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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 3%” in Renewal

Page 26 of 33
Safety Foxtail

Safety Foxtail [2]

#550006 · One-Handed Staff · Weapon
ATK
300
MATK
350
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A foxtail that was growing near a construction site in Einbroch. It is solid like steel, perhaps because of its mysterious ores. MATK +350. ATK +7%, MATK +7%. Catnip Meteor and Picky Peck damages +15%. When refined to +7 or higher, Increased ASPD (ASPD +10%), Variable Cast Time -10% When refined to +9 or higher, Additional Catnip Meteor and Picky Peck damages +20%. Physical/Magic attacks create a chance to gain additional Physical/Magic damage +10% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%. ATK: 300
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Sage Shadow Armor

Sage Shadow Armor

#24278 · Shadowgear · Shadow armor
Weight
0
Buy value
10 z
Sell value
5 z
An armor worn on top of normal armor for additional defense. Can be equipped alone but the defense effect is insignificant When Hindsight is used, increases ASPD rate based on the upgrade level of the item for 50 seconds. If upgrade level is +7: When Hindsight is used, increases ASPD by 1 for 50 seconds. If upgrade level is +9: When Hindsight is used, increases ASPD by 1 for 50 seconds. Sage Shadow Shoes Reduces the variable cast time of Heaven's Drive by 40%. When equipped by Sage: MATK +3%.
Full item details & effects
Sage's Diary

Sage's Diary

#1563 · Book · Weapon
ATK
135
MATK
140
Weapon Lv.
3
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
The diary of a great sage, published with him never knowing. Account Bound Rental Item Property: Neutral Required Job: Priest Jobs, Sage Jobs, Taekwon Master MATK + 120 If base STR is 50 or higher, ASPD + 5% If base INT is 70 or higher, MATK + 5%
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Sage's Diary

Sage's Diary [2]

#1560 · Book · Weapon
ATK
100
MATK
120
Weapon Lv.
3
Required Lv.
60
Slots
2
Weight
110
Buy value
20 z
Sell value
10 z
A book of a great sage, that recorded his knowledge in a diary format. Property: Neutral If the user's base Str is 50 or higher, Aspd + 5% If the user's base Int is 70 or higher, MATK + 5%
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Sage's Diary Box

Sage's Diary Box

#12945 · Cash
Weight
0
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Sage's Diary Duration: 7 Days after opening The diary of a great sage that was published without him ever knowing. MATK +20%, Increases Attack Speed by 5% This item cannot be Dropped or Traded. Taekwon Master
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Sage's Diary Box

Sage's Diary Box

#14124 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Sage's Diary Duration: 7 Days after opening The diary of a great sage that was published without him ever knowing. MATK +20%, Increases Attack Speed by 5% This item cannot be Dropped or Traded. Taekwon Master
Full item details & effects
Sagittarius Diadem

Sagittarius Diadem [1]

#5740 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A magnificent diadem created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign. Dex +2, Mdef +3, Increases resistance to Fire property by 7% If refined to 7, spell casting time -3%. If refined to 8, when using magic attack, has a low chance of autocasting Lvl 1 Sightrasher. If refined to 9, additional spell casting time decrease by 2%. If refined to 10, MATK +4%. Location : Uppper
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Saint Mace

Saint Mace [2]

#590003 · Mace · Weapon
ATK
170
MATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Mace that is said to have been used by a saint. It seems to resonate with Ancient Hero Boots. Cannot be destroyed in battle. MATK + 165, MATK + 3%. Increases holy property magical damage by 1% per 2 refine rate. Increases Adoramus damage by 5% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases holy property magical damage by additional 10% When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Arch Bishop Jobs
Full item details & effects
Saint Mace-LT

Saint Mace-LT [2]

