RENEWAL DATABASE
Ragnarok Online Renewal Item Database
Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.
“ATK + 6%” does not have a matching record in Renewal. Search this database for alternatives, or switch back above.
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Results for “ATK + 6%” in Renewal
Page 1 of 10
Malice of the Snake God (Atk) 6Lv
#312142 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
ATK + 21.
Full item details & effects

Mystery of the Snake God (Atk) 6Lv
#312173 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
ATK + 21.
Full item details & effects

Warmth of the Snake God (Atk) 6Lv
#312111 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
ATK + 21.
Full item details & effects

AC-B44-OS [2]
#18180 · Bow · Weapon (Two-Handed)- ATK
- 190
- Weapon Lv.
- 4
- Required Lv.
- 130
- Slots
- 2
- Weight
- 60
- Buy value
- 20 z
- Sell value
- 10 z
An ultra-strong bow created through the carbon fusion process.
MATK +135
Bow ATK +5%
If upgrade level is +7 or higher,
Aspd +7%
If upgrade level is +9 or higher,
Increases the damage of Triangle Shot by 15%.
If upgrade level is +11 or higher,
Bow ATK +10%
Full item details & effects

AC-B44-OSAD [2]
#700056 · Bow · Weapon (Two-Handed)- ATK
- 190
- Weapon Lv.
- 5
- Required Lv.
- 170
- Slots
- 2
- Weight
- 60
- Buy value
- 0 z
- Sell value
- 0 z
AC-B44-OS remodeled with Team Atnad's technology added.
------------------------
MATK + 135.
Increase long ranged physical damage by 7%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Triangle Shot damage by 25%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.
------------------------
ATK : 190
Weapon Lv : 5
Full item details & effects

Addiction Wand [2]
#550009 · One-Handed Staff · Weapon- ATK
- 280
- MATK
- 330
- Weapon Lv.
- 4
- Required Lv.
- 150
- Slots
- 2
- Weight
- 150
- Buy value
- 0 z
- Sell value
- 0 z
Once it was nothing but a weed growing in the mansion's botanical garden, but now
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
MATK +330.
When dealing magic damage, create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters.
MATK +6 and Variable Cast Time -3% for every 3 refine levels.
When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +15%.
When refined to +9 or higher, Catnip Meteor cooldown -1.5 sec.
When refined to +11 or higher, Additional Silvervine Stem Spear and Catnip Meteor damage +20%.
ATK: 280
Full item details & effects

Advanced Angel's Kiss [1]
#18776 · Armor · Headgear (Top)- DEF
- 6
- Armor Lv.
- 1
- Required Lv.
- 99
- Slots
- 1
- Weight
- 30
- Buy value
- 10,000 z
- Sell value
- 5,000 z
A hair ornament blessed by a Super Novice guardian angel.
Position: Upper
SP Recovery + 30%
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angel's Kiss [1]
ATK + 10
Set Bonus
Advanced Angel's Kiss [1]
Advanced Angel's Reincarnation [1]
MATK + 20
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Advanced Angel's Reincarnation [1]
Advanced Angelic Guard [1]
Advanced Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a 3% chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Full item details & effects

Advanced Angelic Cardigan [1]
#20710 · Armor · Garment- DEF
- 6
- Armor Lv.
- 1
- Required Lv.
- 99
- Slots
- 1
- Weight
- 40
- Buy value
- 10,000 z
- Sell value
- 5,000 z
A cardigan for Super Novice guardian angel. Keeps you warm in any weather condition.
HP Recovery + 50%
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Agi + 5
Flee + 10
Reduces damage taken from Neutral property attacks by 5%.
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angel's Kiss [1]
ATK + 10
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Advanced Angel's Reincarnation [1]
Advanced Angelic Guard [1]
Advanced Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a 3% chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Full item details & effects

Agility of Varmundt Lv2
#311965 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
P.ATK+ 6, CON + 2.
Full item details & effects

Alchemist Shadow Armor
#24272 · Shadowgear · Shadow armor- Weight
- 0
- Buy value
- 10 z
- Sell value
- 5 z
An armor worn on top of normal armor for additional defense. Can be equipped alone but the defense effect is insignificant.
Increases ATK based on the Learning Potion skill level.
When upgrade level is over +6:
For every upgrade level of Alchemist Shadow Armor, increases ATK based on the Learning Potion skill level.
Alchemist Shadow Shoes
When equipped by Alchemist, enables the use of Level 3 Adrenaline Rush.
Full item details & effects

