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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 2%” in Renewal

Page 3 of 42
Auto Spell Shadow Shield

Auto Spell Shadow Shield

#24722 · Shadow Gear · Shadow shield
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 15. ------------------------ For every 2 refine level, MATK + 1. ------------------------ When refined to +9 or higher, there's a 7% chance to cast Napalm Beat Level 7 when performing normal melee physical attack. ------------------------ When refined to +10 or higher, there's a 10% chance to cast Napalm Beat Level 10 when performing normal melee physical attack. ------------------------ Set Bonus: Auto Spell Shadow Shield Auto Spell Shadow Armor Auto Spell Shadow Shoes MATK + 1%, ------------------------ When the total refine level of set is 21 or higher, there's a 4% chance to cast Napalm Vulcan Level 3 when performing normal melee physical attack. ------------------------ When the total refine level of set is 27 or higher, there's a 8% chance to cast Napalm Vulcan Level 5 when performing normal melee physical attack. ------------------------ Location : Shield
Full item details & effects
Automatic Armor Type B

Automatic Armor Type B [1]

#450128 · Armor · Armor
DEF
135
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Combat armor improved with the technology of Barmund Mansion, Type B. Various modules can be used for additional abilities. MATK +125 MATK +10 for every 2 refine levels When refined to +7 or higher, Variable Cast Time -15% If equipped with Automatic Engine Wing Type A, increased ASPD (ASPD +10%) If equipped with Illusion Engine Wing Type B, MATK +50
Full item details & effects
Automatic Engine Wing C-Type

Automatic Engine Wing C-Type [1]

#480451 · Armor · Garment
DEF
35
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Enables Level 1 Greed. MHP +2500. For every 2 refine level, ATK and MATK +10. When refined to +7 or higher, ASPD +10%, reduces variable casting time by 15%,CRI +10. When refined to +9 or higher, Increase melee and long ranged physical damage by 10%. MATK +10%. When refined to +11 or higher, Increase melee and long ranged physical damage by additional 7%. MATK +10%. ------------------------ Set Bonus: Automatic Engine Wing Type C Automatic Armor Type A/B If the sum of refine rate of set is 21 or higher, ignore defense and magical defense of Dragon,Fish and Demon monsters by 30%. ------------------------ Def : 35
Full item details & effects
Automatic Leg Type B

Automatic Leg Type B [1]

#470023 · Armor · Footgear
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Combat boots improved with the technology of Barmund Mansion, Type B. Various modules can be used for additional abilities. MaxSP +250 MaxSP +20 for every 2 refine levels When refined to +7 or higher, All elemental Magic damage +7% If equipped with Automatic Armor Type A, MaxSP +7% If equipped with Automatic Armor Type B, MATK +7%
Full item details & effects
Automatic Modification Module(Magic Power)

Automatic Modification Module(Magic Power)

#1000123 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (MATK) effect. [Enchant Effect] MATK +5%, MATK +75 When refined to +7 or higher, MATK +2% (Additional) When refined to +11 or higher, MATK +3% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Magical Force)

Automatic Modification Module(Magical Force)

#1000128 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Magical Force) effect. [Enchant Effect] MATK +20, Variable Cast Time -10%, all elemental Magic damage +2% When refined to +7 or higher, All elemental Magic damage +1% (Additional) When refined to +11 or higher, All elemental Magic damage +2% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Power Force)

Automatic Modification Module(Power Force)

#1000140 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Power Force) effect. [Enchant Effect] ATK +3%, MATK +3%. When refined to +7 or higher, ATK +3%, MATK +3% (Additional) When refined to +11 or higher, ATK +4%, MATK +4% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Modification Module(Recovery Force)

Automatic Modification Module(Recovery Force)

#1000132 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Recovery Force) effect. [Enchant Effect] MATK +20, Variable Cast Time -10%, Healing Recovery +5% When refined to +7 or higher, Healing Recovery +5% (Additional) When refined to +11 or higher, Healing Recovery +5% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Automatic Module(Spell Buster)

Automatic Module(Spell Buster)

#1000145 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Orb (Spell Buster) effect. [Enchant Effect] When dealing magic damage, create a 3% chance of casting Enhanced Mana Storm for 10 seconds Enhanced Mana Storm: INT +50 and MATK +25% for 10 sec. [Applicable Equipment] Automatic Leg Type A Automatic Leg Type B
Full item details & effects
Bacsojin Hat-LT

Bacsojin Hat-LT [1]

#400246 · Armor · Headgear (Top)
DEF
6
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Team Lighth own modified Bacsojin doll hat. ------------------------ INT +2, DEX +2, SPL +2, CON +2. ------------------------ Reduced Variable Casting Time by 10% ------------------------ Increases magical damage on Undead race monsters by 10%. ------------------------ There's a chance to activate 'Divine Willpower' for 7 seconds, when doing magical attacks. 'Divine Willpower' effects: For every refine level, MATK + 35. When refined +10 or higher, S.MATK + 20. ------------------------ When refined +7 or higher, increases all property magical damage by 15%. ------------------------ When refined +9 or higher, MATK + 10%. ------------------------ When refined +11 or higher, increases all property magical damage by an additional 10%. ------------------------ [Grade Bonus] [Grade D] MATK +5%, SPL +3. [Grade C] WIS +2, Fixed Casting Time reduced by 0.5 seconds. [Grade B] S.MATK +3, MRES +20. [Grade A] S.MATK +7. ------------------------ Def : 6 Location : Upper
Full item details & effects
Bar Cookie Of Intellgence Box

