A green beret that helps the user to refocus their energy into more meaningful attacks. The star on the front is inscribed with the character for "Dragon".
Position: Upper
Reduces the cast delay of skills by 100%.
Increases the cooldown of Cursed Circle and Tiger Cannon by 10 seconds.
Increases the cooldown of Gates of Hell and Lightning Walk by 1 second.
Increases the cooldown of Gentle Touch - Cure and Power Absorb by 3 seconds.
If upgrade level is +9 or higher,
Increases the damage of Knuckle Arrow and Sky Blow by 20%.
A forbidden book filled with unfathomable records.
Those who do not know the truth should not study it.
------------------------
ASPD + 10%.
------------------------
For every refine level, MHP +100.
------------------------
For every 3 refine level, increase Water and Earth property magic damage by 4%.
------------------------
When refined to +9 or higher, DEX + 10, INT + 10.
------------------------
When refined to +11 or higher,
There's a 5% chance to activate the following for 10 seconds when dealing magical damage:
INT + 150.
Decrease 100 HP and SP each second.
Reduce Diamond Dust and Earth Grave cooldown by 4.5 seconds.
------------------------
Def : 100
Another forbidden book filled with unfathomable records.
'Curiosity killed the cat.'
------------------------
ASPD + 10%.
------------------------
For every refine level, MHP + 100.
------------------------
For every 3 refine level, increase Neutral and Wind property magical damage by 4%.
------------------------
When refined to +9 or higher,
ASPD + 2.
Reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +11 or higher,
Enables to use Lv.10 Double Attack.
When performing a magic attack, there's a 4% chance to increase INT by 150 for 10 seconds, but the user will lose 100 HP and SP per second within the duration.
When performing a physical attack, there's a 15% chance to auto cast Lv.1 Lex Aeterna.
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Def: 100
A shield with the power of fire. There are various effects depending on the user's stats.
Mdef + 10
This item is indestructible in battle.
Reduces damage taken from Fire property attacks by 10%.
Increases physical and magical damage on Fire property targets by 5%.
If Fotia Shield [1] upgrade level is +6 or higher,
Reduces damage taken from Fire property attacks by an additional 15%.
Increases physical and magical damage on Fire property targets by an additional 10%.
If upgrade level is +8 or higher,
If the user's base Str is 90 or higher, ATK + 50.
If the user's base Agi is 90 or higher, Aspd + 5%.
If the user's base Vit is 90 or higher, increases the recovery rate of recovery skills and recovery items by 10%.
If the user's base Int is 90 or higher, MATK + 30.
If the user's base Dex is 90 or higher, reduces the variable casting time of skills by 5%.
If the user's base Luk is 90 or higher, increases critical damage on targets by 5%.
A box that contains 1 Red Wing Hat
A red driver's hat decorated with white wings.
Str +1, Int +1, Dex +1.
If refined to 7, increase ATK and MATK by 2%.
If refined to 9, aditional increase ATK and MATK by 2%.
Head Location : Upper
Cancellation of purchase or refund is not allowed for this item.
Freezer Card.
Max HP +300.
Inflict 10% more damage
with Bash skill
if the shoes is upgraded
up to +9 or higher.
Swordman Card Set
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Set Bonus: A chance to cast
level 1 Weapon Perfection
when attacking.
HP Regen +50%
A chance of gaining
'Red Potion'
each time a monster is killed.
Max HP +20%
Str +10
Swordman Class :
+50% HP Restoration
when using Red, Yellow,
and White Potions.
Crusader Card Set
Archdam Card
Permeter Card
Freezer Card
Heater Card
Crusader Card set bonus is
Int +1
Str +1
DEF +2
SP Recovery +10%
+10% Rapid Smiting and
Martyr's Reckoning Damage
Cast Speed +10%
Crusader/Paladin Only Bonus:
Armor becomes Holy Property.
A fresh necklace woven with clover flowers.
Required Jobs: Doram
Perfect DODGE + 5
Reduces the cooldown of Scar of Tarou by 5 seconds.
