A hat which resembles the Frog God. But even the God of all frogs looks exactly like any other frog.
Physical and Magical Attack damage done to Insect type monsters increased by 12%.
Mdef +1
Equip : Upper
A headgear modeled after the crown worn by Arunafeltz Pope, who is said to be the incarnation of Freyja.
------------------------
For every 2 refine level, MATK + 20.
------------------------
For every 3 refine level, increase all property magic damage by 7%.
------------------------
When refined to +7 or higher, MATK + 10%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 10%.
------------------------
When refined to +11 or higher, increase magic damage against all race monsters by 15%.
------------------------
When refined to +12 or higher, increase magic damage against all property monsters by 15%.
------------------------
When refined to +13 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +14 or higher, SPL + 15, MATK + 30%.
------------------------
Set Bonus:
Full Faith Crown [1]
Fenrir Card
Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 20.
------------------------
For every 2 refine level of headgear, increase Comet damage by 7%.
------------------------
When equipped by Sorcerer classes,
Enables to use Comet Level 3.
Increase SP consumption by 30% when using skills.
------------------------
When equipped by Warlock classes,
Reduce Comet cooldown by 20 seconds.
------------------------
Def : 70
Location : Upper
A Seal once owned by a legendary gambler. Only those who know what true luck is, will be able to get the seal.
Position: Middle
Crit + 3
Increases critical damage on targets by 3%.
Reduces damage taken from Arrow Storm and Gates of Hell by 10%.
Reduces critical damage on targets by an additional 2% for every 10 base Dex.
Additional Crit + 1, ATK and MATK + 2 for every 10 base Luk.
Additional Crit + 5 and increases critical damage on targets by an additional 10%, if the users base Luk is 108 or higher.
Additional Crit + 10, increases critical damage on targets by an additional 17% and reduces damage taken from Arrow Storm and Gates of Hell by an additional 30%, if the users base Luk is 120 or higher.
Set Bonus
Gambler's Seal
Heart Card in Mouth
Aspd + 1
Additional Aspd + 1, if the users base Luk is 108 or higher.
Additional Aspd + 2, if the users base Luk is 120 or higher.
Increases critical damage on targets by 2%.
Increases critical damage on targets by an additional 2%, if the users base Luk is 108 or higher.
Increases critical damage on targets by an additional 4%, if the users base Luk is 120 or higher.
Increases critical damage on targets by an additional 2% for every 10 base Dex.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher.
Reduces damage taken from Critical Slash by 100%.
Enables Splash Attacks, if the users base Luk is 120 or higher.
A hat modeled after the Garden of Eden.
Colorful magic energy flows from it.
------------------------
INT + 5, DEX + 5.
------------------------
Increase all property magic damage by 10%.
------------------------
Ignore 20% MDEF of all race monsters (except players).
------------------------
When refined to +7 or higher,
Increase all property magic damage by additional 15%.
Ignore additional 30% MDEF of all race monsters (except players).
------------------------
When refined to +9 or higher,
Ignore additional 50% MDEF of all race monsters (except players).
Reduce Variable Casting Time by 15%.
------------------------
Set Bonus:
Garden of Eden [1]
High Wizard Card
Reduce Variable Casting Time by 100%.
Reduce cooldown of Intensification by 120 seconds.
Intensification effect will be removed when unequipped.
------------------------
Def : 5
Location : Upper
Climbing up the door of the world.
A hat filled with the power of the dark army.
That power destroys and drives the world crazy.
Agi + 5, Int + 5
Def + 3, MDEF + 10.
Increase physical and magical damage against all property monsters by 10%.
When refined to +7 or higher,
increase physical and magical damage against all property type monsters by additional 15%.
reduce fixed casting time by 50%.
When refined to +9 or higher,
ASPD +15%.
reduce fixed casting time by additional 70%.
When equipped with Fenrir Card,
Int + 30, Dex + 30
reduce fixed casting time of Tetra Vortex by 100%.
Location: Upper Weight: 10
One of Geffenia's secret treasures. There are not many people who can use this shield's magic.
Int + 1
Mdef + 2
If the user's base Int is 120 or higher,
Max HP + 800
MATK + 10
Set Bonus
La'cryma Stick [2]
Geffenia Water Book [1]
Reduces the variable casting time of Jack Frost, Frost Misty and Storm Gust by 4% per upgrade level of Geffenia Water Book [1].
A headgear said to be used by a brave general.
Position: Upper
ATK + 15 per 2 upgrade levels of the item.
If upgrade level is +7 or higher, reduces the global delay of skills by 10.
If upgrade level is +9 or higher, ATK + 5%, Aspd + 1.
If upgrade level is +11 or higher, increases critical damage on targets by 15%.
Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15.
Set Bonus
General Helm [1]
Gungnir or Gungnir [2]
Increases the damage of Banishing Point by 7% per 2 upgrade levels of the weapon.