Alice Body Pillow [1]
#460084 · Armor · Shield- DEF
- 50
- Armor Lv.
- 2
- Required Lv.
- 1
- Slots
- 1
- Weight
- 30
- Buy value
- 0 z
- Sell value
- 0 z
A super-duper-exclusive-limited edition of body pillow with a cute Alice image on it.
Everyone will have no choice but to acknowledge you as a hero when you equip it in your adventure.
------------------------
MHP + 10%, MSP + 10%.
MDEF + 10.
------------------------
For every 2 refine level, P.ATK + 1, S.MATK + 1.
------------------------
For every 3 refine level, ATK + 5%, MATK + 5%.
------------------------
When refined to +11 or higher,
There's a 6% chance to gain INT +70 for 20 seconds when performing magical attack.
There's a 6% chance to gain STR +70 for 20 seconds when performing physical attack.
------------------------
When refined to +12 or higher, reduce Fixed Cast Time by 50%.
------------------------
Set Bonus:
Alice Body Pillow [1]
Alice Card
Reduce damage taken from Normal monsters by 40%.
When Shield refined to +10 or higher, P.ATK +10, S.MATK + 10.
------------------------
Set Bonus:
Alice Body Pillow [1]
Alice Egg
ATK +30, MATK +30.
When performing a physical attack, there's a 3% chance of restoring 5% of damage as HP.
When pet relation is Loyal, ASPD +2, Variable Casting Time -10%.
------------------------
[Grade Bonus]
[Grade D] MHP +10%, MSP +10%.
[Grade C] After Cast Delay -15%.
[Grade B] POW +12, SPL +12.
------------------------
Def: 50
Full item details & effects

All Above Time (Melee)
#15983 · Armor · Headgear (Lower)- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 0
- Weight
- 60
- Buy value
- 0 z
- Sell value
- 0 z
A mysterious relic found in Old Glast Heim.
It seems to shimmer with the flow of time itself.
------------------------
Reduces After Cast Delay by 10%.
------------------------
Increases melee physical damage by 10%.
------------------------
Set Bonus:
All Above Time (Melee)
Shard of Strength Jewel
ATK + 80.
------------------------
Set Bonus:
All Above Time (Melee)
Shard of Agility Jewel
CRI + 30, Critical Damage + 30%.
------------------------
Def : 0
Location : Lower
Full item details & effects

All Above Time (Range)
#15982 · Armor · Headgear (Lower)- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 0
- Weight
- 60
- Buy value
- 0 z
- Sell value
- 0 z
A mysterious relic found in Old Glast Heim.
It seems to shimmer with the flow of time itself.
------------------------
Reduces After Cast Delay by 10%.
------------------------
Increases long-range physical damage by 10%.
------------------------
Set Bonus:
All Above Time (Range)
Shard of Dexterity Jewel
HIT + 50.
------------------------
Set Bonus:
All Above Time (Range)
Shard of Fatality Jewel
ATK + 80.
------------------------
Def : 0
Location : Lower
Full item details & effects

Amdarais Card
#4601 · Card · Armor- Weight
- 1
- Buy value
- 20 z
- Sell value
- 10 z
Compounds On: Armor
ATK + 15%
MATK + 15%
Drains 666 HP and 66 SP from the user every 4 seconds.
Drains 6666 HP and 666 SP from the user when the compounded item is unequipped.
Full item details & effects

Ancient Dagger
#13062 · Dagger · Weapon- ATK
- 107
- MATK
- 120
- Weapon Lv.
- 4
- Required Lv.
- 120
- Slots
- 0
- Weight
- 60
- Buy value
- 20 z
- Sell value
- 10 z
An ancient ritual dagger with unknown powers.
MATK + 120, MSP + 100, SP Recovery increased by 5%.
Low chance of cursing self with every physical or magic ATK.
Full item details & effects