#590030 · Mace · Weapon
ATK
190
MATK
210
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Indestructible. MATK +210, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, increases holy property magical damage by 1%. For every 3 refine level, increases Adoramus damage by 5%. When refined to +7 or higher, reduces variable casting time by 10%, increases holy property magical damage by 10%. When refined to +9 or higher, increases magical damage against all race enemies (except players) by 15%. When refined to +11 or higher, increases Adoramus damage by 30%. Set Bonus: Saint Mace-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases neutral and holy property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2.
Full item details & effects
Sakray Card

Sakray Card

#300192 · Card · Headgear
Weight
1
Buy value
0 z
Sell value
0 z
P.ATK + 1, S.MATK + 1. Reduce After Cast Delay by 5%. ------------------------ [Set Bonus] Sakray Card Tiara Card P.ATK + 3, S.MATK + 3. Reduce After Cast Delay by additional 10%. ------------------------
Full item details & effects
Santa Claus Boots

Santa Claus Boots [1]

#470330 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A pair of boots used by a certain Santa Claus. ------------------------ MHP + 5%, MSP + 5%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, increase physical and magic damage against all race enemies by 3%. ------------------------ When refined to +7 or higher, increase melee, long-range physical, and all property magic damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +13 or higher, when performing physical or magic attack, there's 1% chance to transform into Antonio for 5 seconds. While transformed, LUK + 200, Drop Rate + 10%, EXP + 10%. ------------------------ Set Bonus: Santa Red Boots [1] Santa Poring Card Increase physical and magic damage against Normal class enemies by 18%. ------------------------ Set Bonus: Santa Red Boots [1] Celine Kimi Card Increase physical and magic damage against Boss class enemies by 30%. Ignore physical and magic defense of Boss class enemies by 50%. ------------------------ [Grade Bonus] [Grade D] ATK + 100, MATK + 100. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] EXP Gain from Monster + 8%. [Grade A] Item Drop Rate + 8%. ------------------------ Def : 20
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Santa Suit

Santa Suit [1]

#450426 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The red coat that Santa Claus wears every Christmas. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, S.MATK + 3. ------------------------ For every 3 refine level, MATK + 50. ------------------------ When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20. ------------------------ When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%. ------------------------ When refined to +12 or higher, increase Water and Holy property magic damage by 20%. ------------------------ When refined to +13 or higher, enable to use Lv.10 Enchant Blade. When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds. ------------------------ Set Bonus: Santa Suit [1] Stormy Knight Card INT +30, SPL+ 30. Increase Water and Holy property magic damage by 30%. ------------------------ [Grade Bonus] [Grade D] MHP +15%, MSP +15%. [Grade C] Reduce Variable Casting Time by 15%. [Grade B] Reduce After Cast Delay by 20%. [Grade A] Increase Arbitrium and Crystal Rain damage by 50%. ------------------------ Def : 120
Full item details & effects
Saurel Box(1hr)

Saurel Box(1hr)

#16745 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that has a Horse Mackerel (1 hour rental) Rental Item A Seahorse looking fish that can be used in different cuisines it is frozen solid. MATK + 100. when melee Attacking, ATK + 30 for 7 sec when magically Attacking, MATK + 20 for 7 sec if base level is over 100, ATK + 10, MATK + 10 Box is trade/store/vend, once opened the item becomes account bound
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Saurel Box(7day)

Saurel Box(7day)

#16746 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that has a Horse Mackerel (7 day rental) Rental Item A Seahorse looking fish that can be used in different cuisines it is frozen solid. MATK + 100. when melee Attacking, ATK + 30 for 7 sec when magically Attacking, MATK + 20 for 7 sec if base level is over 100, ATK + 10, MATK + 10 Box is trade/store/vend, once opened the item becomes account bound
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Save the King

Save the King [3]

