A ring engraved with Varmundt's rune magic.
The power of sharpshooter is engraved on it.
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Increase long-range physical damage by 10%.
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Reduce Variable Casting Time by 5%.
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ASPD + 5%.
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Def : 10
A Staff reborn through the power of true faith through a purification ritual.
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MATK + 205.
Can't be destroyed.
Increases Eswhoo damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher, increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
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[Bonus By Grade]
[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Eswhoo damage by additional 15%.
[Grade B] MATK +7%.
[Grade A] SPL +1 and S.MATK +1 per 3 refine rate.
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Weapon Lv: 5
Required Lv: 210
A box that contains:
Rental Item
1 Dex Survival Rod
Duration: 2 Weeks after opening.
Rental Item
DEX +4.
MATK +20%.
When equipped in combination with the rental Survivor's Manteau R, gain +25% resistance to neutral property attacks, and increases your MATK by 15%.
Attack Strength: 71
obs : Mage, Acolyte, and Soul Linker Classes
Box Weight : 0
A wand filled with false beliefs.
MATK +220.
Can't be destroyed in battle
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Increases Curse Explosion damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Curse Explosion damage by additional 20%.
If refine rate is 9 or higher,
increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher,
increases Curse Explosion damage by additional 25%.
If refine rate is 12 or higher,
increases shadow property magical damage by 15%.
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ATK : 160
Weapon Lv : 4
A rod filled with false beliefs.
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MATK +340.
Can't be destroyed in battle
Increases Soul Expansion damage by 10%.
MATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Soul Expansion damage by additional 20%.
If refine rate is 9 or higher,
increases magical damage against all size enemies by 15%.
If refine rate is 11 or higher,
increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher,
increases ghost property magical damage by 15%.
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ATK : 200
Weapon Lv : 4
Fire Spirit king's power ring. Once worn, your weapon will spout its boiling spirit power.
A good pair with Advanced Ring Of Resonance Item.
STR + 3
VIT + 2
ATK + 20
Resistance to fire damage + 10%
When dealing physical damage, autocasts various skills.
When equipped in combination with Advanced Ring of Resonance, the autocast skills increases.
Missing pair ring for Advanced Ring Of Flame Lord. Equipping together will bring extra effects for both rings.
AGI + 3
VIT + 1
MDEF + 2
MATK + 10
When recieving physical damage, autocasts various skills.
A headband adorned with what appears to be the wings of an angel. It contains holiness that blesses the wearer's soul and offers protection from dark forces.
Position: Upper
Agi + 1
Luk + 1
Mdef + 3
Reduces damage taken from Demon race enemies by 3%.
This armor contains the soul of the Azure Dragon.
Property: Water
Required Jobs: All Jobs
Mdef + 5
Increases physical damage on Water property targets by 10%.
An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army.
Property: Neutral
Required Job: Acolyte Jobs, Mage Jobs, Soul Linker
MATK + 150
Variable Casting Time - 10%
If upgrade level is +9 or higher,
Reduces the SP cost of skills by 10%.
Adds a chance of inflicting Blind on the target when performing a magical attack.
If the user's base level is 101 or higher,
MATK + 30
An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army.
Decrease aftercast delay 10%.
With more than Base LV 100, MATK +30.
With more than 9 refine level, Blind can be activated by a certain chance. SP consumption will be decreasd 10% when using skills.
MATK + 150
Weapon LV : 4
Required LV : 80
Immune to Knockback.
Able to use level 5 Call Spirit
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For every 2 refine level, ATK + 10.
For every 3 refine level, melee/ranged physical damage +4%.
When refined to 7 or higher, Perfect HIT +8.
When refined to 9 or higher, increases physical damage against targets
of all attributes by 10%.
When refined to 11 or higher, Perfect HIT +15.
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Set Bonus
Battle Aura Manteau
Old Blazing Soul
For every refine level of Old Blazing Soul,
increases Earthshaker and Rampage Blast damage by 2%.
For every 2 refine level of Old Blazing Soul,
reduces skill cooldown of Earthshaker and Rampage Blast damage by 0.1 second.
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Set Bonus
Battle Aura Manteau
Ifrit Card
Increases physical damage against Human and Human Player by 30%.