Set Bonus
Doram Suit
Doram Manteau
Doram Shoes
Fresh Grass Necklace
Basic Bunny Charm
Max HP + 20%
Max SP + 3%
Increases the damage of Lunatic Carrot Battering by 100%.
Set Bonus
Luxurious Doram Suit
Luxurious Doram Manteau
Luxurious Doram Shoes
Fresh Grass Necklace
Fair Bunny Charm
Max HP + 25%
Max SP + 6%
Increases the damage of Lunatic Carrot Battering by 150%.
Set Bonus
Elegant Doram Suit
Elegant Doram Manteau
Elegant Doram Shoes
Fresh Grass Necklace
Advanced Bunny Charm
Max HP + 30%
Max SP + 9%
Increases the damage of Lunatic Carrot Battering by 200%.
A headgear modeled after the crown worn by Arunafeltz Pope, who is said to be the incarnation of Freyja.
------------------------
For every 2 refine level, MATK + 20.
------------------------
For every 3 refine level, increase all property magic damage by 7%.
------------------------
When refined to +7 or higher, MATK + 10%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 10%.
------------------------
When refined to +11 or higher, increase magic damage against all race monsters by 15%.
------------------------
When refined to +12 or higher, increase magic damage against all property monsters by 15%.
------------------------
When refined to +13 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +14 or higher, SPL + 15, MATK + 30%.
------------------------
Set Bonus:
Full Faith Crown [1]
Fenrir Card
Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 20.
------------------------
For every 2 refine level of headgear, increase Comet damage by 7%.
------------------------
When equipped by Sorcerer classes,
Enables to use Comet Level 3.
Increase SP consumption by 30% when using skills.
------------------------
When equipped by Warlock classes,
Reduce Comet cooldown by 20 seconds.
------------------------
Def : 70
Location : Upper
A shield that contains the power of the earth.
Mdef + 10
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
A hat modeled after the Garden of Eden.
Colorful magic energy flows from it.
------------------------
INT + 5, DEX + 5.
------------------------
Increase all property magic damage by 10%.
------------------------
Ignore 20% MDEF of all race monsters (except players).
------------------------
When refined to +7 or higher,
Increase all property magic damage by additional 15%.
Ignore additional 30% MDEF of all race monsters (except players).
------------------------
When refined to +9 or higher,
Ignore additional 50% MDEF of all race monsters (except players).
Reduce Variable Casting Time by 15%.
------------------------
Set Bonus:
Garden of Eden [1]
High Wizard Card
Reduce Variable Casting Time by 100%.
Reduce cooldown of Intensification by 120 seconds.
Intensification effect will be removed when unequipped.
------------------------
Def : 5
Location : Upper
MDEF +15.
For every 2 refine level, ATK and MATK + 8.
------------------------
For every 4 refine level, EXP gained from monster + 3%.
------------------------
When refined to +7 or higher,
ATK + 4%, MATK + 4%.
------------------------
When refined to +9 or higher,
Increases melee/ranged physical damage by 7%,
increase all property magical damage by 7%.
------------------------
When refined to +13 or higher,
ignore defense and magical defense of normal monster by 10%.
------------------------
When equipped by a 'Dancer, Monk, Rogue, or Assassin' class,
all refinement bonus effect above is doubled.
------------------------
Def : 10
Climbing up the door of the world.
A hat filled with the power of the dark army.
That power destroys and drives the world crazy.
Agi + 5, Int + 5
Def + 3, MDEF + 10.
Increase physical and magical damage against all property monsters by 10%.
When refined to +7 or higher,
increase physical and magical damage against all property type monsters by additional 15%.
reduce fixed casting time by 50%.
When refined to +9 or higher,
ASPD +15%.
reduce fixed casting time by additional 70%.
When equipped with Fenrir Card,
Int + 30, Dex + 30
reduce fixed casting time of Tetra Vortex by 100%.
Location: Upper Weight: 10
One of the collection lists of rare equipment collector Kachua.