#13465 · One-Handed Sword · Weapon
ATK
170
MATK
130
Weapon Lv.
4
Required Lv.
100
Slots
3
Weight
60
Buy value
20 z
Sell value
10 z
MATK + 130. ------------------------ This option below is only applied when you didn't learn Peco Peco Ride. Remove weapon's size damage penalty to all monsters. For every refine level : Increases Holy Cross damage by 20%. Increases Grand Cross damage by 20%. Increases Bash damage by 20%. For every level of Spear Quicken learned : Increases ASPD by 3%, CRIT +3, Flee +2. ------------------------ When refined to +9 or higher, Increases heal effectiveness by 40%. Increase rate of incoming recovery skills and items by 15%. ------------------------ When refined to +10 or higher, Increases heal effectiveness by additional 40%. Increase rate of incoming recovery skills and items by additional 15%. ------------------------ When refined to +11 or higher, All Basic Status +10. ------------------------ When refined to +12 or higher, ATK and MATK +120. ------------------------
Full item details & effects
Scimitar Buffalo Bandit Card

Scimitar Buffalo Bandit Card

#27172 · Card · Weapon
Weight
1
Buy value
20 z
Sell value
10 z
ATK + 5 MATK + 5 If compounded on a One-Handed Sword and upgrade level is +10 or higher, additional ATK + 20 and MATK + 20. If compounded on a One-Handed Sword and upgrade level is +14 or higher, additional ATK + 20 and MATK + 20. Set Bonus Cowraiders Class 1 Card Cowraiders Class 3 Card Increases physical damage on small size targets by an additional 15%. Increases magical damage on small size targets by an additional 15%. Set Bonus Cowraiders Class 3 Card Mine Cowraiders Class 3 Card Increases physical damage on small size targets by an additional 10%. Increases magical damage on small size targets by an additional 10%.
Full item details & effects
Scorpio Celestial Coronet

Scorpio Celestial Coronet [1]

#400059 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown representing Scorpio. MATK + 20 per 2 refine rate. If upgrade level is +7 or higher, reduces variable casting time by 10%. If upgrade level is +9 or higher, increase all property magical damage by 15%. If refine rate is 11 or higher, increases magical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds. When equipped with Cannon Rapier-OS, increases holy property magical damage by 5%, increases Genesis Ray damage by 4% per 2 refine rate of weapon. When equipped with Rutilus Stick-OS, MATK + 30, increases Psychic Wave damage by 3% per 2 refine rate of weapon. When equipped with Ultio-OS, increases holy property magical damage by 5%, increases Judex damage by 3% per 2 refine rate of weapon. Location: Upper Weight: 10 Required Lv: 130
Full item details & effects
Screaming Ghost Party

Screaming Ghost Party [1]

#450338 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A robe that was corroded by fragments of the cursed orb. The unsaved souls that were taken into the orb continue to cry out in pain and despair. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 7%. ------------------------ For every refine level, ATK + 30, MATK + 30. ------------------------ When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%. ------------------------ When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 15. ------------------------ When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%. ------------------------ Def : 100
Full item details & effects
Scroll of Essential Arts

Scroll of Essential Arts [1]

#490640 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious scroll that no one is sure who wrote it, when it was written, or even whether it even exists. It is said that it can only be bestowed upon those who have perfected their arts. ------------------------ SPL + 3. ------------------------ MATK + 10%. ------------------------ MATK + 100. ------------------------ Reduce damage taken from Human and Doram Player by 3%. ------------------------ Reduce 16th Night cooldown by 25 seconds. ------------------------ For every Base Level, increase Exploding Dragon, Snow Flake Draft, and Wind Blade damage by 1%. ------------------------ For every 10 Base Level, increase Red Flame Cannon, Cold Blooded Cannon, Thundering Cannon, Golden Dragon Cannon, Darkening Cannon, and Dark Dragon - Nightmare damage by 1%. ------------------------ Def : 0
Full item details & effects
Scroll of Time and Space

Scroll of Time and Space [1]

