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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+12” in Renewal

Page 8 of 18
Guardian Soul

Guardian Soul

#480045 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
Enables Heaven's Drive Lv1 Increases resistance to Human Player and Doram player damage by 1% If refined to +7 or higher ATK +7 for every 18 points of Pure Luk and Str Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str 3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD 1% for every 18 points of Pure Agi and Vit MaxHP 1% for every 18 points of Pure Agi and Vit 3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK +7 for every 18 points of Pure Int and Dex Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex 3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +12 or higher ATK an additional +5 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD an additional 1% for every 18 points of Pure Agi and Vit MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +5 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +15 or higher ATK an additional +2 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +2 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
Full item details & effects
Gula Gun

Gula Gun [2]

#700008 · Bow · Weapon (Two-Handed)
ATK
220
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A portable bow that was once used for self-defense purposes. It has been horribly distorted by the magic-jamming device that Illusion has installed. Triangle Shot damage +10%. ATK +12 for every 3 refine levels. When refined to +7 or higher, Additional Triangle Shot damage +15%. When refined to +9 or higher, Post-skill delay -10%. When refined to +11 or higher, Additional Triangle Shot damage +20%.
Full item details & effects
Half Megingjard

Half Megingjard

#2856 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
47
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Rental Item A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength. STR + 20, MDEF + 3 When pure STR is 120, gives 5% physical damage to Boss monsters. Required Lv : 47
Full item details & effects
Heal Amistr Bag

Heal Amistr Bag [1]

#20803 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Heal. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
Heart Card in Mouth

Heart Card in Mouth

#19306 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A gamblers lucky ace of hearts card. Position: Lower Increases critical damage on targets by 5%. Set Bonus Gambler's Seal Heart Card in Mouth Aspd + 1 Additional Aspd + 1, if the users base Luk is 108 or higher. Additional Aspd + 2, if the users base Luk is 120 or higher. Increases critical damage on targets by 2%. Increases critical damage on targets by an additional 2%., if the users base Luk is 108 or higher. Increases critical damage on targets by an additional 4%., if the users base Luk is 120 or higher. Increases critical damage on targets by an additional 2% for every 10 base Dex. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher. Reduces damage taken from Critical Slash by 100%. Enables Splash Attacks.if the users base Luk is 120 or higher.
Full item details & effects
Hell Pumpkin Hat

Hell Pumpkin Hat

#18810 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A Shadowmancer's cloth hat that increases tolerance to Mdef +12 Increases tolerance to Demon and Undead monsters by 5%. Increases ATK and MATK to all monster sizes by 10%. Has a random chance of healing or taking away HP and restoring or taking away SP while attacking and being attacked. Upgrade effects: 4-5 HP/SP heal further increases by +5% and HP/SP drain decreases by 5 5-6 HP/SP heal further increases by +5% and HP/SP drain decreases by 5 7+ HP/SP heal further increases by +10% and HP/SP drain decreases by 10 Location : Upper
Full item details & effects
Hero Plate

Hero Plate [1]

#15093 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
400
Buy value
10 z
Sell value
5 z
Max HP + 5% Max SP + 5% ATK + 10 MATK + 10 Mdef + 5 Hit + 10 Flee + 10 Increases the damage of Vanishing Point by 10%. Increases the damage of Storm Blast by 10%. Adds a chance of casting Level 10 Heal and Level 10 Storm Gust when performing a physical attack. Adds an additional chance of casting Level 10 Heal and Level 10 Storm Gust per upgrade level of the armor. Set Bonus Brooch of Hero [1] Hero Plate [1] Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust. Increases the damage of Storm Blast by 5% per upgrade level of the armor. Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
Full item details & effects
Herosria Beret

Herosria Beret

#400339 · Armor · Headgear (Top)
DEF
120
Armor Lv.
2
Required Lv.
200
Slots
0
Weight
300
Buy value
0 z
Sell value
0 z
A helmet that can be used in Herosria. Specialized in defense. MDEF + 8. Increases melee/ranged physical resistance by 5%, increases resistance to all attribute attacks by 5%, Melee/ranged physical damage, all attribute magic damage reduced by 10%. Reduces damage taken from players by 10%, reduces physical/magical damage given to players by 10%. ------------------------ Location : Upper
Full item details & effects
Herosria Cloak

