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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+9” in Renewal

Page 9 of 34
Elemental Towel

Elemental Towel [1]

#20799 · Armor · Garment
DEF
13
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A towel empowered with the four great elements. Increases long-ranged damage on targets by 2%. If upgrade level is +7 or higher, Reduces the SP cost of Arrow Storm by 20. Reduces the SP cost of Severe Rainstorm by 60. If upgrade level is +8 or higher, Increases long-ranged damage on targets by an additional 2%. If upgrade level is +9 or higher, Increases long-ranged damage on targets by an additional 3%. Set Bonus Elemental Towel [1] Burning Bow [1] Fire Arrow Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1]. Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1]. If Burning Bow [1] upgrade level is +10 or higher, Aspd + 1 Set Bonus Elemental Towel [1] Frozen Bow [1] Crystal Arrow Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1]. Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1]. If Frozen Bow [1] upgrade level is +10 or higher, Aspd + 1 Set Bonus Elemental Towel [1] Earth Bow [1] Stone Arrow Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1]. Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1]. If Earth Bow [1] upgrade level is +10 or higher, Aspd + 1 Set Bonus Elemental Towel [1] Gust Bow [1] Arrow of Wind Increases the damage of Arrow Storm by 5% per upgrade level of Elemental Towel [1]. Increases the damage of Severe Rainstorm by 5% per upgrade level of Elemental Towel [1]. If Gust Bow [1] upgrade level is +10 or higher, Aspd + 1
Full item details & effects
Elephant Hat

Elephant Hat

#5146 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
50
Buy value
0 z
Sell value
0 z
A headress shaped like a magnificent Elephant. Enables the use of Level 1 Water Ball. If refined to 9 or higher, has a chance of activating Greed while physically attacking. Vit +1 Location : Upper
Full item details & effects
Encyclopedia Complete Edition

Encyclopedia Complete Edition [1]

#460006 · Armor · Shield
DEF
150
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Complete edition of the Great Encyclopedia published by Frontera Mo, famous for its hard edges. Now all sides of the book, not just the corners, are incredibly heavy and solid. ------------------------ ATK + 3%, MDEF + 10. ------------------------ If refine rate is 7 or higher, ATK + 25, CRI + 3. ------------------------ If refine rate is 9 or higher, increases ASPD by 5%. ------------------------ If refine rate is 12 or higher, ATK + 7%, increases critical damage by 10%. ------------------------ Set Bonus Encyclopedia Complete Edition Force/Mental Condenser MaxHP + 10%, reduces global cooldown by 5%. ------------------------ Def : 150
Full item details & effects
Endure Amistr Bag

Endure Amistr Bag [1]

#20807 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Endure. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
Enforcer Cape

Enforcer Cape [1]

#20800 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
This blood soaked cape releases a terrible aura. Required Jobs: All Jobs Mdef + 10 Reduces the cast delay of skills by 5%. If Grimtooth is at maximum level, Increases the damage of Grimtooth by 50%. If upgrade level is +7 or higher, Reduces the cast delay of skills by an additional 3%. Increases the damage of Grimtooth by an additional 1% for every base level. If upgrade level is +9 or higher, Max SP + 5% Reduces the cast delay of skills by an additional 3%. Guillotine Cross Bonus Max HP + 15% Reduces damage taken from long-ranged attacks by 20%. If upgrade level is +7 or higher, Additional Max HP + 5% Reduces damage taken from long-ranged attacks by an additional 15%. Set Bonus Enforcer Cape Horn Card Disables the following effects of Horn Card, Reduces damage taken from long-ranged attacks by 35%. Set Bonus Enforcer Cape Imuke Upper Shield Disables the following effects of Imuke Upper Shield, Reduces damage taken from long-ranged attacks by 35%.
Full item details & effects
Engineer Cap

Engineer Cap [1]

#19364 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Position: Upper ATK + 10 and MATK + 10 per 2 refine rate. If refine rate is 7 or higher, reduces damage taken from Formless races by 5%. If refine rate is 9 or higher, increases physical and magical damage against Formless race by 5%. If refine rate is 11 or higher, ATK + 5%, MATK + 5%. Each refine rate above 10, increases physical and magical damage against Formless race by 1% per refine rate (up to 15).
Full item details & effects
Engraved Naga's Scale Armor

Engraved Naga's Scale Armor [1]