Ancient Mechanic Greaves [1]
#470289 · Armor · Footgear- DEF
- 50
- Armor Lv.
- 2
- Required Lv.
- 100
- Slots
- 1
- Weight
- 100
- Buy value
- 0 z
- Sell value
- 0 z
Greaves made by ancient lost technology.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, POW + 3.
------------------------
For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%.
------------------------
When refined to +9 or higher, ATK + 15%.
------------------------
When refined to +10 or higher, increase melee and long-range physical damage by 20%.
------------------------
When refined to +11 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +12 or higher, increase movement speed.
------------------------
When refined to +13 or higher,
reduce Variable Casting Time of Arm Cannon by 100%,
reduce Axe Tornado cooldown by 2 seconds,
increase Arm Cannon and Axe Tornado damage by 150%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
Rock Step Card
ATK + 75,
increase Arm Cannon damage by 50%,
increase melee and long-range physical damage by 10%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
True Howard Alt-Eisen Card
ATK + 75,
increase Axe Tornado damage by 50%,
increase melee and long-range physical damage by 10%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
RSX-0806 Card
ATK + 100, POW + 15,
reduce physical damage taken from Large and Medium sized enemies by 10%,
For every 2 refine level, increase melee and long-range physical damage by 6%.
When equipped by Merchant classes, ATK + 200.
------------------------
[Grade Bonus]
[Grade D] Reduce Fixed Casting Time by 0.7 seconds.
[Grade C] Increase physical damage against all size enemies by 20%.
[Grade B] All Talent Status + 10.
[Grade A] Increase Arm Cannon and Axe Tornado damage by 150%.
------------------------
Def: 50
Full item details & effects

Ancient Ranger Shoes [1]
#470329 · Armor · Footgear- DEF
- 50
- Armor Lv.
- 2
- Required Lv.
- 100
- Slots
- 1
- Weight
- 100
- Buy value
- 0 z
- Sell value
- 0 z
A pair of greaves said to have been worn by ancient rangers.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, CON + 3.
------------------------
For every 3 refine level, MHP + 3%, After Cast Delay - 2%.
------------------------
When refined to +10 or higher, ATK + 15%.
------------------------
When refined to +11 or higher, All Basic Status + 7, increase Movement Speed.
------------------------
When refined to +12 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +13 or higher, increase long-range physical damage by 30%.
------------------------
When refined to +14 or higher,
reduce Aimed Bolt Variable Casting Time by 100%,
reduce Aimed Bolt cooldown by 1 second,
increase Aimed Bolt and Arrow Storm damage by 100%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Goblin Archer Card
ATK + 75.
Increase Aimed Bolt damage by 40%.
Increase long-range physical damage by 20%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Kobold Archer Card
ATK + 75.
Increase Arrow Storm damage by 40%.
Increase long-range physical damage by 20%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Angry Moonlight Flower Card
ATK + 100, CON + 20.
Reduce physical damage taken from Medium and Large enemies by 15%.
For every 2 refine level of Shoes, increase long-range physical damage by 6%.
When equipped by Archer classes, ATK + 200.
------------------------
[Grade Bonus]
[Grade D] Reduces Fixed Casting Time by 0.7 seconds.
[Grade C] Increases physical damage to all sizes enemies by 20%.
[Grade B] All talent stat +10.
[Grade A] Increases Aimed Bolt and Arrow Storm damage by 100%.
------------------------
Def : 50
Full item details & effects

Anemos Shield [1]
#28921 · Armor · Shield- DEF
- 150
- Armor Lv.
- 1
- Required Lv.
- 90
- Slots
- 1
- Weight
- 350
- Buy value
- 20 z
- Sell value
- 10 z
A shield that contains the power of the wind.
Required Jobs: All Jobs
Mdef + 15
Increases physical and magical damage on Wind property targets by 5%.
Reduces damage taken from Wind property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Wind property targets by an additional 10%.
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +8 or higher,
If the users base Str is 90 or higher,
ATK + 50
If the users base Agi is 90 or higher,
Aspd + 5%
If the users base Vit is 90 or higher,
Increases the recovery rate of recovery items by 10%.
If the users base Int is 90 or higher,
MATK + 30
If the users base Dex is 90 or higher,
Reduces the variable casting time of skills by 5%.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Full item details & effects

Anti Conjurer Suit [1]
#450149 · Armor · Armor- DEF
- 120
- Armor Lv.
- 2
- Required Lv.
- 230
- Slots
- 1
- Weight
- 90
- Buy value
- 0 z
- Sell value
- 0 z
The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics.
------------------------
Increases incoming heal effectiveness by 10%.
Reduces SP consumption of skills by 10%.
MHP + 3%, STR + 3, AGI +3.
------------------------
ATK + 10 per refine rate.
------------------------
Increases ASPD by 2% per 2 refine rate.
------------------------
If refine rate is 9 or higher, increases melee and long range physical damage by 10%.
------------------------
If refine rate is 11 or higher, increases ASPD by additional 7%.
------------------------
If refine rate is 13 or higher, additional MATK + 60.
------------------------
Def : 120
Full item details & effects

