A pancake topped with strawberry jam. This looks much more delicious than plain strawberries alone.
Restores 325 to 405 HP.
Restores 40 to 60 SP.
Cures Blind, Chaos, Curse, Poison and Silence.
ATK & MATK +120.
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Every 2 refine level, ATK, MATK+10.
Every 3 refine level, increases skill Storm Gust/Meteor Storm/Lord of Vermilion/Holy Cross/Shield Boomerang damage by 40%.
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When refined to +9 or higher, increases melee/ranged physical damage by 10%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduce global cooldown skill by 15%.
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When equipped by 'Super Novice',
Enable to using Skills Soul Expansion Lv.5/Wind Cutter Lv.5/Cart Tornado Lv.10/Varetyr Spear Lv.10.
Reduces cooldown skills Varetyr Spear and Cart Tornado by 1 second.
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When equipped by 'Super Novice',
with a Mastering Card,
increases physical/magic damage to enemies of all sizes by 10%,
Every 2 refine level, increases physical/magic damage to enemies of all sizes by an additional 3%.
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When equipped by 'Super Novice',
with a Big Eggring Card,
increases physical/magic damage to enemies of all sizes by 15%,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additional 6%.
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[Grade Bonus]
[Grade D]
Every 2 refine level, ATK/MATK +5,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
[Grade C]
Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%.
[Grade B]
Every 2 refine level, P.ATK, S.MATK +1,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additionaly 5%.
[Grade A]
Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%.
When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%.
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Def: 30
A gold ring decorated with jasper in the center. It is said to have an effect of strengthening beliefs.
STR + 7.
Physical damage against all class enemies + 10%.
Increases Ignition Break and Sonic Wave damage by 1% per 3 base levels.
If Ignition Break is level 5, MaxHP + 15%
If Wind Cutter is level 5, increases physical damage against boss monsters by 15%
If Sonic Wave is level 10, attack speed + 10%, recovers 100 HP and 10 SP when killing monsters with physical damage.
If Death Bound is level 10, Perfect Hit + 15.
A small detector made for finding jewels in mines.
It's used for various purposes as it boosts the wielder's strength.
MATK +180.
MATK +10%.
Fire and Neutral Magic damage +7%.
When refined to +7 or higher, MATK +40, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Fire and Neutral Magic damage +8%.
When physically attacking, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
STR + 10, VIT + 15, LUK - 25.
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Reduces physical and magical damage taken from all size enemies by 20%.
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Reduces magical damage against Holy, Shadow, Ghost and Poison property enemies by 25%.
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For every refine level, DEF + 20, RES + 5.
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When refine level is +7 or higher, increases physical damage against Water, Wind, Earth and Fire property enemies by 25%.
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When refine level is +10 or higher, increases Melee and long-ranged physical damage by 10%.
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The hilt of this
dagger is made from
the wood of a Jujube
tree struck by lightning, somehow imbuing this
dagger with its power.
Attack Strength: 39
Property: Wind
Acolyte Class
A rifle with a shorter
barrel to better suit
it for close quarter
battles such as in the
jungle or indoors.
Critical +4%,
ASPD +10%.
Reduces Accuracy by a value equal to 1/3 of the character's base DEX.
Attack Strength 170
A rifle with a shorter
barrel to better suit
it for close quarter
battles such as in the
jungle or indoors.
Critical +4%,
ASPD +10%.
Reduces Accuracy by a value equal to 1/3 of the character's base DEX.
Attack Strength 170
MATK+150.
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Every 2 level refine, MATK+15.
Every 3 level refine, increase Skills Diamond Dust/Soul Expansion/Hell Inferno/Earth Grave damage by 20%.
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When refined to +9 or higher, MATK+15%.
When refined to +11 or higher, increase magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Jupiter Light Armor-LT
Nightmare Verit Card
MATK+100, MDEF+10.
Increase magic damage to all races by +15%.
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Set Bonus:
Jupiter Light Armor-LT
Fallen Bishop Card
MATK+100, MaxSP+50%, MDEF+20.
Increase magic damage to all races by +30%.
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[Grade Bonus]
[Grade D] Every 2 level refine, MATK+8.
Every 3 level refine, increase physical/magic damage to all sizes by 4%.
[Grade C] Every 3 level refine, Intensification skill cooldown time -7 seconds and Diamond Dust skill cooldown time -0.2 seconds.
[Grade B] Every 2 level refine, S.MATK+1.
Every 3 level refine, increase physical/magic damage to all sizes by 5%.
[Grade A] Every 3 level refine, increase Soul Vulcan Strike/Diamond Storm skills damage by 7%.
When refined to +13 or higher, Intensification skill cooldown time -30 seconds and Diamond Dust skill cooldown time -1 second.
