The Start your Journey Pack contains several items that will allow you move around Rune Midgard kingdom's cities so you can complete your job change quest quickly, get more exp for 30 minutes, and keep yourself heal during early adventure battles.
Also 20 Red Envelopes are given to help you get that last little bit of experience needed for that next level.
Contains:
20 Red Envelopes
200 Novice Red Potions
1 Battle Manual
3 Rune Midgard Butterfly Wings
Can only be stored.
If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set.
Account Bound
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Assassin Robe [1]
Battle Greave [1]
Captain's Manteau [1]
Agi + 3
Max HP + 12%
Crit + 5%
Aspd + 5%
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Restores 3000 HP to the user every X second for 10 seconds when receiving a physical attack.
Special one-handed spear prepared for your rapid growth.
MATK + 160
ATK + 3%
Holy property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, increases Holy property magic damage by additional 1% per level of Faith.
If refine rate is +9 or greater, increases Ranged Physical Damage by 10%.
When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduce after cast delay by 10%.
Ray of Genesis damage increases by 1% per 15 base levels up to level 180.
When using Cure, increases Ray of Genesis damage by additional 20% for 60 seconds.
When equipped with Ranged booster set (Suit, Manteau, Boots, and Brooch),
ASPD + 2
Ranged physical damage increased by 10%.
Increases Vanishing Point damage by 2% per 15 base levels up to level 180.
When using Spear Quicken, additionally increases Vanishing Point damage by 35% for 60 seconds.
Special two-handed sword prepared for your rapid growth.
CRI + 10
MaxHP + 3%
Increases ATK + 3 per refine rate.
Increases ATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases attack speed per level of Two-handed Quicken (reduces after attack delay by 1%.)
If refine rate is +9 or higher, increases critical damage by 10%.
When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring),
ASPD + 2
Increases critical damage by 10%.
Increases Sonic Wave damage by 2% per 15 base levels up to level 180.
When Concentration is used, Sonic Wave damage increases by additional 35% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
MaxHP + 10%
Reduces After Skill Delay by 15%.
Increases damage of Dragon Breath, Dragon Breath-Water damage by 1% per 15 base levels up to level 180.
When Concentration is used, Dragon Breath and Dragon Breath-Water damage increases by an additional 20% for 60 seconds.
A bow designed to shoot multiple arrows quickly without much force applied to it.
Long-ranged Physical damage +10%
ATK +4 for every upgrade level
+9 Effect: Arrow Storm damage +25%
+11 Effect: Arrow Storm cooldown -0.7 sec.
A fish grilled quickly over high heat.
Crispy on the outside, tender and juicy on the inside.
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Restores 400~500 HP and 40~50 SP when consumed.
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Cannot be traded.
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Item will be removed when the event ends.
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A skewer of vegetables, like a ray of salvation among all the sweet and greasy foods.
Quickly grilled over high heat to keep its crisp texture, it leaves you feeling refreshed after a bite.
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Restores 1200~1500 HP when consumed.
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Cannot be traded.
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Item will be removed when the event ends.
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A hat which will help you to see things that are far away while you are in the air. It will also help you sense danger more quicker.
Position: Upper
Mdef + 5
Restores 100 HP to the user when a monster is killed by a short-ranged attack.
Restores 5 SP to the user when a Dragon race monster is killed by a short-ranged attack.
If upgrade level is +5 or higher,
Reduces damage taken from Dragon race enemies by 5%.
If upgrade level is +7 or higher,
Reduces damage taken from Dragon race enemies by an additional 5%.
Made of Nepenthes leaves, a known muscle relaxant, these shoes help you cast skills quickly.
Floating Casting Time -10%.
Additional -5% when Upgraded to +8. After that, additional -1% every Upgrade level.
Additional -3% when Upgraded to +11. After that, additional -3% every Upgrade level (up to +13).
Equip To: All Classes
A lethal katar that has been perfectly designed to carry out quick assassinations.
Def + 3
Flee + 5
Perfect Dodge + 2
Increases physical damage on Demi-Human race targets by 60%.
If upgrade level is +9 or higher,
Additional Flee + 5
Additional Perfect Dodge + 2
If upgrade level is +10 or higher,
ATK + 5%
Set Bonus
Illusion Infiltrator [2]
Illusion Ring [1]
Aspd + 10%
If Illusion Infiltrator [2] upgrade level is +9 or higher,
Increases critical damage on targets by 10%.
If Illusion Infiltrator [2] upgrade level is +11 or higher,
Increases physical damage on Brute race targets by 25%.
A stylish oriental drinking glass in various colors.
It might attract the attention of a certain general.
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Increase physical and magical damage against Illusion of Turtle monsters by 20%.
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Set Bonus:
Mysterious Red Plate
Illusion Pole Axe [2]
Enables to use Spear Quicken Lv 5.
For every 2 refine level of weapon, increase Brandish Spear and Clashing Spiral damage by 8%.
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Set Bonus:
Mysterious Red Plate
Illusion War Axe [2]
Reduce Axe Tornado and Cart Tornado cooldown by 1 second.
For every 2 refine level of weapon, increase physical damage against all size enemies by 2%.
