Increase Gale Storm damage by 5%.
------------------------
For every 2 refine level, ATK + 10.
------------------------
For every 3 refine level, increase Gale Storm damage by additional 1%.
------------------------
Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
ATK + 2%, P.ATK + 2.
When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%.
When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%.
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Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
Master Shadow Weapon
P.ATK + 2, increase physical damage against all property enemies by 3%.
When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%.
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Location : Earring
Increase Gale Storm damage by 5%.
------------------------
For every 2 refine level, ATK + 10.
------------------------
For every 3 refine level, increase Gale Storm damage by additional 1%.
------------------------
Location : Pendant
Gale Storm damage increased by 5%.
[Grade Bonus]
[Grade D] Gale Storm damage increases by additional 3%.
[Grade C] Increase physical damage against all size enemies by 10%.
[Grade B] Gale Storm damage increases by additional 4%.
[Grade A] Gale Storm damage increases by additional 6%.
Increases Gale Storm damage by 10%.
Increases Gale Storm damage by additional 5% per 4 refine rate.
If refine rate is 9 or higher, increases Gale Storm damage by additional 10%.
Increases Arrow Storm damage by 15%.
If refine rate is 7 or higher, increases Arrow Storm damage by additional 15%.
If refine rate is 9 or higher, increases Arrow Storm damage by additional 15%.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 15%, increases Gale Storm damage by 15%.
A mana stone brimming with the frigid power of Ice Flower.
Can be enchanted onto Snow Flower equipment.
Increases Arrow Storm damage by 15%.
If refine rate is 7 or higher, increases Arrow Storm damage by additional 15%.
If refine rate is 9 or higher, increases Arrow Storm damage by additional 15%.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 15%, increases Gale Storm damage by 15%.
[Enchantable equipment]
Snow Flower Armor (2nd slot)
Snow Flower Robe (2nd slot)
A bow that causes a powerful wind gust.
Long-ranged Physical damage +10%
Long-ranged Physical damage +1% for every upgrade level
+9 Effect: Severe Rainstorm damage +30%
+11 Effect: Severe Rainstorm cooldown -2 sec.
Severe Rainstorm SP cost -3% and Long-ranged Physical damage +2% for every 3 Wind Gale upgrade levels
Neutral Magic damage +5% and Metallic Sound damage +5% for every 3 Black Circle upgrade levels
Severe Rainstorm damage +5% and Long-ranged Physical damage +2% for every 3 Antique Cello upgrade levels
A bow said to be made of an angel's wings.
------------------------
ATK + 5%, CON + 2.
------------------------
Increase Crescive Bolt damage by 5%.
------------------------
When refined to +5 or higher, increase Crescive Bolt damage by additional 10%.
------------------------
When refined to +7 or higher, increase long-range physical damage by 5%.
------------------------
When refined to +9 or higher, increase Crescive Bolt damage by additional 10%.
------------------------
When refined to +10 or higher, CRI + 10.
------------------------
When refined to +11 or higher, increase Crescive Bolt damage by additional 5% and Gale Storm damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase long-range physical damage by 10%.
[Grade C] Increase physical damage against all sizes enemies by 10%.
[Grade B] Increase physical damage against all races enemies by 10%.
[Grade A] Increase physical damage against all property enemies by 10%.
------------------------
Crown imbued with the power of good and evil.
------------------------
For every 3 refine level, increase physical damage against all races enemies by 5%.
------------------------
For every 4 refine level, increase melee and long-range physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, CRI + 5, reduce Variable Casting Time by 5%.
------------------------
When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Windhawk) [1]
Underworld Knife [2]
For every 3 refine level of Weapon, increase Flame Trap and Solid Trap damage by 4%, increase Swift Trap and Deep Blind Trap damage by 5%.
When weapon grade is B or higher, increase Flame Trap and Solid Trap damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Windhawk) [1]
Underworld Knife [2]
Evil Spell
Increase Flame Trap and Solid Trap damage by additional 15%, increase Swift Trap and Deep Blind Trap damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Windhawk) [1]
Angel Wing Bow [2]
For every 3 refine level of Weapon, increase Crescive Bolt damage by 4%, increase Gale Storm damage by 5%.