#490561 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A scroll filled with forbidden martial arts that was sealed inside time and space. It might resonate well with time-related equipment. ------------------------ ATK +5%, MATK +5%. ------------------------ ASPD + 5%. ------------------------ SPL +15, POW +15. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] MATK + 80. For every 2 refine level of Helmet, increase Wind, Water, and Fire property magical damage by 4%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] ATK +80. For every 2 refine level of Helmet, increase Cross Slash and Kunai Explosion damage by 8%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] Temporal Jewel (Luk) lv.2/lv.3 Increase melee and long-range physical damage by 8%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] Temporal Jewel (Str) lv.2/lv.3 CRI +10, Critical Damage +10%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] Temporal Jewel(Int) lv.2/lv.3 ASPD +2. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] Temporal Jewel(Agi) lv.2/lv.3 Increase all property magical damage by 10%. ------------------------ Def: 0
Full item details & effects
Scythe of Ice Flame

Scythe of Ice Flame [1]

#520003 · One-Handed Axe · Weapon
ATK
360
MATK
290
Weapon Lv.
4
Required Lv.
130
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
Indestructible in battle. STR + 3, INT + 5. Increases Frozen, Burning resistance by 50%. Increase damage of Mammonite by 10% per 1 BaseLv. When physically attacking, adds 100% chance to drain 1% of damage as HP. For every refine rate, MaxHP + 2%, physical damage + 2%, perfect hit + 2%. When refined to +7 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 1% of damage as HP. When refined to +9 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 2% of damage as HP. When refined to +10 or higher, removes weapon's size penalty. MATK + 290
Full item details & effects
Sealed Professor Card

Sealed Professor Card

#27214 · Card · Armor
Weight
1
Buy value
0 z
Sell value
0 z
Compounds On: Armor Adds a chance of casting Level 1 Magnetic Earth on the user when receiving a magical attack. MATK + 3%. Additional MATK + 3%, if the user's base Dex is 110 or higher. If compounded equipment is refined to +15 or above, Adds a chance of casting Level 3 Magnetic Earth on the user when receiving a magical attack. MATK + 5% instead. Additional MATK + 5% instead, if the user's base Dex is 110 or higher.
Full item details & effects
Separate Reload Shadow Shield

Separate Reload Shadow Shield

#24746 · Shadow Gear · Shadow shield
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A small shield that can be equipped on the arm, granting additional defensive effects. It can be used alone, but its defensive effect is low. For every refine level, reduces after cast delay by 1%. ------------------------ For every 2 refine levels, ASPD + 3%. ------------------------ When refined to +9 or higher, ATK + 3%, MATK + 3%. ------------------------ Location : Shield Equipped : All Classes
Full item details & effects
Shadow Staff

Shadow Staff [2]

#26118 · One-Handed Staff · Weapon
ATK
40
MATK
155
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
50
Buy value
0 z
Sell value
0 z
An old Staff used by an ancient hero. It seems old, but its hidden power seems to resonate with Ancient Hero Boots. MATK + 155. Cannot be destroyed in battle. Every 2 Refine levels MATK+ 10. Every 3 Refine levels [Earth Grave] damage increased by 12%. When Refine level is 9 Variable Casting decreased by 10%. When Refine level is 11 [Psychic Wave] skill cooltime decreased by 1s. When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate (3%) for 7s INT + 20, MATK+ 15%. Weapon Lv : 4 Required Lv : 100 Required Job: Sorcerer Jobs
Full item details & effects
Shadow Staff-LT

Shadow Staff-LT [2]

#550045 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
Indestructible. MATK +195, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Earth Grave damage by 12%. When refined to +7 or higher, increases neutral, earth, and poison magical damage by 15%. When refined to +9 or higher, increases Psychic Wave and Poison Buster damage by 35%, reduces variable casting by 15%. When refined to +11 or higher, increases Psychic Wave and Poison Buster damage by additional 15%, and reduce Psychic Wave cooldown by 1 second. Set Bonus: Shadow Staff-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases neutral, earth, and poison magical damage by 15%, S.MATK +1. [Grade B] SPL + 3, S.MATK + 2. ------------------------
Full item details & effects
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