It's said that the wizard of Geffen used it in the past, but it's known to have disappeared.
It seems to be matched with the equipment provided by the Geffen Magic Tournament in the past.
Reduces variable casting time by 10%.
MATK + 10 per 2 refine rate.
MATK + 1% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
When equipped with Geffen Magic Robe,
MATK + 30.
If refine rate of Geffen Magic Robe is 11 or higher,
additional MATK + 40, reduces variable casting time by 20%.
When equipped with Magic Intensifier Ring,
reduces SP comsumption of skills by 5%.
This uniform worn by the Geffen Mages enhances its wearer's concentration while he casts spells.
Reduces the SP cost of skills by 10%.
The users casting cannot be interrupted outside of WoE.
Increases the variable casting time of skills by 15%.
If upgrade level is +7 or higher, reduces the SP cost of skills by an additional 5%.
If upgrade level is +9 or higher, reduces the variable casting time of skills by 5%.
Set Bonus
Geffen Magic Robe [1]
Physical Enhancer Ring [1]
Reduces the global delay of skills by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
Set Bonus
Geffen Magic Robe [1]
Magic Intensifier Ring [1]
Reduces the variable casting time of skills by 5%.
A pair of colored contact lenses that make the wearers eyes appear like those of the Gemini-S58.
Position: Middle
Required Jobs: All Jobs
Reduces damage taken from Genesis Ray and Psychic Wave by 30%.
Increases resistance to Silence and Stun by 10%.
If the users base Agi is 90 or higher,
Increases resistance to Silence and Stun by an additional 30%.
A headgear said to be used by a brave general.
Position: Upper
ATK + 15 per 2 upgrade levels of the item.
If upgrade level is +7 or higher, reduces the global delay of skills by 10.
If upgrade level is +9 or higher, ATK + 5%, Aspd + 1.
If upgrade level is +11 or higher, increases critical damage on targets by 15%.
Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15.
Set Bonus
General Helm [1]
Gungnir or Gungnir [2]
Increases the damage of Banishing Point by 7% per 2 upgrade levels of the weapon.
Set Bonus
General Helm [1]
Zweihander or Zweihander [2]
ATK + 20 per 2 upgrade levels of the weapon.
Set Bonus
General Helm [1]
Quadrille or Quadrille [2]
Increases the damage of Tiger Cannon by 7% per 2 upgrade levels of the weapon.
Weapon that brings out the potential abilities of the wearer.
Increase holy property magic damage by 3%.
When refined to +7 or higher, increase holy property magic damage by additional 3%.
When refined to +9 or higher, increase holy property magic damage by additional 4%.
SET BONUS
Genesis Shadow Weapon
Genesis Shadow Pendant
Genesis Shadow Earrings
Increase damage of Genesis Ray as a percentage equivalent to sum of refine rate.
SET BONUS
Genesis Shadow Weapon
Royalguard Shadow Shield
Ignores magical defense of all race except players by 40%, ignores additional defense equivalent to sum of refine rate of Genesis Shadow Weapon and Royalguard Shadow Shield.
Location: Weapon Weight: 0
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Geneticist Classes.
MaxHP + 3%.
DEF increases by multiplying the refine rate and the skill points used for the active skills related to generic carts.
Cart Tornado, Cart Cannon, Cart Boost
-------------
With Geneticist Shadow Weapon, can get the additional effect.
Reduces Cart Tornado skill cool down time 1 second, MaxHP + 2%, reduces 100% the variable casting time for Cart Boost.
-------------
With the all of Merchant Shadow 2type, Alchemist Shadow 2type, Geneticist Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
Shoes made with the motif of a giant's shoes, which were the guardians of ancient temples.
Max HP +2%, Max SP +2%.
Increases damage resistance from Human enemies by 1%.
If the refine level is 9 or above, Max HP +4%, Max SP +4% and increases damage resistance from Human enemies by an additional 2%.
If the refine level is 12 or above, Max HP +4%, Max SP +4% and increases damage resistance from Human enemies by an additional 2%.
