A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 95%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 95%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Adds a 10% chance of casting Level 5 Tarot Card of Fate on the target when using Arrow Vulcan.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 95%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 95%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Adds a 10% chance of casting Level 5 Tarot Card of Fate on the target when using Arrow Vulcan.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Increases the variable casting time of Tracking by 25%.
Increases the damage of Tracking by 3% per upgrade level of the item.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Max HP + 300
Aspd + 5%
Reduces the variable casting time of skills by 3%.
Reduces damage taken from Water, Earth, Fire and Wind property attacks by 10%.
Increases the recovery rate of recovery skills by 5%.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
It was an ordinary cloak, but with the magical interference device installed by the Illusions, it turned into a terrible shape worthy of the name, Gluttony.
MaxHP + 3%
Reduce resistance versus players by 5%.
When refined to +7 or higher, additional MaxHP + 5%, AGI + 10, DEX + 10.
When refined to +9 or higher, additional MaxHP + 7%, AGI + 10, DEX + 10.
Increase physical damage to small, medium, large monsters by 1% per Lv. of Shadow Spell, perfect hit +2%.
When Triangle Shot Lv.10, increase resistance to Wind, Earth property attacks by 50%.
When Feint Bomb Lv.10, recovers HP 100, SP 10 when monster is killed using physical attack. Recovers 2 SP per attack hit.
Increase damage of Triangle Shot by 50%, Feint Bomb by 15% per Lv. of Maelstrom.
A spear which was decorated on a wall of Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +200.
Genesis Ray damage +10%.
MATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Genesis Ray damage +10%.
When refined to +9 or higher, Variable Cast Time -10%.
When refined to +11 or higher, Additional Genesis Ray damage +15%.
Hand-frying tools. It is said that the god of wind used it.
Increase damage of Lord of Vermilion, Chain Lightning by 3%.
Increase SP consumption by 5%.
Cannot be refined or destroyed.
Location : Lower Weight : 30
An armor that was accidentally enchanted by Goibne the blacksmith when he spilled the mystic ale of life all over it.
Vit + 2
Max HP + 10%
Set Bonus
Goibne's Armor
Goibne's Helm
Goibne's Spaulders
Goibne's Greaves
Vit + 5
Max HP + 15%
Max SP + 5%
Def + 5
Mdef + 15
Reduces damage taken from Water, Earth, Fire, and Wind property attacks by 10%.
A pair of shoes rumored to be forged by Goibne in response to competition from his rival, Dulb.
Max HP + 5%
Max SP + 5%
Mdef + 3
Set Bonus
Goibne's Armor
Goibne's Helm
Goibne's Spaulders
Goibne's Greaves
Vit + 5
Max HP + 15%
Max SP + 5%
Def + 5
Mdef + 15
Reduces damage taken from Water, Earth, Fire, and Wind property attacks by 10%.
One of the few armors that was forged by Goibe the blacksmith. It is said that the gods valued his armors more than the weapons he had forged.
Position: Upper
Vit + 3
Mdef + 3
Set Bonus
Goibne's Armor
Goibne's Helm
Goibne's Spaulders
Goibne's Greaves
Vit + 5
Max HP + 15%
Max SP + 5%
Def + 5
Mdef + 15
Reduces damage taken from Water, Earth, Fire, and Wind property attacks by 10%.
Goibne's very first creation, his much prized and precious armor.
Vit + 1
Mdef + 2
Reduces damage taken from long-ranged attacks by 10%.
Set Bonus
Goibne's Armor
Goibne's Helm
Goibne's Spaulders
Goibne's Greaves
Vit + 5
Max HP + 15%
Max SP + 5%
Def + 5
Mdef + 15
Reduces damage taken from Water, Earth, Fire, and Wind property attacks by 10%.
A hairband adorned with what appears to be the wings of a golden angel.
Position: Upper
Max HP + 2% if the users base Vit is 70 or higher.
Max SP + 2% if the users base Vit is 70 or higher.
ATK + 5 if the users base Str is 70 or higher.
MATK + 5 if the users base Int is 70 or higher.
