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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+12” in Renewal

Page 7 of 18
Frog Hat

Frog Hat

#5447 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A hat which resembles the Frog God. But even the God of all frogs looks exactly like any other frog. Physical and Magical Attack damage done to Insect type monsters increased by 12%. Mdef +1 Equip : Upper
Full item details & effects
Full Faith Crown

Full Faith Crown [1]

#400697 · Armor · Headgear (Top)
DEF
70
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A headgear modeled after the crown worn by Arunafeltz Pope, who is said to be the incarnation of Freyja. ------------------------ For every 2 refine level, MATK + 20. ------------------------ For every 3 refine level, increase all property magic damage by 7%. ------------------------ When refined to +7 or higher, MATK + 10%. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +11 or higher, increase magic damage against all race monsters by 15%. ------------------------ When refined to +12 or higher, increase magic damage against all property monsters by 15%. ------------------------ When refined to +13 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +14 or higher, SPL + 15, MATK + 30%. ------------------------ Set Bonus: Full Faith Crown [1] Fenrir Card Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 20. ------------------------ For every 2 refine level of headgear, increase Comet damage by 7%. ------------------------ When equipped by Sorcerer classes, Enables to use Comet Level 3. Increase SP consumption by 30% when using skills. ------------------------ When equipped by Warlock classes, Reduce Comet cooldown by 20 seconds. ------------------------ Def : 70 Location : Upper
Full item details & effects
Gambler's Seal

Gambler's Seal

#5918 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
50
Buy value
0 z
Sell value
0 z
A Seal once owned by a legendary gambler. Only those who know what true luck is, will be able to get the seal. Position: Middle Crit + 3 Increases critical damage on targets by 3%. Reduces damage taken from Arrow Storm and Gates of Hell by 10%. Reduces critical damage on targets by an additional 2% for every 10 base Dex. Additional Crit + 1, ATK and MATK + 2 for every 10 base Luk. Additional Crit + 5 and increases critical damage on targets by an additional 10%, if the users base Luk is 108 or higher. Additional Crit + 10, increases critical damage on targets by an additional 17% and reduces damage taken from Arrow Storm and Gates of Hell by an additional 30%, if the users base Luk is 120 or higher. Set Bonus Gambler's Seal Heart Card in Mouth Aspd + 1 Additional Aspd + 1, if the users base Luk is 108 or higher. Additional Aspd + 2, if the users base Luk is 120 or higher. Increases critical damage on targets by 2%. Increases critical damage on targets by an additional 2%, if the users base Luk is 108 or higher. Increases critical damage on targets by an additional 4%, if the users base Luk is 120 or higher. Increases critical damage on targets by an additional 2% for every 10 base Dex. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher. Reduces damage taken from Critical Slash by 100%. Enables Splash Attacks, if the users base Luk is 120 or higher.
Full item details & effects
Garden of Eden

Garden of Eden [1]

#19272 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A hat modeled after the Garden of Eden. Colorful magic energy flows from it. ------------------------ INT + 5, DEX + 5. ------------------------ Increase all property magic damage by 10%. ------------------------ Ignore 20% MDEF of all race monsters (except players). ------------------------ When refined to +7 or higher, Increase all property magic damage by additional 15%. Ignore additional 30% MDEF of all race monsters (except players). ------------------------ When refined to +9 or higher, Ignore additional 50% MDEF of all race monsters (except players). Reduce Variable Casting Time by 15%. ------------------------ Set Bonus: Garden of Eden [1] High Wizard Card Reduce Variable Casting Time by 100%. Reduce cooldown of Intensification by 120 seconds. Intensification effect will be removed when unequipped. ------------------------ Def : 5 Location : Upper
Full item details & effects
Gate of Netherworld

Gate of Netherworld

#400101 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Climbing up the door of the world. A hat filled with the power of the dark army. That power destroys and drives the world crazy. Agi + 5, Int + 5 Def + 3, MDEF + 10. Increase physical and magical damage against all property monsters by 10%. When refined to +7 or higher, increase physical and magical damage against all property type monsters by additional 15%. reduce fixed casting time by 50%. When refined to +9 or higher, ASPD +15%. reduce fixed casting time by additional 70%. When equipped with Fenrir Card, Int + 30, Dex + 30 reduce fixed casting time of Tetra Vortex by 100%. Location: Upper Weight: 10
Full item details & effects
Geffenia Tomb of Water

