HP + 15%
Max SP + 5%
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and Critical Damage +2%
If 120 or higher pure LUK, additional Critical Damage +30%
MDEF +5
SET BONUS
Giant Faceworm Snake Skin
Modified Luck Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Luck Manteau [1]
Modified Luck Boots [1]
ASPD + 1
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Luck Armor [1]
Modified Luck Boots [1]
Increases critical damage by 10%
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +100, Max SP +10, and ATK +7
If 120 or higher pure STR, additional ATK +50
SET BONUS
Giant Faceworm Snake Skin
Modified Strength Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Strength Boots[1]
Modified Strength Boots [1]
ATK + 50
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Strength Armor [1]
Modified Strength Boots [1]
ATK + 10%
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Old boots in such excellent condition that they look like new, save for the outdated design.
Max HP +300, Max SP +30
For every 3 refine levels,
Max HP +300 and Max SP +10
If 120 or higher pure VIT, additional Max HP +8%
SET BONUS
Giant Faceworm Snake Skin
Modified Vitality Boots [1]
Max HP + 15%
Max SP + 5%
SET BONUS
Temporal Vitality Manteau [1]
Modified Vitality Boots [1]
Reduces after cast delay by 5%
If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
SET BONUS
Overwelm Vitality Armor [1]
Modified Vitality Boots [1]
Max HP + 10%
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Hat of warm fur made ??to mimic the shape of a monkey. I like everyone young and old.
DEX + 1, AGI + 1, FLEE + 10.
Location : Upper Weight : 30
Req Level : 20
Gills of a black and red monster fish.
Position: Middle
Increases physical damage on Fish race targets by 5%.
Reduces damage taken from Fish race enemies by 5%.
Bell of the Moonlight Flower. The wearer can feel the power of the Moonlight Flower.
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When using Cart Boost Skill, transform into Moonlight Flower for 60 seconds.
Increase ranged physical damage by 20%.
Increase physical damage to all size enemies by 10%.
For every 10 base level, increase Cart Cannon damage by 2%.
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When refined +7 or higher, reduce Cart Cannon SP consumption by 20.
When refined +9 or higher, reduce delay after skill by 12%.
When refined +11 or higher, increase physical damage to Boss monster by 15%.
When refined +13 or higher, increase ranged physical damage by 20%.
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Def : 55
A hat inspired by the adorable Moonlight Flower. Be sure to hand-wash to prolong the soft Nine Tail Fur lining.
Dex +2
Has a chance of casting Lvl 1 Agi Up while attacking.
Location: Upper-Middle headgear
A hood that is one of the three keys to the seal which binds Morpheus.
Position: Upper
Int + 2
Set Bonus
Morpheus's Shawl
Morpheus's Hood
Morpheus's Ring
Morpheus's Bracelet
Int + 5
Max SP + 20%
Mdef + 11
The user's casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 25%.
A shawl marked with ancient conjuration patterns that is one of the three keys for releasing the seal that binds Morpheus.
Max SP + 10%
Mdef + 3
Set Bonus
Morpheus's Shawl
Morpheus's Hood
Morpheus's Ring
Morpheus's Bracelet
Int + 5
Max SP + 20%
Mdef + 11
The user's casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 25%.
Thank you for supporting pRO SMART RWC 2012 Team Pilipinas.
Position: Upper
Reduces damage taken from Human Player and Demi-Human race enemies by 10%.
Increases the recovery rate of Mastela Fruit consumables by 30%.
Reduces the variable casting time of skills by 3%.
If upgrade level is +12 or higher, reduces the variable casting time of skills by an additional 1%.
If upgrade level is +14 or higher, reduces the variable casting time of skills by an additional 1%.
A stylish oriental drinking glass in various colors.
It might attract the attention of a certain general.
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Increase physical and magical damage against Illusion of Turtle monsters by 20%.
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Set Bonus:
Mysterious Red Plate
Illusion Pole Axe [2]
Enables to use Spear Quicken Lv 5.
For every 2 refine level of weapon, increase Brandish Spear and Clashing Spiral damage by 8%.
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Set Bonus:
Mysterious Red Plate
Illusion War Axe [2]
Reduce Axe Tornado and Cart Tornado cooldown by 1 second.
For every 2 refine level of weapon, increase physical damage against all size enemies by 2%.
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Set Bonus:
Mysterious Red Plate
Illusion Iron Driver [2]
MATK + 110,
When performing physical attack, there's a 30% chance to cast Dark Strike equal to the level of Duple Light learned.
For every 2 refine level of weapon, increase Dark Strike damage by 6%.
When weapon refined to +9 or higher, increase physical and magical damage against Holy property monsters by 10%.
When weapon refined to +11 or higher, increase Dark property magic damage by 15%.
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Def : 0
Location : Lower
A rainbow-colored wings imbued with mysterious power.
