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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “HP+100” in Renewal

Page 8 of 10
Sealed Maximum Sword

Sealed Maximum Sword [2]

#13462 · One-Handed Sword · Weapon
ATK
100
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A maximum sword in which magnificent power is sealed. It will not be easy to draw out it's power. Property: Neutral Max HP - 1000 Adds a 10% chance of casting Level 5 Cold Bolt on the target when performing a physical attack. If upgrade level is +7 or higher, Max HP + 500 ATK + 65 If upgrade level is +10 or higher, Max HP + 500 ATK + 45 Aspd + 1
Full item details & effects
Sedora Hat

Sedora Hat [1]

#18727 · Armor · Headgear (Top)
DEF
13
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
a hat from Sedora. Big botton is cute decrease damage -5% from fish type of monster increase HP recovery +50% when having sushi, raw fish if refined is over lv 7 , additional HP recovery +100% with sushi, raw fish if euipped with Sea Otter Card, additional HP recovery +50% with sushi, raw fish location : upper weight : 30 Required Lv : 10
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Sheriff's Left Badge

Sheriff's Left Badge [1]

#28495 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A badge worn to display your status as a law enforcer. Required Jobs: All Jobs If the users base Str is 90 or higher, ATK + 3% If the users base Vit is 90 or higher, Max HP + 1000 If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%.
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Sheriff's Right Badge

Sheriff's Right Badge [1]

#28496 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A badge worn to display your status as a law enforcer. Required Jobs: All Jobs If the users base Vit is 90 or higher, Max HP + 1000 If the users base Int is 90 or higher, MATK + 3% If the users base Dex is 90 or higher, Reduces the variable casting time of skills by 5%.
Full item details & effects
Shield of Phoenix

Shield of Phoenix [1]

#460023 · Armor · Shield
DEF
170
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
A shield modeled after a phoenix. It is said that the wearer is blessed. When resurrected, recovers 100% HP, SP. When Inspiration lv5, increase healing received by 10%. When Kings Grace lv5, increase resistance of Water, Earth, Shadow, Poison by 20%. When Vanguard Force lv5, reduce after cast delay by 30%
Full item details & effects
Shining Holy Water

Shining Holy Water [1]

#28355 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
15
Buy value
0 z
Sell value
0 z
A flask of holy water which shines ever so bright. Required Jobs: All Jobs Reduces damage taken from monsters in the Room of Consciousness and Prontera Invasion Dungeon by 20%. Restores 100 HP and 5 SP to the user every 10 seconds.
Full item details & effects
Shiny Kitty Crown

Shiny Kitty Crown

#400060 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
0 z
Sell value
0 z
Reduce delay after skill by 10%. Increase Catnip Meteor and Silvervine Stem Spear damage by 10%. Recover HP by 30 times of refine rate and SP by 3 times of refine rate when killing monsters. If refine rate is 7 or higher, reduces casting time of Stoop and Lope by 50%, increases Catnip Meteor and Silvervine Stem Spear damage by 15%. If refine rate is 9 or higher, reduces casting time of Stoop and Lope by 50%, increases Catnip Meteor and Silvervine Stem Spear damage by 25%. If refine rate is 10, has a chance to reduce SP consumption of skills by 100% for 20 seconds when dealing magical damage. If user learned Spirit of Land level 1, reduces casting time of Catnip Meteor and Silvervine Stem Spear by 4% per each level of Catnip Powdering, Catnip Meteor, Nyang Grass, Silvervine Stem Spear and Silvervine Root Twist user learned. Attack Speed + 3% per each level of Chattering user learned. If user learned Nyang Grass level 5, reduces delay after skill by 20%. If user learned Meow Meow level 5, increases magical damage against boss monsters by 25%. Location: Upper Weight: 100
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Shoes Of Affection

Shoes Of Affection

#2471 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A blessed artifact, said to have been used by priests to ease the suffering of people during an ancient war. Max HP + 500 Increases damage taken from All race enemies by 10%. Reduces damage taken from Demi-Human race enemies by 10%. Reduces damage taken from Human Player race enemies by 10%. Set Bonus Wand of Affection [2] Robe of Affection Shoes of Affection Shawl of Affection Increases the recovery rate of recovery skills by 25%. Increases SP cost of Heal by 20. Reduces the cooldown of Lauda Agnus, Lauda Ramus and Sacrament by 2 seconds. Set Bonus Empowered Wand of Affection [1] Robe of Affection Shoes of Affection Shawl of Affection Increases the recovery rate of recovery skills by 45%. Increases SP cost of Heal by 50. Reduces the cooldown of Lauda Agnus, Lauda Ramus and Sacrament by 3 seconds.
Full item details & effects
Shoes of Punishment