Aspd + 2% if the users base Agi is 70 or higher.
Increases long-ranged damage on targets by 2% if the users base Dex is 70 or higher.
Increases critical damage on targets by 2% if the users base Luk is 70 or higher.
If upgrade level is +7 or higher,
Additional Max HP + 3% if the users base Vit is 70 or higher.
Additional Max SP + 3% if the users base Vit is 70 or higher.
Additional ATK + 10 if the users base Str is 70 or higher.
Additional MATK + 10 if the users base Int is 70 or higher.
Additional Aspd + 3% if the users base Agi is 70 or higher.
Increases long-ranged damage on targets by an additional 3% if the users base Dex is 70 or higher.
Increases critical damage on targets by an additional 3% if the users base Luk is 70 or higher.
Set Bonus
Golden Angel Hairband
Golden Angel Wings
All Stats + 1
A pair of wings from a golden angel.
Max HP + 5% if the users base Vit is 90 or higher.
Max SP + 5% if the users base Vit is 90 or higher.
ATK + 15 if the users base Str is 90 or higher.
MATK + 15 if the users base Int is 90 or higher.
Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by 5% if the users base Luk is 90 or higher.
If upgrade level is +9 or higher,
Additional Max HP + 5% if the users base Vit is 90 or higher.
Additional Max SP + 5% if the users base Vit is 90 or higher.
Additional ATK + 15 if the users base Str is 90 or higher.
Additional MATK + 15 if the users base Int is 90 or higher.
Additional Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.
Set Bonus
Golden Angel Hairband
Golden Angel Wings
All Stats + 1
For every 2 refine levels, ATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
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Set Bonus:
Biolab Aries Crown
Volar
Increases critical damage by 10%.
Increases Ignition Break damage by 12% per refine rate of Volar.
------------------------
Set Bonus:
Biolab Aries Crown
Vernan
Reduces the global delay of skills by 10%.
Increases Sonic Wave damage by 12% per refine rate of Vernan.
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Set Bonus:
Biolab Aries Crown
Argen Blanco
Reduces cooldown of Hundred Spears by 0.5 Seconds.
Increases Hundred Spear damage by 10% per refine rate of Argen Blanco.
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Def : 10
Location : Upper
A noble Ninja uniform with the Rune-Midgarts crest engraved on it.
MATK +100
If refined to 7 or higher,
Variable Cast Time -20%
If refined to 9 or higher,
All elemental Magic damage +10%
SET BONUS
Grace Magic Manteau
Grace Magic Boots
Grace Magic Ring
Variable Cast Time -5%, MATK +2%,
Flaming Petals/Freezing Spear/
Wind Blade damage +15%
SET BONUS
Grace Ninja Suit
Grace Magic Manteau
Grace Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%, additional Flaming Petals/
Freezing Spear/Wind Blade damage +15%
A crown worn by a great archmagus.
MATK + 20 per 2 refine rate.
If upgrade level is +7 or higher, reduces variable casting time by 10%.
If upgrade level is +9 or higher, increase all property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds.
When equipped with Cannon Rapier-OS, MATK + 30, increases Hell Inferno damage by 4% per 2 refine rate of weapon.
When equipped with Rutilus Stick-OS, MATK + 30, increases Comet damage by 5% per 2 refine rate of weapon.
When equipped with Kuroiro-OS, increases water, wind and fire property magical damage by 5%, increases Flaming Petals, Freezing Spear and Wind Blade damage by 3% per 2 refine rate of weapon.
Location: Upper Weight: 10
Required Lv: 130
A formal attire said to have been worn by a certain great mage.
It has been modified to fit upgraded OS weapons.
Every 2 refine level, MATK +20.
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When refined to +7 or higher, decreases Variable Casting Time by 15%.
When refined to +9 or higher, increases all property magical damage by 20%.
When refined to +10 or higher, increases damage to Small and Medium size monster by 20%,
and reduces Fixed Casting Time by 0.2 seconds.
