A Suit faintly imbued with the magic of the stars.
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ATK +75, MATK +75.
Every 2 refine, ATK +10 MATK +10.
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If refine rate is 9 or higher, ASPD +7%.
If refine rate is 11 or higher, increases long ranged physical damage by 10%.
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Def : 135
Wings made with the image of a fairy flying in the Garden of Eden
Reduces incoming damage from Normal and Boss monsters by 5%.
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Every refine level, ASPD + 1%, MATK + 2%.
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When refined to +9 or higher, all basic stats + 10,
Cannot be knocked back.
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When refine to +11 or higher, Energy Coat Lv. 1 becomes available to use.
When Energy Coat Lv. 1 is learned, Def + 300, Mdef + 15.
When unequipped, Energy Coat effect will be removed.
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Set Bonus:
Fairy of Eden [1]
Release of Truth
ASPD + 10%, after skill delay - 30%.
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Set Bonus:
Fairy of Eden [1]
Wizard of Veritas Card
INT + 40
Enable to see Hiding or Cloaking enemies.
When equipped by Wizard type classes,
increase Sightrasher damage by 1500%.
When using Sightrasher, autocast Sight lv.1.
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Compounds On: Weapon
ATK + 5
MATK + 5
If compounded to a Book,
If upgrade level is +10 or higher, ATK +20 and MATK + 20.
If upgrade level is +14 or higher, additional ATK + 20 and MATK + 20.
MDEF+20.
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Every 2 refine level, All Status +1, Max HP +2%.
Every 3 refine level, Resistance to neutral property by +5%.
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When refined to +9 or higher, All Status +3, Max HP +5%.
When refined to +11 or higher, increases ASPD by +10%, reduce after cast delay by 10%.
When refined to +12 or higher, All Status +5, Max HP +6%.
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When equiped by Geneticist Class,
Acid Demonstration damage +50%, Hell Plant damage +50%, Cart Cannon +50%, Cart Tornado +50%.
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[Grade Bonus]
[Grade D] After Cast Delay -5%.
[Grade C] P.ATK+4, S.MATK+4.
[Grade B] Resistance to all property damage by +5%.
If Geneticist Class, increases physical damage to all size enemy by +20%.
[Grade A] CRI+10, CRI damage +30%, give infinite effect of Endure.
If Genetics Class, P.ATK+6, Melee/Ranged physical damage by +20%,
When refined to +12, when receiving a melee physical attack there is a 50% chance that Acid Demonstration Lv.1, Spore Exploison Lv.1, and Cart Cannon Lv.1 will be activated on the target. (If a higher level has been learned, it will be activated according to the level learned. Material will be consumed when casting, if the material are not carried it will not be cast.)
When using Cart Tornado Lv10, there is a 70% chance that Explosive Powder Lv1 will be activated. (If you have learned a higher level, it will be activated according to the level learned).
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Def: 100
A pair of black wings from a fallen angel.
Luk + 2
ATK + 1 for every 20 base Str.
MATK + 1 for every 20 base Int.
Mdef + 18
Aspd + 1% for every 20 base Agi.
Increases long-ranged damage on targets by 1% for every 20 base Dex.
Increases critical damage on targets by 1% for every 20 base Luk.
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.
After losing his heart and being corrupted,
he turned into a fallen angel and contaminated the supreme will that this ring represents.
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MDEF+15,
ATK+10%, MATK+10%,
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Melee/Ranged physical damage increase 8%
All property magic damage increase 8%
Reduces variable casting by 10%, reduces global cooldown by 10%
ASPD +10%
Ignores of all physical and magical defense of targets by 10%
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Def: 10
A legendary manteau that has been worn by those who fought bravely and were killed in battle.
Required Jobs: All Jobs
If the users base Str is 90 or higher,
ATK + 10
Additional ATK + 2 per upgrade level of the item.
If the users base Agi is 90 or higher,
Aspd + 3%
Additional Aspd + 1% per 2 upgrade levels of the item.
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by 3%.
If the users base Int is 90 or higher,
MATK + 20
Additional MATK + 3 per upgrade level of the item.
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Increases critical damage on targets by an additional 1% per upgrade level of the item.
If upgrade level is +8 or higher,
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 3%.
If upgrade level is +10 or higher,
If the users base Agi is 90 or higher,
Aspd + 1
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 4%.
A legendary manteau that has been worn by those who fought bravely and were killed in battle.
Required Jobs: All Jobs
Max HP + 1% per 2 upgrade levels of the item.
Max SP + 1% per 2 upgrade levels of the item.
If the users base Str is 90 or higher,
ATK + 10
Additional ATK + 2 per upgrade level of the item.
If the users base Agi is 90 or higher,
Aspd + 3%
Additional Aspd + 1% per 2 upgrade levels of the item.
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by 3%.
If the users base Int is 90 or higher,
MATK + 20
Additional MATK + 3 per upgrade level of the item.
If the users base Dex is 90 or higher,
Increases long-ranged damage on targets by 3%.
Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Increases critical damage on targets by an additional 1% per upgrade level of the item.