Herosria Cloak

#480217 · Armor · Garment
DEF
10
Armor Lv.
2
Required Lv.
200
Slots
0
Weight
120
Buy value
0 z
Sell value
0 z
Cloak usable in Herosria. MDEF + 3. 4% damage reduction from players, FLEE + 20. 3% increase in melee physical damage, 5% decrease in ranged physical damage/all attribute magic damage. ------------------------
Full item details & effects
Herosria Suit

Herosria Suit

#450231 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
200
Slots
0
Weight
190
Buy value
0 z
Sell value
0 z
Suit available in Herosria. MDEF + 2. 7% damage reduction from players, FLEE + 20. 5% increase in melee physical damage, 5% decrease in ranged physical damage/all attribute magic damage. ------------------------
Full item details & effects
Hiding Amistr Bag

Hiding Amistr Bag [1]

#20811 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Hiding. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
High-tech Shield

High-tech Shield [1]

#460096 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A multipurpose high-tech shield used by genetics. It can provide a powerful boost to the user. ------------------------ Reflects 25% of incoming physical damage. ------------------------ Increase long-range physical damage by 15%. ------------------------ For every 2 refine level, POW + 3, CON + 3. ------------------------ For every 3 refine level, MHP + 5%, After Cast Delay - 2%. ------------------------ When refined to +10 or higher, ATK + 15%. ------------------------ When refined to +11 or higher, increase Cart Cannon damage by 50%. ------------------------ When refined to +12 or higher, increase Spore Explosion damage by 50%. ------------------------ When refined to +13 or higher, increase long-range physical damage by additional 20%. ------------------------ When refined to +14 or higher, increase Cart Cannon damage and Spore Explosion damage by additional 80%. ------------------------ Set Bonus: High-tech Shield [1] Poison Spore Egg When pet relation is Loyal, increase movement speed, increase Spore Explosion damage by 40%. ------------------------ Set Bonus: High-tech Shield [1] Child Admin Beta Egg When pet relation is Loyal, increase movement speed, increase Cart Cannon damage by 40%. ------------------------ [Grade Bonus] [Grade C] POW + 3, CON + 3. [Grade B] Increase long-range physical damage by 20%. [Grade A] All Talent Status + 10. ------------------------ Def : 50
Full item details & effects
Howling Tiger Pajama

Howling Tiger Pajama [1]

#450368 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A popular clothing brand in Rune Midgard. These wild pajama costumes are made of flexible materials, so even adults can wear them comfortably. ------------------------ Reduce damage taken from Human and Doram Player by 7%. ------------------------ For every 10 Base Level, increase Chulho Sonic Claw, Howling of Chulho, and Hogogong Strike damage by 1%. ------------------------ For every refine level, increase physical and magic damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, Immune to Knockback. ------------------------ When refined to +9 or higher, Armor will be indestructible in battle, reduce Hiss cooldown by 45 seconds. ------------------------ When refined to +10 or higher, increase physical damage against all property enemies by 15%. ------------------------ When refined to +12 or higher, ATK + 150, POW + 15. ------------------------ Def : 100
Full item details & effects
Icefall Dress

Icefall Dress

#15420 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
40
Buy value
10 z
Sell value
5 z
A blue dress made from icy rivers. It is said it contains powers to create ice that cannot be melted for eternity. Property: Water Prevents the user from being knocked back. This item is indestructible in battle. If upgrade level is +5 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by 10%. Increases physical and magical damage on Doram Player and Human Player race targets by 10%. Increases physical and magical damage on Fire and Water property targets by 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%. Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%. Increases physical and magical damage on Fire and Water property targets by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%. Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%. Increases physical and magical damage on Fire and Water property targets by an additional 15%. Disabled during WoE TE
Full item details & effects
Illusion Chain Mail

Illusion Chain Mail [1]

#450146 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
330
Buy value
0 z
Sell value
0 z
A protective armor made of sturdy metals. You can feel its heavy weight just by looking at it. ------------------------ MHP + 10%, MSP + 10%. ------------------------ For every refine level, ATK + 4. ------------------------ For every 3 refine level, increase physical damage against Fire and Water property monsters by 4%. ------------------------ When refined to +9 or higher, ATK + 10%. ------------------------ When refined to +11 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Chain Mail [1] Illusion Katar of Frozen Icicle [2] ATK + 5%. ------------------------ When the refine level of each item in the set is 7 or higher, CRI + 5. ------------------------ When the total refine level of set is 18 or higher, Critical Damage + 15%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Fire property and Insect race monsters by 10%. ------------------------ Def : 70
Full item details & effects
Illusion Gate Keeper DD