Geffenia Tomb of Water [1]

#2161 · Armor · Shield
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
56,000 z
Sell value
28,000 z
One of Geffenia's secret treasures. There are not many people who can use this shield's magic. Int + 1 Mdef + 2 If the user's base Int is 120 or higher, Max HP + 800 MATK + 10 Set Bonus La'cryma Stick [2] Geffenia Water Book [1] Reduces the variable casting time of Jack Frost, Frost Misty and Storm Gust by 4% per upgrade level of Geffenia Water Book [1].
Full item details & effects
General's Helm

General's Helm [1]

#19263 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A headgear said to be used by a brave general. Position: Upper ATK + 15 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the global delay of skills by 10. If upgrade level is +9 or higher, ATK + 5%, Aspd + 1. If upgrade level is +11 or higher, increases critical damage on targets by 15%. Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15. Set Bonus General Helm [1] Gungnir or Gungnir [2] Increases the damage of Banishing Point by 7% per 2 upgrade levels of the weapon. Set Bonus General Helm [1] Zweihander or Zweihander [2] ATK + 20 per 2 upgrade levels of the weapon. Set Bonus General Helm [1] Quadrille or Quadrille [2] Increases the damage of Tiger Cannon by 7% per 2 upgrade levels of the weapon.
Full item details & effects
Ghost Whisper

Ghost Whisper [1]

#400396 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A beautiful demon horn. It's decorated with ornamental ribbons. ------------------------ ASPD + 10%. ------------------------ For every base level, increase Meteor Assault damage by 1%, up to level 210. ------------------------ For every refine level, reduce after cast delay by 3%, up to refine level +12. ------------------------ When refined to +11 or higher, increase Soul Destroyer damage by 1% and Meteor Assault damage by additional 1% per base level, up to level 210. ------------------------ When refined to +12 or higher, increase Soul Destroyer and Meteor Assault damage by additional 1% per base level, up to level 210. ------------------------ When learned Weapon Blocking Lv 5, reduce after cast delay by 20%. ------------------------ When learned Weapon Crush Lv 5, increase physical damage against all property enemies by 25%. ------------------------ When learned Counter Slash Lv 10, ATK + 25% ------------------------ When learned Hallucination Walk Lv 5, reduce damage taken from normal and boss monsters by 20%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Giant Boots

Giant Boots [1]

#22106 · Armor · Footgear
DEF
13
Armor Lv.
1
Required Lv.
85
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shoes made with the motif of a giant's shoes, which were the guardians of ancient temples. Max HP +2%, Max SP +2%. Increases damage resistance from Human enemies by 1%. If the refine level is 9 or above, Max HP +4%, Max SP +4% and increases damage resistance from Human enemies by an additional 2%. If the refine level is 12 or above, Max HP +4%, Max SP +4% and increases damage resistance from Human enemies by an additional 2%. If equipped with Giant Shield, resistant to knock back effects. If the refine level of Giant Shield is 7 or higher, lowers Damage taken from Large Monster by 2% and Damage taken from Boss Monsters by 2%. If the refine level of Giant Shield is 9 or higher, lowers Damage taken from Large Monster by an additional 2% and Damage taken from Boss Monsters by an additional 2%.
Full item details & effects
Gigantic Majestic Goat

Gigantic Majestic Goat

#5374 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
80
Buy value
20 z
Sell value
10 z
A headgear forged from the horns of the Unsealed Baphomet Account Bound Position: Upper Increases Physical Damage to Demihuman monsters by 12%. Increases Physical Damage to Human Player monsters by 12%. Increases ATK depending on the wearer's job level.
Full item details & effects
Gigantic Majestic Goat

Gigantic Majestic Goat [1]

#18724 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A headgear forged from the horns of the Unsealed Baphomet. ------------------------ Increases Physical Damage to Demihuman monsters by 12%. Increases Physical Damage to Human Player by 12%. Increases ATK depending on the wearer's job level. ------------------------ Position : Upper
Full item details & effects
Glacier Armor