Increases physical damage against Angel and Demon by 40%.
Resistance to Fire property +50%
Resistance to Water property -30%
Able to use level 5 Fury
When using Fury, ATK +150 for 10 sec.
Increases Fury skill cooldown by 20 sec.
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No Knockback.
Can use skill Summon Spirit Sphere LV5.
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Every 2 refine level, ATK+10, POW+1, CON+1
Every 3 refine level, Increases ranged/melee physical damage by 8%.
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When refined to +7 or higher, ATK+15%, increases ASPD (delay after attack) by 10%.
When refined to +9 or higher, Increases physical attack to all property by 12%.
When refined to +11 or higher, Perfect Hit+25.
When refined to +13 or higher, Increases ranged/melee physical damage by 10%.
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Set Bonus:
Battle Aura Manteau-LT [1]
Old Blazing Soul [1]
Every 3 refine level, Increases Second Flame damage by 15%, increases Third Flame Bomb 10%.
When headgear refined to +13 or higher, MaxHP+25%.
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Set Bonus:
Battle Aura Manteau-LT [1]
Ifrit Card
Increases physical damage to human, angel, demon, and player race by 40%.
Resistance to fire property by 50%.
Resistance to water property -30%.
Enable to use skill 'Fury' LV5, increases cooldown skill by 20 seconds.
When using skill 'Fury', ATK+200 for 10 seconds.
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[Grade Bonus]
[Grade D] ATK+80.
[Grade C] Perfect Hit+10.
[Grade B] Increases physical damage to all size by 12%.
[Grade A] Reduce delay after cast skill by 7%. If refine +13, increases physical damage to all race by 12%.
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Def: 20
A bloody dress worn by Celine Kimi.
It provides a different power compared to the other dress.
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For every 2 refine level, MATK + 10.
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When refined to +7 or higher, MATK + 10%.
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When refined to +10 or higher, Armor will be indestructible in battle.
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Set Bonus:
Bloody Celine Dress [1]
Celine Kimi Card
When performing magic attack, there's a low chance to transform into Celine Kimi for 5 seconds.
While transformed, reduce After Cast Delay by 50%, MATK + 25%,
when performing magic attack, there's a low chance to autocast Lv.1 Vituperatum.
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Set Bonus:
Bloody Celine Dress [1]
Evil Spirit Glove [1]
MATK + 50.
When performing physical attack, there's a low chance to autocast Lv.3 Soul Expansion.
When performing magic attack, there's a low chance to autocast Lv.1 Intensification.
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Set Bonus:
Bloody Celine Dress [1]
Celine's Ribbon [1]
Reduce damage taken from Demihuman and Human/Doram Player enemies by 7%.
When headgear is refined to +12 or higher, increase magic damage against Boss class enemies by 15%.
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Def : 40
It was desinged based on the last doll. It's stained with old blood.
Dex + 3
MATK + 10
Increase Resist to Human Players by 7%
Increase Resist to Doram Players by 7%
When refined to +7 or higher
ASPD +10%
Reduce Aftercast Delay by 10%
When refined to +8 or higher
Gains Indestructible in Battle.
When equipped with Evilspirit Gloves,
ATK +50
mATK +50
ASPD +1
When Physically Attacking,
Adds a cast to cast [Soul Expansion] Lv1 on the target
When Magically Attacking,
Adds a chance to cast [Intense Telekinesis] Lv1 on the wearer
When Physically or Magically attacked
Adds a chance to cast [Heal] Lv5 on the wearer
When equipped with Celine Ribbon,
mATK + 20 for every refine level on the Bloody Dress.
All Stats + 1 for every refine level on the Bloody Dress
When Celine Ribbon refine rate is 7 or higher,
Increases magical damage by 15% to boss monsters,
When Celine Ribbon refine rate is 9 or higher,
Increases magical damage by 15% to boss monsters,
An improved version of the staff with the power of cold ice used by an archmage in the past.
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Indestructible in battle.
MATK + 235, MATK + 5%.
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When character base level 210 or higher, SPL + 2, S.MATK + 1.
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For every 2 refine level, MATK + 15.