Bar Cookie Of Intellgence Box

#17273 · Cash
Weight
1
Buy value
10 z
Sell value
5 z
A box containing 20 pieces of INT Biscuit Stick. ------------------------ [INT Biscuit Stick] INT + 15 for 30 minutes. Increase MATK randomly by 11 ~ 111 for 10 minutes. ------------------------ Each effect cannot be stacked with other similar buffs and only activates the highest option. Effect will disappear when dispelled and upon death. ------------------------
Full item details & effects
Barbed Wire Whip

Barbed Wire Whip [2]

#580002 · Whip · Weapon
ATK
160
MATK
190
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
Whip with thorns made of wire. It seems to resonate with Ancient Hero Boots. MATK + 190. MATK + 10 per 2 refine rate. Increases increases neutral property magical damage damage by 4% per 3 refine rate. If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 10%. If refine rate is 11 or higher, reduces fixed casting time of Reverberation by 0.5 seconds. When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Wanderer Jobs
Full item details & effects
Barbed Wire Whip-LT

Barbed Wire Whip-LT [2]

#580027 · Whip · Weapon
ATK
160
MATK
230
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
MATK +230, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK + 15. For every 3 refine level, Increases all property magical damage by 4%. When refined to +7 or higher, increases Reverberation and Metallic Sound damage by 20%. When refined to +9 or higher, reduces fixed casting time of Reverberation by 0.5 seconds, reduces skill cooldown of Metallic Sound by 2 seconds. When refined to +11 or higher, increases magical damage against all property enemies by 15%, increases Reverberation and Metallic Sound damage by additional 20%. ------------------------ Set Bonus: Barbed Wire Whip-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases all property magical damage by 15%, S.MATK + 1. [Grade B] SPL +3, S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Bat Von Blood

Bat Von Blood

#420422 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
A small, red vampire bat. ------------------------ ATK +100, MATK +100, Recovers 700 HP and 70 SP when monsters are defeated by physical or magical attacks. Enable to use Greed Lv. 1. Experience gained from monsters +15%. ------------------------ Def : 20 Location : Lower
Full item details & effects
Bearer's Shadow Earring

Bearer's Shadow Earring

#24184 · Shadowgear · Shadow right accessory
Weight
0
Buy value
0 z
Sell value
0 z
A sacred earring that is said to protect the wearer. Elicits the wearer's potential abilities. MATK + 5. MATK + 1 per 2 refine rate. When equipped with Bearer's Shadow set (Armor, Shoes, Shield, Weapon, Earring And Pendant), all stats + 1. If the sum of refine rate is 45 or higher, grants [Endure] effect. Max HP is reduced by 60%. Increases the maximum HP % value reduced by the sum of refine rate.
Full item details & effects
Bible of Promise(1st Vol.)

Bible of Promise(1st Vol.) [1]

#2156 · Armor · Shield
DEF
10
Armor Lv.
1
Required Lv.
110
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series. Mdef + 2 Enables Level 1 Odin's Power: Buffs the user for 60 seconds; ATK + 70, MATK + 70, Def - 20 and Mdef - 20.
Full item details & effects
Big Eggring Card

Big Eggring Card

#4662 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
The reductions applied won't fall below zero. Compounds On: Garment Max HP + 1000 Max HP - 200 for every 10 base Vit. ATK + 25 ATK - 5 for every 10 base Str. MATK + 25 MATK - 5 for every 10 base Int. Aspd + 10% Aspd - 2% for every 10 base Agi. Increases long-ranged damage on targets by 5%. Reduces long-ranged damage on targets by 1% for every 10 base Dex. Increases critical damage on targets by 10%. Reduces critical damage on targets by 2% for every 10 base Luk.
Full item details & effects
Black Wing

Black Wing [1]

#13061 · Dagger · Weapon
ATK
142
Weapon Lv.
3
Required Lv.
102
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
A sawtooth dagger crafted by the Rogue Guild. Increases the damage of Fatal Menace by 30%. For every upgrade level of the item past the upgrade level of 5, Increases the damage of Fatal Menace by an additional 2%. MATK + 3 Set Bonus Black Cat Black Wing [1] MATK + 5 Hit + 5 Reduces the SP cost of Masquerade-Enervation and Masquerade-Groomy by 20.
Full item details & effects
Blessed Bible

Blessed Bible [2]

#540060 · Book · Weapon
ATK
60
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A holy bible blessed by priests. ------------------------ Cannot be destroyed. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Diamond Storm damage by 5%. ------------------------ When refined to +5 or higher, increase Diamond Storm damage by additional 10%. ------------------------ When refined to +7 or higher, increase Water and Earth property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Diamond Storm damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Diamond Storm damage by additional 5% and Terra Drive damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Water and Earth property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
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