Set Bonus
General Helm [1]
Zweihander or Zweihander [2]
ATK + 20 per 2 upgrade levels of the weapon.
Set Bonus
General Helm [1]
Quadrille or Quadrille [2]
Increases the damage of Tiger Cannon by 7% per 2 upgrade levels of the weapon.
A beautiful demon horn.
It's decorated with ornamental ribbons.
------------------------
ASPD + 10%.
------------------------
For every base level, increase Meteor Assault damage by 1%, up to level 210.
------------------------
For every refine level, reduce after cast delay by 3%, up to refine level +12.
------------------------
When refined to +11 or higher, increase Soul Destroyer damage by 1% and Meteor Assault damage by additional 1% per base level, up to level 210.
------------------------
When refined to +12 or higher, increase Soul Destroyer and Meteor Assault damage by additional 1% per base level, up to level 210.
------------------------
When learned Weapon Blocking Lv 5, reduce after cast delay by 20%.
------------------------
When learned Weapon Crush Lv 5, increase physical damage against all property enemies by 25%.
------------------------
When learned Counter Slash Lv 10, ATK + 25%
------------------------
When learned Hallucination Walk Lv 5, reduce damage taken from normal and boss monsters by 20%.
------------------------
Def : 10
Location : Upper
Shoes made with the motif of a giant's shoes, which were the guardians of ancient temples.
Max HP +2%, Max SP +2%.
Increases damage resistance from Human enemies by 1%.
If the refine level is 9 or above, Max HP +4%, Max SP +4% and increases damage resistance from Human enemies by an additional 2%.
If the refine level is 12 or above, Max HP +4%, Max SP +4% and increases damage resistance from Human enemies by an additional 2%.
If equipped with Giant Shield, resistant to knock back effects.
If the refine level of Giant Shield is 7 or higher, lowers Damage taken from Large Monster by 2% and Damage taken from Boss Monsters by 2%.
If the refine level of Giant Shield is 9 or higher, lowers Damage taken from Large Monster by an additional 2% and Damage taken from Boss Monsters by an additional 2%.
A headgear forged from the horns of the Unsealed Baphomet
Account Bound
Position: Upper
Increases Physical Damage to Demihuman monsters by 12%.
Increases Physical Damage to Human Player monsters by 12%.
Increases ATK depending on the wearer's job level.
A headgear made from the horns of Baphomet.
12% additional tolerance against Demi-Human monsters.
Increase certain amount of ATK based on wearer's Job lv.
Item Class : Headgear Defense : 5
Location : Upper Weight : 80
A headgear forged from the horns of the Unsealed Baphomet.
------------------------
Increases Physical Damage to Demihuman monsters by 12%.
Increases Physical Damage to Human Player by 12%.
Increases ATK depending on the wearer's job level.
------------------------
Position : Upper
Armor forged by imbuing the glaciers of Jotunheim with the sacred power of holy cat whiskers.
Additional abilities can be granted by applying special magic imbued with legendary feline power.
------------------------
ATK + 120.
------------------------
Every 2 refine levels, ATK + 15, DEF + 15.
------------------------
At refine level 7, increases melee/ranged physical damage by 5% and increases ASPD by 10%.
------------------------
At refine level 9, P.ATK + 3 and further increases ASPD by 5%.
------------------------
At refine level 10, DEF + 100 and reduces after cast delay by 5%.
------------------------
Set Bonus:
Glacier Armor [1]
Glacier Manteau [1]
ATK + 50.
------------------------
[Grade Bonus]
[Grade D] POW + 3, CON + 3, after cast delay -5%.
[Grade C] ATK + 3%, P.ATK + 2.
------------------------
A robe crafted from the glaciers of Issgard, imbued with the sacred power of holy cat whiskers.
Additional abilities can be granted by enchanting it with special mythical feline magic.
------------------------
MATK + 120.
------------------------
For every 2 refine levels, MATK + 15, DEF + 15.
------------------------
At refine level 7, all property magic damage +5%, variable cast time -10%.
------------------------
At refine level 9, S.MATK + 3, variable cast time -5% additional reduction.
------------------------
At refine level 10, DEF + 100, after cast delay -5%.
------------------------
Set Bonus:
Glacier Robe [1]
Glacier Muffler [1]
MATK + 50.
------------------------
[Grade Bonus]
[Grade D] SPL + 3, CON + 3, after cast delay -5%.
[Grade C] MATK + 3%, S.MATK + 2.
------------------------
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Adds a 2% chance of casting Level 1 Lex Divina on the target when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Adds a 25% chance of casting Level 1 Bloody Party on the target when using Sightless Mind.
It was an ordinary cloak, but with the magical interference device installed by the Illusions, it turned into a terrible shape worthy of the name, Gluttony.
