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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Hit+10” in Renewal

Page 3 of 6
Garuda Hat

Garuda Hat [1]

#18508 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A hat which is very unique and rare, made from the feathers of a legendary bird Garuda. Position: Upper Luk + 5 Mdef + 3 Hit + 10 Reduces the global delay of skills by 5%. Reduces damage taken from All property attacks by 5%. If upgrade level is +7 or higher, Adds a chance of gaining Mastela Fruit when a monster is killed; Adds an additional 1% chance per upgrade level of the item.
Full item details & effects
Giant Axe

Giant Axe [1]

#1387 · Two-Handed Axe · Weapon (Two-Handed)
ATK
330
Weapon Lv.
3
Required Lv.
50
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
This giant axe seems like it's impossible to pick up and wave. Property: Neutral Increases the damage of High Speed Cart Ram by 15%. If the user's base Str is 95 or higher, Hit + 10 Aspd + 3% Set Bonus Giant Axe [1] Giant's Protection [1] Reduces damage taken from Demi-Human race enemies by 3%. If Giant Axe [1] upgrade level is +7 or higher, Increases physical damage on Boss monsters by 5%. Increases the damage of High Speed Cart Ram by 5%. If Giant Axe [1] upgrade level is +9 or higher, Increases physical damage on Boss monsters by an additional 10%. Increases the damage of High Speed Cart Ram by an additional 10%.
Full item details & effects
Glotoneria

Glotoneria [1]

#480081 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
It was an ordinary cloak, but with the magical interference device installed by the Illusions, it turned into a terrible shape worthy of the name, Gluttony. MaxHP + 3% Reduce resistance versus players by 5%. When refined to +7 or higher, additional MaxHP + 5%, AGI + 10, DEX + 10. When refined to +9 or higher, additional MaxHP + 7%, AGI + 10, DEX + 10. Increase physical damage to small, medium, large monsters by 1% per Lv. of Shadow Spell, perfect hit +2%. When Triangle Shot Lv.10, increase resistance to Wind, Earth property attacks by 50%. When Feint Bomb Lv.10, recovers HP 100, SP 10 when monster is killed using physical attack. Recovers 2 SP per attack hit. Increase damage of Triangle Shot by 50%, Feint Bomb by 15% per Lv. of Maelstrom.
Full item details & effects
Gold Fish Head Hat

Gold Fish Head Hat [1]

#19264 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A golden fish-shaped hat that opens and closes its mouth, releasing a faint fishy odor with every gulp. ------------------------ When performing physical attacks, grants a chance to endow your weapon with Holy property for 60 seconds. ------------------------ When performing magical attacks, grants a chance to increase Holy property magical damage by 10% for 60 seconds. ------------------------ When refined to +7 or higher, greatly increases the chance to trigger the above effects. ------------------------ When refined to +9 or higher, when hit by normal physical attacks, has a low chance to auto-cast Lv.1 Quagmire. ------------------------ Def : 2 Location : Upper
Full item details & effects
Heavenly Order

Heavenly Order

#19451 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Earrings with the power of heaven. It is said that the owner will have the power to judge those who disturb the order. ------------------------ Enables the use of Item Appraisal Lv. 1. ------------------------ For every 18 base STR, HIT +2, MaxHP +2%. ------------------------ For every 18 base AGI, FLEE +2, decreases after cast delay by 2%. ------------------------ For every 18 base VIT, MDEF +2, decreases variable cast time by 2% ------------------------ For every 18 base INT, MaxSP +2%, decreases SP Consumption by 2%. ------------------------ For every 18 base DEX, Critical +2, ASPD +2%. ------------------------ For every 18 base LUK, DEF +20, ATK +15, MATK +15. ------------------------ Def: 0 Location: Middle Weight 0
Full item details & effects
Hero Boots-LT

Hero Boots-LT [1]

#470094 · Armor · Footgear
DEF
15
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
An improved version of the boots said to have been worn by great heroes. It resonates with the improved hero's weapons. ------------------------ MHP + 1500, MSP + 150. ------------------------ When character base level 210 or higher, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, MHP + 1%, MSP + 1%. When refine level 7 or more, ATK + 5%, MATK + 5%. When refine level 9 or more, CRI + 5, Perfect Hit + 10%, reduces variable casting by 5%. When refine level 11 or more, reduces fixed casting by 0.8 seconds, reduces global cooldown by 5%. ------------------------ [Bonus By Grade] [Grade D] RES + 50, MRES + 50. [Grade C] Increases physical and magical damage against all property enemies by 10%. [Grade B] STA + 5, WIS + 5. [Grade A] P.ATK + 5, S.MATK + 5, When refine level 13, reduced fixed casting by an additional 0.2 seconds. ------------------------ Def : 15
Full item details & effects
Hero Judgement Shawl