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Set Bonus:
Mysterious Red Plate
Illusion Iron Driver [2]
MATK + 110,
When performing physical attack, there's a 30% chance to cast Dark Strike equal to the level of Duple Light learned.
For every 2 refine level of weapon, increase Dark Strike damage by 6%.
When weapon refined to +9 or higher, increase physical and magical damage against Holy property monsters by 10%.
When weapon refined to +11 or higher, increase Dark property magic damage by 15%.
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Def : 0
Location : Lower
A suit for assassins that allows the wearer to move more quickly and stealthily.
Agi + 1
Mdef + 3
Set Bonus
Ninja Suit
Shinobi Sash
Max HP + 300
Reduces the SP cost of skills by 20%.
A sneaking suit that enables its wearer to move more quickly and stealthily.
Agi + 1
Mdef + 3
Set Bonus
Ninja Suit [1]
Shinobi Sash
Max HP + 300
Reduces the SP cost of skills by 20%.
Holding on to this pass will grant you authorization to enter a certain area.
Allows unrestricted and quick access to Lighthalzen Slums in the city of Lighthalzen.
This upgraded version of pile bunker is lighter in weight, allowing the user to move more quickly.
Property: Neutral
Required Jobs: Mechanic
Aspd + 1% per 2 upgrade levels of the item.
This item is indestructible in battle.
Account Bound.
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A bottle of condensed plant juices with various healing properties, said to be effective for quick wound healing.
When taken, it restores 6% of MHP every 3 seconds for 10 minutes.
The effect does not activate in Frenzy status.
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If the character becomes incapacitated, the item effect will also disappear.
Cannot be used in the Siege of Herosria.
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The scarf of a gunman who killed the four great gun masters. It is said he felt great remorse after he finished killing, so much so that he destroyed his gun and vanished.
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Physical damage against all class enemies + 5%
Aspd + 2% per level of Mass Spiral known.
Reduces the variable casting time of skills by 10%.
Reduces the cast delay of skills by 1% per level of Fire Rain known.
Reduces the cooldown of Hit Barrel by 4 seconds per level of Shattering Storm known.
Reduces the cooldown of Shattering Storm by 0.1 seconds per level of Shattering Storm known.
Increases critical damage on targets by 3% per level of Dragon Tail known.
Increases the damage of Fire Rain by 5% per level of Fire Rain known.
Increases the damage of Mass Spiral by 5% per level of Mass Spiral known.
Increases the damage of Quick Draw Shot by 5% per level of Eternal Chain known.
Increases the damage of Shattering Storm by 10% per level of Shattering Storm known.
Reduces the SP cost of Fire Dance by 5.
Reduces the SP cost of Fire Rain by 4 per level of Fire Rain known.
Reduces the SP cost of Mass Spiral by 2 per level of Mass Spiral known.
Adds a 100% chance of buffing the user for 50 seconds when using Crimson Marker; Adds a 1% chance of casting Level 1 Dragon Tail on the target when performing a physical attack per level of Dragon Tail known, if a higher level of this skill is known, it will be cast instead, if the user has a Grenade Launcher equipped.
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MATK + 130.
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This option below is only applied when you didn't learn Peco Peco Ride.
Remove weapon's size damage penalty to all monsters.
For every refine level :
Increases Holy Cross damage by 20%.
Increases Grand Cross damage by 20%.
Increases Bash damage by 20%.
For every level of Spear Quicken learned :
Increases ASPD by 3%, CRIT +3, Flee +2.
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When refined to +9 or higher,
Increases heal effectiveness by 40%.
Increase rate of incoming recovery skills and items by 15%.
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When refined to +10 or higher,
Increases heal effectiveness by additional 40%.
Increase rate of incoming recovery skills and items by additional 15%.
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When refined to +11 or higher,
All Basic Status +10.
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When refined to +12 or higher,
ATK and MATK +120.
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Armor with power of quickness.
ATK + 50.
Increases Aspd (Reduce delay after attack by 2%) per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Agi Boots[1] or Modified Agi Boots[1],
ASPD + 1.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
Ideal for running at full speed due to its durability, quick dry features, and exceptional grip.
Reduces the variable casting time of skills by 1%.
Reduces the cast delay of skills by 1%.
Set Bonus
Sprint Glove [1]
Sprint Ring
Reduces the variable casting time of skills by 4%.
Reduces the cast delay of skills by 4%.
Set Bonus
Sprint Glove [1]
Sprint Shoes [1]
Max SP + 3%
If Sprint Shoes [1] upgrade level is +7 or higher,
Max HP + 2%
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Max HP + 3%
If Sprint Mail [1] upgrade level is +7 or higher,
Max SP + 2%
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Reduces the variable casting time of skills by 5%.
Reduces the cast delay of skills by 5%.
The Start your Journey Pack contains several items that will allow you move around Rune Midgard kingdom's cities so you can complete your job change quest quickly, get more exp for 30 minutes, and keep yourself heal during early adventure battles.
Also 20 Red Envelopes are given to help you get that last little bit of experience needed for that next level.
Contains:
20 Red Envelopes
200 Novice Red Potions
1 Battle Manual
3 Rune Midgard Butterfly Wings
Can only be stored.