Shoes of Punishment

#22120 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Shoes worn by those who carry out the punishments deemed suitable by the gods themselves. Max HP + 3% Max SP + 3% MATK + 2% Mdef + 15 Increases the damage of Holy property magical attacks on targets by 2%. Increases the damage of Judex by 30%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Holy property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Holy property magical attacks on targets by an additional 5%. Set Bonus Shoes Of Punishment Holy Stick [1] Reduces the variable casting time of Adoramus by 5% per level of Oratio known. Reduces the variable casting time of Judex by 5% per level of Oratio known. Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known. If Holy Stick [1] upgrade level is +7 or higher, Increases magical damage on Demon and Undead race targets by 30%. Increases magical damage on Shadow and Undead property targets by 30%. If Holy Stick [1] upgrade level is +9 or higher, Increases the damage of Adoramus by an additional 20%. Increases magical damage on Demon and Undead race targets by an additional 20%. Increases magical damage on Shadow and Undead property targets by an additional 20%.
Full item details & effects
Sixth Sense Ring

Sixth Sense Ring [1]

#490038 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
INT + 7 Increase magic damage dealt to all size monsters by 10% Increase damage of Psychic Wave by 1% per 5 BaseLv. When Cloud Skill Lv5, reduce casting time by 15%, restore 100 HP and SP 10 when monster is killed by using magical attack. When Psychic Wave Lv5, reduce delay after skill by 30%. When Stiking Lv5, increase neutral, fire, wind, earth property magical damage by 10%. When Vacuum Extreme Lv5, decrease Psychic Wave's SP consumption by 20, reduce it's delay after skill by 1s. When equipped with Release of Magic by Sorcerer, ignores magical defense rate of all race by 100%. DEF : 0
Full item details & effects
Skin of Lindwyrm

Skin of Lindwyrm [1]

#20836 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
1,000 z
Sell value
500 z
The skin of a dragon whose scales were as strong as steel, but light as a feather. Agi + 5 Vit + 5 Mdef + 10 Reduces damage taken from Water and Fire property attacks by 5%. Reduces damage taken from Demi-Human, Human Player, and Dragon race enemies by 5%. If upgrade level is +7 or higher, Enables Level 1 Hiding. If upgrade level is +8 or higher, For every combined sum of 20 base Agi and Vit provides the following, Max HP + 1% Reduces the variable casting time of skills by 2%. If upgrade level is +9 or higher, Enables Level 1 Cloaking.
Full item details & effects
Skull Ring

Skull Ring [1]

#490102 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Life is precious. So this ring can be used over and over again. INT + 7. While performing a magical attack, increase damage to small, medium, large monsters by 10% For every 7 BaseLv, increase damage of Curse Explosion by 1% When Soul Collection Lv.5, increase attack speed by 15% Recovers HP + 100 , SP + 10 when monster is killed using magical attack When Soul Energy Research Lv.5, reduce after cast delay by 30% When Soul Collect Lv.5, increase Fire, Wind, Ghost, Holy, Shadow magical damage by 10% When Evil Soul Curse Lv.5, reduce SP consumption of Curse Explosion by 25 SP, cooltime by 0.5 sec SET BONUS Skull Ring Liberation of Truth Enables the use of Fire Wall Lv.10, ignores MDEF 100% of all races
Full item details & effects
Solar Sword

Solar Sword

#1136 · One-Handed Sword · Weapon
ATK
85
Weapon Lv.
4
Required Lv.
40
Slots
0
Weight
120
Buy value
20 z
Sell value
10 z
A one-handed sword adorned with an engraving of the sun, symbolizing battle spirit and vigor. Property: Fire Adds a 100% chance of restoring 1% of damage as HP when performing a physical attack. Drains 15 SP from the user every 10 seconds.
Full item details & effects
Soldier Shotgun

Soldier Shotgun

#13173 · Shotgun · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A shotgun that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 55%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 55%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Enables Splash Attacks. Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 100 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Soul Expansion Ring

Soul Expansion Ring [1]

#490079 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Int + 7 Increases magical damage against small, medium and large size monsters by 10%. Increases Soul Expansion damage by 1% per 7 base level. If user learned Stasis level 5, increases shadow, ghost and neutral property magical damage by 10%. If user learned Intensification level 5, reduces cooldown of Intensification by 75 seconds. If user learned Hell Inferno level 5, attack speed + 15%, recovers 100 HP and 10 SP when killing monsters with magical damage. If user learned Recognized Spell level 5, reduces delay after skill by 30%. When equipped with Truth Liberation and both are equipped by Warlock, ignores magic defense of all race monsters by 100%. When this ring is unequipped, cancels the effect of Intensification.
Full item details & effects
Sprint Mail

