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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “INT+1” in Renewal

Page 21 of 38
Intuiabis

Intuiabis [1]

#490410 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious ring filled with dark energy. It is said that a corrupted world will drag all life into the abyss. ------------------------ SPL + 3 ------------------------ MATK + 10% ------------------------ Perfect Hit + 25% ------------------------ Reduce damage taken from Players by 3%. ------------------------ Enables to use Fire Wall Lv 10. ------------------------ Every 10 Base Level, increase damage of Abyss Square, Omega Abyss Strike, and From the Abyss by 1%. ------------------------ Def : 0
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Jan Groove Box

Jan Groove Box

#17181 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
The Getting Lucky Box contains many items of pure win. It is advised to use with caution. Getting Lucky Box is not meant to be consumed internally. Opening this randomly give you one of the following item sets - 1x Heroic Desocketing Book - 1x Heroic Backpack - 1x Elephant Hat - 1x Scarlet Rose - 1x Koneko Hat - 1x Aquarius Crown - 1x Aquarius Diadem - 1x Heart Eyepatch - 1x Party Hard Pack - 1x Party Buff Scroll Pack - 1x +20 Basic Food Pack - 3x Battle Manual X3 - 10x Mental Potion - 10x Spearman Scroll 10 - 1500x Prize Medal This item cannot be traded, but may be stored.
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Jeje Cap

Jeje Cap

#19453 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
MDEF + 15. The users casting cannot be interrupted outside of WoE. Reduces after cast delay by 15% Reduces Cast Time of Acid Bomb by 50% Reduces Cast Time of Crazy Vines by 50% Reduces Cast Time of Full Chemical Protection by 50% Increases damage of Acid Bomb by 10% Increases damage of Crazy Vines by 10% Reduces after cast delay by 6% per level of Crazy Vines Known If Jejecap Type J is refined to +9 or higher Increases damage of Acid Bomb by an additional 15% Increases damage of Crazy Vines by an additional 15% If Jejecap Type J is refined to +11 or higher Increases damage of Acid Bomb by an additional 25% Increases damage of Crazy Vines by an additional 25% If Jejecap Type J is refined to +13 or higher Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If Fire Expansion Lv 5 is learned Increases damage to boss type monsters by 50% If Mandragora Lv 5 is learned Reduces after cast delay by 25% Reduces cast delay of Crazy Vines by .45 seconds Location: Upper Weight: 100
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Jitterbug Card

Jitterbug Card

#27109 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Headgear All physical or magic damage taken from Neutral Monsters reduced by 10%. Max HP +500 When equipped together with Singing Ferre and Performing Ferre Card, chance to transform into an Awakened Ferre for 6 sec on physical and magic attacks. Upon transformation, restores 2,000 HP and increases physical and magic damage to Neutral Monsters by 200%.
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Jupiter Light Armor-LT

Jupiter Light Armor-LT [1]

#450294 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MATK+150. ------------------------ Every 2 level refine, MATK+15. Every 3 level refine, increase Skills Diamond Dust/Soul Expansion/Hell Inferno/Earth Grave damage by 20%. ------------------------ When refined to +9 or higher, MATK+15%. When refined to +11 or higher, increase magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Nightmare Verit Card MATK+100, MDEF+10. Increase magic damage to all races by +15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Fallen Bishop Card MATK+100, MaxSP+50%, MDEF+20. Increase magic damage to all races by +30%. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, MATK+8. Every 3 level refine, increase physical/magic damage to all sizes by 4%. [Grade C] Every 3 level refine, Intensification skill cooldown time -7 seconds and Diamond Dust skill cooldown time -0.2 seconds. [Grade B] Every 2 level refine, S.MATK+1. Every 3 level refine, increase physical/magic damage to all sizes by 5%. [Grade A] Every 3 level refine, increase Soul Vulcan Strike/Diamond Storm skills damage by 7%. When refined to +13 or higher, Intensification skill cooldown time -30 seconds and Diamond Dust skill cooldown time -1 second. ------------------------ Def: 30
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Knight's Boots of Midgard

Knight's Boots of Midgard [1]

#470247 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
For every 2 refine level, ATK, MATK + 10. ------------------------ For every 3 refine level, SPL, POW, CON + 1. ------------------------ When refined to +7 or higher, ATK, MATK + 7%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, Increase melee and long ranged physical damage by 10%. Increase all property magic damage by 10%. ------------------------ When refined to +13 or higher, increase physical and magic damage against all size enemies by 10%. ------------------------ Set Bonus: Midgard Knight Shoes [1] Cursed Knight's Shield [1] OR Midgard Knight Shoes [1] Bloody Knight's Shield [1] Increase physical and magic damage against Boss monsters by 15%. When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 150 for 10 seconds. ------------------------ Set Bonus: Midgard Knight Shoes [1] Purified Knight's Shield [1] Increase physical and magic damage against Boss monsters by 30%. When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 200 for 10 seconds. ------------------------ [Grade Bonus] [Grade D] RES + 50, MRES + 50. [Grade C] Increase physical and magic damage against all property monsters by 8%. [Grade B] P.ATK, S.MATK + 7. [Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds. ------------------------ Def : 20
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Kradat