Glacier Armor [1]

#450264 · Armor · Armor
DEF
168
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
240
Buy value
0 z
Sell value
0 z
Armor forged by imbuing the glaciers of Jotunheim with the sacred power of holy cat whiskers. Additional abilities can be granted by applying special magic imbued with legendary feline power. ------------------------ ATK + 120. ------------------------ Every 2 refine levels, ATK + 15, DEF + 15. ------------------------ At refine level 7, increases melee/ranged physical damage by 5% and increases ASPD by 10%. ------------------------ At refine level 9, P.ATK + 3 and further increases ASPD by 5%. ------------------------ At refine level 10, DEF + 100 and reduces after cast delay by 5%. ------------------------ Set Bonus: Glacier Armor [1] Glacier Manteau [1] ATK + 50. ------------------------ [Grade Bonus] [Grade D] POW + 3, CON + 3, after cast delay -5%. [Grade C] ATK + 3%, P.ATK + 2. ------------------------
Full item details & effects
Glacier Robe

Glacier Robe [1]

#450265 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A robe crafted from the glaciers of Issgard, imbued with the sacred power of holy cat whiskers. Additional abilities can be granted by enchanting it with special mythical feline magic. ------------------------ MATK + 120. ------------------------ For every 2 refine levels, MATK + 15, DEF + 15. ------------------------ At refine level 7, all property magic damage +5%, variable cast time -10%. ------------------------ At refine level 9, S.MATK + 3, variable cast time -5% additional reduction. ------------------------ At refine level 10, DEF + 100, after cast delay -5%. ------------------------ Set Bonus: Glacier Robe [1] Glacier Muffler [1] MATK + 50. ------------------------ [Grade Bonus] [Grade D] SPL + 3, CON + 3, after cast delay -5%. [Grade C] MATK + 3%, S.MATK + 2. ------------------------
Full item details & effects
Glorious Gladius

Glorious Gladius

#13042 · Dagger · Weapon
ATK
120
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 2% chance of casting Level 1 Lex Divina on the target when performing a physical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack. Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack. Enables Level 1 Slaughter. If upgrade level is +9 or higher, Adds a 25% chance of casting Level 1 Bloody Party on the target when using Sightless Mind.
Full item details & effects
Glotoneria

Glotoneria [1]

#480081 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
It was an ordinary cloak, but with the magical interference device installed by the Illusions, it turned into a terrible shape worthy of the name, Gluttony. MaxHP + 3% Reduce resistance versus players by 5%. When refined to +7 or higher, additional MaxHP + 5%, AGI + 10, DEX + 10. When refined to +9 or higher, additional MaxHP + 7%, AGI + 10, DEX + 10. Increase physical damage to small, medium, large monsters by 1% per Lv. of Shadow Spell, perfect hit +2%. When Triangle Shot Lv.10, increase resistance to Wind, Earth property attacks by 50%. When Feint Bomb Lv.10, recovers HP 100, SP 10 when monster is killed using physical attack. Recovers 2 SP per attack hit. Increase damage of Triangle Shot by 50%, Feint Bomb by 15% per Lv. of Maelstrom.
Full item details & effects
Gold Dragon Plate

Gold Dragon Plate [1]

#15393 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic vitality. ------------------------ VIT +12, MHP +20%, MSP +5%. For every 2 refine level, Reduces variable casting time by 3%. For every 2 refine level, Increases ASPD by 3%. For every 3 refine level, Increases physical and magical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Gold Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +80, MDEF +15, MHP +10%. For every 30 base VIT, Reduces physical and magical damage taken from medium and large size monsters by 1%. [Dragon's Stamina] When attacked, has a chance to reduce damage received from all size monster by 7% for 10 seconds. If the base VIT is 120 or higher, the activation rate of [Dragon's Stamina] increases, and additional reduce damage received from all size monster by 5%. If the sum of refine rate of Gold Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Gold Fish Head Hat-LT

Gold Fish Head Hat-LT [1]