#450192 · Armor · Armor
DEF
450
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
This armor is made from Naga scales and is dazzling in its sharpness and sparkle. If you get close, it looks like you will get seriously hurt by the scales. Enhanced by Varmund's rune engraving. ------------------------ Reflects 5% of melee physical damage taken back to the attackers. MRES +3. ------------------------ When armor refined to +7 or higher, reflects additional 5% of melee physical damage taken back to the attackers. When armor refined to +9 or higher, increases melee physical damage by 10%. When armor refined to +11 or higher, has a chance to transform into Naga for 7 seconds when dealing physical damage, gains P.ATK +15 while in Naga form. ------------------------ Set Bonus: Engraved Naga's Scale Armor Engraved Naga's Scale Shield increases melee physical damage by additional 10%. ------------------------ Def: 450 Armor Lv: 2 Req Level: 210
Full item details & effects
Engraved Orlean's Gown

Engraved Orlean's Gown [1]

#450191 · Armor · Armor
DEF
50
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A uniform said to be worn by a court cook who suffered from extreme myopathy. When he was preaching about cooking, no one could stop him from talking. Enhanced by Varmund's rune engraving. ------------------------ Increases variable casting time by 15%, skill casting can't be interrupted. ------------------------ If refine rate is 7 or higher, MATK +50. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases neutral and fire property magical damage by 20%. ------------------------ Set Bonus: Engraved Orlean's Gown Engraved Orlean's Glove MATK +1% per 3 refine rate of Engraved Orlean's Gown, When armor refined to +9 or higher, reduces variable casting time by 10%, When armor refined to +11 or higher, increases water, wind and earth property magical damage by 20%, When armor refined to +13 or higher, The armor can't be destroyed in battle. ------------------------ Def: 50 Armor Lv: 2 Req Level: 210
Full item details & effects
Engraved Orlean's Server

Engraved Orlean's Server [1]

#460021 · Armor · Shield
DEF
75
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A wide circular iron plate that appears to have been used to transport food. Polished well and shiny. Enhanced by Varmund's rune engraving. ------------------------ MRES +2. ------------------------ If refine rate is 7 or higher, MRES +3, S.MATK +1. If refine rate is 11 or higher, MATK +5%, increases all property magical damage by 5%. ------------------------ Set Bonus: Engraved Orlean's Server Engraved Orlean's Glove Reduces variable time by 5%, S.MATK +2, If refine rate of Orlean's Server is 9 or higher, reduces variable time by additional 5%, SPL +1. ------------------------ Def: 75 Armor Lv: 2 Req Level: 210
Full item details & effects
Enhanced Bone Helm

Enhanced Bone Helm [1]

#18768 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A heavy helm made of firm bone that has a solid defense rate. Increases received shadow property damage by 15% Decreases neutral properly damage by 2% When refined to +7 or higher, decreases neutral property damage by 2%. When refined to +9 or higher, decreases neutral property damage by 2%. Location : Upper
Full item details & effects
Enhanced Corsair

Enhanced Corsair [1]

#18765 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
Big hat for old pirate captain. Grotesque looks represents its owner himself very well. Worn out too much. Vit + 1 MHP + 5% When refined to +7 or higher, Neutral Resist + 1% When refined to +9 or higher, MaxHP + 3% Location : Upper
Full item details & effects
Erymanthian Skin

Erymanthian Skin [1]

#480094 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The skin of a large and clever boar that lives in a local highland. Dex +6, Reduce incoming damage from players by 5%, ASPD + 3%. When refined to +7 or higher, additional Dex +12, additional increased attack speed by 5%, increased ranged physical damage by 10%. When refined to +9 or higher, additional Dex +12, additional attack speed +7%, additional increased ranged physical damage by 10%. When No Limit is level 5, reduced cooltime of Arrow Storm by 0.3s. When Warg Ride is level 3, MaxHP + 10000. Increase damage to all size monsters by 2% per 1 skill level of Aimed Bolt learned. When Electric Shocker is level 5, increase resistance to fire property attacks by 100%.
Full item details & effects
Etran Shirt

Etran Shirt [1]

#20797 · Armor · Garment
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
15
Buy value
0 z
Sell value
0 z
This undershirt belonged to the ancient Laphine, Etran. Max HP + 2% Mdef + 10 If upgrade level is +7 or higher, Additional Max HP + 4% If upgrade level is +8 or higher, Additional Max HP + 6% If upgrade level is +9 or higher, Additional Max HP + 8% If upgrade level is +10 or higher, Prevents the user from being knocked back. Set Bonus Etran's Undershirt [1] Pantie [1] Int + 15 Max HP + 5% Max SP + 5% If Pantie [1] upgrade level is +7 or higher, The user's casting cannot be interrupted outside of WoE. Set Bonus Etran's Undershirt [1] Deviling Card Disables the following effects of Deviling Card, Increases damage taken from Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property attacks by 50%.
Full item details & effects
Evil Dragon Armor

Evil Dragon Armor [1]

