A headband with two
dangerously fashionable spikes that somehow make
it much stronger than more durable looking helms.
Location : Upper
Classes; Taekwon Boy/Girl and Taekwon Master Jobs
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%.
If refine rate is 7 or higher, All Basic Stat +3.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Neutral, Earth, and Water property magical damage by 20%.
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Set Bonus:
Biolab Aquarius Diadem
Boltgin
MATK +2%.
increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 3% per refine rate of Boltgin.
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Set Bonus:
Biolab Aquarius Diadem
Psychic Spear Rod
Increases Neutral and Wind property magical damage by 3%.
Increases Varetyr Spear damage by 3% per refine rate of Psychic Spear Rod.
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Set Bonus:
Biolab Aquarius Diadem
Dust Grave
Increases Water and Earth property magical damage by 3%.
Increases Diamond Dust damage by 3% per refine rate of Dust Grave.
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Def : 10
Location : Upper
Increase Spiral Shooting damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Spiral Shooting damage by additional 2%.
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Set Bonus:
Spiral One Shadow Earring
Spiral One Shadow Pendant
ATK + 2%, P.ATK + 2,
When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
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Set Bonus:
Spiral One Shadow Earring
Spiral One Shadow Pendant
Master Shadow Weapon
CRI + 3, C.RATE + 1.
When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
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Location : Earring
Disturbed by the entanglement of evil spirits,
The body falls into uncontrollable rage.
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For every 15 of the sum of base VIT and STR, POW +1.
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For every 30 of the sum of base VIT and STR, increase melee physical damage by 1%.
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When total sum of base VIT and STR is 250, increase melee physical damage by additional 15%.
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Def : 0
Location : Middle
Chung E's soul floating above your head.
Increase exp gain by 1%, item drop rate by 1% per 2 refine rates.
MaxHP + 2%, MaxSP + 2% per 4 refine rates.
When refined to +9 or higher, HP recovery + 40%, SP Recovery + 40%.
When refined to +12 or higher, MaxHP + 3%, MaxSP + 3%.
When melee, physically attacking, adds a chance to transform into Chung E for 5 seconds.
When transformed, MATK + 30%, Critical Damage + 30%.
Location : Upper Weight : 1
Chung E's soul floating above your head.
Increase exp gain by 1%, item drop rate by 1% per 2 refine rates.
MaxHP + 2%, MaxSP + 2% per 4 refine rates.
When refined to +9 or higher, HP recovery + 40%, SP Recovery + 40%.
When refined to +12 or higher, MaxHP + 3%, MaxSP + 3%.
When melee, physically attacking, adds a chance to transform into Chung E for 5 seconds.
When transformed, MATK + 30%, Critical Damage + 30%.
Location : Upper Weight : 1
A spirit literally whispering sweet nothings into your ear and out the other.
Unable to refine.
Mdef +3
Increases resistance to attacks from Demon and Angel monsters by 1%
When killing a Demon monster, there's a chance of obtaining 'Holy Water'.
When killing an Angel type emonster, there's a chance of obtaining 'Cursed Water'.
Special Effect:
If equipped in combination with the Heart Hairpin, adds an additional 9% resistance to attacks from Angel monsters.
If equipped in combination with the Crescent Hairpin, adds an additional 9% resistance to attacks from Demon monsters.
Location : Middle
Position: Upper
MaxHP + 20% , MaxSP + 20%
DEF +50 per every refine level.
If its refine level is 7 or above, Skill Delay -10%, Variable Casting Time of [Stoop], [Lope] -50%.
Physical damage from Boss monster -10%.
If its refine level is 9 or above, Skill Delay -10%, Variable Casting Time of [Stoop], [Lope] -50%.
Physical damage from Boss monster -10%.
If its refine level is 10 or above, Perfect Dodge +100 for 3 sec when using [Tuna Party].
If player learned [Spirit of Sea] 1Lv, [Pneuma] 1Lv available
If player learned [Tasty Shrimp Party] 5Lv, MaxHP + 30% , MaxSP + 30%
If player learned [Grooming] 5Lv, Gain immunity to the Confusion, Silence status..
Heal Amount +20% per every [Purring] level.
Armor with power of quickness.
ATK + 50.