#400155 · Armor · Headgear (Top)
DEF
2
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of the Gold Fish Hat that gapes. ------------------------ When base level is 210 or higher, P.ATK + 2, S.MATK + 2. ------------------------ There's a chance to grant the weapon Holy property for 60 seconds, when doing physical attacks. ------------------------ There's a chance to increases Holy magical damage by 20% for 60 seconds, when doing magical attacks. ------------------------ When refined +7 or higher, Increases melee physical damage by 10%, increases Holy magical damage by 10%. ------------------------ When refined +9 or higher, ATK + 5%, MATK + 5%. ------------------------ When refined +11 or higher, increases physical/magical damage to Shadow property monster by 20%. ------------------------ [Grade Bonus] [Grade D] Increases melee physical damage by 5%, increases Holy magical damage by 5%. [Grade C] P.ATK + 2, S.MATK + 2. [Grade B] When refine rate is 12 or higher, reduces Fixed Casting Time by 0.5 seconds. ------------------------ Def : 2 Location : Upper
Full item details & effects
Golden Bunny Band

Golden Bunny Band [1]

#18889 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100%. Position: Upper Agi + 5 Luk + 5 ATK + 5% If upgrade level is +9 or higher, ATK and MATK + 5%. If upgrade level is +12, reduces the fixed casting time of skills by 10%.
Full item details & effects
Golden Rod Robe

Golden Rod Robe

#15025 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
An ornate golden robe imbued with the power of the wind. Property: Wind Int + 1 Mdef + 10 Reduces the variable casting time of Lord of Vermillion by 3 seconds. If the user's base Int is 120 or higher, additional Int + 1. Set Bonus Golden Rod Staff [2] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 40%. Reduces the damage of Earth property magical attacks on targets by 30%. Increases damage taken from Earth property attacks by 50%. Set Bonus Empowered Golden Rod Staff [1] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 60%. Reduces the damage of Earth property magical attacks on targets by 60%. Increases damage taken from Earth property attacks by 50%.
Full item details & effects
Golden Rod Shoes

Golden Rod Shoes

#2467 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A pair of golden long boots imbued with the power of the wind. Max HP + 500 Mdef + 2 Reduces damage taken from Wind property attacks by 15%. Set Bonus Golden Rod Staff [2] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 40%. Reduces the damage of Earth property magical attacks on targets by 30%. Increases damage taken from Earth property attacks by 50%. Set Bonus Empowered Golden Rod Staff [1] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 60%. Reduces the damage of Earth property magical attacks on targets by 60%. Increases damage taken from Earth property attacks by 50%.
Full item details & effects
Golden Scarf

Golden Scarf

#20821 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
0 z
Sell value
0 z
A scarf worn by the ninjas who were hired to secure ownership of some gold mine. Required Jobs: Kagerou/Oboro Flee + 20 If upgrade level is +7 or higher, Increases long-ranged damage on targets by 5%. If upgrade level is +9 or higher, Increases long-ranged damage on targets by an additional 5%. Set Bonus Golden Ninja Suit Golden Scarf Huuma Shuriken of Dancing Petals Reduces the cooldown of Swirling Petal by 1 second. Increases long-ranged damage on targets by 15%. Set Bonus Golden Ninja Suit Golden Scarf Monokage Increases the damage of Kunai Explosion by 20%. Increases the damage of Kunai Splash by 50%.
Full item details & effects
Goral Crown

Goral Crown [1]

#400078 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Aries Crown Volar Increases critical damage by 10%. Increases Ignition Break damage by 12% per refine rate of Volar. ------------------------ Set Bonus: Biolab Aries Crown Vernan Reduces the global delay of skills by 10%. Increases Sonic Wave damage by 12% per refine rate of Vernan. ------------------------ Set Bonus: Biolab Aries Crown Argen Blanco Reduces cooldown of Hundred Spears by 0.5 Seconds. Increases Hundred Spear damage by 10% per refine rate of Argen Blanco. ------------------------ Def : 10 Location : Upper
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Grace of Seth

Grace of Seth [1]