When weapon grade is B or higher, increase Crescive Bolt damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Windhawk) [1]
Angel Wing Bow [2]
Good Spell
Increase Crescive Bolt damage by additional 15%, increase Gale Storm damage by additional 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, CON + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
Def : 10
Location : Upper
A sacred celestial bow wielded by Arjuna that is believed to have the strength of one hundred thousand bows.
------------------------
Indestructible in battle.
------------------------
Reduce damage taken from Boss enemies by 50%.
------------------------
Reduce damage taken from Human and Doram Player by 40%.
------------------------
Increase long-range physical damage by 40%.
------------------------
When refined to +11 or higher, increase movement speed, ASPD + 5.
------------------------
When refined to +12 or higher, All Basic Status + 15, ATK + 50, MATK + 50.
------------------------
When Base Level is 150 or higher,
for every refine level, increase long-range physical damage by additional 10%.
------------------------
Set Bonus:
Divine Bow Gandiva [2]
Fire Arrow OR Holy Arrow
MHP + 15%, MSP + 15%.
When weapon is refined to +13 or higher, increase long-range physical damage by 50%.
------------------------
Set Bonus:
Divine Bow Gandiva [2]
Ring of Artemis [1]
CON + 10.
Enable to use Lv.10 Triangle Shot.
When weapon is refined to +13 or higher, increase Crescive Bolt and Gale Storm damage by 30%.
------------------------
[Grade Bonus]
[Grade D] Critical Damage + 10%.
[Grade C] POW + 5, CON + 5.
[Grade B] P.ATK + 20.
[Grade A] Long-range Physical Damage + 20%.
------------------------
Bolt Shooter strengthened by the energy of Mjolnir.
ATK +15%.
Increases Aimed Bolt damage by 20%, increases Gale Storm damage by 20%.
If refine rate is 7 or higher,
Atk + 90, reduces variable casting time by 15%.
If refine rate is 9 or higher,
increases Aimed Bolt damage by additional 15%, increases Gale Storm damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Aimed Bolt and Gale Storm by 20.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%, increases SP consumption of Aimed Bolt and Gale Storm by additional 20.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Aimed Bolt damage by 10%, increases Gale Storm damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Aimed Bolt damage by additional 10%, increases Gale Storm damage by additional 10%.
------------------------
Weapon Lv : 5
Set Bonus:
Good Spell
Good Vigor (Windhawk)
increases Crescive Bolt damage by 20%,
increases Gale Storm damage by 40%,
increases physical damage against all property enemies by 20%,
CRI +5.
A helm containing the power of faith.
Has the effect of amplifying Adulter and vivatus weapons.
------------------------
If the user base level is 210 or higher, POW +2, P.ATK +1.
If the user base level is 230 or higher, POW +3, P.ATK +2.
ATK +10 per 2 refine rate.
Increases Arrow Storm damage by 15% per 3 refine rate.
Increases long ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, increases physical damage against all size enemies by 5%.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith(Ranger)
Adulter Fides Balista
increases long ranged physical damage by 10%,
increases Arrow Storm damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith(Ranger)
Vivatus Fides Balista
increases long ranged physical damage by 10%,
increases Arrow Storm damage by 5% and Gale Storm damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Gale Storm damage by additional 15%.
------------------------
Location: Upper
Armor Lv: 2
Required Lv: 180
A mysterious accessory that brings out the potential of Hero-LT weapons.
It contains the spirit of Windhawk.
------------------------
ATK + 10%, MATK + 10%,
------------------------
Reduce Variable Casting Time by 10%.
------------------------
Set Bonus:
Heroic Token (Windhawk) [1]
Royal Bow-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Gale Storm damage by 10%.
When weapon grade is C or higher,
CON + 5, P.ATK + 5,
increase Gale Storm damage by additional 10%.
------------------------
Set Bonus:
Heroic Token (Windhawk) [1]
Scarlet Dragon Leather Bow-LT [2]
Increase physical damage against all size enemies by 15%.
When weapon is refined to +10 or higher,
increase long-ranged physical damage by 10%,
increase Crescive Bolt damage by 10%.
When weapon grade is C or higher,
CON + 5, P.ATK + 5,
increase Crescive Bolt damage by additional 10%.
------------------------
Def: 10
A hat embroidered with historic family crest.
