Enables Heaven's Drive Lv1
Increases resistance to Human Player and Doram player damage by 1%
If refined to +7 or higher
ATK +7 for every 18 points of Pure Luk and Str
Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str
3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD 1% for every 18 points of Pure Agi and Vit
MaxHP 1% for every 18 points of Pure Agi and Vit
3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK +7 for every 18 points of Pure Int and Dex
Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex
3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +12 or higher
ATK an additional +5 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD an additional 1% for every 18 points of Pure Agi and Vit
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +5 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +15 or higher
ATK an additional +2 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +2 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
A portable bow that was once used for self-defense purposes.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Triangle Shot damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Triangle Shot damage +15%.
When refined to +9 or higher, Post-skill delay -10%.
When refined to +11 or higher, Additional Triangle Shot damage +20%.
Rental Item
A legendary belt rumored to be owned by Thor, the god of thunder. Increases its wearer's strength.
STR + 20, MDEF + 3
When pure STR is 120, gives 5% physical damage to Boss monsters.
Required Lv : 47
Nibbling on this handkerchief makes people feel compassion for you.
Position: Lower
Reduces damage taken from Demi-Human race enemies by 3%
Reduces damage taken from Human Player race enemies by 3%
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Heal.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.
A gamblers lucky ace of hearts card.
Position: Lower
Increases critical damage on targets by 5%.
Set Bonus
Gambler's Seal
Heart Card in Mouth
Aspd + 1
Additional Aspd + 1, if the users base Luk is 108 or higher.
Additional Aspd + 2, if the users base Luk is 120 or higher.
Increases critical damage on targets by 2%.
Increases critical damage on targets by an additional 2%., if the users base Luk is 108 or higher.
Increases critical damage on targets by an additional 4%., if the users base Luk is 120 or higher.
Increases critical damage on targets by an additional 2% for every 10 base Dex.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher.
Reduces damage taken from Critical Slash by 100%.
Enables Splash Attacks.if the users base Luk is 120 or higher.
A Shadowmancer's cloth hat that increases tolerance to
Mdef +12
Increases tolerance to Demon and Undead monsters by 5%.
Increases ATK and MATK to all monster sizes by 10%.
Has a random chance of healing or taking away HP and restoring or taking away SP while attacking and being attacked.
Upgrade effects:
4-5 HP/SP heal further increases by +5% and HP/SP drain decreases by 5
5-6 HP/SP heal further increases by +5% and HP/SP drain decreases by 5
7+ HP/SP heal further increases by +10% and HP/SP drain decreases by 10
Location : Upper
Max HP + 5%
Max SP + 5%
ATK + 10
MATK + 10
Mdef + 5
Hit + 10
Flee + 10
Increases the damage of Vanishing Point by 10%.
Increases the damage of Storm Blast by 10%.
Adds a chance of casting Level 10 Heal and Level 10 Storm Gust when performing a physical attack.
Adds an additional chance of casting Level 10 Heal and Level 10 Storm Gust per upgrade level of the armor.
Set Bonus
Brooch of Hero [1]
Hero Plate [1]
Disables the following effects of Hero Plate [1], chance of casting Level 10 Heal and Level 10 Storm Gust.
Increases the damage of Storm Blast by 5% per upgrade level of the armor.
Increases the damage of Vanishing Point by 5% per upgrade level of the armor.
A helmet that can be used in Herosria.
Specialized in defense.
MDEF + 8.
Increases melee/ranged physical resistance by 5%, increases resistance to all attribute attacks by 5%,
Melee/ranged physical damage, all attribute magic damage reduced by 10%.
Reduces damage taken from players by 10%, reduces physical/magical damage given to players by 10%.
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Location : Upper
A bag that resembles the homunculus, Amistr.
All Stats + 1
Enables Level 1 Hiding.
Increases the experience given from monsters by 1% per 2 upgrade levels of the item.
Increases the drop rate of items by 1% per 2 upgrade levels of the item.
If upgrade level is +9 or higher,
Restores 3 SP to the user when a monster is killed by a physical or magical attack.
If upgrade level is +12 or higher,
The users casting cannot be interrupted outside of WoE.
A multipurpose high-tech shield used by genetics.
It can provide a powerful boost to the user.
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Reflects 25% of incoming physical damage.
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Increase long-range physical damage by 15%.
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For every 2 refine level, POW + 3, CON + 3.
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For every 3 refine level, MHP + 5%, After Cast Delay - 2%.
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When refined to +10 or higher, ATK + 15%.
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When refined to +11 or higher, increase Cart Cannon damage by 50%.
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When refined to +12 or higher, increase Spore Explosion damage by 50%.
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When refined to +13 or higher, increase long-range physical damage by additional 20%.
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When refined to +14 or higher, increase Cart Cannon damage and Spore Explosion damage by additional 80%.
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Set Bonus:
High-tech Shield [1]
Poison Spore Egg
When pet relation is Loyal, increase movement speed, increase Spore Explosion damage by 40%.
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Set Bonus:
High-tech Shield [1]
Child Admin Beta Egg
When pet relation is Loyal, increase movement speed, increase Cart Cannon damage by 40%.
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[Grade Bonus]
[Grade C] POW + 3, CON + 3.
[Grade B] Increase long-range physical damage by 20%.
[Grade A] All Talent Status + 10.
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Def : 50
A popular clothing brand in Rune Midgard.
These wild pajama costumes are made of flexible materials, so even adults can wear them comfortably.
