A costume mask modeled after a zombie face.
It's a gift given by Spiritualist Maya to celebrate Halloween 2024.
------------------------
Location : Middle
An automatic doll series product from the Fantasy Series Editorial Department.
Fantasy Book: the Golden Spoon lady, Wants to Live a Quiet Life.
Agnes
"Isn't something fishy?"
This is an exchange-only item.
------------------------
Position: Middle
An automatic doll series product from the Fantasy Series Editorial Department.
Fantasy Book: the Golden Spoon lady, Wants to Live a Quiet Life.
King
"You, Come with Me."
This is an exchange-only item.
------------------------
Position: Middle
An Automaton Series Product from the Fantasy Series Editorial Department.
Fantasy Book: Spoiled Princess Wants to Live Quietly!
Spica Nerius
"I had to use a pseudonym for the author..."
This is an exchange-only item.
------------------------
Position: Middle
Slow cooked short ribs that just fall off the bone.
It has a delicious smell.
------------------------
For 3 minutes,
Reduce Variable Casting Time by 5%.
Reduce SP consumption by 3%.
------------------------
Compounds On: Shoes
Max HP - 12%
Max SP - 6%
The user's casting cannot be interrupted outside of WoE.
If compounded item upgrade level is +10 or higher,
Additional Max HP + 6%.
Additional Max SP + 3%.
Account Bound.
Special package contains 10 Chemical Protection Armor Scroll.
------------------------
Chemical Protection Armor Scroll.
A scroll which enables using Chemical Protection Armor Lv.5 skill.
It has some mysterious letters written on the scroll.
Require a Glistening Coat to use the scroll.
Account Bound.
Special package contains 10 Chemical Protection Helm Scroll.
------------------------
Chemical Protection Helm Scroll.
A scroll which enables using Chemical Protection Helm Lv.5 skill.
It has some mysterious letters written on the scroll.
Require a Glistening Coat to use the scroll.
Account Bound.
Special package contains 10 Chemical Protection Shield Scroll.
------------------------
Chemical Protection Shield Scroll.
A scroll which enables using Chemical Protection Shield Lv.5 skill.
It has some mysterious letters written on the scroll.
Require a Glistening Coat to use the scroll.
Account Bound.
Special package contains 10 Chemical Protection Weapon Scroll.
------------------------
Chemical Protection Weapon Scroll.
A scroll which enables using Chemical Protection Weapon Lv.5 skill.
It has some mysterious letters written on the scroll.
Require a Glistening Coat to use the scroll.
A cracked shield used for the Spooky Machine Upgrading Event. Equip and let 'Spooky Machine' upgrade it to give you prizes.
Character Bound
Warning: If this item is refined with normal methods i.e. Elunium, the Spooky Machine will not take those levels into consideration when giving out prizes.
Only Valid during active event periods.
All Stats - 5
Jewelry gemstones created and mounted to accessories.
It seems that certain special effects occur when it is used on accessories through a skillful worker's hands.
Most accessories seem to be able to be worked on, but some special accessories are said to be impossible.
Increases Crazy Vines damage by 20%.
------------------------
Set Bonus
Geneticist Stone II (Garment)
Biochemist Stone II (Upper)
Reduces skill cooldown of Cart Tornado by 0.7 seconds.
------------------------
Set Bonus
Geneticist Stone II (Garment)
Biochemist Stone II (Middle)
Increases Spore Explosion damage by 20%.
------------------------
Set Bonus
Geneticist Stone II (Garment)
Biochemist Stone II (Lower)
For every 2 levels of Acid Bomb learned, reduces fixed casting time by 0.1 seconds.
A bow made with a hard vine of demon plant. It has the power to catch enemies with spider web arrows.
Property: Neutral
Dex + 1
Adds a chance of casting Level 1 Fiber Lock on the target when performing a physical attack.
Consumes Cobweb for each successful auto cast.
[Dimensional Night Market Event Item]
------------------------
Something that gives off a chilling aura. It's spooky.
------------------------
Can be used at the [Spooky Machine] in the Prontera Night Market.
------------------------
Cannot be traded.
------------------------
Item will be removed when the event ends.
------------------------
A violin infused with the souls of malice, radiating overwhelming power.
------------------------
MATK + 220.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increases Metallic Fury damage by 5%.
------------------------
When refined to +5 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +7 or higher, increases all property magic damage by 5%.
------------------------
When refined to +9 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +10 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increases all property magic damage by 10%.
[Grade C] Increases magic damage against all size enemies by 10%.
[Grade B] Increases magic damage against all race enemies by 10%.
[Grade A] Increases magic damage against all property enemies by 10%.
------------------------
A whip infused with accumulated evil souls, radiating immense power.
------------------------
MATK + 220.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increases Metallic Fury damage by 5%.
------------------------
When refined to +5 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +7 or higher, increases all property magic damage by 5%.
------------------------
When refined to +9 or higher, increases Metallic Fury damage by 10%.
------------------------
When refined to +10 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increases all property magic damage by 10%.
[Grade C] Increases magic damage against all size enemies by 10%.
[Grade B] Increases magic damage against all race enemies by 10%.
[Grade A] Increases magic damage against all property enemies by 10%.
------------------------
Can be worn on top of the shoes. It can be worn by itself, but it's not effective.
Decrease SP consumption of Crimson Rock by 4%.