It was once used by a legendary bow user known as the Invicible.
------------------------
CON + 3
------------------------
Reduce damage taken from Players by 13%.
------------------------
Reduce damage taken from normal and boss monsters by 20%.
------------------------
ATK + 40%
------------------------
Every 10 Base Level, increase damage of Crescive Bolt and Gale Storm by 1%.
------------------------
Every refine level, CON + 1.
------------------------
Def : 10
Location : Upper
For every 2 refine levels, ATK +20, MATK +20.
If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%.
If refine rate is 9 or higher, Increases long ranged physical damage by 10%,
increases Neutral property magical damage by 10%.
If refine rate is 11 or higher, increases all property magical damage by 10%,
increases physical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Libra Crown
Black Circle or Heart Whip
Increases Neutral property magical damage by 10%.
increases Metallic Sound damage by 5% per refine rate of Black Circle or Heart Whip.
------------------------
Set Bonus:
Biolab Libra Crown
Antique Cello or Scarlet Ribbon
Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10% per refine rate of Antique Cello or Scarlet Ribbon.
------------------------
Set Bonus:
Biolab Libra Crown
Wind Gale
Increases long ranged physical damage by 10%.
Increases Severe Rainstorm damage by 10% per refine rate of Wind Gale.
------------------------
Def : 10
Location : Upper
A crown filled with purity.
It might resonate well with equipment from a certain tomb palace.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, ATK + 15.
------------------------
For every 3 refine level, ATK + 5%.
------------------------
For every 4 refine level, Long Ranged Physical Damage + 4%.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, increase physical damage against all size enemies by 15%.
------------------------
When refined to +13 or higher, increase physical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds.
------------------------
Set Bonus:
Poenetentia Purity Crown [1]
Poenitentia Tenon [2]
Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Triangle Shot and Frenzy Shot damage by 8%.
------------------------
Set Bonus:
Poenetentia Purity Crown [1]
Poenitentia Nervus [2]
Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Crescive Bolt and Aimed Bolt damage by 8%.
------------------------
Set Bonus:
Poenetentia Purity Crown [1]
Poenitentia Attendo [2]
Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Gale Storm and Arrow Storm damage by 8%.
------------------------
Set Bonus:
Poenetentia Purity Crown [1]
Poenitentia Vatia [2]
Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Rhythm Shooting and Severe Rainstorm damage by 10%.
------------------------
Def : 40
Location : Upper
A bow filled with the pain of grief.
------------------------
ATK + 10%.
Increase Gale Storm damage by 10%.
------------------------
For every 2 refine level, Increase Arrow Storm damage by 3%.
------------------------
When refined to +7 or higher, increase long ranged physical damage by 10%.
------------------------
When refined to +9 or higher, increase Arrow Storm damage by additional 30%.
------------------------
When refined to +11 or higher, reduce cooldown of Arrow Storm by 0.7 seconds.
------------------------
[Grade Bonus]
[Grade D] Increase Gale Storm damage by additional 5%.
[Grade C] Increase Gale Storm damage by additional 8%. P.ATK + 1.
[Grade B] Increase Gale Storm damage by additional 12%. CON + 1.
------------------------
A Bow elaborately improved using clock tower parts.
The operation method has changed significantly from the existing Scrap Bow.
------------------------
Increases Gale Storm damage by 7% per 2 refine rate.
Increases Arrow Storm damage by 10% per 3 refine rate.
Increases long ranged physical damage by 4% per 4 refine rate.
------------------------
[Bonus By Grade]
[Grade D] CON + 2.
[Grade C] Increases Gale Storm damage by additional 10%.
[Grade B] P.ATK + 2.
------------------------
Weapon Lv: 5
Required Lv: 220
CON +3.
CRI +50.
------------------------
ATK +10%.
------------------------
Reduce damage taken from Players by 3%.
------------------------
Decreases Fixed Casting Time of Aimed Bolt by 100%.
------------------------
For every 10 Base levels,
Increases Crescive Bolt and Gale Storm damage by 1%.
------------------------
Def : 0
A shoddy weapon made out of scrap iron and Ether Dust.
It started demonstrating new abilities that had never been seen before.
Gale Storm damage +5% for every 2 upgrade levels
Long-ranged Physical damage +2% for every 4 upgrade levels