A dagger possessed by evil and given power by hatred and malice.
Property: Neutral
Adds a 50% chance of inflicting Curse on the target when performing a physical attack.
An armor from ancient times that covered in miasma of curses.
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Cannot be destroyed in battle.
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For every 2 refine level, P.ATK + 3.
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For every 3 refine level, ATK + 50.
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When refined to +10 or higher, immune to Curse, Perfect Dodge + 20.
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When refined to +11 or higher, increase Savage Impact and Overslash damage by 30%.
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When refined to +12 or higher, increase physical damage against all property enemies by 20%.
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When refined to +13 or higher, enable to use Lv.5 Aura Blade.
When casting Aura Blade, increase physical damage against all property enemies by 30% for 20 seconds.
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Set Bonus:
Cursed Diabolical Armor [1]
Phreeoni Card
STR +30, POW + 30.
Increase physical damage against all property enemies by 30%.
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[Grade Bonus]
[Grade D] MHP +15%, MSP +15%.
[Grade C] Reduce Variable Casting Time by 15%.
[Grade B] Reduce After Cast Delay by 20%.
[Grade A] Increase Savage Impact and Overslash damage by 50%.
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Def : 120
A dried bone hand, it releases a feeling of mystery.
Hit + 10
HP Recovery + 20%
Adds a 3% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
The knight's shield that the cursed knight carried.
It is said that purifying the curse will give you stronger natural power.
Increases attack speed (reduces delay after attack by 10%).
ATK + 3%, MATK + 3%.
Reduces damage taken from all properties by 7%.
When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds.
If refine rate is 7 or higher, ATK + 10, MATK + 10.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 12 or higher, reduces delay after skill by 3%.
An extremely rare clover with four leaves, however this one appears to be cursed. You can't tell if it brings good or bad luck.
Required Jobs: All Jobs
Luk + 2
Perfect Dodge + 3
Adds a 0.5% chance of inflicting Curse on the user when performing a physical attack.
Set Bonus
Cursed Lucky Clover
Lucky Clover
Enables Level 1 Cloaking.
A cursed bow that once killed a hero of an ancient nation long ago. The curse of the bow takes luck away from its user.
Property: Neutral
Luk - 2
Adds a 4% chance of inflicting Curse on the target when performing a long-ranged attack.
Set Bonus
Cursed Lyre [1]
Cursed Star
ATK + 25
Adds an additional 2% chance of inflicting Curse on the target when performing a long-ranged attack.
A rag doll that Piamette uses for both offense and defense. It looks so real and alive!
ATK + 5%
MATK + 5%
Aspd + 3
Reflects 10% of the received short-ranged damage back to the attacker.
Adds a 10% chance of casting Level 8 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds.
If upgrade level is +7 or higher,
ATK + 5
MATK + 5
If upgrade level is +9 or higher,
Additional ATK + 15
Additional MATK + 15
If upgrade level is +12 or higher,
Crit + 10
The users casting cannot be interrupted outside of WoE.
A mechanic who was born under the cursed star made this necklace to protect himself. It is enchanted with magic to harness the power of curses.
Dex + 2
Luk - 1
Mdef + 3
Adds a 2% chance of inflicting Curse on the target when performing a long-ranged attack.
Drains 50 HP from the user every 10 seconds when the item is equipped.
Drains 300 HP from the user when the item is unequipped.
Set Bonus
Cursed Lyre [1]
Cursed Star
ATK + 25
Adds an additional 2% chance of inflicting Curse on the target when performing a long-ranged attack.
A hat that is shaped like Curupira, the guardian of forests and animals. The piercing sound of his whistle disorientates poachers and illegal loggers, causing them to get lost in the forests.
DEX 3.
Creates a chance of Confusing enemies while you are Physically attacking.
Location : Upper Weight : 10
A hat that is shaped like Curupira, the guardian of forests and animals. The piercing sound of his whistle disorientates poachers and illegal loggers, causing them to get lost in the forests.