------------------------
Set Bonus:
Great Magician's Ceremonial Crown-LT [1]
Cannon Rapier-OSAD [2]
MATK +70.
Every 2 refine level of weapon, increases Hell Inferno damage by 7%.
------------------------
Set Bonus:
Great Magician's Ceremonial Crown-LT [1]
Rutilus Stick-OSAD [2]
MATK +70.
Every 2 refine level of weapon,
increases Comet damage by 5%,
increases Crimson Rock damage by 7%.
------------------------
Set Bonus:
Great Magician's Ceremonial Crown-LT [1]
Kuroiro-OSAD [2]
increases water, wind and fire property magical damage by 7%.
Every 2 refine level of weapon, increases Flaming Petals, Freezing Spear and Wind Blade damage by 5%.
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Def : 0
Location : Upper
A charm that looks just like a real saurel.
Account Bound
Required Jobs: Doram
VIT + 3
Set Bonus
Elegant Doram Suit
Elegant Doram Manteau
Elegant Doram Shoes
Cute Grass Necklace
Advanced Saurel Charm
Max HP + 25%
Max SP + 15%
Enables Level 9 Heal.
Increases the recovery rate of recovery skills by 30%.
A flute made of sturdy plant stem.
Property: Neutral
Reduces the variable casting time of Lullaby and Windmill Rush by 2 seconds.
Reduces the SP cost of Lullaby and Windmill Rush by 4 per upgrade level of the item past the upgrade level of 5.
Heavy one-handed spear held by the White Knights.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
------------------------
Increases long ranged physical damage by 1% per refine rate.
------------------------
If refine rate is 9 or higher, increases Vanishing Point damage by 20%.
------------------------
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Guardian Knight Spear
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
Enables Heaven's Drive Lv1
Increases resistance to Human Player and Doram player damage by 1%
If refined to +7 or higher
ATK +7 for every 18 points of Pure Luk and Str
Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str
3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD 1% for every 18 points of Pure Agi and Vit
MaxHP 1% for every 18 points of Pure Agi and Vit
3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK +7 for every 18 points of Pure Int and Dex
Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex
3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +12 or higher
ATK an additional +5 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
ASPD an additional 1% for every 18 points of Pure Agi and Vit
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +5 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
If refined to +15 or higher
ATK an additional +2 for every 18 points of Pure Luk and Str
2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str
MaxHP an additional 1% for every 18 points of Pure Agi and Vit
2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit
mATK an additional +2 for every 18 points of Pure Int and Dex
2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
A good-luck hat worn by farmers to make sure they collect an exceptionally good harvest. Some say it was blessed by the Harvest Goddess herself.
Position: Upper
Reduces the variable casting time of Cart Cannon by 100%.
Adds a chance of gaining Blood Sucker Seed, Explosive Mushroom Spore or Thorn Seed when a monster is killed.
If upgrade level is +9 or higher,
Increases the damage of Cart Cannon by 15%.
Earrings with the power of heaven.
It is said that the owner will have the power to judge those who disturb the order.
------------------------
Enables the use of Item Appraisal Lv. 1.
------------------------
For every 18 base STR, HIT +2, MaxHP +2%.
------------------------
For every 18 base AGI, FLEE +2, decreases after cast delay by 2%.
------------------------
For every 18 base VIT, MDEF +2, decreases variable cast time by 2%
------------------------
For every 18 base INT, MaxSP +2%, decreases SP Consumption by 2%.
------------------------
For every 18 base DEX, Critical +2, ASPD +2%.
------------------------
For every 18 base LUK, DEF +20, ATK +15, MATK +15.
------------------------
Def: 0
Location: Middle
Weight 0
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
------------------------
If the user base level is 210 or higher, SPL +2, S.MATK +1.
If the user base level is 230 or higher, SPL +3, S.MATK +2.
MATK +10 per 2 refine rate.
Increases Adoramus damage by 15% per 3 refine rate.
Increases neutral and holy property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith(Archbishop)
Adulter Fides Wand
increases neutral and holy property magical damage by 10%,
increases Adoramus damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith(Archbishop)
Vivatus Fides Wand
increases neutral and holy property magical damage by 10%,
increases Adoramus damage by 5% and Arbitrium damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Arbitrium damage by additional 15%.
