Rose that blooms only on frozen ground. It cannot melt.
Increase damage of Storm Gust, Jack Frost by 3%.
Increase SP consumption by 5%.
Cannot be refined or destroyed.
Location : Lower Weight : 30
A headgear modeled after the crown worn by Arunafeltz Pope, who is said to be the incarnation of Freyja.
------------------------
For every 2 refine level, MATK + 20.
------------------------
For every 3 refine level, increase all property magic damage by 7%.
------------------------
When refined to +7 or higher, MATK + 10%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 10%.
------------------------
When refined to +11 or higher, increase magic damage against all race monsters by 15%.
------------------------
When refined to +12 or higher, increase magic damage against all property monsters by 15%.
------------------------
When refined to +13 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +14 or higher, SPL + 15, MATK + 30%.
------------------------
Set Bonus:
Full Faith Crown [1]
Fenrir Card
Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 20.
------------------------
For every 2 refine level of headgear, increase Comet damage by 7%.
------------------------
When equipped by Sorcerer classes,
Enables to use Comet Level 3.
Increase SP consumption by 30% when using skills.
------------------------
When equipped by Warlock classes,
Reduce Comet cooldown by 20 seconds.
------------------------
Def : 70
Location : Upper
Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
------------------------
Set Bonus:
Full Penetration Shadow Armor
Full Penetration Shadow Shoes
ATK + 2%.
------------------------
If the sum of refine rate of set is 18 or higher,
ignore defense of all race monsters (except player) by 100%.
------------------------
Location : Armor
Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
------------------------
Set Bonus:
Full Penetration Shadow Earring
Full Penetration Shadow Pendant
ATK + 2%.
------------------------
If the sum of refine rate of set is 18 or higher,
ignore defense of all race monsters (except player) by 100%.
------------------------
Location : Earring
Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
------------------------
Location : Pendant
Ignore defense of all race monsters (except player) by 5%.
------------------------
For every 2 refine level, ignore defense of all race monsters (except player) by additional 1%.
------------------------
When refined to +10 or higher, increase physical damage against all race monsters (except player) by 3%.
------------------------
Location : Shoes
Ignore magical defense of all race monsters (except players) by 5%.
------------------------
For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
------------------------
When refined to +10 or higher, increase magical damage against all race monsters (except players) by 3%.
------------------------
Set Bonus:
Full Tempest Shadow Armor
Full Tempest Shadow Shoes
MATK + 2%.
------------------------
When the total refine level of set is 18 or higher,
ignore magical defense of all race monsters (except players) by 100%.
------------------------
Location : Armor
Ignore magical defense of all race monsters (except players) by 5%.
------------------------
For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
------------------------
When refined to +10 or higher, increase magical damage against all race monsters (except players) by 3%.
------------------------
Set Bonus:
Full Tempest Shadow Earring
Full Tempest Shadow Pendant
MATK + 2%.
------------------------
When the total refine level of set is 18 or higher,
ignore magical defense of all race monsters (except players) by 100%.
------------------------
Location : Earring
Ignore magical defense of all race monsters (except players) by 5%.
------------------------
For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
------------------------
When refined to +10 or higher, increase magical damage against all race monsters (except players) by 3%.
------------------------
Location : Pendant
Ignore magical defense of all race monsters (except players) by 5%.
------------------------
For every 2 refine levels, ignore magical defense of all race monsters (except players) by additional 1%.
------------------------
When refined to +10 or higher, increase magical damage against all race monsters (except players) by 3%.
------------------------
Location : Shoes
A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds.
Property: Neutral
Increases physical damage on boss monsters by 10%.
Bypass 100% of hard defense of Dragon race targets when performing a physical attack.
Set Bonus
Dragon Breath [1]
Gae Bolg
Increases physical damage on Dragon race targets by 5%.
A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds.
Property: Neutral
Increases physical damage on boss monsters by 10%.
Bypass 100% of hard defense of Dragon race targets when performing a physical attack.
A shield that contains the power of the earth.
Mdef + 10
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
A cute looking cap
that makes its wearer
look just like Galapago the penguin, and the rim,
which looks like a beak, actually blocks UV rays.
Adds a low chance of
gaining Anodyne each time a monster is killed.
Location: Upper
A circlet which has the austere and beauty of the stars.
Mdef +5
For every refine level, MaxHP +10 and MaxSP +10.
For every 2 refines, increases resistance to Earth, Fire and Water attacks by 1%
Account Bound
Location : Upper
Increase Gale Storm damage by 5%.