DEX 3.
Creates a chance of Confusing enemies while you are Physically attacking.
Location : Upper Weight : 10
A thick, flexible
sword forged from
an elastic alloy.
Increases Attack
Speed by 10%,
and has a chance
of inflicting the
Curse status
to enemies.
Weapon LV: 4
Swordman, Merchant,
and Thief Classes
A cute raincoat with a green frog-like hood as a popular brand in the Rune Midgartz Kingdom.
Selected as one of the favorite Doram wear for 3 consecutive years.
MaxHP + 20%, MaxSP + 20%, Healing + 50%.
When refined to +5 or higher, DEF + 150, attack speed + 5%.
When refined to +7 or higher, additional DEF + 150, additional attack speed + 5%.
When Spirit of Sea is learned to lv 1 or higher, can use Clearance lv5.
Reduce variable casting by 10% per skill level of Tasty Shrimp Party learned.
When casting Grooming lv5, MaxHP + 30%, MaxSP + 30%.
FLEE + 20 per skill level of Purring learned.
A charming necklace woven with clover flowers.
Required Jobs: Doram
Increases the recovery rate of recovery skills by 5%.
Reduces the cooldown of Tuna Party by 7 seconds.
Set Bonus
Doram Suit
Doram Manteau
Doram Shoes
Cute Grass Necklace
Basic Saurel Charm
Max HP + 15%
Max SP + 5%
Enables Level 5 Heal.
Increases the recovery rate of recovery skills by 10%.
Set Bonus
Luxurious Doram Suit
Luxurious Doram Manteau
Luxurious Doram Shoes
Cute Grass Necklace
Fair Saurel Charm
Max HP + 20%
Max SP + 10%
Enables Level 7 Heal.
Increases the recovery rate of recovery skills by 20%.
Set Bonus
Elegant Doram Suit
Elegant Doram Manteau
Elegant Doram Shoes
Cute Grass Necklace
Advanced Saurel Charm
Max HP + 25%
Max SP + 15%
Enables Level 9 Heal.
Increases the recovery rate of recovery skills by 30%.
Max HP +3%, Max SP + 3%.
If refine rate is 9 or higher, increases Max HP and Max SP by an additional 7% and reduces after skill delay by 10%.
If refine rate is 12 or higher, increases Max HP Max SP by an additional 10%, and reduces after skill delay by an additional 10%.
If user learned Spirit of Life level 1, increases ATK by 100 and has a chance to gain [Foolhardy] for 15 seconds when dealing melee physical damage.
If user learned Power of Lock level 5, increases Perfect Hit by 50 and reduces after skill delay by 50%.
For each level of Hiss learned, increases Attack speed by 5%.
For each level of Spirit of Savage learned, reduces casting time of animal type skills by 10%.
Frozen cutlass fish with a body shaped like a sword. It's frozen solid.
Account Bound
Rental Item
Property: Neutral
Crit + 20
Increases critical damage on targets by 50%.
Adds a 0.3% chance of inflicting Crystallization on the target when performing a physical attack.
If the users base level is 101 or higher,
ATK + 50
A one-handed sword popularized by its use by sea adventurers.
Property: Neutral
Required Job: Swordman Jobs, Merchant Jobs, Thief Jobs
STR + 2
DEF + 1
Enables Level 5 Bash.
Rental Item
A one-handed sword
popularized by its use
by sea adventurers.
Enables use of
Level 5 Bash.
Str + 2
DEF + 1
This item cannot be Dropped or Traded.
Attack Strength: 185
Merchant, and
Thief Classes
Rental Item
A one-handed sword
popularized by its use
by sea adventurers.
Enables use of
Level 5 Bash.
Str + 2
DEF + 1
This item cannot be Dropped or Traded.
Attack Strength: 185
Merchant, and
Thief Classes