Hero Judgement Shawl [1]

#15095 · Armor · Armor
DEF
77
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
Honorable robe given to those who fought Satan Morroc. The robe is enhanced with powers to increase concentration and spirit, occasionally it will release unpredictable attacks. Max HP + 5% Max SP + 5% ATK + 10 MATK +10 Hit + 10 Flee + 10 Increases the damage of Dragon Combo by 10%. Increases the damage of Sky Blow by 10%. Increases the damage of Earth Shaker by 10%. Increases the damage of Judex by 10%. Increases the damage of Adoramus by 10%. Adds a chance of casting Level 1 Lex Aeterna on the target when performing a magical attack. Adds a chance of casting Level 10 Kyrie Eleison on the user when performing a physical attack. The chance of casting the skills is increased per upgrade level of Hero Judgement Shawl [1]. Set Bonus Brooch of Hero [1] Hero Judgement Shawl [1] Disables the following effect of Hero Judgement Shawl [1], chance of casting Level 10 Kyrie Eleison. Increases the damage of Judex by 5% per upgrade level of the armor. Increases the damage of Adoramus by 5% per upgrade level of the armor. Increases the damage of Sky Blow by 5% per upgrade level of the armor. Increases the damage of Dragon Combo by 5% per upgrade level of the armor. Increases the damage of Earth Shaker by 5% per upgrade level of the armor.
Full item details & effects
Hero Plate

Hero Plate [1]

#15093 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
400
Buy value
10 z
Sell value
5 z
Max HP + 5% Max SP + 5% ATK + 10 MATK + 10 Mdef + 5 Hit + 10 Flee + 10 Increases the damage of Vanishing Point by 10%. Increases the damage of Storm Blast by 10%. Adds a chance of casting Level 10 Heal and Level 10 Storm Gust when performing a physical attack. Adds an additional chance of casting Level 10 Heal and Level 10 Storm Gust per upgrade level of the armor. Set Bonus Brooch of Hero [1] Hero Plate [1] Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust. Increases the damage of Storm Blast by 5% per upgrade level of the armor. Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
Full item details & effects
Herosria Gladiator Book

Herosria Gladiator Book

#540065 · Book · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Books of the Powers that can be used in Herosria. Melee physical damage increased by 10%, damage received from players reduced by 5%. Variable casting decreased by 10%, HIT - 15. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Hunter Knife

Herosria Hunter Knife

#510086 · Dagger · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Hunter's Knife that can be used in Herosria. Melee physical damage increased by 10%, damage received from players increased by 10%. HIT + 30, variable casting 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Knuckle

Herosria Knuckle

#560039 · Knuckle · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Monk's Knuckles that can be used in Herosria. Melee physical damage increased by 10%, ranged physical damage decreased by 5%. HIT + 30, MHP - 5%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Martial Arts Book

Herosria Martial Arts Book

#540066 · Book · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
A book of martial arts that can be used in Herosria. Increase melee physical damage by 10%, decrease ranged physical resistance by 5%. HIT + 30, decrease attack speed (increase delay after attack by 5%). ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Muffler

Herosria Muffler

#480216 · Armor · Garment
DEF
30
Armor Lv.
2
Required Lv.
200
Slots
0
Weight
100
Buy value
0 z
Sell value
0 z
A muffler that can be used in Herosria. MDEF + 2. Reduces damage taken from players by 4%, HIT + 10. Increases long ranged physical damage by 3%, reduces melee physical damage/all attribute magic damage by 5%. ------------------------
Full item details & effects
Herosria Spear

Herosria Spear

#530036 · One-Handed Spear · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed spear of the Crusader that can be used in Herosria. Increases long ranged physical damage by 10%, reduces critical damage by 5%. HIT + 30, reduces attack speed (delay after attack is reduced by 5%). ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Tights

Herosria Tights

#450230 · Armor · Armor
DEF
100
Armor Lv.
2
Required Lv.
200
Slots
0
Weight
140
Buy value
0 z
Sell value
0 z
Tights available in Herosria. MDEF + 3. Damage taken from players reduced by 7%, HIT + 10. Increases long ranged physical damage by 5%, reduces melee physical damage/all attribute magic damage by 5%. ------------------------
Full item details & effects
Hunting Knife

Hunting Knife [1]

