Compounds On: Shoes
Adds a chance of buffing the user with the following effects for 3 seconds when receiving a physical attack;
Agi + 44
Increased Movement Speed.
Casts Level 1 Endure.
Drains 40 SP from the user.
Compounds On: Garment
If used by Rune Knight,
ATK + 15%
Aspd + 2
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Rune Knight Seyren Card
True Seyren Windsor Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Rybio Card.
Add the chance of auto casting 'Stun' on an enemy when the user receives Physical Damage.
The chance of casting 'Stun' is increased if the user has 77 or more DEX points.
A modification cube that awakens a weapon.
Uses Saint Hall that is refined to +9 at least.
Awakened Saint Hall +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
Account Bound
Compounds On: Weapon
Bypass 100% of hard defense of normal monsters and players when performing a physical attack.
HP Recovery - 100%
Drains 666 HP from the user every 10 seconds.
Drains 666 HP from the user when the compounded item is unequipped.
Compounds On: Weapon
Increases the recovery rate of recovery skills by +2%
If upgrade level is +9 or higher,
Increases the recovery rate of recovery skills by an additional +3%
If upgrade level is +11 or higher,
Increases the recovery rate of recovery skills by an additional +5%
A modification cube that awakens a weapon.
Uses Scarlet Dragon Leather Bow that is refined to +9 at least.
Awakened Scarlet Dragon Leather Bow +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
Increase magic damage against Angel race enemies by 75%.
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Increase damage taken from Angel race enemies by 25%.
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ATK + 5
MATK + 5
If compounded on a One-Handed Sword and upgrade level is +10 or higher, additional ATK + 20 and MATK + 20.
If compounded on a One-Handed Sword and upgrade level is +14 or higher, additional ATK + 20 and MATK + 20.
Set Bonus
Cowraiders Class 1 Card
Cowraiders Class 3 Card
Increases physical damage on small size targets by an additional 15%.
Increases magical damage on small size targets by an additional 15%.
Set Bonus
Cowraiders Class 3 Card
Mine Cowraiders Class 3 Card
Increases physical damage on small size targets by an additional 10%.
Increases magical damage on small size targets by an additional 10%.
A stone containing the power of Scorpio Constellation that can be inserted in an empty slot of shoes.
Has to be mounted in the Angel Poring Shoes to fully demonstrate its power.
DEX +1.
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When equpped together with Angel Poring Shoes,
MaxHP +5%, MaxSP +5%.
When Refined to 7, Distance Physical Damage increased by 2%.
When Refined to 9, Distance Physical Damage additionally increased by 3%.
When Refined to 12, After Cast Delay decreased by 5%
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'After Cast Delay decreased by 5%
Warning: this item is excluded from all destruction protection given by Card items, Card separation etc.'
Compounds On: Garment
Reduces damage taken from Formless race enemies by 10%.
If upgrade level is +7 or higher,
Reduces damage taken from Formless race enemies by an additional 5%.
Adds a chance of gaining the following items when a monster is killed,
Rusty Screw
Iron
Used Iron Plate
Metal Fragment
Fur Seal Card.
Hit +10, Flee +3.
If worn by Acolyte Class
characters, it adds
Critial +9 on Devil and
Undead monsters.
Acolyte Card Set
Rideword Card
Cookie Card
Fur Seal Card
Geographer Card
Enchanted Peach Tree Card
Vit +10
-10% Cast Time
-10% SP Consumption
Acolyte Class Bonus:
-30% damage from Undead
and Demon monsters.
+5% EXP from Demon and
Undead monsters.
Monk Card Set
Rideword Card
Cookie Card
Fur Seal Card
Waste Stove Card
Str +3
SP +80
ATT +25
A chance of casting
level 5 Signum Crusis with
each physical attack.
Guillotine Fist Damage +10%
Monk Class Bonus:
Uninterruptable Cast
SP consumpion -10%.
Compounds On: Weapon
Physical attacks deal splash damage in a 3x3 area around the target.
HIT - 30.
If compounded equipment is refined to +15 or above,
HIT - 20 instead.
A card album decorated in silver coating.
You can obtain one of the following sealed card series.
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Sealed Kiel Card
Sealed B Ygnizem Card
Sealed Dracula Card
Sealed Gloom Card
Sealed Beelzebub Card
Sealed Ifrit Card
Sealed Dark Lord Card
Sealed Pharaoh Card
Sealed M Flower Card
Sealed Sniper Card
Sealed Turtle General Card
Sealed Stormy Knight Card
Sealed Vesper Card
Sealed White Lady Card
Sealed Fallen Bishop Card
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Cannot be traded.
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Compounds On: Armor
Adds a chance of casting Level 1 Occult Impaction on the attacker when receiving a physical attack.
ATK + 3%. Additional ATK + 3%, if the user's base Agi is 110 or higher.
If compounded equipment is refined to +15 or above, Adds a chance of casting Level 3 Occult Impaction on the attacker when receiving a physical attack.
ATK + 5% instead. Additional ATK + 5% instead, if the user's base Agi is 110 or higher.
Compounds On: Weapon
Enables Level 5 Magic Strings, if the user has a Musical Instrument/Whip equipped.
FLEE + 10. Additional Flee + 10, if the user's base Vit is 110 or higher.
If compounded equipment is refined to +15 or above,
Enables Level 7 Magic Strings, if the user has a Musical Instrument/Whip equipped.
FLEE + 15 instead. Additional Flee + 15 instead, if the user's base Vit is 110 or higher.
Compounds On: Weapon
Adds a chance of casting Level 1 Acid Terror on the attacker when receiving a physical attack, consumes Acid Bottle.
CRI + 10. Additional Crit + 10, if the user's base Str is 110 or higher.
If compounded equipment is refined to +15 or above,
Adds a chance of casting Level 3 Acid Terror on the attacker when receiving a physical attack, consumes Acid Bottle.
Crit + 15 Instead. Additional Crit + 15 instead, if the user's base Str is 110 or higher.
Compounds On: Weapon
Adds a 5% chance of restoring 5% of damage as SP when performing a physical attack.
If this card is slotted into a weapon refined to +15 or higher, the chance of absorption increases to 7%.