Each feather is filled with magical power and displays the power of seven colors.
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Reduce damage taken from normal and boss monsters by 5%.
Reduce damage taken from Players by 5%.
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For every total 100 of base basic status,
ATK + 5%
MATK + 5%
Critical Damage + 5%
------------------------
When total base basic status 300 or higher,
MHP + 20%
MSP + 20%
------------------------
When total base basic status 400 or higher,
ASPD + 15%
After Delay - 15%
------------------------
When total base basic status 500 or higher,
Perfect Hit + 25%
Fixed Casting Time - 70%
------------------------
When total base basic status 600 or higher,
Add a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical or magic damage.
------------------------
When refined to +7 or higher,
DEF + 150
MDEF + 15
------------------------
When refined to +9 or higher,
DEF + 150
MDEF + 15
------------------------
Def : 50
An ancient relic that belonged to an unknown Assassin.
Increases Flee and Attack Power per 2 upgrade levels of the item.
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20
An assassin's famous historical relic.
Int + 2
Flee + 3
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20
An assassin's famous historical relic.
Str + 2
Int + 2
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20
A flock of bats waiting to suck any blood.
It may be the familiars of certain blood-sucking noble.
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Increase physical and magical damage against Illusion of Vampire monsters by 20%.
------------------------
Set Bonus:
Naughty Bats
Illusion Skull Ring [1]
ATK + 7%, Guided Attack + 35, increase melee physical damage by 10%.
------------------------
Set Bonus:
Naughty Bats
Vampire's Familiar [1]
ATK + 50, CRI + 15, ASPD + 10%.
Reduce After Cast Delay by 10%.
When performing physical attack, there's a 2% chance to absorb 2% of damage as HP.
------------------------
Set Bonus:
Naughty Bats
Illusion Infiltrator [2]
ASPD + 1, increase physical damage against all size enemies by 10%.
When performing physical attack, there's a 7% chance to cast Vampire's Gift Lv. 3.
For every 2 refine level of weapon, increase Vampire's Gift damage by 8%.
------------------------
Set Bonus:
Naughty Bats
Illusion Ancient Cape [1]
MATK + 100, increase all property magic damage by 10%.
When learned Masquerade-Unlucky level 3,
There's a 5% chance to cast Drain Life Lv. 2 when performing melee physical attack.
For every 2 refine level of garment, ASPD + 3%, increase Drain Life damage by 7%.
------------------------
Def : 0
Location : Lower
A hat only for officers who passed hard training from the NAVY. White, Blue and Yellow color is the symbol of a sailor's providence.
Luk + 3
Gives 10% more damage to Water property monsters.
Location : Upper
Location : All except Novice
Armor that has received the physical energy of the star's power.
Increases physical abilities.
------------------------
POW +1.
ATK +125.
Every 2 refine, ATK +15.
------------------------
If refine rate is 9 or higher, ATK +5%.
If refine rate is 11 or higher, increases melee physical damage by 20%.
------------------------
[Grade Bonus]
[Grade D] ATK + 2, ATK + 1% per 2 refine, Melee physical damage increases by 1% per 3 refine.
[Grade C] [Grade C] ATK + 3, ATK + 1% per 2 refine, melee physical damage by 1% per 3 refine.
[Grade B] ATK + 2% per 2 refine, melee physical damage by 1% per 3 refine, P.ATK + 1 per 4 refine.
[Grade A] ATK + 3% per 2 refine, melee physical damage by 2% per 3 refine, P.ATK + 2. per 4 refine.
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Def : 175
Suit that has received the concentration energy of the star's power.
Increases concentration.
------------------------
CON +1.
ATK +125.
Every 2 refine, ATK +15.
------------------------
If refine rate is 9 or higher, ASPD +10%.
If refine rate is 11 or higher, increases long ranged physical damage by 20%.
------------------------
[Grade Bonus]
[Grade D] ATK + 2, Attack speed increase added (delay after attack reduced by 1%), ATK + 1% per 2 refine.
[Grade C] ATK + 3, Attack speed increase added (delay after attack reduced by 1%), ATK + 2% per 2 refine.
[Grade B] Attack Speed Increases per 2 refine (2% decrease in delay after attack), 1% additional increase in ranged physical damage per 3 refine, P.ATK + 1 per 4 refine.
[Grade A] Attack Speed Increases per 2 refine (2% decrease in delay after attack), 2% additional increase in ranged physical damage per 3 refine, P.ATK + 2 per 4 refine.
------------------------
Def : 135
The Deadly Necromancer's Essence is embodied in this Hood.
When attacked with Magic or Physical Damage has a low chance of casting Lv 5 Dark Strike on the opponent.
Int +3
Concept created during the Summer 2008 Create a headgear Contest.
Created by Triki@
Location: Upper & Middle