If equipped with Giant Shield, resistant to knock back effects.
If the refine level of Giant Shield is 7 or higher, lowers Damage taken from Large Monster by 2% and Damage taken from Boss Monsters by 2%.
If the refine level of Giant Shield is 9 or higher, lowers Damage taken from Large Monster by an additional 2% and Damage taken from Boss Monsters by an additional 2%.
Made similar to a Giant's shield that was an Ancient Temple guardian.
Reduces damage taken from large size enemies by 5%.
If upgrade level is +9 or higher, reduces damage taken by an additional 5%.
VIT + 5 , INT + 5, Resistance to stun + 50%, Increase effectiveness of Heal skills by 10%.
When refined to +7 or higher, reduce delay after skill by 20%, increase heal effectiveness by 10%.
When refined to +9 or higher, increase heal effectiveness by 10%.
When refined to +10 or higher, reduce SP consumption by 20%.
When equipped with Archbishop 1Lv, reduces casting time by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Archbishop 2Lv, reduces casting time by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Catholic 1Lv, reduces SP consumption of skills by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Cure 1Lv, reduces delay after skill by 10%, increases heal effectiveness of heal skills by 20%.
Location: Upper Weight: 20
Armor forged by imbuing the glaciers of Jotunheim with the sacred power of holy cat whiskers.
Additional abilities can be granted by applying special magic imbued with legendary feline power.
------------------------
ATK + 120.
------------------------
Every 2 refine levels, ATK + 15, DEF + 15.
------------------------
At refine level 7, increases melee/ranged physical damage by 5% and increases ASPD by 10%.
------------------------
At refine level 9, P.ATK + 3 and further increases ASPD by 5%.
------------------------
At refine level 10, DEF + 100 and reduces after cast delay by 5%.
------------------------
Set Bonus:
Glacier Armor [1]
Glacier Manteau [1]
ATK + 50.
------------------------
[Grade Bonus]
[Grade D] POW + 3, CON + 3, after cast delay -5%.
[Grade C] ATK + 3%, P.ATK + 2.
------------------------
A boots crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
------------------------
MHP + 8%, MSP + 4%.
------------------------
For every 2 refine level, MSP + 1%, DEF + 15.
------------------------
When refined to +7 or higher, increases melee and long ranged physical damage by 7%.
------------------------
When refined to +9 or higher, P.ATK + 3.
------------------------
When refined to +10 or higher, DEF + 100, ASPD + 7%.
------------------------
Set Bonus:
Glacier Boots [1]
Glacier Armor [1]
ATK + 7%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] P.ATK + 2, POW + 2, CON + 2.
------------------------
Def : 98
DEF + 100, RES + 50.
------------------------
When refine level is +7 or higher, Physical damage taken from all property enemies - 5%.
------------------------
When refine level is +9 or higher, Physical damage taken from all size enemies - 5%.
------------------------
When grade is D or higher, Variable Cast Time - 5%.
------------------------
When grade is C or higher, additional Variable Cast Time - 5%.
DEF + 250, RES + 50.
------------------------
When refine level is +7 or higher, additional DEF + 100, RES + 15.
------------------------
When refine level is +9 or higher, additional DEF + 100, RES + 15.
A shield crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
------------------------
RES + 15, MRES + 15.
------------------------
For every 2 refine level, DEF + 10, MDEF + 2.
------------------------
When refined to +7 or higher, ASPD + 15%.
------------------------
When refined to +9 or higher, reduces variable casting time by 10%.
------------------------
When refined to +10 or higher, DEF + 50, MDEF + 10.
------------------------
[Grade Bonus]
[Grade D] RES + 10, MRES + 10.
[Grade C] P.ATK +2, S.MATK + 2.
------------------------
Def : 220
Increases Deft Stab damage by 10%.
Increases Deft Stab damage by additional 5% per 4 refine rate.
If refine rate is 9 or higher, increases Deft Stab damage by additional 10%.