Sprint Mail [1]

#2387 · Armor · Armor
DEF
20
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
Very nimble looking armor that lets you gallop like a Peco Peco. It looks like a running shirt, while it has the function of an armor. Vit + 1 HP Recovery + 5% Increases the recovery rate of recovery skills and recovery items by 3%. Set Bonus Sprint Mail [1] Sprint Shoes [1] Sprint Ring Max HP + 7% Max SP + 7% Reduces the variable casting time of skills by 3%. Reduces the global delay of skills by 15%. Set Bonus Sprint Glove [1] Sprint Mail [1] Max HP + 3% If Sprint Mail [1] upgrade level is +7 or higher, Max SP + 2% Set Bonus Sprint Glove [1] Sprint Mail [1] Sprint Shoes [1] Sprint Ring Reduces the variable casting time of skills by 5%. Reduces the cast delay of skills by 5%.
Full item details & effects
Storm Stone

Storm Stone [1]

#28506 · Armor · Accessory
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
50
Buy value
30,000 z
Sell value
15,000 z
A stone containing the power of the storms. Max SP + 5% ATK + 5% Aspd + 5% Set Bonus Gelerdria Storm Stone If Gelerdria upgrade level is +7 or higher, Increases physical damage on boss monsters by 30%. Increases physical damage on Water and Wind property targets by 30%. Increases physical damage on Insect and Fish race targets by 30%. Increases the damage of Wind Cutter by 30%. If Gelerdria upgrade level is +9 or higher, Increases physical damage on boss monsters by an additional 20%. Increases physical damage on Water and Wind property targets by an additional 20%. Increases physical damage on Insect and Fish race targets by an additional 20%. Increases the damage of Wind Cutter by an additional 20%. Set Bonus Peuz's Greaves Storm Stone Reduces damage taken from Demi-Human race enemies by 3%. If Peuz's Greaves upgrade level is +7 or higher, Aspd + 10% Reduces damage taken from Demi-Human race enemies by an additional 1%. If Peuz's Greaves upgrade level is +9 or higher, Additional Aspd + 10% Reduces damage taken from Demi-Human race enemies by an additional 1%. Set Bonus Peuz's Greaves Peuz's Manteau Peuz's Plate Peuz's Seal Storm Stone Adds a 100% chance of buffing the user for 10 seconds when using Aura Blade; Reduces the cast delay of skills by 70%. Set Bonus Peuz's Manteau Storm Stone Reduces damage taken from Demi-Human race enemies by 3%. Reduces the SP cost of Wind Cutter by 18. If Peuz's Manteau upgrade level is +7 or higher, Reduces damage taken from long-ranged attacks by 10%. Reduces damage taken from Demi-Human race enemies by an additional 1%. If Peuz's Manteau upgrade level is +9 or higher, Reduces damage taken from long-ranged attacks by an additional 10%. Reduces damage taken from Demi-Human race enemies by an additional 1%. Set Bonus Peuz's Plate Storm Stone Immune to Frozen. Reduces damage taken from Demi-Human race enemies by 3%. If Peuz's Plate upgrade level is +7 or higher, Max HP + 15% Reduces damage taken from Demi-Human race enemies by an additional 2%. If Peuz's Plate upgrade level is +9 or higher, Additional Max HP + 15% Reduces damage taken from Demi-Human race enemies by an additional 2%. Set Bonus Peuz's Seal Storm Stone Max SP + 5% ATK + 5% Aspd + 5% Reduces damage taken from Demi-Human race enemies by 4%.
Full item details & effects
Str Glove

Str Glove

#2917 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
75,000 z
Sell value
37,500 z
A glove that grows in strength with you. Max HP + 100 Max SP + 20 ATK + 1 for every 10 base Str. If the user's base Str is 110 or higher, ATK + 1%.
Full item details & effects
Strawberry Mouth Guard

Strawberry Mouth Guard

#19137 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
At first glance it doesn't seem all that practical, but there is clearly more than meets the eye with this fruity mouth guard. Position: Lower Required Jobs: All Jobs Vit + 2 Reduces damage taken from long-ranged attacks by 5%. Reflects 5% of the received short-ranged damage back to the attacker. If the users base level is 99 or lower, Max HP + 200 If the users base level is 100 or higher, Max HP + 2000
Full item details & effects
Stylish Silent Shoes

Stylish Silent Shoes [1]

