A rainbow-colored wings imbued with mysterious power.
Each feather is filled with magical power and displays the power of seven colors.
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Reduce damage taken from normal and boss monsters by 5%.
Reduce damage taken from Players by 5%.
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For every total 100 of base basic status,
ATK + 5%
MATK + 5%
Critical Damage + 5%
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When total base basic status 300 or higher,
MHP + 20%
MSP + 20%
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When total base basic status 400 or higher,
ASPD + 15%
After Delay - 15%
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When total base basic status 500 or higher,
Perfect Hit + 25%
Fixed Casting Time - 70%
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When total base basic status 600 or higher,
Add a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical or magic damage.
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When refined to +7 or higher,
DEF + 150
MDEF + 15
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When refined to +9 or higher,
DEF + 150
MDEF + 15
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Def : 50
Shoes modeled after the Moonlight's paw.
A mysterious, fiery aura of the Flame God engulfs it.
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MATK + 10%.
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For every 2 refine level, INT + 2, MATK + 10.
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For every 3 refine level, SPL + 1, CON + 1, S.MATK + 1.
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When refined to +8 or higher, MATK + 10%.
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When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds.
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When refined to +10 or higher, increase Holy and Fire property magic damage by 30%.
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When refined to +11 or higher, increase magic damage against all size enemies by 15%.
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Set Bonus:
Mythical Moonlight Paw [1]
Cat O' Nine Tails Card
Increase magic damage against boss monsters by 15%.
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When shoes refined to +13 or higher,
There's a 5% chance to increase LUK, INT, DEX + 150 for 10 seconds when dealing physical or magic damage.
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Set Bonus:
Mythical Moonlight Paw [1]
Moonlight Flower Card
Increase magic damage against boss monsters by 40%.
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When shoes refined to +13 or higher,
There's a 5% chance to increase LUK, INT, DEX + 250 for 10 seconds when dealing physical or magic damage.
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[Grade Bonus]
[Grade D] RES + 30, MRES + 30.
[Grade C] Increase magic damage against all size enemies by 15%.
[Grade B] S.MATK + 15.
[Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds.
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Def : 70
An ancient relic that belonged to an unknown Assassin.
Increases Flee and Attack Power per 2 upgrade levels of the item.
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20
An assassin's famous historical relic.
ATK + 10
MATK + 20
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20
An assassin's famous historical relic.
Int + 2
Flee + 3
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20
An assassin's famous historical relic.
Str + 2
Int + 2
Set Bonus
Nab's Cloth [1]
Nab Shoes [1]
Nab Hood
Nab Ring
Adds a chance of casting Level 1 Soul Destroyer on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
ATK + 10%
MATK + 10%
ATK + 30, if the user's base Str is 120 or higher.
Crit - 20
Only several skilled ninjas can handle this dagger. Favorite among high ranking ninjas for its amazing performance which exceeds the Asura.
INT + 3, MATK + 100.
Weapon lvl : 3
Applicable Job : Ninja Class
A flock of bats waiting to suck any blood.
It may be the familiars of certain blood-sucking noble.
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Increase physical and magical damage against Illusion of Vampire monsters by 20%.
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Set Bonus:
Naughty Bats
Illusion Skull Ring [1]
ATK + 7%, Guided Attack + 35, increase melee physical damage by 10%.
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Set Bonus:
Naughty Bats
Vampire's Familiar [1]
ATK + 50, CRI + 15, ASPD + 10%.
Reduce After Cast Delay by 10%.
When performing physical attack, there's a 2% chance to absorb 2% of damage as HP.
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Set Bonus:
Naughty Bats
Illusion Infiltrator [2]
ASPD + 1, increase physical damage against all size enemies by 10%.
When performing physical attack, there's a 7% chance to cast Vampire's Gift Lv. 3.
For every 2 refine level of weapon, increase Vampire's Gift damage by 8%.
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Set Bonus:
Naughty Bats
Illusion Ancient Cape [1]
MATK + 100, increase all property magic damage by 10%.
When learned Masquerade-Unlucky level 3,
There's a 5% chance to cast Drain Life Lv. 2 when performing melee physical attack.
For every 2 refine level of garment, ASPD + 3%, increase Drain Life damage by 7%.
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Def : 0
Location : Lower
Robe that has received the spell energy of the star's power.
Increases spell.
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SPL +1.
MATK +125.
Every 2 refine, MATK +15.
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If refine rate is 9 or higher, MATK + 5%.
If refine rate is 11 or higher, increases all property magical damage by 15%.
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[Grade Bonus]
[Grade D] MATK + 2 per 2 refine, MATK + 1% additional, all attribute magic damage increases by 3% per 3 refine.
[Grade C] MATK + 3 per 2 refine, MATK + 1% additional, all attribute magic damage increases by 3% per 3 refine.
[Grade B] MATK + 2% additional, all attribute magic damage increases by 5% per 3 refine, S.MATK + 1 per 4 refine.
[Grade A] MATK + 3% additional, all attribute magic damage increases by 5% per 3 refine, S.MATK + 2 additional per 4 refine.
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Def : 105
Robe that has received the wisdom energy of the star's power.
Increases wisdom.
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WIS +1.
MATK +125.
Every 2 refine, MaxSP + 2% and increases heal effectiveness by 1%.
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If refine rate is 9 or higher, increases SP recovery rate by 30%.