Aquarius Crown
#5513 · Armor · Headgear (Top)- DEF
- 6
- Armor Lv.
- 1
- Required Lv.
- 70
- Slots
- 0
- Weight
- 30
- Buy value
- 20 z
- Sell value
- 10 z
This crown honors Aquarius, the 11th astrological sign in the zodiac calendar.
Position: Upper
Str + 2
Flee + 10
Reduces damage taken from Wind property attacks by 5%.
If upgrade level is +7 or higher,
ATK + 15
Def + 1
Full item details & effects

Aquarius Diadem
#5512 · Armor · Headgear (Top)- DEF
- 6
- Armor Lv.
- 1
- Required Lv.
- 70
- Slots
- 0
- Weight
- 30
- Buy value
- 20 z
- Sell value
- 10 z
This diadem honors Aquarius, the 11th astrological sign in the zodiac calendar. Its power increases defense from Wind attacks.
Position: Upper
Str + 2
Flee + 10
Reduces damage taken from Wind property attacks by 5%.
If upgrade level is +7 or higher,
ATK + 15
Def + 1
Full item details & effects

Armor of Purple Thread [1]
#15417 · Armor · Armor- DEF
- 60
- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 1
- Weight
- 80
- Buy value
- 20 z
- Sell value
- 10 z
An armor once belonged to a brave, righteous warrior.
Property: Neutral
ATK + 10
Perfect Hit + 5
If upgrade level is +7 or higher,
Additional ATK + 20
Additional Perfect Hit + 5
If upgrade level is +8 or higher,
Additional ATK + 20
Additional Perfect Hit + 10
Indestructible in battle.
If upgrade level is +9 or higher,
Additional ATK + 30
Additional Perfect Hit + 10
Full item details & effects

Asteria's Armor-LT [1]
#450385 · Armor · Armor- DEF
- 100
- Armor Lv.
- 2
- Required Lv.
- 150
- Slots
- 1
- Weight
- 50
- Buy value
- 0 z
- Sell value
- 0 z
Reduce damage taken from enemies of all sizes by 5%.
MaxHP +20%.
------------------------
Every 2 refine level, VIT +6, ATK & MATK +20.
Every 3 refine level, Max HP +1200.
------------------------
When refined to +7 or higher, global cooldown reduced by 12%.
When refined to +9 or higher, physical/magic damage to enemies of all properties +15%.
When refined to +11,
if WIS is 90 or higher, reduces melee physical damage taken by 18%,
if STA is 90 or higher, reduces ranged physical damage taken by 18%.
if WIS and STA are both 90 or higher, increase melee & ranged physical damage taken by 10%.
When refined to +13 or higher, increases physical/magic damage to enemies of all sizes +15%.
------------------------
Set Bonus:
Astraea Armor-LT
Evil Druid Card
increases physical/magic damage to all class enemies (Normal/Boss Monsters) by 15%,
Max HP +8% every 2 Armor refine (up to +14).
------------------------
Set Bonus:
Astraea Armor-LT
Arch Bishop Margaretha Card
Increases physical/magic damage to enemies of all class by 25% (Normal/Boss Monsters),
when Armor refined to +10 or higher, increases Max HP by (Refinement Value -4) * (Refinement Value -4) % (up to +14).
------------------------
Set Bonus:
Astraea Armor-LT
Astraea Shoes-LT
Astraea Cloak-LT
All basic status +3, Max HP+15%.
Reduces physical damage taken from enemies of all sizes by 10%.
If both shoes and Cloak are 'A grade', you will not be affected by Freezing, Stone Curse, Stun, Sleep, or Curse status.
------------------------
[Grade Bonus]
[Grade D] Every 2 refine level, VIT +2, Max HP +500.
[Grade C] Reduces physical damage taken from enemies of all sizes by 8%, increases physical/magic damage to enemies of all races by 15%.
[Grade B] When attacked by physical attack, there is a 30% chance to Stone Curse the target.
[Grade A] When attacking with a melee/ranged physical attack, there's a 10% chance to put the target in Lex Aeterna status.
------------------------
Def: 100
Full item details & effects