------------------------
Location: Upper
Armor Lv: 2
Required Lv: 180
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
------------------------
If the user base level is 210 or higher, SPL +2, S.MATK +1.
If the user base level is 230 or higher, SPL +3, S.MATK +2.
MATK +10 per 2 refine rate.
Increases Metallic Sound damage by 15% per 3 refine rate.
Increases Neutral property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith(Minstrel&Wanderer)
Adulter Fides Harp
Or
Adulter Fides Ribbon
increases Neutral property magical damage by 10%,
increases Metallic Sound damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith(Minstrel&Wanderer)
Vivatus Fides Harp
Or
Vivatus Fides Ribbon
increases Neutral property magical damage by 10%,
increases Metallic Sound damage by 5%, Metallic Fury damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Metallic Fury damage by additional 15%.
------------------------
Location: Upper
Armor Lv: 2
Required Lv: 180
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
------------------------
When base level is 210 or higher, POW + 2, P.ATK + 1.
When base level is 230 or higher, POW + 3, P.ATK + 2.
------------------------
For every 2 refine level,
ATK + 10.
------------------------
For every 3 refine level,
Increase God's Hammer, Fire Dance and Dragon Tail damage by 15%.
------------------------
For every 4 refine level,
Increase long ranged physical damage by 7%.
------------------------
If refine rate is 7 or higher,
Increase physical damage against all size enemies by 5%.
------------------------
If refine rate is 9 or higher,
Reduces Fixed Casting Time by 0.2 seconds.
------------------------
If refine rate is 11 or higher,
ATK + 5%, reduces Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith (Rebellion)[1]
Adulter Fides Rifle [2]
Reduces skill cooldown of God's Hammer by 10 seconds,
Increase God's Hammer damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith (Rebellion)[1]
Adulter Fides Revolver [2]
Increase long ranged physical damage by 10%,
Increase Fire Dance damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith (Rebellion)[1]
Adulter Fides Launcher [2]
Reduces skill cooldown of Dragon Tail by 2 seconds,
Increase Dragon Tail damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith (Rebellion)[1]
Vivatus Fides Rifle [2]
Reduces skill cooldown of God's Hammer by 10 seconds,
Increase God's Hammer damage by 5% and Only One Bullet damage by 7% per 3 refine rate of weapon,
If Grade of weapon is C or higher, increase Only One Bullet damage by additional 15%.
------------------------
Set Bonus:
Helm of Faith (Rebellion)[1]
Vivatus Fides Revolver [2]
Increase long ranged physical damage by 10%,
Increase Fire Dance damage by 5% and Magazine for One damage by 7% per 3 refine rate of weapon,
If Grade of weapon is C or higher, increase Magazine for One damage by additional 15%.
------------------------
Set Bonus:
Helm of Faith (Rebellion)[1]
Vivatus Fides Launcher [2]
Reduces skill cooldown of Dragon Tail by 2 seconds,
Increase Dragon Tail damage by 5% and Spiral Shooting damage by 7% per 3 refine rate of weapon,
If Grade of weapon is C or higher, increase Spiral Shooting damage by additional 15%.
------------------------
Location : Upper
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
------------------------
If the user base level is 210 or higher, SPL +2, S.MATK +1.
If the user base level is 230 or higher, SPL +3, S.MATK +2.
MATK +10 per 2 refine rate.
Increases Genesis Ray damage by 15% per 3 refine rate.
Increases neutral and holy property magical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith(Royal Guard)
Adulter Fides Guardian Sword
increases neutral and holy property magical damage by 10%,
increases Genesis Ray damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith(Royal Guard)
Vivatus Fides Guardian Sword
increases neutral and holy property magical damage by 10%,
increases Genesis Ray damage by 5% and Cross Rain damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Cross Rain damage by additional 15%.
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Location: Upper
Armor Lv: 2
Required Lv: 180