#450309 · Armor · Armor
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Those who receive the grace of the foreign war god will be freed from all shackles and will gain the power of storms and thunder. ------------------------ SPL + 15, POW + 15. ------------------------ ASPD + 10%. ------------------------ Increase physical and magical damage against Formless and Demi Human race enemies by 40%. ------------------------ Increase physical and magical damage against Human/Doram Player by 40%. ------------------------ Increase physical and magical damage against Neutral and Shadow property enemies by 40%. ------------------------ For every refine level, reduce damage taken from Holy property attacks by 2%. ------------------------ When refined to +11 or higher, DEF + 300, MDEF + 30. Reduce damage taken from Human/Doram Player by 7%. ------------------------ When refined to +12 or higher, Reduce After Cast Delay by 15%. ------------------------ Def: 150
Full item details & effects
Gray Bunny Band

Gray Bunny Band [1]

#18890 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A hairband that attracts individuals. You can wear it when you want to look sexy. Sexiness increases by 100%. Position: Upper Int + 5 Luk + 5 ATK + 2% MATK + 5% If upgrade level is +9 or higher, ATK and MATK + 4%. If upgrade level is +12, reduces the variable casting time of skills by 10%.
Full item details & effects
Gray Helmet

Gray Helmet [1]

#18820 · Armor · Headgear (Top)
DEF
35
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
45
Buy value
20 z
Sell value
10 z
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this helm protects its wearer against holiness and fear. Position: Upper Reduces damage taken from Holy property attacks by 3%. For every 2 upgrade levels of the item, Reduces damage taken from Holy property attacks by an additional 1%. Set Bonus Cloak Of Gray [1] Armor Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack. Set Bonus Cloak Of Gray [1] Robe Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Max HP + 25% Max SP + 25% MATK + 10%
Full item details & effects
Gray Robe

Gray Robe [1]

#15091 · Armor · Armor
DEF
55
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
130
Buy value
20 z
Sell value
10 z
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this robe protects its wearer against holiness and fear. Reduces damage taken from Holy property attacks by 10%. For every upgrade level of the item, Reduces damage taken from Holy property attacks by an additional 2%. Set Bonus Cloak Of Gray [1] Robe Of Gray [1] Helmet Of Gray [1] Boots Of Gray [1] Reduces damage taken from Neutral property attacks by 15%. Max HP + 25% Max SP + 25% MATK + 10%
Full item details & effects
Great Fallen Manteau

Great Fallen Manteau [1]

#480024 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A powerful cloak made from the strong thoughts of forgotten people. For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%. ------------------------ Set Bonus: Old Rune Circlet For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%. When refine level of Great Fallen Manteau is 12 or higher, When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds. ------------------------ Set Bonus: Old Casket of Protection For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldown of skill King's Grace by 15 seconds. ------------------------ Set Bonus: Old Mitra For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Blazing Soul For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Magic Stone Hat For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Intensification by 30 seconds. ------------------------ Set Bonus: Old Wind Whisper For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, MATK +30. ------------------------ Set Bonus: Old Bone Circlet For every 2 refine level Great Fallen Manteau, increases critical damage by 3%. When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%. ------------------------ Set Bonus: Old Shadow Handicraft For every 2 refine level Great Fallen Manteau, Flee +5. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Driver Band (Red) For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Driver Band (Yellow) For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Suicidal Destruction by 30 seconds. ------------------------ Set Bonus: Old Midas Whisper For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Camouflage Bunny Hood For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Arrow Storm by 0.5 seconds. ------------------------ Set Bonus: Old Maestro Song's Hat For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Set Bonus: Old Dying Swan For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Def : 10
Full item details & effects
Greed Amistr Bag

Greed Amistr Bag [1]

#20804 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Greed. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
Green Dragon Plate

Green Dragon Plate [1]

#15392 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
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An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic speed. ------------------------ AGI +12, MHP +10%, MSP +10%. For every 2 refine level, Increases long ranged physical damage by 2%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Green Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ranged physical damage +7%. For every 15 base AGI, Increases ASPD +4%. [Dragon's Shot] When attacked, has a chance to increase long-ranged physical damage +10% for 10 seconds. If base AGI is 120 or higher, [Dragon's Shot]'s activation rate increases, and ranged physical damage +10% is additionally increased. If the sum of refine rate of Green Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
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