MaxHP + 3%
Reduce resistance versus players by 5%.
When refined to +7 or higher, additional MaxHP + 5%, AGI + 10, DEX + 10.
When refined to +9 or higher, additional MaxHP + 7%, AGI + 10, DEX + 10.
Increase physical damage to small, medium, large monsters by 1% per Lv. of Shadow Spell, perfect hit +2%.
When Triangle Shot Lv.10, increase resistance to Wind, Earth property attacks by 50%.
When Feint Bomb Lv.10, recovers HP 100, SP 10 when monster is killed using physical attack. Recovers 2 SP per attack hit.
Increase damage of Triangle Shot by 50%, Feint Bomb by 15% per Lv. of Maelstrom.
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic vitality.
------------------------
VIT +12, MHP +20%, MSP +5%.
For every 2 refine level, Reduces variable casting time by 3%.
For every 2 refine level, Increases ASPD by 3%.
For every 3 refine level, Increases physical and magical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical and magical damage against medium and
large size monsters by 6%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Gold Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +80, MDEF +15, MHP +10%.
For every 30 base VIT, Reduces physical and magical damage
taken from medium and large size monsters by 1%.
[Dragon's Stamina]
When attacked, has a chance to reduce damage received from all size monster by 7% for 10 seconds.
If the base VIT is 120 or higher, the activation rate of [Dragon's Stamina] increases,
and additional reduce damage received from all size monster by 5%.
If the sum of refine rate of Gold Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
------------------------
An improved version of the Gold Fish Hat that gapes.
------------------------
When base level is 210 or higher,
P.ATK + 2, S.MATK + 2.
------------------------
There's a chance to grant the weapon Holy property for 60 seconds,
when doing physical attacks.
------------------------
There's a chance to increases Holy magical damage by 20% for 60 seconds,
when doing magical attacks.
------------------------
When refined +7 or higher,
Increases melee physical damage by 10%,
increases Holy magical damage by 10%.
------------------------
When refined +9 or higher,
ATK + 5%, MATK + 5%.
------------------------
When refined +11 or higher,
increases physical/magical damage to Shadow property monster by 20%.
------------------------
[Grade Bonus]
[Grade D] Increases melee physical damage by 5%, increases Holy magical damage by 5%.
[Grade C] P.ATK + 2, S.MATK + 2.
[Grade B] When refine rate is 12 or higher,
reduces Fixed Casting Time by 0.5 seconds.
------------------------
Def : 2
Location : Upper
A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100%.
Position: Upper
Agi + 5
Luk + 5
ATK + 5%
If upgrade level is +9 or higher, ATK and MATK + 5%.
If upgrade level is +12, reduces the fixed casting time of skills by 10%.
An ornate golden robe imbued with the power of the wind.
Property: Wind
Int + 1
Mdef + 10
Reduces the variable casting time of Lord of Vermillion by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Golden Rod Staff [2]
Golden Rod Robe
Golden Rod Shoes [1]
Golden Rod Orb [1]
Increases the damage of Wind property magical attacks on targets by 40%.
Reduces the damage of Earth property magical attacks on targets by 30%.
Increases damage taken from Earth property attacks by 50%.
Set Bonus
Empowered Golden Rod Staff [1]
Golden Rod Robe
Golden Rod Shoes [1]
Golden Rod Orb [1]
Increases the damage of Wind property magical attacks on targets by 60%.
Reduces the damage of Earth property magical attacks on targets by 60%.
Increases damage taken from Earth property attacks by 50%.
A pair of golden long boots imbued with the power of the wind.
Max HP + 500
Mdef + 2
Reduces damage taken from Wind property attacks by 15%.
Set Bonus
Golden Rod Staff [2]
Golden Rod Robe
Golden Rod Shoes [1]
Golden Rod Orb [1]
Increases the damage of Wind property magical attacks on targets by 40%.
Reduces the damage of Earth property magical attacks on targets by 30%.
Increases damage taken from Earth property attacks by 50%.
Set Bonus
Empowered Golden Rod Staff [1]
Golden Rod Robe
Golden Rod Shoes [1]
Golden Rod Orb [1]
Increases the damage of Wind property magical attacks on targets by 60%.
Reduces the damage of Earth property magical attacks on targets by 60%.
Increases damage taken from Earth property attacks by 50%.
A scarf worn by the ninjas who were hired to secure ownership of some gold mine.
Required Jobs: Kagerou/Oboro
Flee + 20
If upgrade level is +7 or higher,
Increases long-ranged damage on targets by 5%.
If upgrade level is +9 or higher,
Increases long-ranged damage on targets by an additional 5%.
Set Bonus
Golden Ninja Suit
Golden Scarf
Huuma Shuriken of Dancing Petals
Reduces the cooldown of Swirling Petal by 1 second.