Increases Aspd (Reduce delay after attack by 2%) per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Agi Boots[1] or Modified Agi Boots[1],
ASPD + 1.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
Armor worn over the armor provides an additional defensive effect. It can also be used alone, but has little defensive effect.
MaxHP +10 per 1 refine rate.
Increase damage of Spore Explosion by 5%.
Increase damage of Spore Explosion by additional 2% per 2 refine rates.
SET BONUS
Spore Bomb Shadow Armor
Spore Bomb Shadow Shield
Spore Bomb Shadow Shoes
Increases Spore Explosion damage as percentage equal to the sum of refine rate of set.
Location: Armor Weight: 0
A small shield that can be attached to the arm provides additional defensive effects. It can also be used alone, but has little defensive effect.
MaxHP +10 per 1 refine rate.
Increase physical damage to all size monsters by 3%.
When refined to +7 or higher, increase physical damage to all size monsters by additional 3%.
When refined to +9 or higher, increase physical damage to all size monsters by additional 4%.
SET BONUS
Spore Bomb Shadow Armor
Spore Bomb Shadow Shield
Spore Bomb Shadow Shoes
Increases Spore Explosion damage as percentage equal to the sum of refine rate of set.
SET BONUS
Geneticist Shadow Weapon
Ignores defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rate of Spore Bomb Shadow Shield and Geneticist Shadow Weapon.
Location : Shield Weight : 0
Very nimble looking armor that lets you gallop like a Peco Peco. It looks like a running shirt, while it has the function of an armor.
Vit + 1
HP Recovery + 5%
Increases the recovery rate of recovery skills and recovery items by 3%.
Set Bonus
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Max HP + 7%
Max SP + 7%
Reduces the variable casting time of skills by 3%.
Reduces the global delay of skills by 15%.
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Max HP + 3%
If Sprint Mail [1] upgrade level is +7 or higher,
Max SP + 2%
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Reduces the variable casting time of skills by 5%.
Reduces the cast delay of skills by 5%.
Very useful for running. Tighten the strips and you're off to the races!
Agi + 1
SP Recovery + 5%
Set Bonus
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Max HP + 7%
Max SP + 7%
Reduces the variable casting time of skills by 3%.
Reduces the global delay of skills by 15%.
Set Bonus
Sprint Glove [1]
Sprint Shoes [1]
Max SP + 3%
If Sprint Shoes [1] upgrade level is +7 or higher,
Max HP + 2%
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Reduces the variable casting time of skills by 5%.
Reduces the cast delay of skills by 5%.
Boots worn by horse-riding shepherds.
Required Jobs: All Jobs
Max SP + 5%
If upgrade level is +7 or higher,
Additional Max SP + 5%
If upgrade level is +9 or higher,
Additional Max SP + 5%
Increased Movement Speed.
A squirrel hat with adorable pointed ears.
When you wear it, you'll feel like a squirrel with beautiful white fur.
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POW + 3
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Reduce damage taken from Players by 13%.
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Reduce damage taken from normal and boss monsters by 20%.
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ATK + 40%
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Every 10 Base Level, increase damage of Petitio and Effligo by 1%.
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Every refine level, POW + 1.
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Def : 10
Location : Upper
A squirrel hat with adorable pointed ears.
When you wear it, you can become like a squirrel, which is small but deadly.
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ASPD + 1.
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When performing long ranged physical attack, CRI + 5.
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Increase critical damage by 10%.
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Ignore physical defense of all races enemies (including players) by 10%.
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When refined to +10 or higher,
Additional ASPD + 1,
When performing long ranged physical attack, additional CRI + 10,
Increase critical damage by additional 2%,
Ignore physical defense of all races enemies (including players) by additional 20%.
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When refined to +11 or higher,
Additional ASPD + 1,
When performing long ranged physical attack, additional CRI + 15,
Increase critical damage by additional 6%,
Ignore physical defense of all races enemies (including players) by additional 30%.
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When refined to +12 or higher,
Additional ASPD + 1,
When performing long ranged physical attack, additional CRI + 20,
Increase critical damage by additional 12%,
Ignore physical defense of all races enemies (including players) by additional 40%.
There's a 7% chance to increase critical damage by 100% for 5 seconds.