#28491 · Armor · Accessory
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A dagger with a wide variety of applications. Particularly useful for hunting in the mountains. Luk + 2 Hit + 10 Crit + 5 when performing a long-ranged attack. Enables Level 1 Hiding. If the users base Luk is 100 or higher, Additional Hit + 5 Additional Crit + 10 when performing a long-ranged attack. Set Bonus Sharp 1 Hunting Knife [1] Hit + 15 Crit + 10 when performing a long-ranged attack. Set Bonus Sharp 2 Hunting Knife [1] Hit + 15 Crit + 10 when performing a long-ranged attack.
Full item details & effects
Illusion Ancient Dagger

Illusion Ancient Dagger [2]

#510034 · Dagger · Weapon
ATK
107
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
60
Buy value
0 z
Sell value
0 z
A dagger is said to have been used in ancient sacrifices and ceremonies. You can feel its mysterious power when holding it. ------------------------ MATK + 180, MSP + 100. ------------------------ Increase SP recovery rate by 10%. ------------------------ There's a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical attacks. ------------------------ When refined to +7 or higher, increase all property magical damage by 15%. ------------------------ When refined to +9 or higher, increase magical damage against Medium and Large size enemies by 20%. ------------------------ When refined to +11 or higher, there's a chance to increase magical damage against all race monsters by 15% for 10 seconds when dealing magical attacks. ------------------------ Set Bonus: Illusion Ancient Dagger [2] Illusion Guard [1] MATK + 50. ------------------------ When the refine level of each item in the set is 7 or higher, Perfect Hit + 10. ------------------------ When the total refine level of set is 18 or higher, increase all property magical damage by 15%, there's a chance to cast Killing Cloud Level 3 when dealing melee physical attacks. ------------------------ When the total refine level of set is 22 or higher, upon casting Killing Cloud, there's a chance to cast Poison Burst Level 4 when dealing magical attacks for 30 seconds. ------------------------
Full item details & effects
Illusion Gate Keeper DD

Illusion Gate Keeper DD [2]

#28244 · Shotgun · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A Gate Keeper made of oridecon. It's durable enough to deflect bullets that hit it. Splashes damage, DEX +1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6. (If user has higher level, that level will be auto-cast instead). If equipped with Illusion Passion Hairband, ATK +10%. If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2. If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%. If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
Full item details & effects
Illusion Gold Lux

Illusion Gold Lux [2]

#32301 · Revolver · Weapon (Two-Handed)
ATK
160
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
20 z
Sell value
10 z
A dazzling golden revolver that emphasizes the decorative aspect rather than the functional aspect. If you carry it around, it will definitely attract attention. ------------------------ HIT + 10. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Desperado damage by 40%. ------------------------ When refined to +9 or higher, reduce Heat Barrel cooldown by 5 seconds. ------------------------ When refined to +11 or higher, increase Fire Dance damage by 30%. ------------------------ Set Bonus: Illusion Gold Lux [2] Illusion Passion Hairband [1] ATK + 30. ------------------------ When the both items are refined to +7 or higher, ATK + 5%. ------------------------ When the total refine level of set are 18 or higher, Reduce damage taken from Small and Medium sized enemies by 20%. ------------------------ When the total refine level of set are 22 or higher, When using Fire Dance, there's a chance to gain ATK + 100 and increase long ranged physical damage by 15% for 10 seconds. ------------------------
Full item details & effects
Illusion Zephyrus

Illusion Zephyrus [2]

#630007 · Two-Handed Spear · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
330
Buy value
0 z
Sell value
0 z
A spear with a curved blade modeled after a lightning. It can cut and stab at the same time. ------------------------ For every refine level, ATK + 4. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Clashing Spiral damage by 20%. ------------------------ When refined to +9 or higher, increase long ranged physical damage by additional 5%. ------------------------ When refined to +11 or higher, HIT + 10, increase physical damage against Medium and Large size monsters by 10%. ------------------------ Set Bonus: Illusion Zephyrus [2] Illusion Chain Mail [1] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. ------------------------ When the total refine level of set is 18 or higher, increase Clashing Spiral damage by 20%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Water property and Fish race monsters by 15%. ------------------------
Full item details & effects
Injured Eyepatch

Injured Eyepatch [1]

#19446 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
30
Buy value
2,000,000 z
Sell value
1,000,000 z
An eye patch of great power from a nameless warrior. Increased attack speed by 15%. MaxHP +15%. ------------------------ Set Bonus: Injured Eyepatch Lord Knight Card Increased movement speed, When a Physical Attack hits, there is a high probability (20%) when in Berserk state that ATK + 1000 for 5 seconds. Def : 0 Location : Middle
Full item details & effects
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