Asteria's Boots-LT [1]
#470205 · Armor · Footgear- DEF
- 25
- Armor Lv.
- 2
- Required Lv.
- 190
- Slots
- 1
- Weight
- 25
- Buy value
- 0 z
- Sell value
- 0 z
All basic Status +3.
MDEF+10.
------------------------
When refined to +10,
If pure STR is 100, Max HP +10%,Max SP +10%.
If pure INT is 100, reduces fixed casting time 0.5 seconds.
If pure VIT is 100, physical damage taken from medium targets is -15%.
If pure AGI is 100, ASPD +15%.
If pure DEX is 100, delay after skill -7%.
If pure LUK is 100, CRI +10, perfect dodge +5.
------------------------
When refined to +13,
When POW 60 or higher, melee physical attack damage +15%.
When STA 60 or higher, reduces after cast delay 8%, RES +30.
When WIS 60 or higher, reduces after cast delay 8%, MRES +30.
When SPL 60 or higher, increases all properties magic damage by +15%.
When CON 60 or higher, increases range physical atttack damage by +15%.
When CRT 60 or higher, H.PLUS +10, C.Rate +10.
------------------------
[Grade Bonus]
[Grade D] RES +30, MRES +30.
[Grade C] P.ATK, S.MATK +5.
[Grade B] Increases physical/magic damage to enemies of all sizes by 15%.
[Grade A] When refined to +13, reduces fixed casting 0.5 seconds.
------------------------
Def: 25
Full item details & effects

Avenger [2]
#28130 · Two-Handed Axe · Weapon (Two-Handed)- ATK
- 270
- Weapon Lv.
- 4
- Required Lv.
- 100
- Slots
- 2
- Weight
- 600
- Buy value
- 0 z
- Sell value
- 0 z
A two-handed axe that a leading blacksmith reportedly used for his revenge..
It seems to resonate with Ancient Hero Boots.
Cannot be destroyed in battle.
Every 2 Refine level ATK +10.
Every 3 Refine level increase the damage of Axe Tornado by 10%.
When Refine level is 9, Axe Boomerang damage increased by 40% .
When Refine level is 11, increase damage given to enemies of all sizes 15%.
When equipped together with Ancient Hero Boots and using physical/magical attacks, with a fixed rate for 7s STR +20, ATK +15%.
Weapon Lv : 4
Required Lv : 100
Required Job: Mechanic Jobs
Full item details & effects

Bard Shadow Shoes
#24267 · Shadowgear · Shadow footgear- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
Shoes worn on top of normal shoes for additional effect. Can be equipped alone but the effect is insignificant.
Increases ATK based on the Musical Lesson skill.
If upgrade level is over +6:
For every upgrade level of Bard Shadow Shoes, increases ATK based on the Musical Lesson skill level.
Full item details & effects

Battle Hook [1]
#1421 · One-Handed Spear · Weapon- ATK
- 140
- Weapon Lv.
- 4
- Required Lv.
- 65
- Slots
- 1
- Weight
- 90
- Buy value
- 20 z
- Sell value
- 10 z
A spear that is tipped with a hook that can push and pull enemies.
Property: Neutral
Increases physical damage on Demi-Human race targets by 20%.
Increases physical damage on Human Player race targets by 20%.
Enables Level 3 Pierce.
Adds a 5% chance of inflicting Stun on the target when performing a physical attack.
Lord Knight Bonus
Aspd - 5%
Set Bonus
Tournament Shield [1]
Long Horn [1] or Battle Hook [1] or Hunting Spear [1]
ATK + 4%
Def + 2
Full item details & effects

Bearer's Shadow Pendant
#24185 · Shadowgear · Shadow left accessory- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
A sacred necklace that is said to protect the wearer. Elicits the wearer's potential abilities.
ATK + 5.
Increases ATK + 1 per 2 refine rate.
When equipped with Bearer's Shadow set (Armor, Shoes, Shield, Weapon, Earring And Pendant), all stats + 1.
If the sum of refine rate is 45 or higher, grants [Endure] effect. Max HP is reduced by 60%.
Increases the maximum HP % value reduced by the sum of refine rate.
Full item details & effects

Bearer's Shadow Pendant II
#24321 · Shadowgear · Shadow left accessory- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
ATK +5.
MHP +1%.
If refine rate is 7 or higher, additional MHP +2%.
------------------------
Set Bonus:
Bearer's Shadow Armor
Bearer's Shadow Shoes
Bearer's Shadow Shield
Bearer's Shadow Weapon
Bearer's Shadow Earring
Bearer's Shadow Pendant II
All Basic Stat +1.
If the sum of refine rate is 45 or higher, grants [Endure] effect, MHP -60%.
For every refine level of Bearer's Set, Increases MHP by 1%.
Location : Pendant
Full item details & effects