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Def: 30
Karakasa Card.
Add the chance of auto casting Chaos on an enemy when the user receives Physical Damage.
The chance is increased if the user has 77 or more STR points.
An old mask resembles the face of an ominous creature.
You can feel a glimpse of sorrow when wearing it.
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ATK + 10%
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ATK + 40.
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Reduce After Cast Delay by 10%.
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There's a 5% chance to recover HP equal to 5% of damage dealt when performing a physical attack.
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There's a 3% chance to recover SP equal to 3% of damage dealt when performing a physical attack.
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When Base STR is 120 or higher,
Additional ATK + 60.
Increase physical damage against all property enemies by 15%.
Increase long-range physical damage by 15%.
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Def: 0
Location: Middle
Reduces Cast Time
by a percentage equal
to the compounded
helmet's upgrade
level. If the upgrade
level is 9 or greater,
then this card will
increase Magic Attack
Strength by 2%.
Cast Time with card=
Original Cast Time -
(Original Cast Time * Helmet Upgrade Level/100)
Throw your rock!
Next round, that guy's definitely going to play scissors!
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Reduces After Cast Delay by 7%.
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Increases physical damage to all class enemies by 15%.
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Set Bonus:
Khon (Rock)
Shard of Strength Jewel
ATK + 120.
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Set Bonus:
Khon (Rock)
Shard of Dexterity Jewel
ATK + 120.
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Def : 0
Location : Lower
Insignia used by King Schmidt.
ATK +10%.
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Set Bonus
King Schmidt's Insignia (Str)
King Schmidt's Suit
King Schmidt's Manteau
ATK +25, HIT +10.
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For every 2 refine level, ATK, MATK + 10.
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For every 3 refine level, SPL, POW, CON + 1.
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When refined to +7 or higher, ATK, MATK + 7%.
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When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds.
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When refined to +11 or higher,
Increase melee and long ranged physical damage by 10%.
Increase all property magic damage by 10%.
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When refined to +13 or higher, increase physical and magic damage against all size enemies by 10%.
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Set Bonus:
Midgard Knight Shoes [1]
Cursed Knight's Shield [1]
OR
Midgard Knight Shoes [1]
Bloody Knight's Shield [1]
Increase physical and magic damage against Boss monsters by 15%.
When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 150 for 10 seconds.
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Set Bonus:
Midgard Knight Shoes [1]
Purified Knight's Shield [1]
Increase physical and magic damage against Boss monsters by 30%.
When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 200 for 10 seconds.
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[Grade Bonus]
[Grade D] RES + 50, MRES + 50.
[Grade C] Increase physical and magic damage against all property monsters by 8%.
[Grade B] P.ATK, S.MATK + 7.
[Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds.
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Def : 20
A popular food in traditional Korean festivals. It's made by filling a cone-shaped, woven straw container with rice, then covering it with pine needles.
Restores 10% HP.
A katar decorated in black. It requires great strength just to wield it.
Property: Neutral
Increases the damage of Grim Tooth by 10%.
Adds a 10% chance of casting Level 1 Sonic Blow on the target when performing a physical attack. If a higher level of this skill is known, it will be cast instead.
Set Bonus
Krishna [1]
Assassin Handcuffs [1]
ATK + 50
Flee - 30
Increases the damage of Sonic Blow by 50%.
This piece's upper part is decorated with a golden dragon and a crystal with strong magical power compressed into it. It looks nice, but it's too heavy to easily carry around.
Int + 3
Max HP + 300
For every 2 upgrade levels of the item,
Additional Int + 1.
Additional Max HP + 50.
Adds a chance of buffing the user for 5 seconds when performing a magical attack;
MATK + 12%
Increases the SP cost of skills by 20%.
These books are used by demons to kill the living by writing their names in the pages, and a few of these were lost and ended up in human hands. The last name, 'Hollg--' looks like it wasn't completed. Maybe the demon changed his mind?
Property: Neutral
Str + 3
Int + 3
Luk - 20
Aspd + 1% per upgrade level of Ledger of Death [2].
Adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing a physical attack.
Adds a 0.1% chance of inflicting Coma on Human Player race targets when performing a physical attack.
Sage Bonus
Adds a 2% chance of casting Level 5 Hell's Judgment on the target when performing a physical attack.
A magnificent crown created to pay tribute to the 5th sign of the zodiac, Leo the Lion. Attached to the crown is a Peridot gemstone, the birthstone for those born under this sign.
Str +2,
Increase Resistance to Fire Property by 5%.
If refined to 7 or higher,
Flee +10, Def +1,
Has a low chance of auto-casting Lv 4 Mild Wind.
Location : Upper