If upgrade level is +8 or higher,
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 3%.
If upgrade level is +10 or higher,
If the users base Agi is 90 or higher,
Aspd + 1
If the users base Vit is 90 or higher,
Reduces damage taken from Neutral property attacks by an additional 4%.
Set Bonus
Fallen Warrior Armor
Fallen Warrior Manteau
ATK + 3 per upgrade level of the item.
If Fallen Warrior Manteau upgrade level is +7 or higher,
Additional ATK + 5 for every 10 base Str.
If Fallen Warrior Manteau upgrade level is +8 or higher,
Additional ATK + 7 for every 10 base Str.
MaxHP+10%.
After Cast Delay -8%.
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Every 2 refine level, additional After Cast Delay -2%.
Every 3 refine level, Max HP +3000.
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When refined to +7 or higher, increases ASPD (delay after attack -10%) .
When refined to +9 or higher, ATK & MATK +10%.
When refined to +11 or higher, increases physical/magical damage to all race by +15%.
When refined to +13 or higher, reduce physical damage taken from all size enemy by 10%.
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[Grade Bonus]
[Grade D] P.ATK, S.MATK+5.
[Grade C] MaxHP+15000, after cast delay -5%.
[Grade B] 2% chance for 10 seconds when attacking physically or magically, all attribute magic damage, melee/ranged physical damage by +20%.
[Grade A] Reduce damage taken from all property 10%.
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Def: 0
Location: Upper
Cute red mini crown.
MATK + 3%, Variable casting time decreased 3%. When using skill, decrease SP 3%.
Recovery class skill increased 3%.
INT + 1, MDEF + 5.
If refine over +5, add MATK + 1%.
If refine over +7, add MATK + 2%.
Location : Upper
Req Level : 30
A sword awarded to the holy agents of gods.
MATK +180, Gloria Domini damage +40%
Variable Cast Time -1% for every upgrade level
+9 Effect: Genesis Ray damage +30%
+11 Effect: Gloria Domini and Genesis Ray damage +20% (Additional)
ASPD + 2%
Reduced Skill Usage Delay by 2%
ATK + 5 per Refine Level
mATK +5 per Refine Level
If refined to +8 or higher
ASPD + 1% for every 2 refine levels
Reduced Skill Usage Delay by 1% for every 2 refine levels
Has no effect during WoE TE
Reduces After Cast Delay by 3%,
ASPD +3%.
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Every 2 refine level, ATK and MATK +10.
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When refined to +7 or higher,
Reduces After Cast Delay by additional 3%,
additional ASPD +3%.
When refined to +9 or higher,
increases ATK and MATK by 10%.
When refined to +12 or higher,
Reduces After Cast Delay by additional 4%,
ASPD +2.
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[Grade Bonus]
[Grade D] POW +2, SPL +2.
[Grade C] P.ATK +5, S.MATK +5.
[Grade B] Every 3 refine level, increases physical and magical damage to all size enemies by 4%.
[Grade A] When refined to +13 or higher, resistance to Stone Curse, Cold Slower (From Diamond Dust), Stun, Sleep by 100%.
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Def: 150
Together with fire, water, wind and earth.
This magic shoes was infused with the power of the 5th element.
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MaxHP +3% , MaxSP +3%
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Reduces damage taken from players by 10%.
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When refined to +5 or higher,
MaxHP +7% , MaxSP +7%,
Wind Magic property damage +10%.
When refined to +7 or higher,
MaxHP +10% , MaxSP +10%,
Wind Magic property damage +10%.
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When learned Varetyr Spear Lv 10,
INT +40,
Enables to use Lord of Vermilion level 10.
Every level of Spirit Symphaty,
Increase Magic damage by 10%.
Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus:
Reduce After cast delay by 3%,
MATK +15
When learned Call Ventus Lv 3,
When using Electric Walk: Increase Movement speed for 30 sec.
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Def : 12
MDef : 10
A mystical talisman that can move the power of the four gods through five cyclical powers.
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SPL + 3.
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MATK + 10%.
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Increase all property magic damage by 15%.
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Reduce damage taken from Human and Doram Player by 3%.
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Reduce Curse Explosion cooldown by 0.5 seconds.
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For every 3 Base Level, increase Curse Explosion damage by 1%.
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For every 10 Base Level, increase
Talisman of Blue Dragon,
Talisman of White Tiger,
Talisman of Red Phoenix,
Talisman of Black Tortoise,
Talisman of Four Bearing God, and
Circle of Directions and Elementals damage by 1%.
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Def : 0
Attire for those who would use whatever means necessary to bring their desires to pass.
Property: Neutral
MATK + 50
Enables Level 1 Endure.
If the user's base level is 120 or higher,
Additional MATK + 50.
If the user's base level is 140 or higher,
Additional MATK + 50.
Set Bonus
Flattery Robe [1]
Ancient Cape
Max SP + 10%
Flee + 10
For every upgrade level of Flattery Robe [1],
Additional Max SP + 1%.
Additional Flee + 1.