#15145 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
400
Buy value
0 z
Sell value
0 z
An armor made from the scales of a powerful evil dragon. Property: Neutral If upgrade level is +8 or higher, Adds a 3% chance of restoring 3% of damage as HP when performing a physical attack. Adds a 2% chance of restoring 2% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, Adds an additional 1% chance of restoring an additional 1% of damage as HP when performing a physical attack. Adds an additional 1% chance of restoring an additional 1% of damage as SP when performing a physical attack. If upgrade level is +10 or higher, Adds an additional 2% chance of restoring an additional 2% of damage as HP when performing a physical attack. Adds an additional 2% chance of restoring an additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Rideword Hat [1] Disables the following effect of Rideword Hat [1], Restoring damage as HP/SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Nidhoggur's Shadow Garb [1] Disables the following effect of Nidhoggur's Shadow Garb [1], Restoring damage as SP when performing a physical attack.
Full item details & effects
Evil Marcher Hat

Evil Marcher Hat [1]

#18522 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A dark marching hat worn by members of an undead band from Niffleheim. Str +2. Attack +2% to all monsters. If refined to +7 or higher, Critical +10%. If refined to +9 or higher, the Attack and ranged attack damage increases by 5%. Location: Upper
Full item details & effects
Evil Mask

Evil Mask

#18540 · Armor · Headgear (Mid + Lower)
DEF
3
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
A mask worn by an ancient Rune Midgardian race that worshipped demons. Attack Speed +1%. Drains 1 SP every 2 seconds. Unable to refine. Special Effect: If equipped with Succubus Horn or Incubus Horn, Aspd +1, Attack Speed +9%, drains an additional 3 SP every 2 seconds. Location : Middle and Lower
Full item details & effects
Excelion Shield

Excelion Shield [1]

#28941 · Armor · Shield
DEF
95
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
120
Buy value
20 z
Sell value
10 z
A shield made from lost technology found in the research building ruins. Mdef + 5 Max HP + 5% Max SP + 5% If the user's base level is 130 or higher, Additional Max HP + 5%. Additional Max SP + 5%. For every 3 upgrade levels of the item, ATK + 30 MATK + 30
Full item details & effects
Excelion Suit

Excelion Suit

#15128 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
A power suit made from lost technology found in the research building ruins. Property: Neutral Vit + 6 Additional Vit + 4, if the users base level is 130 or higher. Max HP + 4% per 3 upgrade levels of the item. Set Bonus Excelion Suit Excelion Wing Perfect Dodge + 6 Reduces the cast delay of skills by 10%. Reduces the cast delay of skills by an additional 10%, if the users base level is 130 or higher. This item is indestructible in battle.
Full item details & effects
Excelion Wing

Excelion Wing

#20773 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
90
Buy value
20 z
Sell value
10 z
A power wing made from lost technology found in the research building ruins. Flee + 2 per upgrade level of the item. Perfect Dodge + 8 Additional Perfect Dodge + 2, if the users base level is 130 or higher. Set Bonus Excelion Suit Excelion Wing Perfect Dodge + 6 Reduces the cast delay of skills by 10%. Reduces the cast delay of skills by an additional 10%, if the users base level is 130 or higher. This item is indestructible in battle.
Full item details & effects
Excellent Dexterous Armor

Excellent Dexterous Armor [1]

#15354 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Armor with great dexterity ATK + 50. Long ranged physical attack + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Dex Boots[1] or Modified Dex Boots[1], Long ranged physical damage +5%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Exorciser

Exorciser

#1233 · Dagger · Weapon
ATK
90
Weapon Lv.
4
Required Lv.
36
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms. Property: Neutral Reduces damage taken from Demon race enemies by 5%. Increases damage taken from Demi-Human race enemies by 10%. Increases damage taken from Human Player race enemies by 10%. Bypass 100% of Def of Demon race targets when performing a physical attack.
Full item details & effects
Exotic Temporal Armor

Exotic Temporal Armor [1]

#450175 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
A mysterious armor said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ ATK + 30、MATK + 30. ------------------------ For every 3 refine level, ATK + 2%, MATK + 2%. ------------------------ When refined to +7 or higher, ATK + 50, MATK + 50. ------------------------ When refined to +9 or higher, ignore physical and magic defense of Brute and Demon race enemies by 30%. ------------------------ When refined to +11 or higher, increase physical and magic damage against all property enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] When total refine level of set is 22 or higher, Increase physical and magic damage against all size enemies by 10%. Critical Damage + 8%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Boots [1] ATK + 80, MATK + 80. When total refine level of set is 22 or higher, ignore physical and magic defense of Brute and Demon race enemies by 20%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] Exotic Temporal Boots [1] When total refine level of set is 27 or higher, reduce After Cast Delay by 5%. When total refine level of set is 37 or higher, reduce After Cast Delay by 8%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Armor-LT

