An absolute tyrant who creates a storm every time he walks, stepping on and destroying the earth.
For every 10 base levels, increases physical and magical damage against small, medium and large size monsters by 1%.
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Def : 0
Location : Lower
Take me to your (guild) leader! This hovering sombrero will make you feel like you're visiting strange new worlds!
Position: Upper
Mdef + 5
Hit + 5
Flee + 5
Perfect Dodge + 5
Crit + 5
If upgrade level is +7 or higher, reduces the variable casting time of skills by 5%.
If refined to +9 or higher, reduces the global delay of skills by 5% and Aspd + 5%.
A mysterious cape with a protective spell that can convert the wearer's magic defense to physical defense.
Adds a chance of casting Level 6 Stone Skin on the user when receiving a physical attack that lasts for 2 seconds;
Def + 20%
Mdef - 20%
A woolen hunting cap once worn by Ulle, god of hunting. Just wearing it makes you feel like you can hunt down any beast.
Position: Upper
Agi + 1
Dex + 2
Set Bonus
Ulle's Cap [1]
Odin's Blessing [1]
If the user's base Dex is 70 or higher,
Reduces the SP cost of skills by 10%.
A magic cloak of a certain Archbishop.
'Is it a righteous vengeance, or just a mere revenge?'
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For every 2 refine level, MATK + 10.
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For every 4 refine level, increase Neutral and Holy property magic damage by 3%.
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When refined to +9 or higher, MATK + 10%.
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When refined to +11 or higher, reduce After Cast Delay by 12%.
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When refined to +13 or higher, ignore magic defense of Boss class enemies by 10%.
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Set Bonus:
Ultio Magic Cloak [1]
Ultio-OS [2]
MATK + 30.
When weapon refined to +12 or higher,
reduce Adoramus skill cooldown by 0.5 seconds,
ignore magic defense of Undead and Demon race enemies by 15%.
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Def : 20
A mace decorated with a lustrous black orb.
MATK + 170
MATK + 3%
If upgrade level is +7 or higher, Aspd +7%.
If upgrade level is +9 or higher, increases the damage of Adoramus by 20%.
If upgrade level is +11 or higher, increases the damage of Holy property magical attacks on targets by 15%.
This item is indestructible in battle.
Ultio-OS remodeled with Team Atnad's technology added.
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Can't be destroyed in battle.
MATK +170.
MATK +5%.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Adoramus damage by 30% and Judex damage by 25%.
If refine rate is 11 or higher, increases holy property magical damage by 15%, reduces global cooldown by 15%.
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ATK : 150
Weapon Lv : 5
A shield which has become a lot lighter thanks to powerful magic.
Aspd + 5%
Reduces damage taken from Neutral property attacks by 5%.
Bypass 10% of hard defense of normal monsters when performing a physical attack.
If upgrade level is +7 or higher,
Additional Aspd + 2%
Reduces damage taken from Neutral property attacks by an additional 2%.
If upgrade level is +9 or higher,
Additional Aspd + 3%
Reduces damage taken from Neutral property attacks by an additional 3%.
An accessory which is traditionally used in piercings by the Umbala tribespeople.
MaxHP +1%.
Increases the recovery rate of 'Meat' by 25%.
Has a chance of dropping 'Meat' when defeating monsters.
Can be traded, stored, and vended
Location : Lower
A mystical dagger said to be forged in the underworld.
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ATK + 5%, CON + 2.
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Increase Flame Trap and Solid Trap damage by 5%.
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When refined to +5 or higher, increase Flame Trap and Solid Trap damage by additional 10%.
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When refined to +7 or higher, increase melee physical damage by 5%.
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When refined to +9 or higher, increase Flame Trap and Solid Trap damage by additional 10%.
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When refined to +10 or higher, reduce Variable Casting Time by 10%.
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When refined to +11 or higher, increase Flame Trap and Solid Trap damage by additional 5%, increase Swift Trap and Deep Blind Trap damage by 15%.
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[Grade Bonus]
[Grade D] Increase melee physical damage by 10%.
[Grade C] Increase physical damage against all sizes enemies by 10%.
[Grade B] Increase physical damage against all races enemies by 10%.
[Grade A] Increase physical damage against all property enemies by 10%.
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A katar said to be purely forged out of the resentment of the dead.
Property: Shadow
Crit - 1
Adds a 2% chance of inflicting Curse on the target when performing a physical attack.
This item cannot be upgraded.