If refine rate is 11 or higher, reduces variable casting time by 10%.
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[Grade Bonus]
[Grade D] Additional 2% increase in SP recovery per 2 refine, additional 1% increase in healing amount, additional 1 MRES per 3 refine.
[Grade C] Additional 3% increase in SP recovery per 2 refine, additional 2% increase in healing amount, additional 2 MRES per 3 refine.
[Grade B] Additional 1% MSP per 2 refine, additional 2 MRES per 3 refine, additional 2 H.PLUS per 4 refine.
[Grade A] Additional 2% MSP per 2 refine, additional 3 MRES per 3 refine, additional 3 H.PLUS per 4 refine.
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Def : 105
ATK and MATK +120.
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Every 2 refine level, ATK/MATK +10.
Every 3 refine level, increases Solar Explosion/Full Moon Kick/Eswoo/Curse Explosion damage by 20%.
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When refined to +9 or higher, ATK and MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, global cooldown reduced by 15%.
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Set Bonus:
Neptune Uniform-LT
Khalitzburg Knight Card
ATK and MATK +12%.
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Set Bonus:
Neptune Uniform-LT
Maya Card
reduces physical/magic damage taken from enemies of all sizes by 30%.
ATK and MATK +15%.
------------------------
[Grade Bonus]
[Grade D]
Casting cannot canceled.
Every 2 refine level, Max HP/Max SP/ATK/MATK +1%.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
[Grade C]
Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%.
[Grade B]
Every 2 refine level, P.ATK/S.MATK +1.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%.
When refined to +13 or higher, increases melee physical damage and all properties magic damage increases by 25%.
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Def: 30
A traditional garb modeled after one of the twelve legendary pantheon.
You can feel Neptune's divine power coming from it.
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For every 2 level of Sprint learned, ATK + 1%, MATK + 1%, MHP + 2%.
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For every 4 refine level, All Basic Statu + 2.
------------------------
When refined to +12 or higher,
Casting will not be interrupted.
Reduce Soul Harvest cooldown by 60 seconds.
Reduce Solar, Lunar and Stellar Opposition Fixed Casting Time by 50%.
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Set Bonus:
Neptune Uniform [1]
Khalitzburg Knight Card
Increase Eswoo and Falling Stars damage by 20%.
------------------------
Set Bonus:
Neptune Uniform [1]
Maya Card
Reduce physical and magic damage taken from all size enemies by 30%.
Increase Eswoo and Falling Stars damage by 40%.
------------------------
Def : 0
A shield that harnesses the power of water.
This item is indestructible in battle.
Mdef + 5
Increases physical and magical damage on Water property targets by 5%.
Reduces damage taken from Water property attacks by 10%.
If upgrade level is +6 or higher,
Increases physical and magical damage on Water property targets by an additional 10%.
Reduces damage taken from Water property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
A glove that is mounted on the hand of hold the weapon to elicit potential abilities of the wearer.
Only for Ninja Classes.
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ATK & MATK +3%
[Kunai Explosion] Reduces skill cooldown time by 2 seconds.
[Ninja Mastery] Add MATK +3 by the skill level
Refine +7, add ATK & MATK +3%
Refine +9, add ATK & MATK +4%
Location : Weapon Weight : 0
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Holy Magic damage +5%
If refined to 9 or higher,
Additional Holy Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Adoramus damage +10%
SET BONUS
Noblesse Adora Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Adoramus damage +10%
A noble Summoner robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Neutral Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%, MATK +2%,
Catnip Meteor damage +10%
SET BONUS
Noblesse Catnip Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Catnip Meteor damage +10%
A noble Warlock robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Fire Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%, MATK +2%,
Crimson Rock damage +10%
SET BONUS
Noblesse Crimson Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Crimson Rock damage +10%
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Water Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Diamond Dust damage +10%
SET BONUS
Noblesse Dust Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Diamond Dust damage +10%
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Shadow Magic damage +5%
If refined to 9 or higher,
Shadow Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%, Eswoo damage +10%
SET BONUS
Noblesse Eswoo Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
MATK +3%,
Additional Eswoo damage +10%
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Shadow Magic damage +5%
If refined to 9 or higher,
Shadow Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%, MATK +2%,
Curse Explosion damage +10%
SET BONUS
Noblesse Curse Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
MATK +3%,
Additional Curse Explosion damage +10%
A noble Warlock robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Water Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Jack Frost damage +10%
SET BONUS
Noblesse Frost Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Jack Frost damage +10%
A noble Ninja uniform with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
All elemental Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%, MATK +2%,
Flaming Petals/Freezing Spear/
Wind Blade damage +10%
SET BONUS
Noblesse Ninja Suit
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Flaming Petals/Freezing Spear/
Wind Blade damage +10%
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Neutral Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Psychic Wave damage +10%
SET BONUS
Noblesse Psychic Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Psychic Wave damage +10%
Noble musician armor with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Neutral Magic damage +5%
If refined to 9 or higher,
Additional Neutral Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
Variable Cast Time -5%,
MATK +2%,
Reverberation damage +10%
SET BONUS
Noblesse Reverberation Suit
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Reverberation damage +10%
Noble Shadow Chaser armor with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
Fire Magic damage +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
ASPD +1, MATK +2%,
Meteor Storm damage +20%
SET BONUS
Noblesse Stalker Suit
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
Additional ASPD +1, additional MATK 3%,
Additional Meteor Storm damage +20%