Exotic Temporal Armor-LT [1]

#450299 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
ATK & MATK +150. MDEF +10. ------------------------ For every 2 refine level, MATK +15. For every 3 refine level, ATK & MATK +2%. ------------------------ When refine level 7 or more, ignores physical/magical defense for all races by 30%. When refine level 9 or more, reduces after skill delay by 10%. When refine level 11 or more, increses melee and long range physical damage by 10%, increses all property magic damage by 10%. When refine level 12 or more, armor will be indestructible in battle. When refine level 13 or more, increases physical and magical damage to all property enemies by 15%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] If the sum of refinement is 22 or higher, increases physical and magical damage to all size enemies by 12%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Boots-LT [1] ATK & MATK +80. If the sum of refinement is 22 or higher, increases physical and magical damage to all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] If the sum of refinement is 37 or higher, reduces after cast delay by 10%, if both Shoes and Cloak are [A grade], P.ATK & S.MATK +10. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, ATK & MATK +3%. [Grade C] Every 2 refine level, melee/ranged physical damage +3%, all property magical damage +3%. [Grade B] Every 2 refine level, P.ATK & S.MATK +1. [Grade A] Every 2 refine level, physical/magical damage to all race +2%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Manteau

Exotic Temporal Manteau [1]

#480076 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious cape said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 1%, MATK + 1%, CRI + 3, Long-range physical damage + 1%, Critical Damage + 1%. ------------------------ For every 4 refine level, MHP + 3%, ASPD + 3%, After Cast Delay - 3%, Critical Damage + 3%, Physical damage against all size enemies + 3%, All property magic damage + 3%. ------------------------ When refined to +9 or higher, ATK + 7%, MATK + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Bear's Power ATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Speed of Light Reduce After Cast Delay by 4%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Muscle Fool MHP + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Runaway Magic MATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Hawkeye Increase long-range physical damage by 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Lucky Day Critical Damage + 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Boots [1] MDEF + 5. When total refine level of set is 22 or higher, When Base STR is 108 or higher, ATK + 50. When Base AGI is 108 or higher, ASPD + 1. When Base VIT is 108 or higher, After Cast Delay - 5%. When Base INT is 108 or higher, MATK + 50. When Base DEX is 108 or higher, Long-range physical damage + 7%. When Base LUK is 108 or higher, Critical Damage + 7%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Manteau-LT

Exotic Temporal Manteau-LT [1]

#480312 · Armor · Garment
DEF
40
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ For every 2 refine level, ATK & MATK +15. For every 3 refine level, ATK +4%, MATK +4%, CRI +3. For every 4 refine level, melee/ranged physical damage +5%, all property magical damage +5%, MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%. ------------------------ When refine level 7 or more, ATK & MATK +7%. When refine level 9 or more, physical/magical damage to all size enemies +15%. When refine level 12 or more, physical/magical damage to all property enemies +15%. ------------------------ Set Bonus: Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] MDEF +5, fixed casting time -0.2 sec. If the sum of refinement is 25 or higher, When pure STR is 108 or higher, ATK +120. When pure AGI is 108 or higher, ASPD +1. When pure VIT is 108 or higher, after skill delay -8%. When pure INT is 108 or higher, MATK +120. When pure DEX is 108 or higher, long range physical damage +15%. When pure LUK is 108 or higher, critical damage +20%. ------------------------ [Grade Bonus] [Grade D] ATK & MATK +5%. [Grade C] POW & SPL +5. [Grade B] P.ATK & S.MATK +7. [Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Ring

Exotic Temporal Ring [1]

#490097 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious bracelet said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ All Basic Status + 2. ------------------------ MDEF + 5. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Boots [1] MDEF + 5. When Base STR is 120 or higher, ATK + 8%, Physical damage against all size enemies + 8%. When Base AGI is 120 or higher, ASPD + 4%, Critical Damage + 15%. When Base VIT is 120 or higher, MHP + 8%, After Cast Delay - 8%. When Base INT is 120 or higher, MATK + 8%, All property magic damage + 8%. When Base DEX is 120 or higher, long-range physical damage + 5%, ATK + 8%. When Base LUK is 120 or higher, Critical Damage + 10%, ASPD + 1. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Manteau [1] MDEF + 5. When garment is refined to +9 or higher, ignore physical and magic defense of all race enemies (except players) by 5%. When garment is refined to +12 or higher, ignore physical and magic defense of all race enemies (except players) by additional 10%. ------------------------ Def : 0
Full item details & effects
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