Kradat

#420391 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Throw your paper! Next round, that guy's definitely going to play rock! ------------------------ Reduces After Cast Delay by 7%. ------------------------ Increases magic damage to all class enemies by 15%. ------------------------ Set Bonus: Kradat (Paper) Shard of Intelligence Jewel MATK + 150 ------------------------ Set Bonus: Kradat (Paper) Shard of Vitality Jewel After Cast Delay - 15%, MHP + 5000. ------------------------ Def : 0 Location : Lower
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Krishnagar

Krishnagar [1]

#13088 · Dagger · Weapon
ATK
110
MATK
50
Weapon Lv.
4
Required Lv.
30
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
An original Kris from ancient Jati clan. It gives off an intense magical aura. Property: Neutral If upgrade level is +5 or higher, MATK + 30 If upgrade level is +7 or higher, Additional MATK + 40 If upgrade level is +9 or higher, Additional MATK + 50
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Kronos

Kronos

#2004 · Two-Handed Staff · Weapon (Two-Handed)
ATK
30
MATK
240
Weapon Lv.
4
Required Lv.
50
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
This piece's upper part is decorated with a golden dragon and a crystal with strong magical power compressed into it. It looks nice, but it's too heavy to easily carry around. Int + 3 Max HP + 300 For every 2 upgrade levels of the item, Additional Int + 1. Additional Max HP + 50. Adds a chance of buffing the user for 5 seconds when performing a magical attack; MATK + 12% Increases the SP cost of skills by 20%.
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Kurenai

Kurenai

#13075 · Dagger · Weapon
ATK
130
Weapon Lv.
3
Required Lv.
99
Slots
0
Weight
70
Buy value
5,000 z
Sell value
2,500 z
New red dagger released by the Ninja Association. Named for its beautiful but ghastly color. INT + 3. Weapon lvl : 3 Applicable Job : Ninja Class
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La'cryma Stick

La'cryma Stick [2]

#1646 · One-Handed Staff · Weapon
ATK
30
MATK
180
Weapon Lv.
3
Required Lv.
50
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A high-class mage's staff decorated with rich tail-feathers. It has been especially treated for the ice elemental magical spell, 'Stormgust'. Property: Neutral Int + 4 For every upgrade level of the item, Mdef + 1 Increases the damage of Storm Gust by 1%. If upgrade level is +10 or higher, Reduces the variable casting time of Storm Gust by 8%. Set Bonus La'cryma Stick [2] Geffenia Water Book [1] Reduces the variable casting time of Jack Frost, Frost Misty and Storm Gust by 4% per upgrade level of Geffenia Water Book [1]. Set Bonus La'cryma Stick [2] Pororoca Shoes Increases the damage of Water property magical attacks on targets by 4% per upgrade level of La'cryma Stick [2]. Bypass 5% of hard magic defense of normal monsters and boss monsters when performing a magical attack per level of Frost Nova known. Increases the damage of Water Ball by 30% per level of Water Ball known. Increases the damage of Water Ball by an additional 20% per upgrade level of La'cryma Stick [2].
Full item details & effects
Laphine Staff

Laphine Staff

#1649 · One-Handed Staff · Weapon
ATK
30
MATK
180
Weapon Lv.
3
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A staff which is crafted by a stone that is often used when Laphines put magic power into it. Reduces the fixed casting time of skills by 1% per upgrade level of the item. Set Bonus Laphine Shield [1] Laphine Staff If Laphine Shield [1] upgrade level is +9 or higher MATK + 15 per upgrade level of Laphine Staff. If Laphine Shield [1] upgrade level is +9 or higher and Laphine Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the variable casting time of skills by 10%. Set Bonus Kardui Robe [1] Laphine Staff MATK + 3 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +7 or higher, Additional MATK + 5 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +8 or higher, Additional MATK + 7 per upgrade level of Laphine Staff.
Full item details & effects
Ledger of Death

Ledger of Death [2]

#1565 · Book · Weapon
ATK
137
MATK
100
Weapon Lv.
4
Required Lv.
85
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
These books are used by demons to kill the living by writing their names in the pages, and a few of these were lost and ended up in human hands. The last name, 'Hollg--' looks like it wasn't completed. Maybe the demon changed his mind? Property: Neutral Str + 3 Int + 3 Luk - 20 Aspd + 1% per upgrade level of Ledger of Death [2]. Adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing a physical attack. Adds a 0.1% chance of inflicting Coma on Human Player race targets when performing a physical attack. Sage Bonus Adds a 2% chance of casting Level 5 Hell's Judgment on the target when performing a physical attack.
Full item details & effects
Legacy of Dragon

Legacy of Dragon

#1559 · Book · Weapon
ATK
130
Weapon Lv.
4
Required Lv.
70
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
A book in which the origin and history of dragons is written. It's a treasure that is said to be passed among the dragon race. Property: Neutral Int + 3 Bypass 100% of hard defense of Dragon race targets when performing a physical attack. Restores 10 SP to the user when a Dragon race monster is killed by a physical attack.
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Legacy of Wise One

Legacy of Wise One [1]

#400287 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A crystal of wisdom left behind by a great sage. The past and the present meet, and the adventurers advance into the future. ------------------------ MDEF + 10. ------------------------ Reduce After Cast Delay by 20%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ When refined to +10 or higher, Increase physical and magic damage against all race monsters (except players) by 30%. Reduce damage taken from Players by 13%. ------------------------ When refined to +12 or higher, MHP + 30%, MSP + 30%. ------------------------ Def : 10 Location : Upper
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