For every 3 refine level, increases Jack Frost damage by 12%.
When refine level 7 or more, reduced variable casting by 10%, and increases Water, Wind, and Ghost magic damage by 15%.
When refine level 9 or more, reduced Jack Frost skill cooldown by 1 second, reduced global cooldown is by 5%,
and increased Soul Expansion damage is 30%.
When refine level 11 or more, increases magic damage to enemies of all sizes by 15%, chain lightning damage by 30%
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Set Bonus
Blue Crystal Staff-LT [2]
Hero Boots-LT [1]
MATK + 10%, S.MATK + 2.
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[Bonus By Grade]
[Grade D] MATK + 3%.
[Grade C] increases Water, Wind, and Ghost magic damage by 15%, S.MATK + 1.
[Grade B] SPL + 3, S.MATK + 2.
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Weapon Lv : 5
Two-handed Rod that contains the essense of fire and water elements.
Can not be destroyed.
INT + 7, MATK + 300.
Increase MATK + 1% per 2 refine rates
If refined to +7 or higher, increase fire, earth, water, holy magic damage by 5%.
If refined to +9 or higher, increase fire, earth, water, holy magic damage by 10%.
If refined to +11 or higher, reduce damage from all size monsters by 20%.
If refined to +13 or higher, reduce delay after skill by 15%.
A crude looking
hat that lends a
look of cheerfulness
and agility, and is
coveted by most
skilled magic users.
Int +2, SP +150.
Position: Upper
and Soul Linker Job
Special one-handed wand prepared for your rapid growth.
Indestructible.
MATK + 260
ATK + 5%
MATK + 5%
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, reduces variable casting time by 2% per level of Nyangrass, increases long-distance physical damage by 2% per level of Soul of Savage.
If refine rate is +9 or greater, increases physical and magical damage to enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Increases Catnip Meteor damage by 2% per 15 base levels up to level 180.
When using Spearmint Spear, increases Catnip Meteor Damage by additional 35% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Reduces After Skill Delay by 10%.
Picky Peck damage increased by 2% per 15 base levels up to level 180.
When using Akraus Dash, increases Picky Peck damage by additional 35% for 60 seconds.
Special staff prepared for your rapid growth.
Indestructible.
MATK + 200
MATK + 2%
Increases Fire property magic damage by 3%.
Increases MATK + 3 per refine rate.
Increases MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases Fire property magic damage by additional 1% per level of Magic Power Amplification.
If refine rate is +9 or higher, increases Fire, Wind, and Water magic damage by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Crimson Rock damage increased by 1% per 15 base levels up to level 180.
When using Magic Power Amplification, increase Crimson Rock damage by additional 20% for 60 seconds.
When equipped with Defiant Booster (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduces After Skill Delay by 10%.
Soul Expansion damage increases by 1% per 15 base levels up to level 180.
When Magic Amplification is used, Soul Expansion damage increases by additional 20% for 60 seconds.
A traditional clothing decorated with bougainvillea, which has the flower language of passion.
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Reduce damage taken from Human and Doram Player by 7%.
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For every refine level, increase magic damage against all size enemies by 7%.
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For every 10 Base Level, increase Talisman of Blue Dragon,
Talisman of White Tiger,
Talisman of Red Phoenix,
Talisman of Black Tortoise,
Talisman of Four Bearing God, and
Circle of Directions and Elementals damage by 1%.
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When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss enemies by 5%.
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When refined to +9 or higher, Armor will be indestructible in battle, reduce Curse Explosion cooldown by 0.5 seconds.
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When refined to +12 or higher, MATK + 150, SPL + 15.
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Def : 100
A spear that radiates with the warm, glowing light of pure holiness.
Property: Holy
Enables Level 5 Heal.
Adds a 10% chance of casting Level 3 Soul Strike on the target when performing a physical attack.
A crude looking
hat that lends a
look of cheerfulness
and agility, and is
coveted by most
skilled magic users.
Int +2, SP +150.
Position: Upper
and Soul Linker Job
A hat made for those who decide to become a Sura. It expresses a burning spirit.
Str +1, Vit +1, Mdef +5.
When pure Str is 120, ATK +10, Hit +3.
Location: Upper