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Def : 10
Location : Upper
Green Ale's effects will decrease in recovery percentage to 10% on April 9, 2013.
A box containing 1 St Patrick's Hat.
This hat can also be obtained once per character by participating in the St. Patrick's Day event by speaking to the Mysterious Man in Payon.
This item is not available for refund or cancellation of purchase once opened.
This item can only be traded or stored. Once opened, the item inside is account bound.
Description:
This is an exact replica of the hat worn by O'Riley the Leprechaun.
Str +1, Int +1, Mdef +4.
If refined to +8 or higher, adds a chance of dropping Green Ales with every monster killed.
This item can only be put in storage
Location : Upper
Box Weight : 10
This is an exact replica of the hat worn by O'Riley the Leprechaun.
Str +1, Int +1, Mdef +4.
If refined to +8 or higher, adds a chance of automatically using 1 Green Ale while physically attacking and a low chance of dropping Green Ale with each monster killed.
Can be traded, stored, and vended
Location : Upper
A shield worn to enhance status resistance.
Account Bound
Max HP + 10 per upgrade level of the item.
Def + 3
Increases resistance to Bleed, Curse, Frozen and Stun by 1% per 2 upgrade levels of the item.
Increases resistance to Blind, Silence, Sleep and Stone Curse by 1% per upgrade level of the item.
Set Bonus
Stability Shadow Shield
Unfreezing Shadow Earring
Unfreezing Shadow Pendant
Unfreezing Shadow Weapon
Def + 4
If the combined upgrade levels of Stability Shadow Shield, Unfreezing Shadow Earring, Unfreezing Shadow Pendant and Unfreezing Shadow Weapon are +30 or higher,
Immune to Frozen.
Compounds On: Headgear
Def + 1
Increases resistance to Silence by 20%.
Set Bonus
Shinobi Card
Stainer Card
Wanderer Card
Wickebine Tres
Wild Rose Card
Str + 6
Agi + 4
Increases the damage of Back Stab by 10%.
If Divest Armor is at maximum level,
Adds a 5% chance of casting Level 5 Divest Armor on the target when performing a physical attack.
Rogue Bonus
Reduces the SP cost of skills by 20%.
Disables the following effects of Wanderer Card, Adds a 2% chance of casting Level 1 Snatch on the target when performing a physical attack.
A seal imbued with the power of stamina among the star magic.
MaxHP + 7%, RES + 5.
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Set Bonus:
Stamina Signet of Star[1]
Nebula Armor of Stamina[1]
MaxHP + 5%, RES + 3.
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Def : 10
The Stunning Star Eyepatch is absolutely fabulous!
It's fabulosity is such that you are 15% less likely to be inflicted by the Stun status.
Account Bound
Location : Upper
An eye patch containing the great power of an Orc, who became a hero.
Increases resistance to Stun by 30%.
If equipped with [Orc Hero Card] and Base LV is 99 or lower:
For every 10 base VIT, ATK +10 and MATK +10.
For every 10 base LUK, VIT +1 and LUK +1.
If equipped with [Orc Hero Card] and Base LV is 100 or higher:
For every 10 base VIT, ATK +15 and MATK +15.
For every 10 base LUK, VIT +1 and LUK +1.
Using a form decorative star of the Stardust, the hair band that was created. It can be expressed more than my best to be lively is that.
+ EXP 5% from none-type of monster, and + 10% of damage from it
Location : Upper Weight : 100
Req Level : 10
Shoes modeled after the constellations of stars.
The twin constellations floating in the starry sky shine beautifully as two single stars.
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Reduce damage taken from normal and boss monsters by 5%.
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Reduce damage taken from players by 10%.
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For every refine level, Perfect Hit + 5, reduce damage taken from Holy property attack by 3%.
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When refined to +10 or higher, all basic status + 10, increase physical and magic damage against all property monsters by 15%.
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When refined to +12 or higher, ASPD + 20%, increase physical and magic damage against all property monsters by additional 25%.
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When refined to +14 or higher, MHP + 20%, reduce After Cast Dealy by 30%.
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Def : 20
Statue of a baby angel that could be embarrassing to wear if you're insecure.
Mdef +2
Randomly auto-casts 'Recovery Lv.1' when attacked physically.
Equip : Upper