------------------------
For every 2 refine level, ATK + 10.
------------------------
For every 3 refine level, increase Gale Storm damage by additional 1%.
------------------------
Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
ATK + 2%, P.ATK + 2.
When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%.
When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%.
------------------------
Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
Master Shadow Weapon
P.ATK + 2, increase physical damage against all property enemies by 3%.
When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%.
------------------------
Location : Earring
It seems like a Hat but specially redesigned for the gamblers.
LUK + 5
Weapon Class : Headgear Defense Rate : 2
Equipped On : Upper Weight : 20
Applicable Job : Every Job
A Seal once owned by a legendary gambler. Only those who know what true luck is, will be able to get the seal.
Position: Middle
Crit + 3
Increases critical damage on targets by 3%.
Reduces damage taken from Arrow Storm and Gates of Hell by 10%.
Reduces critical damage on targets by an additional 2% for every 10 base Dex.
Additional Crit + 1, ATK and MATK + 2 for every 10 base Luk.
Additional Crit + 5 and increases critical damage on targets by an additional 10%, if the users base Luk is 108 or higher.
Additional Crit + 10, increases critical damage on targets by an additional 17% and reduces damage taken from Arrow Storm and Gates of Hell by an additional 30%, if the users base Luk is 120 or higher.
Set Bonus
Gambler's Seal
Heart Card in Mouth
Aspd + 1
Additional Aspd + 1, if the users base Luk is 108 or higher.
Additional Aspd + 2, if the users base Luk is 120 or higher.
Increases critical damage on targets by 2%.
Increases critical damage on targets by an additional 2%, if the users base Luk is 108 or higher.
Increases critical damage on targets by an additional 4%, if the users base Luk is 120 or higher.
Increases critical damage on targets by an additional 2% for every 10 base Dex.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher.
Reduces damage taken from Critical Slash by 100%.
Enables Splash Attacks, if the users base Luk is 120 or higher.
A gift given to you by Agent York which he retrieved from thugs in Geffen that used this mask to disguise themselves while committing crimes and extorting citizens.
Account Bound
Position: Lower
A hat modeled after the Garden of Eden.
Colorful magic energy flows from it.
------------------------
INT + 5, DEX + 5.
------------------------
Increase all property magic damage by 10%.
------------------------
Ignore 20% MDEF of all race monsters (except players).
------------------------
When refined to +7 or higher,
Increase all property magic damage by additional 15%.
Ignore additional 30% MDEF of all race monsters (except players).
------------------------
When refined to +9 or higher,
Ignore additional 50% MDEF of all race monsters (except players).
Reduce Variable Casting Time by 15%.
------------------------
Set Bonus:
Garden of Eden [1]
High Wizard Card
Reduce Variable Casting Time by 100%.
Reduce cooldown of Intensification by 120 seconds.
Intensification effect will be removed when unequipped.
------------------------
Def : 5
Location : Upper
These shoes were worn by a man who made a living out of tending to fauna. They contain the man's many years of experience.
Required Jobs: All Jobs
Increases the experience given from Plant race monsters by 5%.
Increases the experience given from Plant race monsters by an additional 1% per upgrade level of the item.
These shoes were worn by a man who made a living out of taking care of gardens. These shoes contains the man's many years of experience.
Increases the experience given from Plant race monsters by 5%.
Increases the experience given from Plant race monsters by an additional 1% per upgrade level of the item.
A hat which is very unique and rare, made from the feathers of a legendary bird Garuda.
Position: Upper
Luk + 5
Mdef + 3
Hit + 10
Reduces the global delay of skills by 5%.
Reduces damage taken from All property attacks by 5%.
If upgrade level is +7 or higher,
Adds a chance of gaining Mastela Fruit when a monster is killed; Adds an additional 1% chance per upgrade level of the item.
MDEF +15.
For every 2 refine level, ATK and MATK + 8.
------------------------
For every 4 refine level, EXP gained from monster + 3%.
------------------------
When refined to +7 or higher,
ATK + 4%, MATK + 4%.
------------------------
When refined to +9 or higher,
Increases melee/ranged physical damage by 7%,
increase all property magical damage by 7%.
------------------------
When refined to +13 or higher,
ignore defense and magical defense of normal monster by 10%.
------------------------
When equipped by a 'Dancer, Monk, Rogue, or Assassin' class,
all refinement bonus effect above is doubled.
------------------------
Def : 10