#22244 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
A popular brand in the Rune Midgarts Kingdom. Shoes that reduce footstep sound and are good for pedaling in piano performance. Increases physical and magical damage against all attribute enemies +10%. When monsters are killed using physical or magical attacks, recovers HP +150 and SP +15. When refined to +10 or higher, Enable Greed Lv1, Additional increases physical and magical damage against all attribute enemies +10%. ------------------------ When refined to +11 or higher, Additional increases physical and magical damage against all attribute enemies +10%. Def : 25
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Supplement Part Con

Supplement Part Con [1]

#20732 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
25,000 z
Sell value
12,500 z
This mechanical device heals wounds and rejuvenates your body. Max HP + 6% Max HP + 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, HP Recovery + 50%. Set Bonus Supplement Part Con [1] Supplement Part Str Increases the damage of Axe Tornado by 25%. Set Bonus Supplement Part Con [1] Supplement Part Str [1] Increases the damage of Axe Tornado by 25%.
Full item details & effects
Survivor's Rod (Dex)

Survivor's Rod (Dex)

#1617 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Dex + 2 Max HP + 300 Set Bonus Survivor's Manteau Survivor's Rod (Dex) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Dex) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex). Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Survivor's Circlet [1] Survivor's Rod (Dex) MATK + 10 per upgrade level of Survivor's Rod (Dex). If Survivor's Rod (Dex) upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Dex) MATK + 10 per upgrade level of Survivor's Rod (Dex). If Survivor's Rod (Dex) upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Dex) MATK + 1% If Survivor's Rod (Dex) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Dex) MATK + 1% If Survivor's Rod (Dex) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Dex) Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Dex) upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Dex)

Survivor's Rod (Dex) [1]

#1618 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Dex + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Dex) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Dex) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Dex) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Dex) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Dex) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survival Circlet [1] Survivor's Rod (Dex) [1] MATK + 10 per upgrade level of Survivor's Rod (Dex) [1]. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Dex) [1] MATK + 10 per upgrade level of Survivor's Rod (Dex) [1]. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Dex) [1] MATK + 1% If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Dex) [1] MATK + 1% If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Dex) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Int)

Survivor's Rod (Int)

#1619 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Int + 2 Max HP + 300 Set Bonus Survivor's Manteau Survivor's Rod (Int) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int). Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Survivor's Circlet [1] Survivor's Rod (int) MATK + 10 per upgrade level of Survivor's Rod (Int). If Survivor's Rod (Int) upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) MATK + 10 per upgrade level of Survivor's Rod (Int). If Survivor's Rod (Int) upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Int) MATK + 1% If Survivor's Rod (Int) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Int) MATK + 1% If Survivor's Rod (Int) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Int) Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Int)

Survivor's Rod (Int) [1]

#1620 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Int + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Int) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survivor's Circlet [1] Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Int) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Shoes

Survivor's Shoes

#22170 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
10 z
Sell value
5 z
A pair of shoes that automatically protects its' owner. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) Survivor's Rod (Dex) [1] Survivor's Rod (Int) Survivor's Rod (Int) [1] Eligible Survivor's Manteau for set combo: Survivor's Manteau Survivor's Manteau [1] Max HP + 3% Max SP + 3% MATK + 2% Mdef + 15 Reduces damage taken from Demi-Human race enemies by 5%. Increases the damage of Earth and Wind property magical attacks on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Earth and Wind property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Earth and Wind property magical attacks on targets by an additional 5%. Set Bonus Survivor's Rod Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%. Set Bonus Survivor's Circlet [1] Survivor's Shoes MATK + 10% If Survivor's Circlet [1] upgrade level is +7 or higher, Increases the damage of Earth and Wind property magical attacks on targets by 10%. If Survivor's Circlet [1] upgrade level is +9 or higher, Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%. Set Bonus Survivor's Manteau Survivor's Shoes MATK + 10% If Survivor's Manteau upgrade level is +7 or higher, Reduces damage taken from Earth and Wind property attacks by 15%. If Survivor's Manteau upgrade level is +9 or higher, Reduces damage taken from Earth and Wind property attacks by an additional 15%. Set Bonus Survivor's Orb Survivor's Shoes Vit + 5 Int + 5 Reduces damage taken from Demi-Human race enemies by 3%.
Full item details & effects
TE Woe Boots

TE Woe Boots

#2497 · Armor · Footgear
DEF
10
Armor Lv.
1
Required Lv.
40
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Character Bound Rental Item Stats during WoE TE Max HP + 200 Max SP + 100 Increases physical and magical damage on players by 10%. Increases resistance to Frozen by 25%.
Full item details & effects
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