Illusion Gate Keeper DD [2]

#28244 · Shotgun · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A Gate Keeper made of oridecon. It's durable enough to deflect bullets that hit it. Splashes damage, DEX +1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6. (If user has higher level, that level will be auto-cast instead). If equipped with Illusion Passion Hairband, ATK +10%. If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2. If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%. If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
Full item details & effects
Illusion Goibne Helm

Illusion Goibne Helm [1]

#19366 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
VIT +3, MDEF + 3. ------------------------ When refined to +7 or higher, VIT + 5. ------------------------ When refined to +9 or higher, reduce after cast delay by 12%. ------------------------ Set Bonus: Illusion Goibne's Helm [1] Illusion Goibne's Armor [1] Illusion Goibne's Spaulder [1] Illusion Goibne's Greaves [1] VIT + 5. MHP + 15%, MSP + 5%. DEF + 5, MDEF + 15. ------------------------ When each piece of equipment in the set is refined to +7 or higher, MHP + 10%. ------------------------ When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds. ------------------------ When the total sum of refine is 40 or higher, reduce after cast delay by 20%. ------------------------ Def : 25 Location : Upper
Full item details & effects
Illusion Goibne's Greaves

Illusion Goibne's Greaves [1]

#22192 · Armor · Footgear
DEF
42
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
MHP + 5%, MSP + 5%. ------------------------ When refined to +7 or higher, reduce variable casting time by 5%. ------------------------ When refined to +9 or higher, increase long ranged physical damage by 10%. ------------------------ Def : 42
Full item details & effects
Illusion Gold Lux

Illusion Gold Lux [2]

#32301 · Revolver · Weapon (Two-Handed)
ATK
160
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
20 z
Sell value
10 z
A dazzling golden revolver that emphasizes the decorative aspect rather than the functional aspect. If you carry it around, it will definitely attract attention. ------------------------ HIT + 10. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Desperado damage by 40%. ------------------------ When refined to +9 or higher, reduce Heat Barrel cooldown by 5 seconds. ------------------------ When refined to +11 or higher, increase Fire Dance damage by 30%. ------------------------ Set Bonus: Illusion Gold Lux [2] Illusion Passion Hairband [1] ATK + 30. ------------------------ When the both items are refined to +7 or higher, ATK + 5%. ------------------------ When the total refine level of set are 18 or higher, Reduce damage taken from Small and Medium sized enemies by 20%. ------------------------ When the total refine level of set are 22 or higher, When using Fire Dance, there's a chance to gain ATK + 100 and increase long ranged physical damage by 15% for 10 seconds. ------------------------
Full item details & effects
Illusion Hot-blooded Headband

Illusion Hot-blooded Headband [1]

#19344 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A headband that embodies burning determination and will. Wearing it gives one the sudden urge to clamp their jaw shut and clench their fist with determination. STR +2. ATK + 10 per 2 refine rate. If refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%. If refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%. Location: Upper Weight: 10
Full item details & effects
Illusion Military Boots

Illusion Military Boots

#470036 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Can use Magnum Break Lv.3 When refined to +7 or higher, MaxHP + 7% MaxSP + 7% ATK + 50 When refined to +11 or higher MaxHP + 10% MaxSP + 10% ATK + 50 When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv. Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned. Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned. When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%. DEF : 12
Full item details & effects
Illusion Morrigane's Manteau

Illusion Morrigane's Manteau [1]

#480054 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A gray cloak decorated with crow feathers. It is said to be imbued with the power of Morrigane. ------------------------ LUK + 5, FLEE + 20. ------------------------ When refined to +7 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by 5%. ------------------------ When refined to +9 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by additional 10%. ------------------------ Def : 12
Full item details & effects
Illusion Sacred Mission

Illusion Sacred Mission [1]

#28922 · Armor · Shield
DEF
190
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
160
Buy value
0 z
Sell value
0 z
A symbolic shield, rumored to have been a gift from God to his messenger. Int + 2 Vit + 3 Mdef + 3 Increases the damage of Earth Drive by 7% per upgrade level of the item. This item is indestructible in battle.
Full item details & effects
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