Set Bonus
Flattery Robe [1]
Ancient Cape [1]
Max SP + 10%
Flee + 10
For every upgrade level of Flattery Robe [1],
Additional Max SP + 1%.
Additional Flee + 1.
Set Bonus
Flattery Robe [1]
Survivor's Manteau
Max HP + 10%
MATK + 2%
For every upgrade level of Flattery Robe [1],
Additional Max HP + 1%.
Additional MATK + 1%.
Set Bonus
Flattery Robe [1]
Survivor's Manteau [1]
Max HP + 10%
MATK + 2%
For every upgrade level of Flattery Robe [1],
Additional Max HP + 1%.
Additional MATK + 1%.
mATK + 35
mATK versus boss monsters +2%
If the user's base Dex is 90 or higher
an additional mATK + 70
an additional mATK versus boss monsters +3%
If the user's base Dex is 125 or higher
an additional mATK + 140
an additional mATK versus boss monsters +5%
Position: Middle
DEF : 0
A cookie that looks like Flora the snowman. Bite into it to enjoy a special taste and other effects.
Restores HP by 5% and increases MATK + 10% for 10 mins when used.
(This item will be deleted when the event finishes.)
Shuriken named after fluttering petals. They say it feels like you are surrounded by a cloud of petals when using this weapon.
MATK + 50.
Increases Swirling Petal damage by 20%.
Weapon lvl : 3
Applicable Job : Ninja Class
MaxHP+3%, MaxSP+3%.
When refined to +5 or higher, additional MaxHP + 7%, MaxSP + 7%, reduce after cast delay by 10%.
When refined to +7 or higher, additional MaxHP + 10%, MaxSP + 10%, reduce after cast delay by additional 10%.
When Spirit of Land Lv1 and Catnip Powdering Lv5 is learned, prevents cursed, reduce SP consumption of Catnip Meteor by 50.
When Spirit of Land Lv1 and Catnip Meteor Lv5 is learned, increase damage of Silvervine Stem Spear by 20%.
When Spirit of Land Lv1 and Nyang Grass Lv5 is learned, MATK + 50.
When Spirit of Land Lv1 and Silvervine Stem Spear Lv5 is learned, increase movement speed.
When Spirit of Land Lv1 and Silvervine Root Twist Lv5 is learned, MATK + 50.
Increase ASPD by 5% per 1 skill level of Chattering learned.
When Nyang Grass Lv5 is learned, ignores magical defense of all race by 100%.
Increase damage of Catnip Meteor by 10% per 1 skill level of Meow Meow learned.
Detecting Staff strengthened by the energy of Mjolnir.
MATK +350, Can't be destroyed.
Matk + 10%.
Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by 20%.
If refine rate is 7 or higher,
Matk + 90, reduces variable casting time by 15%.
If refine rate is 9 or higher,
Increases fire and wind property magical damage by 15%, increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%, increases magical damage against all size enemies by 20%, increases SP consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 25.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%, increases SP consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane Soul by 25.
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[Grade Bonus]
[Grade D] S.Matk + 10.
[Grade C] Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by 10%.
[Grade B] Increases magical damage against all property enemies by 10%.
[Grade A] Increases Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane damage by additional 10%.
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Weapon Lv : 5
Jewel Detector strengthened by the energy of Mjolnir.
Matk + 200.
Matk + 10%.
Increases fire and neutral property magical damage by 20%, increase Abyss Square damage by 20%.
If refine rate is 7 or higher,
Matk + 70, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher,
increases fire and neutral property magical damage by additional 15%, increases Abyss Square damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Abyss Square by 25.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases fire and neutral property magical damage by additional 10%, increases Abyss Square damage by additional 10%, increases SP consumption of Abyss Square by 25.
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[Grade Bonus]
[Grade D] S.Matk + 10.
[Grade C] Increases fire and neutral property magical damage by 10%, increases Abyss Square damage by 10%.
[Grade B] Increases magical damage against all property enemies by 10%.
[Grade A] Increases fire and neutral property magical damage by additional 10%, increases Abyss Square damage by additional 10%.
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Weapon Lv : 5
Rubber Hammer strengthened by the energy of Mjolnir.
Matk + 210, can't be destroyed.
Matk + 10%.
Increases heal effectiveness by 15%, increases Adoramus damage by 20%, increases Arbitrium damage by 20%.
If refine rate is 7 or higher,
increases holy property magical damage by 10%, reduces variable casting time by 10%.
If refine rate is 9 or higher,
increases Adoramus damage by additional 15%, increases Arbitrium damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Adoramus and Arbitrium by 25.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Adoramus damage by additional 10%, increases Arbitrium damage by additional 10%, increases SP consumption of Adoramus and Arbitrium Soul by 25.
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[Grade Bonus]
[Grade D] S.Matk +10
[Grade C] Increases Adoramus damage by 10%, increases Arbitrium damage by 10%.
[Grade B] Increases magical damage against all property enemies by 10%.
[Grade A] Increases Adoramus damage by additional 10%, increases Arbitrium damage by additional 10%.
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Weapon Lv : 5