Increases long-ranged damage on targets by 15%.
Set Bonus
Golden Ninja Suit
Golden Scarf
Monokage
Increases the damage of Kunai Explosion by 20%.
Increases the damage of Kunai Splash by 50%.
For every 2 refine levels, ATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Aries Crown
Volar
Increases critical damage by 10%.
Increases Ignition Break damage by 12% per refine rate of Volar.
------------------------
Set Bonus:
Biolab Aries Crown
Vernan
Reduces the global delay of skills by 10%.
Increases Sonic Wave damage by 12% per refine rate of Vernan.
------------------------
Set Bonus:
Biolab Aries Crown
Argen Blanco
Reduces cooldown of Hundred Spears by 0.5 Seconds.
Increases Hundred Spear damage by 10% per refine rate of Argen Blanco.
------------------------
Def : 10
Location : Upper
Those who receive the grace of the foreign war god will be freed from all shackles and will gain the power of storms and thunder.
------------------------
SPL + 15, POW + 15.
------------------------
ASPD + 10%.
------------------------
Increase physical and magical damage against Formless and Demi Human race enemies by 40%.
------------------------
Increase physical and magical damage against Human/Doram Player by 40%.
------------------------
Increase physical and magical damage against Neutral and Shadow property enemies by 40%.
------------------------
For every refine level, reduce damage taken from Holy property attacks by 2%.
------------------------
When refined to +11 or higher,
DEF + 300, MDEF + 30.
Reduce damage taken from Human/Doram Player by 7%.
------------------------
When refined to +12 or higher,
Reduce After Cast Delay by 15%.
------------------------
Def: 150
A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100%.
Position: Upper
Int + 5
Luk + 5
ATK + 2%
MATK + 5%
If upgrade level is +9 or higher, ATK and MATK + 4%.
If upgrade level is +12, reduces the variable casting time of skills by 10%.
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this helm protects its wearer against holiness and fear.
Position: Upper
Reduces damage taken from Holy property attacks by 3%.
For every 2 upgrade levels of the item,
Reduces damage taken from Holy property attacks by an additional 1%.
Set Bonus
Cloak Of Gray [1]
Armor Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack.
Set Bonus
Cloak Of Gray [1]
Robe Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Max HP + 25%
Max SP + 25%
MATK + 10%
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this robe protects its wearer against holiness and fear.
Reduces damage taken from Holy property attacks by 10%.
For every upgrade level of the item,
Reduces damage taken from Holy property attacks by an additional 2%.
Set Bonus
Cloak Of Gray [1]
Robe Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Max HP + 25%
Max SP + 25%
MATK + 10%
A powerful cloak made from the strong thoughts of forgotten people.
For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%.
------------------------
Set Bonus: Old Rune Circlet
For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%.
When refine level of Great Fallen Manteau is 12 or higher,
When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds.
------------------------
Set Bonus: Old Casket of Protection
For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldown of skill King's Grace by 15 seconds.
------------------------
Set Bonus: Old Mitra
For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces damage taken from all race monsters by 15%.
------------------------
Set Bonus: Old Blazing Soul
For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Magic Stone Hat
For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Intensification by 30 seconds.
------------------------
Set Bonus: Old Wind Whisper
For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%.
When refine level of Great Fallen Manteau is 12 or higher, MATK +30.
------------------------
Set Bonus: Old Bone Circlet
For every 2 refine level Great Fallen Manteau, increases critical damage by 3%.
When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%.
------------------------
Set Bonus: Old Shadow Handicraft
For every 2 refine level Great Fallen Manteau, Flee +5.
When refine level of Great Fallen Manteau is 12 or higher,
reduces damage taken from all race monsters by 15%.
------------------------
Set Bonus: Old Driver Band (Red)
For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Driver Band (Yellow)
For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Suicidal Destruction by 30 seconds.
------------------------
Set Bonus: Old Midas Whisper
For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Camouflage Bunny Hood
For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Arrow Storm by 0.5 seconds.
------------------------
Set Bonus: Old Maestro Song's Hat
For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduce cooldown of skill Metallic Sound by 1 second.
------------------------
Set Bonus: Old Dying Swan
For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduce cooldown of skill Metallic Sound by 1 second.
------------------------
Def : 10
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Greed.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic speed.
------------------------
AGI +12, MHP +10%, MSP +10%.
For every 2 refine level, Increases long ranged physical damage by 2%.
For every 3 refine level, Increases physical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Green Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ranged physical damage +7%.
For every 15 base AGI, Increases ASPD +4%.
[Dragon's Shot]
When attacked, has a chance to increase long-ranged physical damage +10% for 10 seconds.
If base AGI is 120 or higher, [Dragon's Shot]'s activation rate increases,
and ranged physical damage +10% is additionally increased.
If the sum of refine rate of Green Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
------------------------