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Reduce damage taken from Human and Doram Player by 7%.
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For every 10 Base Level, increase Chulho Sonic Claw, Howling of Chulho, and Hogogong Strike damage by 1%.
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For every refine level, increase physical and magic damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, Immune to Knockback.
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When refined to +9 or higher, Armor will be indestructible in battle, reduce Hiss cooldown by 45 seconds.
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When refined to +10 or higher, increase physical damage against all property enemies by 15%.
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When refined to +12 or higher, ATK + 150, POW + 15.
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Def : 100
A blue dress made from icy rivers. It is said it contains powers to create ice that cannot be melted for eternity.
Property: Water
Prevents the user from being knocked back.
This item is indestructible in battle.
If upgrade level is +5 or higher,
Increases physical and magical damage on Formless and Demi-Human race targets by 10%.
Increases physical and magical damage on Doram Player and Human Player race targets by 10%.
Increases physical and magical damage on Fire and Water property targets by 10%.
If upgrade level is +7 or higher,
Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%.
Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%.
Increases physical and magical damage on Fire and Water property targets by an additional 15%.
If upgrade level is +9 or higher,
Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%.
Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%.
Increases physical and magical damage on Fire and Water property targets by an additional 15%.
Disabled during WoE TE
A brimless hat that offers very little in the way of fashion, but it does provide decent defense.
Position: Upper
ATK + 1%
ATK + 2 per upgrade level of the item.
A protective armor made of sturdy metals.
You can feel its heavy weight just by looking at it.
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MHP + 10%, MSP + 10%.
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For every refine level, ATK + 4.
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For every 3 refine level, increase physical damage against Fire and Water property monsters by 4%.
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When refined to +9 or higher, ATK + 10%.
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When refined to +11 or higher, ASPD + 10%.
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Set Bonus:
Illusion Chain Mail [1]
Illusion Katar of Frozen Icicle [2]
ATK + 5%.
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When the refine level of each item in the set is 7 or higher, CRI + 5.
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When the total refine level of set is 18 or higher, Critical Damage + 15%.
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When the total refine level of set is 22 or higher, increase physical damage against Fire property and Insect race monsters by 10%.
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Def : 70
The beauty of the flowers in the hair makes the viewers happy, but they can't see themselves.
MATK + 1%.
MATK + 2 per refine rate.
Location : Upper Weight : 10
A Gate Keeper made of oridecon.
It's durable enough to deflect bullets that hit it.
Splashes damage, DEX +1.
Increases long ranged physical damage by 5% per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases long ranged physical damage by additional 5%.
If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6.
(If user has higher level, that level will be auto-cast instead).
If equipped with Illusion Passion Hairband, ATK +10%.
If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2.
If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%.
If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
VIT +3, MDEF + 3.
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When refined to +7 or higher, VIT + 5.
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When refined to +9 or higher, reduce after cast delay by 12%.
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Set Bonus:
Illusion Goibne's Helm [1]
Illusion Goibne's Armor [1]
Illusion Goibne's Spaulder [1]
Illusion Goibne's Greaves [1]
VIT + 5.
MHP + 15%, MSP + 5%.
DEF + 5, MDEF + 15.
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When each piece of equipment in the set is refined to +7 or higher, MHP + 10%.
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When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds.
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When the total sum of refine is 40 or higher, reduce after cast delay by 20%.
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Def : 25
Location : Upper
MHP + 5%, MSP + 5%.
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When refined to +7 or higher, reduce variable casting time by 5%.
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When refined to +9 or higher, increase long ranged physical damage by 10%.
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Def : 42
A dazzling golden revolver that emphasizes the decorative aspect rather than the functional aspect.
If you carry it around, it will definitely attract attention.
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HIT + 10.
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For every 2 refine level, increase long ranged physical damage by 3%.
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When refined to +7 or higher, increase Desperado damage by 40%.
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When refined to +9 or higher, reduce Heat Barrel cooldown by 5 seconds.
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When refined to +11 or higher, increase Fire Dance damage by 30%.
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Set Bonus:
Illusion Gold Lux [2]
Illusion Passion Hairband [1]
ATK + 30.
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When the both items are refined to +7 or higher,
ATK + 5%.
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When the total refine level of set are 18 or higher,
Reduce damage taken from Small and Medium sized enemies by 20%.
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When the total refine level of set are 22 or higher,
When using Fire Dance, there's a chance to gain ATK + 100 and increase long ranged physical damage by 15% for 10 seconds.
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A headband that embodies burning determination and will. Wearing it gives one the sudden urge to clamp their jaw shut and clench their fist with determination.
STR +2.
ATK + 10 per 2 refine rate.
If refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%.
If refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%.
Location: Upper Weight: 10
MaxHP + 3%
MaxSP + 3%
Can use Magnum Break Lv.3
When refined to +7 or higher,
MaxHP + 7%
MaxSP + 7%
ATK + 50
When refined to +11 or higher
MaxHP + 10%
MaxSP + 10%
ATK + 50
When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv.
Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned.
Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned.
When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%.
DEF : 12
A gray cloak decorated with crow feathers.
It is said to be imbued with the power of Morrigane.
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LUK + 5, FLEE + 20.
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When refined to +7 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by 5%.
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When refined to +9 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by additional 10%.
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Def : 12
A symbolic shield, rumored to have been a gift from God to his messenger.
Int + 2
Vit + 3
Mdef + 3
Increases the damage of Earth Drive by 7% per upgrade level of the item.
This item is indestructible in battle.