Decrease SP consumption of Crimson Rock by additional 1% per 2 refine rates.
Location : Shoes Weight : 0
A big and thick cross-shaped shield.
Str + 1
Increases the SP cost of skills by 10%.
Increases the damage of Shield Boomerang and Rapid Smiting by 30%.
Increases long ranged physical damage by 3%.
------------------------
When refined to 7 or higher, increases long ranged physical damage by 3%.
When refined to 9 or higher, reduces SP consumption of Cross Slash by 10%.
------------------------
Set Bonus
Cross Shuriken Shadow Earring
Cross Shuriken Shadow Pendant
Cross Shuriken Shadow Shoes
Increases Swirling Petal damage equal to the half sum of refine rate of set as percentage.
------------------------
Set Bonus
Kagerou Shadow Armor
Cross Shuriken Shadow Earring
Ignores physical defense of all race monsters (except players) by 40%.
Additional Ignores physical defense (except players) equal to the sum of refine rate of set.
------------------------
Location : Earring
Crown imbued with the power of good and evil.
------------------------
For every 3 refine level, increase physical damage against all races enemies by 5%.
------------------------
For every 4 refine level, increase melee and long-range physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, CRI + 5, ASPD + 5%.
------------------------
When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Dark Angel Ray Bow [2]
For every 3 refine level of Weapon, increase Chain Reaction Shot damage by 4%, increase Frenzy Shot damage by 5%.
When weapon grade is B or higher, increase Chain Reaction Shot damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Dark Angel Ray Bow [2]
Evil Spell
Increase Chain Reaction Shot damage by additional 15%, increase Frenzy Shot damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Holy Light Dagger [2]
For every 3 refine level of Weapon, increase Abyss Dagger damage by 4%, increase Deft Stab damage by 5%.
When weapon grade is B or higher, increase Abyss Dagger damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Abyss Chaser) [1]
Holy Light Dagger [2]
Good Spell
Increase Abyss Dagger damage by additional 15%, increase Deft Stab damage by additional 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, CON + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
Def : 10
Location : Upper
Crown imbued with the power of good and evil.
------------------------
For every 3 refine level, increase magic damage against all races enemies by 5%.
------------------------
For every 4 refine level, increae Ghost, Shadow, and Water property magic damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +11 or higher, MATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Arch Mage) [1]
Devil Wing Staff [2]
For every 3 refine level of Weapon, increase Soul Vulcan Strike damage by 4%, increase Mystery Illusion damage by 5%.
When weapon grade is B or higher, increase Soul Vulcan Strike damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Arch Mage) [1]
Devil Wing Staff [2]
Evil Spell
Increase Soul Vulcan Strike damage by additional 15%, increase Mystery Illusion damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Arch Mage) [1]
Destiny Staff [2]
For every 3 refine level of Weapon, increase Frozen Slash damage by 4%, increase Crystal Rain damage by 5%.
When weapon grade is B or higher, increase Frozen Slash damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Arch Mage) [1]
Destiny Staff [2]
Good Spell
Increase Frozen Slash damage by additional 15%, increase Crystal Rain damage by additional 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
Def : 10
Location : Upper
Crown imbued with the power of good and evil.
------------------------
For every 3 refine level, increase physical damage against all races enemies by 5%.
------------------------
For every 4 refine level, increase melee and long-range physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, CRI + 5, ASPD + 5%.
------------------------
When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Biolo) [1]
Blood Rapier [2]
For every 3 refine level of Weapon, increase Mayhemic Thorns damage by 4%, and Critical Damage by 10%.
When weapon grade is B or higher, increase Mayhemic Thorns damage by additional 10%.
When equipped with Evil Spell, increase Mayhemic Thorns damage by additional 15% and Critical Damage by additional 25%.
------------------------
Set Bonus:
Crown of Good and Evil (Biolo) [1]
Victory Sword [2]
For every 3 refine level of Weapon, increase Explosive Powder damage by 4%, and melee physical damage by 5%.
When weapon grade is B or higher, increase Explosive Powder damage by additional 10%.
When equipped with Good Spell, increase Explosive Powder damage by additional 15% and melee physical damage by additional 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
Def : 10
Location : Upper
Crown imbued with the power of good and evil.
------------------------
For every 3 refine level, increase physical and magic damage against all races enemies by 5%.
------------------------
For every 4 refine level, increase melee physical damage and Holy property magic damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 5%, CRI + 5.
------------------------
When refined to +11 or higher, ATK + 5%, MATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Cardinal) [1]
Sealed Bible [2]
For every 3 refine level of Weapon, increase Petitio damage by 4%, increase Critical damage by 10%.
When weapon grade is B or higher, increase Petitio damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Cardinal) [1]
Sealed Bible [2]
Evil Spell
Increase Petitio damage by additional 15%, increase Critical damage by additional 25%.
------------------------
Set Bonus:
Crown of Good and Evil (Cardinal) [1]
Saint Bringer [2]
For every 3 refine level of Weapon, increase Flamen damage by 4%, increase Arbitrium damage by 5%.
When weapon grade is B or higher, increase Flamen damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Cardinal) [1]
Saint Bringer [2]
Good Spell
Increase Flamen damage by additional 15%, increase Arbitrium damage by additional 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
Def : 10
Location : Upper